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Example 1 with PlayerChatEvent

use of io.xol.chunkstories.api.events.player.PlayerChatEvent in project chunkstories by Hugobros3.

the class ClientConnection method handleSystemRequest.

@Override
public boolean handleSystemRequest(String message) {
    if (message.startsWith("info")) {
        this.clientsManager.sendServerInfo(this);
        return true;
    } else if (message.startsWith("login/")) {
        return loginHelper.handleLogin(message.substring(6, message.length()));
    } else if (message.equals("mods")) {
        sendTextMessage("info/mods:" + clientsManager.getServer().getModsProvider().getModsString());
        this.flush();
        return true;
    } else if (message.equals("icon-file")) {
        PacketSendFile iconPacket = new PacketSendFile();
        iconPacket.file = new File("server-icon.png");
        iconPacket.fileTag = "server-icon";
        this.pushPacket(iconPacket);
        this.flush();
        return true;
    }
    // Any other commands need an authentificated player !
    if (player == null)
        return false;
    // Login-mandatory requests ( you need to be authentificated to use them )
    if (message.equals("co/off")) {
        this.disconnect("Client-terminated connection");
    } else if (message.startsWith("send-mod/")) {
        String modDescriptor = message.substring(9);
        String md5 = modDescriptor.substring(4);
        logger.info(this + " asked to be sent mod " + md5);
        // Give him what he asked for.
        File found = clientsManager.getServer().getModsProvider().obtainModRedistribuable(md5);
        if (found == null) {
            logger.info("No such mod found.");
        } else {
            logger.info("Pushing mod md5 " + md5 + "to user.");
            PacketSendFile modUploadPacket = new PacketSendFile();
            modUploadPacket.file = found;
            modUploadPacket.fileTag = modDescriptor;
            this.pushPacket(modUploadPacket);
        }
    } else if (message.startsWith("world/")) {
        // TODO this bit will obviously need to be rewritten when I get arround to doing multiworld support
        WorldServer world = clientsManager.getServer().getWorld();
        message = message.substring(6, message.length());
        if (message.equals("enter")) {
            player.setWorld(world);
            // Sends the construction info for the world, and then the player entity
            PacketSendWorldInfo packet = new PacketSendWorldInfo((WorldInfoImplementation) world.getWorldInfo());
            pushPacket(packet);
            // TODO only spawn the player when he asks to
            world.spawnPlayer(player);
            return true;
        } else if (message.equals("translator")) {
            PacketContentTranslator packet = new PacketContentTranslator((AbstractContentTranslator) world.getContentTranslator());
            player.pushPacket(packet);
            return true;
        } else if (message.equals("respawn")) {
            // Only allow to respawn if the current entity is null or dead
            if (player.getControlledEntity() == null || (player.getControlledEntity() instanceof EntityLiving && ((EntityLiving) player.getControlledEntity()).isDead())) {
                world.spawnPlayer(player);
                player.sendMessage("Respawning ...");
            } else
                player.sendMessage("You're not dead, or you are controlling a non-living entity.");
            return true;
        }
        return false;
    } else if (message.startsWith("chat/")) {
        String chatMessage = message.substring(5, message.length());
        // Messages starting with / are commands
        if (chatMessage.startsWith("/")) {
            chatMessage = chatMessage.substring(1, chatMessage.length());
            String cmdName = chatMessage.toLowerCase();
            String[] args = {};
            if (chatMessage.contains(" ")) {
                cmdName = chatMessage.substring(0, chatMessage.indexOf(" "));
                args = chatMessage.substring(chatMessage.indexOf(" ") + 1, chatMessage.length()).split(" ");
            }
            clientsManager.getServer().getConsole().dispatchCommand(player, cmdName, args);
            return true;
        // The rest is just normal chat
        } else if (chatMessage.length() > 0) {
            PlayerChatEvent event = new PlayerChatEvent(player, chatMessage);
            clientsManager.getServer().getPluginManager().fireEvent(event);
            if (!event.isCancelled())
                server.broadcastMessage(event.getFormattedMessage());
            return true;
        } else {
            // Ignore empty messages
            return true;
        }
    }
    return false;
}
Also used : PlayerChatEvent(io.xol.chunkstories.api.events.player.PlayerChatEvent) PacketSendFile(io.xol.chunkstories.net.packets.PacketSendFile) EntityLiving(io.xol.chunkstories.api.entity.EntityLiving) PacketContentTranslator(io.xol.chunkstories.net.packets.PacketContentTranslator) WorldServer(io.xol.chunkstories.world.WorldServer) File(java.io.File) PacketSendFile(io.xol.chunkstories.net.packets.PacketSendFile) AbstractContentTranslator(io.xol.chunkstories.content.translator.AbstractContentTranslator) PacketSendWorldInfo(io.xol.chunkstories.net.packets.PacketSendWorldInfo)

Aggregations

EntityLiving (io.xol.chunkstories.api.entity.EntityLiving)1 PlayerChatEvent (io.xol.chunkstories.api.events.player.PlayerChatEvent)1 AbstractContentTranslator (io.xol.chunkstories.content.translator.AbstractContentTranslator)1 PacketContentTranslator (io.xol.chunkstories.net.packets.PacketContentTranslator)1 PacketSendFile (io.xol.chunkstories.net.packets.PacketSendFile)1 PacketSendWorldInfo (io.xol.chunkstories.net.packets.PacketSendWorldInfo)1 WorldServer (io.xol.chunkstories.world.WorldServer)1 File (java.io.File)1