use of mc.dragons.res.ResLoader.Residence.ResAccess in project DragonsOnline by UniverseCraft.
the class ResLoader method goToResidence.
public void goToResidence(User user, int id, boolean bypass) {
Residence res = getResidenceById(id);
if (res.isLocked() && !bypass) {
user.getPlayer().sendMessage(ChatColor.RED + "This residence has been locked by an administrator.");
return;
}
boolean canAccess = bypass;
ResAccess access = res.getAccessLevel();
if (access == ResAccess.ALL) {
canAccess = true;
}
if (access == ResAccess.PRIVATE && res.getOwner().getIdentifier().equals(user.getIdentifier())) {
canAccess = true;
}
if (!canAccess) {
user.getPlayer().sendMessage(ChatColor.RED + "You do not have access to this residence! (Guild-only and friend-only status doesn't work yet)");
return;
}
Location spawn = generateResidence(id);
// send user to residence
if (!user.getPlayer().getWorld().getName().equals("res_temp")) {
user.getStorageAccess().set("resExitTo", StorageUtil.locToDoc(user.getPlayer().getLocation()));
}
user.getStorageAccess().set("lastResId", id);
user.getPlayer().teleport(spawn);
user.getPlayer().sendMessage(ChatColor.GREEN + "Welcome to your residence (ID #" + id + ")");
}