use of mage.game.GameStates in project mage by magefree.
the class GameReplay method loadGame.
private Game loadGame(UUID gameId) {
InputStream file = null;
InputStream buffer = null;
InputStream gzip = null;
ObjectInput input = null;
try {
file = new FileInputStream("saved/" + gameId.toString() + ".game");
buffer = new BufferedInputStream(file);
gzip = new GZIPInputStream(buffer);
input = new CopierObjectInputStream(Main.classLoader, gzip);
Game loadGame = (Game) input.readObject();
GameStates states = (GameStates) input.readObject();
loadGame.loadGameStates(states);
return loadGame;
} catch (ClassNotFoundException ex) {
logger.fatal("Cannot load game. Class not found.", ex);
} catch (IOException ex) {
logger.fatal("Cannot load game:" + gameId, ex);
} finally {
StreamUtils.closeQuietly(file);
StreamUtils.closeQuietly(buffer);
StreamUtils.closeQuietly(input);
StreamUtils.closeQuietly(gzip);
}
return null;
}
Aggregations