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Example 1 with LoseGameTargetPlayerEffect

use of mage.abilities.effects.common.LoseGameTargetPlayerEffect in project mage by magefree.

the class FormOfTheSquirrelCantCastEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player sourceController = game.getPlayer(source.getControllerId());
    if (sourceController != null) {
        CreateTokenEffect effect = new CreateTokenEffect(new SquirrelToken());
        effect.apply(game, source);
        game.getState().setValue(source.getSourceId() + "_token", effect.getLastAddedTokenIds());
        for (UUID addedTokenId : effect.getLastAddedTokenIds()) {
            Effect loseGameEffect = new LoseGameTargetPlayerEffect();
            loseGameEffect.setTargetPointer(new FixedTarget(sourceController.getId(), game));
            LeavesBattlefieldTriggeredAbility triggerAbility = new LeavesBattlefieldTriggeredAbility(loseGameEffect, false);
            ContinuousEffect continuousEffect = new GainAbilityTargetEffect(triggerAbility, Duration.WhileOnBattlefield);
            continuousEffect.setTargetPointer(new FixedTarget(addedTokenId, game));
            game.addEffect(continuousEffect, source);
        }
        return true;
    }
    return false;
}
Also used : FixedTarget(mage.target.targetpointer.FixedTarget) Player(mage.players.Player) LeavesBattlefieldTriggeredAbility(mage.abilities.common.LeavesBattlefieldTriggeredAbility) CreateTokenEffect(mage.abilities.effects.common.CreateTokenEffect) LoseGameTargetPlayerEffect(mage.abilities.effects.common.LoseGameTargetPlayerEffect) GainAbilityTargetEffect(mage.abilities.effects.common.continuous.GainAbilityTargetEffect) OneShotEffect(mage.abilities.effects.OneShotEffect) ContinuousEffect(mage.abilities.effects.ContinuousEffect) Effect(mage.abilities.effects.Effect) GainAbilityControllerEffect(mage.abilities.effects.common.continuous.GainAbilityControllerEffect) CreateTokenEffect(mage.abilities.effects.common.CreateTokenEffect) LoseGameTargetPlayerEffect(mage.abilities.effects.common.LoseGameTargetPlayerEffect) CantAttackYouAllEffect(mage.abilities.effects.common.combat.CantAttackYouAllEffect) GainAbilityTargetEffect(mage.abilities.effects.common.continuous.GainAbilityTargetEffect) ContinuousEffect(mage.abilities.effects.ContinuousEffect) UUID(java.util.UUID) SquirrelToken(mage.game.permanent.token.SquirrelToken)

Aggregations

UUID (java.util.UUID)1 LeavesBattlefieldTriggeredAbility (mage.abilities.common.LeavesBattlefieldTriggeredAbility)1 ContinuousEffect (mage.abilities.effects.ContinuousEffect)1 Effect (mage.abilities.effects.Effect)1 OneShotEffect (mage.abilities.effects.OneShotEffect)1 CreateTokenEffect (mage.abilities.effects.common.CreateTokenEffect)1 LoseGameTargetPlayerEffect (mage.abilities.effects.common.LoseGameTargetPlayerEffect)1 CantAttackYouAllEffect (mage.abilities.effects.common.combat.CantAttackYouAllEffect)1 GainAbilityControllerEffect (mage.abilities.effects.common.continuous.GainAbilityControllerEffect)1 GainAbilityTargetEffect (mage.abilities.effects.common.continuous.GainAbilityTargetEffect)1 SquirrelToken (mage.game.permanent.token.SquirrelToken)1 Player (mage.players.Player)1 FixedTarget (mage.target.targetpointer.FixedTarget)1