use of mage.abilities.effects.common.replacement.YouControlYourOpponentsWhileSearchingReplacementEffect in project mage by magefree.
the class TakeControlWhileSearchingLibraryTest method test_SimpleSearchingLibrary_TakeControl.
@Test
public void test_SimpleSearchingLibrary_TakeControl() {
removeAllCardsFromLibrary(playerA);
removeAllCardsFromLibrary(playerB);
addCard(Zone.LIBRARY, playerA, "Balduvian Bears", 1);
addCard(Zone.LIBRARY, playerB, "Kitesail Corsair", 1);
//
// Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.
// {2}{B}
addCard(Zone.HAND, playerA, "Buried Alive", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
//
// You control your opponents while they’re searching their libraries.
addCustomCardWithAbility("control", playerB, new SimpleStaticAbility(new YouControlYourOpponentsWhileSearchingReplacementEffect()));
//
addCard(Zone.HAND, playerA, "Lightning Bolt", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
// before
checkGraveyardCount("before a", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Balduvian Bears", 0);
checkGraveyardCount("before b", 1, PhaseStep.PRECOMBAT_MAIN, playerB, "Kitesail Corsair", 0);
// search under control of B
activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {B}", 3);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Buried Alive");
// continue
setChoice(playerB, true);
// player B must take control for searching
addTarget(playerB, "Balduvian Bears");
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
// after
checkGraveyardCount("after a", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Balduvian Bears", 1);
checkGraveyardCount("after b", 1, PhaseStep.PRECOMBAT_MAIN, playerB, "Kitesail Corsair", 0);
// check that control returned
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt");
addTarget(playerA, playerB);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
}
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