use of io.netty.channel.local.LocalServerChannel in project netty by netty.
the class BootstrapTest method testLateRegisterSuccessBindFailed.
@Test
public void testLateRegisterSuccessBindFailed() throws Exception {
TestEventLoopGroup group = new TestEventLoopGroup();
try {
ServerBootstrap bootstrap = new ServerBootstrap();
bootstrap.group(group);
bootstrap.channelFactory(new ChannelFactory<ServerChannel>() {
@Override
public ServerChannel newChannel() {
return new LocalServerChannel() {
@Override
public ChannelFuture bind(SocketAddress localAddress) {
// Close the Channel to emulate what NIO and others impl do on bind failure
// See https://github.com/netty/netty/issues/2586
close();
return newFailedFuture(new SocketException());
}
@Override
public ChannelFuture bind(SocketAddress localAddress, ChannelPromise promise) {
// Close the Channel to emulate what NIO and others impl do on bind failure
// See https://github.com/netty/netty/issues/2586
close();
return promise.setFailure(new SocketException());
}
};
}
});
bootstrap.childHandler(new DummyHandler());
bootstrap.localAddress(new LocalAddress("1"));
ChannelFuture future = bootstrap.bind();
assertFalse(future.isDone());
group.promise.setSuccess();
final BlockingQueue<Boolean> queue = new LinkedBlockingQueue<Boolean>();
future.addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
queue.add(future.channel().eventLoop().inEventLoop(Thread.currentThread()));
queue.add(future.isSuccess());
}
});
assertTrue(queue.take());
assertFalse(queue.take());
} finally {
group.shutdownGracefully();
group.terminationFuture().sync();
}
}
use of io.netty.channel.local.LocalServerChannel in project netty by netty.
the class LocalEcho method main.
public static void main(String[] args) throws Exception {
// Address to bind on / connect to.
final LocalAddress addr = new LocalAddress(PORT);
EventLoopGroup serverGroup = new DefaultEventLoopGroup();
// NIO event loops are also OK
EventLoopGroup clientGroup = new NioEventLoopGroup();
try {
// Note that we can use any event loop to ensure certain local channels
// are handled by the same event loop thread which drives a certain socket channel
// to reduce the communication latency between socket channels and local channels.
ServerBootstrap sb = new ServerBootstrap();
sb.group(serverGroup).channel(LocalServerChannel.class).handler(new ChannelInitializer<LocalServerChannel>() {
@Override
public void initChannel(LocalServerChannel ch) throws Exception {
ch.pipeline().addLast(new LoggingHandler(LogLevel.INFO));
}
}).childHandler(new ChannelInitializer<LocalChannel>() {
@Override
public void initChannel(LocalChannel ch) throws Exception {
ch.pipeline().addLast(new LoggingHandler(LogLevel.INFO), new LocalEchoServerHandler());
}
});
Bootstrap cb = new Bootstrap();
cb.group(clientGroup).channel(LocalChannel.class).handler(new ChannelInitializer<LocalChannel>() {
@Override
public void initChannel(LocalChannel ch) throws Exception {
ch.pipeline().addLast(new LoggingHandler(LogLevel.INFO), new LocalEchoClientHandler());
}
});
// Start the server.
sb.bind(addr).sync();
// Start the client.
Channel ch = cb.connect(addr).sync().channel();
// Read commands from the stdin.
System.out.println("Enter text (quit to end)");
ChannelFuture lastWriteFuture = null;
BufferedReader in = new BufferedReader(new InputStreamReader(System.in));
for (; ; ) {
String line = in.readLine();
if (line == null || "quit".equalsIgnoreCase(line)) {
break;
}
// Sends the received line to the server.
lastWriteFuture = ch.writeAndFlush(line);
}
// Wait until all messages are flushed before closing the channel.
if (lastWriteFuture != null) {
lastWriteFuture.awaitUninterruptibly();
}
} finally {
serverGroup.shutdownGracefully();
clientGroup.shutdownGracefully();
}
}
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