use of megamek.common.MiscType in project megameklab by MegaMek.
the class DropTargetCriticalList method mousePressed.
public void mousePressed(MouseEvent e) {
if (buildView) {
if (e.getButton() == MouseEvent.BUTTON2) {
setSelectedIndex(locationToIndex(e.getPoint()));
removeCrit();
} else if (e.getButton() == MouseEvent.BUTTON3) {
setSelectedIndex(locationToIndex(e.getPoint()));
if ((e.getModifiersEx() & InputEvent.CTRL_DOWN_MASK) != 0) {
removeCrit();
return;
}
int location = getCritLocation();
JPopupMenu popup = new JPopupMenu();
CriticalSlot cs = getCrit();
final Mounted mount = getMounted();
if ((e.getModifiersEx() & InputEvent.ALT_DOWN_MASK) != 0) {
changeWeaponFacing(!mount.isRearMounted());
return;
}
if (mount != null && (e.getModifiersEx() & InputEvent.SHIFT_DOWN_MASK) != 0) {
changeOmniMounting(!mount.isOmniPodMounted());
return;
}
if (mount != null && !((getUnit().getEntityType() & Entity.ETYPE_QUADVEE) == Entity.ETYPE_QUADVEE && mount.getType() instanceof MiscType && mount.getType().hasFlag(MiscType.F_TRACKS))) {
JMenuItem info;
if (!UnitUtil.isFixedLocationSpreadEquipment(mount.getType())) {
popup.setAutoscrolls(true);
info = new JMenuItem("Remove " + mount.getName());
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
removeCrit();
}
});
popup.add(info);
}
info = new JMenuItem("Delete " + mount.getName());
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
removeMount();
}
});
if (!((getUnit() instanceof BattleArmor) && UnitUtil.isFixedLocationSpreadEquipment(mount.getType()))) {
popup.add(info);
}
// Allow making this a sort weapon
if ((mount.getType() instanceof WeaponType) && !mount.isSquadSupportWeapon() && mount.getLocation() == BattleArmor.LOC_SQUAD && (getUnit() instanceof BattleArmor) && ((BattleArmor) getUnit()).getChassisType() != BattleArmor.CHASSIS_TYPE_QUAD) {
info = new JMenuItem("Mount as squad support weapon");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
mount.setSquadSupportWeapon(true);
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
// Adding ammo as a squad support mount is slightly different
if ((mount.getType() instanceof AmmoType) && !mount.getType().hasFlag(WeaponType.F_MISSILE) && !mount.isSquadSupportWeapon() && mount.getLocation() == BattleArmor.LOC_SQUAD && (getUnit() instanceof BattleArmor) && ((BattleArmor) getUnit()).getChassisType() != BattleArmor.CHASSIS_TYPE_QUAD) {
boolean enabled = false;
for (Mounted weapon : getUnit().getWeaponList()) {
WeaponType wtype = (WeaponType) weapon.getType();
if (weapon.isSquadSupportWeapon() && AmmoType.isAmmoValid(mount, wtype)) {
enabled = true;
}
}
info = new JMenuItem("Mount as squad support weapon");
info.setEnabled(enabled);
info.setToolTipText("Ammo can only be squad mounted along " + "with a weapon that uses it");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
mount.setSquadSupportWeapon(true);
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
// Allow removing squad support weapon
if (mount.isSquadSupportWeapon()) {
info = new JMenuItem("Remove squad support weapon mount");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
mount.setSquadSupportWeapon(false);
// squad support weapon
for (Mounted ammo : getUnit().getAmmo()) {
ammo.setSquadSupportWeapon(false);
}
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
// Right-clicked on a DWP that has an attached weapon
if (mount.getType().hasFlag(MiscType.F_DETACHABLE_WEAPON_PACK) && mount.getLinked() != null) {
info = new JMenuItem("Remove attached weapon");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
Mounted attached = mount.getLinked();
attached.setDWPMounted(false);
mount.setLinked(null);
mount.setLinkedBy(null);
attached.setLinked(null);
attached.setLinkedBy(null);
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
// Right-clicked on a AP Mount that has an attached weapon
if (mount.getType().hasFlag(MiscType.F_AP_MOUNT) && mount.getLinked() != null) {
info = new JMenuItem("Remove attached weapon");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
Mounted attached = mount.getLinked();
attached.setAPMMounted(false);
mount.setLinked(null);
mount.setLinkedBy(null);
attached.setLinked(null);
attached.setLinkedBy(null);
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
if ((mount.getLocation() != Mech.LOC_LARM) && (mount.getLocation() != Mech.LOC_RARM)) {
if (mount.getType() instanceof WeaponType) {
if (getUnit().hasWorkingMisc(MiscType.F_QUAD_TURRET, -1, mount.getLocation()) || getUnit().hasWorkingMisc(MiscType.F_SHOULDER_TURRET, -1, mount.getLocation()) || (getUnit().hasWorkingMisc(MiscType.F_HEAD_TURRET, -1, Mech.LOC_CT) && (mount.getLocation() == Mech.LOC_HEAD))) {
if (!mount.isMechTurretMounted()) {
info = new JMenuItem("Mount " + mount.getName() + " in Turret");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeTurretMount(true);
}
});
popup.add(info);
} else {
info = new JMenuItem("Remove " + mount.getName() + " from Turret");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeTurretMount(false);
}
});
popup.add(info);
}
}
}
if (!(getUnit() instanceof BattleArmor) && ((mount.getType() instanceof WeaponType) || ((mount.getType() instanceof MiscType) && mount.getType().hasFlag(MiscType.F_LIFTHOIST)))) {
if (!mount.isRearMounted()) {
info = new JMenuItem("Make " + mount.getName() + " Rear Facing");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeWeaponFacing(true);
}
});
popup.add(info);
} else {
info = new JMenuItem("Make " + mount.getName() + " Forward Facing");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeWeaponFacing(false);
}
});
popup.add(info);
}
}
}
// Allow number of shots selection
if ((getUnit() instanceof BattleArmor) && mount.getType() instanceof AmmoType) {
AmmoType at = (AmmoType) mount.getType();
int maxNumShots = TestBattleArmor.NUM_SHOTS_PER_CRIT;
int stepSize = 1;
if (at.getAmmoType() == AmmoType.T_BA_TUBE) {
maxNumShots = TestBattleArmor.NUM_SHOTS_PER_CRIT_TA;
stepSize = 2;
}
for (int i = at.getShots(); i <= maxNumShots; i += stepSize) {
if (i == mount.getBaseShotsLeft()) {
continue;
}
info = new JMenuItem("Set Shots: " + i);
final int shots = i;
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
mount.setShotsLeft(shots);
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
}
if (getUnit().isOmni() && !mount.getType().isOmniFixedOnly()) {
if (mount.isOmniPodMounted()) {
info = new JMenuItem("Change to fixed mount");
info.addActionListener(ev -> changeOmniMounting(false));
popup.add(info);
} else if (UnitUtil.canPodMount(getUnit(), mount)) {
info = new JMenuItem("Change to pod mount");
info.addActionListener(ev -> changeOmniMounting(true));
popup.add(info);
}
}
}
if ((getUnit() instanceof BipedMech || getUnit() instanceof TripodMech) && ((location == Mech.LOC_LARM) || (location == Mech.LOC_RARM))) {
boolean canHaveLowerArm = true;
if (getUnit().isOmni()) {
int numCrits = getUnit().getNumberOfCriticals(location);
for (int slot = 0; slot < numCrits; slot++) {
CriticalSlot crit = getUnit().getCritical(location, slot);
if (crit == null) {
continue;
}
if (crit.getType() == CriticalSlot.TYPE_SYSTEM) {
continue;
}
Mounted m = crit.getMount();
if ((m.getType() instanceof GaussWeapon) || (m.getType() instanceof ACWeapon) || (m.getType() instanceof UACWeapon) || (m.getType() instanceof LBXACWeapon) || (m.getType() instanceof PPCWeapon)) {
canHaveLowerArm = false;
}
}
}
popup.addSeparator();
popup.setAutoscrolls(true);
if (canHaveLowerArm && ((getUnit().getCritical(location, 3) == null) || (getUnit().getCritical(location, 3).getType() != CriticalSlot.TYPE_SYSTEM))) {
JMenuItem info = new JMenuItem("Add Hand");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
addHand(Integer.parseInt(e.getActionCommand()));
}
});
popup.add(info);
} else if ((getUnit().getCritical(location, 3) != null) && (getUnit().getCritical(location, 3).getType() == CriticalSlot.TYPE_SYSTEM)) {
JMenuItem info = new JMenuItem("Remove Hand");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
removeHand(Integer.parseInt(e.getActionCommand()));
}
});
popup.add(info);
}
if (canHaveLowerArm && ((getUnit().getCritical(location, 2) == null) || (getUnit().getCritical(location, 2).getType() != CriticalSlot.TYPE_SYSTEM))) {
JMenuItem info = new JMenuItem("Add Lower Arm");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
addArm(Integer.parseInt(e.getActionCommand()));
}
});
popup.add(info);
} else if ((getUnit().getCritical(location, 2) != null) && (getUnit().getCritical(location, 2).getType() == CriticalSlot.TYPE_SYSTEM)) {
JMenuItem info = new JMenuItem("Remove Lower Arm");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
removeArm(Integer.parseInt(e.getActionCommand()));
}
});
popup.add(info);
}
}
if (UnitUtil.isArmorable(cs) && !(getUnit() instanceof BattleArmor) && eSource.getTechManager().isLegal(Entity.getArmoredComponentTechAdvancement())) {
popup.addSeparator();
if (cs.isArmored()) {
JMenuItem info = new JMenuItem("Remove Armoring");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeArmoring();
}
});
popup.add(info);
} else if (!(getUnit() instanceof Mech && ((Mech) getUnit()).isSuperHeavy())) {
JMenuItem info = new JMenuItem("Add Armoring");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeArmoring();
}
});
popup.add(info);
}
}
if (popup.getComponentCount() > 0) {
popup.show(this, e.getX(), e.getY());
}
}
}
}
use of megamek.common.MiscType in project megameklab by MegaMek.
the class UnitUtil method removeMounted.
public static void removeMounted(Entity unit, Mounted mount) {
UnitUtil.removeCriticals(unit, mount);
// Some special checks for BA
if (unit instanceof BattleArmor) {
// to detach the weapon
if (mount.getType().hasFlag(MiscType.F_DETACHABLE_WEAPON_PACK) && (mount.getLinked() != null)) {
Mounted link = mount.getLinked();
link.setDWPMounted(false);
link.setLinked(null);
link.setLinkedBy(null);
}
// to clear the mounted status of the DWP
if ((mount.getLinkedBy() != null) && mount.getLinkedBy().getType().hasFlag(MiscType.F_DETACHABLE_WEAPON_PACK)) {
Mounted dwp = mount.getLinkedBy();
dwp.setLinked(null);
dwp.setLinkedBy(null);
}
// to detach the weapon
if (mount.getType().hasFlag(MiscType.F_AP_MOUNT) && (mount.getLinked() != null)) {
Mounted link = mount.getLinked();
link.setAPMMounted(false);
link.setLinked(null);
link.setLinkedBy(null);
}
// to clear the mounted status of the AP Mount
if ((mount.getLinkedBy() != null) && mount.getLinkedBy().getType().hasFlag(MiscType.F_AP_MOUNT)) {
Mounted apm = mount.getLinkedBy();
apm.setLinked(null);
apm.setLinkedBy(null);
}
}
// Some special checks for Aeros
if (unit instanceof Aero) {
if (mount.getType() instanceof WeaponType) {
// Aeros have additional weapon lists that need to be cleared
((Aero) unit).getTotalWeaponList().remove(mount);
((Aero) unit).getWeaponBayList().remove(mount);
((Aero) unit).getWeaponGroupList().remove(mount);
}
}
// We will need to reset the equipment numbers of the bay ammo and weapons
Map<Mounted, List<Mounted>> bayWeapons = new HashMap<>();
Map<Mounted, List<Mounted>> bayAmmo = new HashMap<>();
for (Mounted bay : unit.getWeaponBayList()) {
List<Mounted> list = bay.getBayWeapons().stream().map(n -> unit.getEquipment(n)).collect(Collectors.toList());
bayWeapons.put(bay, list);
list = bay.getBayAmmo().stream().map(n -> unit.getEquipment(n)).collect(Collectors.toList());
bayAmmo.put(bay, list);
}
unit.getEquipment().remove(mount);
if (mount.getType() instanceof MiscType) {
unit.getMisc().remove(mount);
} else if (mount.getType() instanceof AmmoType) {
unit.getAmmo().remove(mount);
} else {
unit.getWeaponList().remove(mount);
unit.getTotalWeaponList().remove(mount);
}
for (Mounted bay : bayWeapons.keySet()) {
bay.getBayWeapons().clear();
for (Mounted w : bayWeapons.get(bay)) {
if (mount != w) {
bay.getBayWeapons().add(unit.getEquipmentNum(w));
}
}
}
for (Mounted bay : bayAmmo.keySet()) {
bay.getBayAmmo().clear();
for (Mounted a : bayAmmo.get(bay)) {
if (mount != a) {
bay.getBayAmmo().add(unit.getEquipmentNum(a));
}
}
}
// An example of this would be removing a linked Artemis IV FCS
for (Mounted m : unit.getEquipment()) {
if (mount.equals(m.getLinkedBy())) {
m.setLinkedBy(null);
}
}
}
use of megamek.common.MiscType in project megameklab by MegaMek.
the class UnitUtil method removeISorArmorCrits.
/**
* remove all CriticalSlots on the passed unit that are internal structure or
* armor
*
* @param unit
* the Entity
* @param internalStructure
* true to remove IS, false to remove armor
*/
public static void removeISorArmorCrits(Entity unit, boolean internalStructure) {
ArrayList<String> mountList = new ArrayList<String>();
if (internalStructure) {
for (String struc : EquipmentType.structureNames) {
mountList.add("IS " + struc);
mountList.add("Clan " + struc);
}
} else {
for (String armor : EquipmentType.armorNames) {
mountList.add("IS " + armor);
mountList.add("Clan " + armor);
}
}
for (int location = Mech.LOC_HEAD; location < unit.locations(); location++) {
for (int slot = 0; slot < unit.getNumberOfCriticals(location); slot++) {
CriticalSlot crit = unit.getCritical(location, slot);
if ((crit != null) && (crit.getType() == CriticalSlot.TYPE_EQUIPMENT)) {
Mounted mount = crit.getMount();
if ((mount != null) && (mount.getType() instanceof MiscType) && mountList.contains(mount.getType().getInternalName())) {
crit = null;
unit.setCritical(location, slot, crit);
}
}
}
}
}
use of megamek.common.MiscType in project megameklab by MegaMek.
the class BuildView method loadEquipmentTable.
private void loadEquipmentTable() {
equipmentList.removeAllCrits();
masterEquipmentList.clear();
for (Mounted mount : getBattleArmor().getMisc()) {
if ((mount.getBaMountLoc() == BattleArmor.MOUNT_LOC_NONE && !mount.getType().hasFlag(MiscType.F_BA_MANIPULATOR) && !mount.getName().contains("BA Standard"))) {
masterEquipmentList.add(mount);
}
}
for (Mounted mount : getBattleArmor().getWeaponList()) {
// Don't display weapons mounted in a detachable weapon pack
if (mount.isDWPMounted() || mount.isAPMMounted()) {
continue;
}
if ((mount.getBaMountLoc() == BattleArmor.MOUNT_LOC_NONE) && (UnitUtil.isBattleArmorWeapon(mount.getType(), getBattleArmor()) || UnitUtil.isBattleArmorAPWeapon(mount.getType()))) {
masterEquipmentList.add(mount);
}
}
for (Mounted mount : getBattleArmor().getAmmo()) {
// Ignore ammo for one-shot launchers
if (mount.getLinkedBy() != null && mount.getLinkedBy().isOneShot()) {
continue;
}
// Ignore DWP-mounted ammo
if (mount.isDWPMounted()) {
continue;
}
if (mount.getBaMountLoc() == BattleArmor.MOUNT_LOC_NONE) {
masterEquipmentList.add(mount);
}
}
Collections.sort(masterEquipmentList, StringUtils.mountedComparator());
// Jump Jets
for (int pos = 0; pos < masterEquipmentList.size(); pos++) {
if (UnitUtil.isJumpJet(masterEquipmentList.get(pos).getType())) {
equipmentList.addCrit(masterEquipmentList.get(pos));
masterEquipmentList.remove(pos);
pos--;
}
}
// weapons and ammo
Vector<Mounted> weaponsNAmmoList = new Vector<Mounted>(10, 1);
for (int pos = 0; pos < masterEquipmentList.size(); pos++) {
if ((masterEquipmentList.get(pos).getType() instanceof Weapon) || (masterEquipmentList.get(pos).getType() instanceof AmmoType)) {
weaponsNAmmoList.add(masterEquipmentList.get(pos));
masterEquipmentList.remove(pos);
pos--;
}
}
Collections.sort(weaponsNAmmoList, StringUtils.mountedComparator());
for (Mounted mount : weaponsNAmmoList) {
equipmentList.addCrit(mount);
}
// Equipment
for (int pos = 0; pos < masterEquipmentList.size(); pos++) {
if ((masterEquipmentList.get(pos).getType() instanceof MiscType) && !UnitUtil.isTSM(masterEquipmentList.get(pos).getType())) {
equipmentList.addCrit(masterEquipmentList.get(pos));
masterEquipmentList.remove(pos);
pos--;
}
}
// armor
for (int pos = 0; pos < masterEquipmentList.size(); pos++) {
if (UnitUtil.isArmor(masterEquipmentList.get(pos).getType())) {
equipmentList.addCrit(masterEquipmentList.get(pos));
masterEquipmentList.remove(pos);
pos--;
}
}
// everything else
for (int pos = 0; pos < masterEquipmentList.size(); pos++) {
equipmentList.addCrit(masterEquipmentList.get(pos));
}
}
use of megamek.common.MiscType in project megameklab by MegaMek.
the class AerospaceBuildView method loadEquipmentTable.
private void loadEquipmentTable() {
equipmentList.removeAllCrits();
masterEquipmentList.clear();
for (Mounted mount : getAero().getMisc()) {
if (mount.getLocation() == Entity.LOC_NONE) {
masterEquipmentList.add(mount);
}
}
for (Mounted mount : getAero().getTotalWeaponList()) {
if (mount.getLocation() == Entity.LOC_NONE) {
masterEquipmentList.add(mount);
}
}
for (Mounted mount : getAero().getAmmo()) {
if ((mount.getLocation() == Entity.LOC_NONE) && ((mount.getUsableShotsLeft() > 1) || (((AmmoType) mount.getType()).getAmmoType() == AmmoType.T_COOLANT_POD))) {
masterEquipmentList.add(mount);
}
}
Collections.sort(masterEquipmentList, StringUtils.mountedComparator());
// weapons and ammo
Vector<Mounted> weaponsNAmmoList = new Vector<Mounted>(10, 1);
for (int pos = 0; pos < masterEquipmentList.size(); pos++) {
if ((masterEquipmentList.get(pos).getType() instanceof Weapon) || (masterEquipmentList.get(pos).getType() instanceof AmmoType)) {
weaponsNAmmoList.add(masterEquipmentList.get(pos));
masterEquipmentList.remove(pos);
pos--;
}
}
Collections.sort(weaponsNAmmoList, StringUtils.mountedComparator());
for (Mounted mount : weaponsNAmmoList) {
equipmentList.addCrit(mount);
}
// Equipment
for (int pos = 0; pos < masterEquipmentList.size(); pos++) {
if (masterEquipmentList.get(pos).getType() instanceof MiscType) {
equipmentList.addCrit(masterEquipmentList.get(pos));
masterEquipmentList.remove(pos);
pos--;
}
}
// everything else
for (int pos = 0; pos < masterEquipmentList.size(); pos++) {
equipmentList.addCrit(masterEquipmentList.get(pos));
masterEquipmentList.remove(pos);
pos--;
}
}
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