use of mage.game.permanent.token.DevilToken in project mage by magefree.
the class BurnDownTheHouseEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Token token = new DevilToken();
token.putOntoBattlefield(3, game, source, source.getControllerId());
game.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn).setTargetPointer(new FixedTargets(token, game)), source);
return true;
}
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