use of mage.game.permanent.token.RatToken in project mage by magefree.
the class PlagueOfVerminEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Map<UUID, Integer> payLife = new HashMap<>();
int currentLifePaid;
int totalPaidLife;
if (controller != null) {
PlayerList playerList = game.getState().getPlayerList().copy();
while (!playerList.get().equals(source.getControllerId()) && controller.canRespond()) {
playerList.getNext();
}
Player currentPlayer = game.getPlayer(playerList.get());
UUID firstInactivePlayer = null;
while (controller.canRespond()) {
if (firstInactivePlayer == null) {
firstInactivePlayer = currentPlayer.getId();
}
if (currentPlayer != null && currentPlayer.canRespond() && game.getState().getPlayersInRange(controller.getId(), game).contains(currentPlayer.getId())) {
currentLifePaid = 0;
totalPaidLife = 0;
if (currentPlayer.chooseUse(Outcome.AIDontUseIt, "Pay life?", source, game)) {
totalPaidLife = currentPlayer.getAmount(0, controller.getLife(), "Pay how many life?", game);
if (totalPaidLife > 0) {
currentPlayer.loseLife(totalPaidLife, game, source, false);
if (payLife.get(currentPlayer.getId()) == null) {
payLife.put(currentPlayer.getId(), totalPaidLife);
} else {
currentLifePaid = payLife.get(currentPlayer.getId());
payLife.put(currentPlayer.getId(), currentLifePaid + totalPaidLife);
}
}
Card sourceCard = game.getCard(source.getSourceId());
game.informPlayers((sourceCard != null ? sourceCard.getName() : "") + ": " + currentPlayer.getLogName() + " pays " + payLife.get(currentPlayer.getId()) + " life");
firstInactivePlayer = null;
}
}
// get next player
playerList.getNext();
currentPlayer = game.getPlayer(playerList.get());
// if all player since this player didn't put permanent in play finish the process
if (currentPlayer.getId().equals(firstInactivePlayer)) {
break;
}
}
// create tokens according to life spent by each player
RatToken token = new RatToken();
for (Map.Entry<UUID, Integer> entry : payLife.entrySet()) {
Player player = game.getPlayer(entry.getKey());
if (player != null) {
token.putOntoBattlefield(entry.getValue(), game, source, player.getId());
}
}
}
return true;
}