use of megamek.common.CriticalSlot in project megameklab by MegaMek.
the class DropTargetCriticalList method changeArmoring.
private void changeArmoring() {
CriticalSlot cs = getCrit();
if (cs != null) {
if (cs.getType() == CriticalSlot.TYPE_EQUIPMENT) {
Mounted mount = getMounted();
mount.setArmored(!cs.isArmored());
UnitUtil.updateCritsArmoredStatus(getUnit(), mount);
} else {
cs.setArmored(!cs.isArmored());
UnitUtil.updateCritsArmoredStatus(getUnit(), cs, getCritLocation());
}
}
// Check linkings after you remove everything.
try {
MechFileParser.postLoadInit(getUnit());
} catch (EntityLoadingException ele) {
// do nothing.
} catch (Exception ex) {
ex.printStackTrace();
}
if (refresh != null) {
refresh.refreshAll();
}
}
use of megamek.common.CriticalSlot in project megameklab by MegaMek.
the class UnitUtil method removeOneShotAmmo.
public static void removeOneShotAmmo(Entity unit) {
ArrayList<Mounted> ammoList = new ArrayList<Mounted>();
for (Mounted mount : unit.getAmmo()) {
if (mount.getLocation() == Entity.LOC_NONE) {
ammoList.add(mount);
}
}
for (Mounted mount : ammoList) {
int index = unit.getEquipment().indexOf(mount);
unit.getEquipment().remove(mount);
unit.getAmmo().remove(mount);
for (int location = 0; location <= Mech.LOC_LLEG; location++) {
for (int slot = 0; slot < unit.getNumberOfCriticals(location); slot++) {
CriticalSlot cs = unit.getCritical(location, slot);
if ((cs == null) || (cs.getType() == CriticalSlot.TYPE_SYSTEM)) {
continue;
}
if (cs.getIndex() >= index) {
cs.setIndex(cs.getIndex() - 1);
}
}
}
}
}
use of megamek.common.CriticalSlot in project megameklab by MegaMek.
the class UnitUtil method createSpreadMounts.
/**
* create a Mounted and corresponding CriticalSlots for the passed in
* <code>EquipmentType</code> on the passed in <code>Mech</code>
*
* @param unit
* @param equip
* @return
*/
public static Mounted createSpreadMounts(Mech unit, EquipmentType equip) {
final String METHOD_NAME = "createSpreadMounts(Mech, EquipmentType)";
// how many non-spreadable contiguous blocks of crits?
int blocks = 0;
boolean isMisc = equip instanceof MiscType;
blocks = equip.getCriticals(unit);
List<Integer> locations = new ArrayList<Integer>();
if (isMisc) {
if ((equip.hasFlag(MiscType.F_INDUSTRIAL_TSM) || equip.hasFlag(MiscType.F_TSM))) {
// all crits user placeable
for (int i = 0; i < equip.getCriticals(unit); i++) {
locations.add(Entity.LOC_NONE);
}
} else if (equip.hasFlag(MiscType.F_ENVIRONMENTAL_SEALING)) {
// 1 crit in each location
for (int i = 0; i < unit.locations(); i++) {
locations.add(i);
}
} else if (equip.hasFlag(MiscType.F_STEALTH)) {
// 2 in arms, legs, side torsos
locations.add(Mech.LOC_LLEG);
locations.add(Mech.LOC_RLEG);
locations.add(Mech.LOC_LARM);
locations.add(Mech.LOC_RARM);
locations.add(Mech.LOC_LT);
locations.add(Mech.LOC_RT);
blocks = 6;
// Need to account for the center leg
if (unit instanceof TripodMech) {
locations.add(Mech.LOC_CLEG);
blocks++;
}
} else if (equip.hasFlag(MiscType.F_SCM)) {
// 1 in arms, legs, side torsos
locations.add(Mech.LOC_LLEG);
locations.add(Mech.LOC_RLEG);
locations.add(Mech.LOC_LARM);
locations.add(Mech.LOC_RARM);
locations.add(Mech.LOC_LT);
locations.add(Mech.LOC_RT);
blocks = 6;
} else if ((equip.hasFlag(MiscType.F_TRACKS) || equip.hasFlag(MiscType.F_TALON) || equip.hasFlag(MiscType.F_JUMP_BOOSTER))) {
// 1 block in each leg
locations.add(Mech.LOC_LLEG);
locations.add(Mech.LOC_RLEG);
if (unit instanceof QuadMech) {
locations.add(Mech.LOC_LARM);
locations.add(Mech.LOC_RARM);
}
blocks = (unit instanceof BipedMech ? 2 : 4);
// Need to account for the center leg
if (unit instanceof TripodMech) {
locations.add(Mech.LOC_CLEG);
blocks = 3;
}
} else if (equip.hasFlag(MiscType.F_PARTIAL_WING)) {
// one block in each side torso
locations.add(Mech.LOC_LT);
locations.add(Mech.LOC_RT);
blocks = 2;
} else if ((equip.hasFlag(MiscType.F_VOIDSIG) || equip.hasFlag(MiscType.F_NULLSIG) || equip.hasFlag(MiscType.F_BLUE_SHIELD))) {
// Need to account for the center leg
if (unit instanceof TripodMech) {
blocks++;
}
// 1 crit in each location, except the head
for (int i = Mech.LOC_CT; i < unit.locations(); i++) {
locations.add(i);
}
} else if (equip.hasFlag(MiscType.F_CHAMELEON_SHIELD)) {
// Need to account for the center leg
if (unit instanceof TripodMech) {
blocks++;
}
// 1 crit in each location except head and CT
for (int i = Mech.LOC_RT; i < unit.locations(); i++) {
locations.add(i);
}
}
}
boolean firstBlock = true;
Mounted mount = new Mounted(unit, equip);
for (; blocks > 0; blocks--) {
// how many crits per block?
int crits = UnitUtil.getCritsUsed(unit, equip);
for (int i = 0; i < crits; i++) {
try {
if (firstBlock || (locations.get(0) == Entity.LOC_NONE)) {
// create only one mount per equipment, for BV and stuff
addMounted(unit, mount, locations.get(0), false);
if (firstBlock) {
firstBlock = false;
}
if (locations.get(0) == Entity.LOC_NONE) {
// only user-placable spread stuff gets location
// none
// for those, we need to create a mount for each
// crit,
// otherwise we can't correctly let the user place
// them
// luckily, that only affects TSM, so BV works out
// correctly
mount = new Mounted(unit, equip);
}
} else {
CriticalSlot cs = new CriticalSlot(mount);
if (!unit.addCritical(locations.get(0), cs)) {
UnitUtil.removeCriticals(unit, mount);
JOptionPane.showMessageDialog(null, "No room for equipment", mount.getName() + " does not fit into " + unit.getLocationName(locations.get(0)), JOptionPane.INFORMATION_MESSAGE);
unit.getMisc().remove(mount);
unit.getEquipment().remove(mount);
return null;
}
}
} catch (LocationFullException lfe) {
getLogger().log(UnitUtil.class, METHOD_NAME, lfe);
JOptionPane.showMessageDialog(null, lfe.getMessage(), mount.getName() + " does not fit into " + unit.getLocationName(locations.get(0)), JOptionPane.INFORMATION_MESSAGE);
unit.getMisc().remove(mount);
unit.getEquipment().remove(mount);
return null;
}
}
locations.remove(0);
}
return mount;
}
use of megamek.common.CriticalSlot in project megameklab by MegaMek.
the class UnitUtil method removeClanCase.
public static void removeClanCase(Entity unit) {
ArrayList<Mounted> caseList = new ArrayList<Mounted>();
for (Mounted mount : unit.getMisc()) {
if (mount.getType().getInternalName().equals("CLCASE")) {
caseList.add(mount);
}
}
for (Mounted mount : caseList) {
int index = unit.getEquipment().indexOf(mount);
unit.getEquipment().remove(mount);
unit.getMisc().remove(mount);
for (int location = 0; location <= Mech.LOC_LLEG; location++) {
for (int slot = 0; slot < unit.getNumberOfCriticals(location); slot++) {
CriticalSlot cs = unit.getCritical(location, slot);
if ((cs == null) || (cs.getType() == CriticalSlot.TYPE_SYSTEM)) {
continue;
}
if (cs.getIndex() >= index) {
cs.setIndex(cs.getIndex() - 1);
}
}
}
}
}
use of megamek.common.CriticalSlot in project megameklab by MegaMek.
the class UnitUtil method getShieldDamageCapacity.
public static int getShieldDamageCapacity(Mech mech, int location) {
final String METHOD_NAME = "getShieldDamageCapacity(Mech, int)";
for (int slot = 0; slot < mech.getNumberOfCriticals(location); slot++) {
CriticalSlot cs = mech.getCritical(location, slot);
if (cs == null) {
continue;
}
if (cs.getType() != CriticalSlot.TYPE_EQUIPMENT) {
continue;
}
Mounted m = cs.getMount();
if (m == null) {
getLogger().log(UnitUtil.class, METHOD_NAME, LogLevel.ERROR, "Null Mount index: " + cs.getIndex());
m = cs.getMount();
}
EquipmentType type = m.getType();
if ((type instanceof MiscType) && ((MiscType) type).isShield()) {
return m.getBaseDamageCapacity();
}
}
return 0;
}
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