use of me.botsko.prism.api.actions.PrismProcessType in project Prism-Bukkit by prism.
the class ItemStackAction method placeItems.
protected ChangeResult placeItems(Player player, PrismParameters parameters, boolean isPreview) {
if (actionData == null) {
return new ChangeResultImpl(ChangeResultType.SKIPPED, null);
}
ChangeResultType result = ChangeResultType.SKIPPED;
if (isPreview) {
return new ChangeResultImpl(ChangeResultType.PLANNED, null);
}
if (Prism.config.getBoolean("prism.appliers.allow-rollback-items-removed-from-container")) {
final Block block = getWorld().getBlockAt(getLoc());
Inventory inventory = null;
// Item drop/pickup from player inventories
if (getActionType().getName().equals("item-drop") || getActionType().getName().equals("item-pickup")) {
// Is player online?
final Player onlinePlayer = Bukkit.getServer().getPlayer(getUuid());
if (onlinePlayer != null) {
inventory = onlinePlayer.getInventory();
} else {
// Skip if the player isn't online
Prism.debug("Skipping inventory process because player is offline");
return new ChangeResultImpl(ChangeResultType.SKIPPED, null);
}
} else {
if (block.getType().equals(Material.JUKEBOX)) {
final Jukebox jukebox = (Jukebox) block.getState();
jukebox.setPlaying(item.getType());
jukebox.update();
} else if (block.getState() instanceof InventoryHolder) {
final InventoryHolder ih = (InventoryHolder) block.getState();
inventory = ih.getInventory();
} else {
String slot = getActionData().slot.toUpperCase(Locale.ENGLISH);
EquipmentSlot eSlot = null;
// Prism.log("Slot found: " + slot);
try {
eSlot = EquipmentSlot.valueOf(slot);
} catch (IllegalArgumentException ignored) {
// ignored
}
// Prism.log(" eSlot: " + eSlot);
BlockFace fSlot = null;
try {
fSlot = BlockFace.valueOf(slot);
} catch (IllegalArgumentException ignored) {
// ignored
}
// Prism.log(" fSlot: " + fSlot);
Entity[] foundEntities = block.getChunk().getEntities();
for (Entity e : foundEntities) {
// Get the block location for better comparisons
Location loc = e.getLocation();
loc.setX(loc.getBlockX());
loc.setY(loc.getBlockY());
loc.setZ(loc.getBlockZ());
Prism.debug(block.getLocation());
Prism.debug(loc);
if (!block.getWorld().equals(e.getWorld())) {
continue;
}
if (block.getLocation().distanceSquared(loc) < 0.25) {
if (e instanceof ItemFrame) {
final ItemFrame frame = (ItemFrame) e;
// if we have a pseudo-slot try to use that
if (fSlot != null && fSlot != frame.getAttachedFace()) {
// Prism.log("Skipping frame: " + frame.getFacing());
continue;
}
if ((getActionType().getName().equals("item-remove") && parameters.getProcessType().equals(PrismProcessType.ROLLBACK)) || (getActionType().getName().equals("item-insert") && parameters.getProcessType().equals(PrismProcessType.RESTORE))) {
if (frame.getItem().getType() == Material.AIR) {
frame.setItem(item);
result = ChangeResultType.APPLIED;
break;
}
} else if (frame.getItem().getType() != Material.AIR) {
frame.setItem(null);
result = ChangeResultType.APPLIED;
break;
}
} else if (e instanceof ArmorStand) {
final LivingEntity stand = (ArmorStand) e;
EquipmentSlot actualSlot = eSlot;
if (actualSlot == null) {
actualSlot = InventoryUtils.getTargetArmorSlot(item.getType());
}
ItemStack atPoint = InventoryUtils.getEquipment(stand.getEquipment(), eSlot);
if ((getActionType().getName().equals("item-remove") && parameters.getProcessType().equals(PrismProcessType.ROLLBACK)) || (getActionType().getName().equals("item-insert") && parameters.getProcessType().equals(PrismProcessType.RESTORE))) {
if (atPoint.getType() == Material.AIR) {
InventoryUtils.setEquipment(stand.getEquipment(), actualSlot, item);
result = ChangeResultType.APPLIED;
break;
}
} else if (atPoint.getType() != Material.AIR) {
InventoryUtils.setEquipment(stand.getEquipment(), actualSlot, null);
result = ChangeResultType.APPLIED;
break;
}
}
}
}
}
}
if (inventory != null) {
final PrismProcessType pt = parameters.getProcessType();
final String n = getActionType().getName();
int iSlot = -1;
try {
iSlot = Integer.parseInt(getActionData().slot);
} catch (IllegalArgumentException ignored) {
// ignored
}
// inventory
if ((pt.equals(PrismProcessType.ROLLBACK) && (n.equals("item-remove") || n.equals("item-drop"))) || (pt.equals(PrismProcessType.RESTORE) && (n.equals("item-insert") || n.equals("item-pickup")))) {
boolean added = false;
// We'll attempt to put it back in the same slot
if (iSlot >= 0) {
// https://snowy-evening.com/botsko/prism/450/
if (iSlot < inventory.getSize()) {
final ItemStack currentSlotItem = inventory.getItem(iSlot);
int amount = 0;
ItemStack item = getItem().clone();
int max = item.getType().getMaxStackSize();
if (currentSlotItem == null || currentSlotItem.getType() == Material.AIR) {
amount = item.getAmount();
} else if (currentSlotItem.isSimilar(item)) {
amount = Math.min(currentSlotItem.getAmount() + item.getAmount(), max);
}
if (amount > 0) {
result = ChangeResultType.APPLIED;
item.setAmount(amount);
added = true;
inventory.setItem(iSlot, item);
}
}
}
// If that failed we'll attempt to put it anywhere
if (!added) {
// TODO: Skip is actually "partially applied"
final HashMap<Integer, ItemStack> leftovers = InventoryUtils.addItemToInventory(inventory, getItem());
if (leftovers.size() > 0) {
Prism.debug("Skipping adding items because there are leftovers");
result = ChangeResultType.SKIPPED;
} else {
result = ChangeResultType.APPLIED;
added = true;
}
}
// Item was added to the inv, we need to remove the entity
if (added && (n.equals("item-drop") || n.equals("item-pickup"))) {
final Entity[] entities = getLoc().getChunk().getEntities();
for (final Entity entity : entities) {
if (entity instanceof Item) {
final ItemStack stack = ((Item) entity).getItemStack();
if (stack.isSimilar(getItem())) {
// Remove the event's number of items from
// the stack
stack.setAmount(stack.getAmount() - getItem().getAmount());
if (stack.getAmount() == 0) {
entity.remove();
}
break;
}
}
}
}
}
// inventory
if ((pt.equals(PrismProcessType.ROLLBACK) && (n.equals("item-insert") || n.equals("item-pickup"))) || (pt.equals(PrismProcessType.RESTORE) && (n.equals("item-remove") || n.equals("item-drop")))) {
// does inventory have item?
boolean removed = false;
// We'll attempt to take it from the same slot
if (iSlot >= 0) {
if (iSlot >= inventory.getContents().length) {
inventory.addItem(getItem());
} else {
final ItemStack currentSlotItem = inventory.getItem(iSlot);
ItemStack item = getItem().clone();
if (item.isSimilar(currentSlotItem)) {
int amount = 0;
if (currentSlotItem != null) {
amount = Math.max(currentSlotItem.getAmount() - item.getAmount(), 0);
}
item.setAmount(amount);
result = ChangeResultType.APPLIED;
removed = true;
inventory.setItem(iSlot, amount > 0 ? item : null);
}
}
}
if (removed && (n.equals("item-drop") || n.equals("item-pickup"))) {
ItemUtils.dropItem(getLoc(), getItem());
}
}
}
}
return new ChangeResultImpl(result, null);
}
use of me.botsko.prism.api.actions.PrismProcessType in project Prism-Bukkit by prism.
the class QueryWandBase method setParameters.
/**
* Set the field {@link #parameters} with the parameters here. This will be
* using the stuff in <code>/prism params</code>
*
* @param sender The sender of the command.
* @param args The arguments from <code>/prism params</code>.
* @param argStart What argument to start on.
*/
public boolean setParameters(Player sender, String[] args, int argStart) {
final PrismProcessType processType = this instanceof RollbackWand ? PrismProcessType.ROLLBACK : this instanceof RestoreWand ? PrismProcessType.RESTORE : PrismProcessType.LOOKUP;
final QueryParameters params = PreprocessArgs.process(plugin, sender, args, processType, argStart, false, true);
if (params == null) {
return false;
} else {
params.resetMinMaxVectors();
this.parameters = params;
return true;
}
}
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