use of main.gui.builders.MainBuilder in project Eidolons by IDemiurge.
the class ArcaneVault method main.
public static void main(String[] args) {
CoreEngine.setArcaneVault(true);
if (args.length > 0) {
setMacroMode(true);
if (args.length > 1) {
worldEditAutoInit = true;
}
selectiveLaunch = false;
types = microForMacro;
}
GuiManager.init();
if (selectiveLaunch) {
int init = DialogMaster.optionChoice("Launch Options", LAUNCH_OPTIONS);
if (init == -1) {
return;
}
HT_View.setWorkspaceLaunch(workspaceLaunch);
WorkspaceManager.ADD_WORKSPACE_TAB_ON_INIT = workspaceLaunch;
selectiveInit = !"Full".equals(LAUNCH_OPTIONS[init]);
if (selectiveInit) {
types = presetTypes;
switch(LAUNCH_OPTIONS[init]) {
case "Battlecraft":
List<DC_TYPE> enumList = new EnumMaster<DC_TYPE>().getEnumList(DC_TYPE.class);
for (DC_TYPE sub : DC_TYPE.values()) {
if (sub.isNonBattlecraft()) {
enumList.remove(sub);
}
}
types = StringMaster.constructStringContainer(enumList);
break;
case "Last":
types = FileManager.readFile(getLastTypesFilePath());
break;
case "Arcane Tower":
arcaneTower = true;
// XML_Reader.setCustomTypesPath(customTypesPath);
break;
case "Workspace":
break;
case "Selective Custom":
types = ListChooser.chooseEnum(DC_TYPE.class, SELECTION_MODE.MULTIPLE);
try {
FileManager.write(types, getLastTypesFilePath());
} catch (Exception e) {
main.system.ExceptionMaster.printStackTrace(e);
}
break;
case "Selective":
init = DialogMaster.optionChoice("Selective Templates", WORKSPACE_TEMPLATE.values());
if (init == -1) {
return;
}
template = WORKSPACE_TEMPLATE.values()[init];
types = template.getTypes();
break;
}
CoreEngine.setSelectivelyReadTypes(types);
} else {
AV_Tree.setFullNodeStructureOn(true);
}
}
ItemGenerator.setGenerationOn(!ENABLE_ITEM_GENERATION);
LogMaster.PERFORMANCE_DEBUG_ON = showTime;
LogMaster.log(3, "Welcome to Arcane Vault! \nBrace yourself to face the darkest mysteries of Edalar...");
initialize();
if (macroMode) {
ContentGenerator.generatePlaces();
}
if (artGen) {
// ResourceMaster.createArtFolders(types);
ResourceMaster.createUpdatedArtDirectory();
// ModelManager.saveAll();
// return;
}
if (imgPathUpdate) {
ResourceMaster.updateImagePaths();
}
mainBuilder = new MainBuilder();
mainBuilder.setKeyListener(new AV_KeyListener(getGame()));
if (!isCustomLaunch()) {
if (XML_Reader.getTypeMaps().keySet().contains(MACRO_OBJ_TYPES.FACTIONS.getName())) {
UnitGroupMaster.modifyFactions();
}
}
// ModelManager.generateFactions();
showAndCreateGUI();
if (worldEditAutoInit) {
// WorldEditor.editDefaultCampaign();
}
ModelManager.startSaving();
if (selectiveInit) {
afterInit(template);
}
// CoreEngine.setWritingLogFilesOn(true);
}
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