use of megamek.common.Mounted in project megameklab by MegaMek.
the class DropTargetCriticalList method mousePressed.
public void mousePressed(MouseEvent e) {
if (buildView) {
if (e.getButton() == MouseEvent.BUTTON2) {
setSelectedIndex(locationToIndex(e.getPoint()));
removeCrit();
} else if (e.getButton() == MouseEvent.BUTTON3) {
setSelectedIndex(locationToIndex(e.getPoint()));
if ((e.getModifiersEx() & InputEvent.CTRL_DOWN_MASK) != 0) {
removeCrit();
return;
}
int location = getCritLocation();
JPopupMenu popup = new JPopupMenu();
CriticalSlot cs = getCrit();
final Mounted mount = getMounted();
if ((e.getModifiersEx() & InputEvent.ALT_DOWN_MASK) != 0) {
changeWeaponFacing(!mount.isRearMounted());
return;
}
if (mount != null && (e.getModifiersEx() & InputEvent.SHIFT_DOWN_MASK) != 0) {
changeOmniMounting(!mount.isOmniPodMounted());
return;
}
if (mount != null && !((getUnit().getEntityType() & Entity.ETYPE_QUADVEE) == Entity.ETYPE_QUADVEE && mount.getType() instanceof MiscType && mount.getType().hasFlag(MiscType.F_TRACKS))) {
JMenuItem info;
if (!UnitUtil.isFixedLocationSpreadEquipment(mount.getType())) {
popup.setAutoscrolls(true);
info = new JMenuItem("Remove " + mount.getName());
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
removeCrit();
}
});
popup.add(info);
}
info = new JMenuItem("Delete " + mount.getName());
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
removeMount();
}
});
if (!((getUnit() instanceof BattleArmor) && UnitUtil.isFixedLocationSpreadEquipment(mount.getType()))) {
popup.add(info);
}
// Allow making this a sort weapon
if ((mount.getType() instanceof WeaponType) && !mount.isSquadSupportWeapon() && mount.getLocation() == BattleArmor.LOC_SQUAD && (getUnit() instanceof BattleArmor) && ((BattleArmor) getUnit()).getChassisType() != BattleArmor.CHASSIS_TYPE_QUAD) {
info = new JMenuItem("Mount as squad support weapon");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
mount.setSquadSupportWeapon(true);
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
// Adding ammo as a squad support mount is slightly different
if ((mount.getType() instanceof AmmoType) && !mount.getType().hasFlag(WeaponType.F_MISSILE) && !mount.isSquadSupportWeapon() && mount.getLocation() == BattleArmor.LOC_SQUAD && (getUnit() instanceof BattleArmor) && ((BattleArmor) getUnit()).getChassisType() != BattleArmor.CHASSIS_TYPE_QUAD) {
boolean enabled = false;
for (Mounted weapon : getUnit().getWeaponList()) {
WeaponType wtype = (WeaponType) weapon.getType();
if (weapon.isSquadSupportWeapon() && AmmoType.isAmmoValid(mount, wtype)) {
enabled = true;
}
}
info = new JMenuItem("Mount as squad support weapon");
info.setEnabled(enabled);
info.setToolTipText("Ammo can only be squad mounted along " + "with a weapon that uses it");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
mount.setSquadSupportWeapon(true);
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
// Allow removing squad support weapon
if (mount.isSquadSupportWeapon()) {
info = new JMenuItem("Remove squad support weapon mount");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
mount.setSquadSupportWeapon(false);
// squad support weapon
for (Mounted ammo : getUnit().getAmmo()) {
ammo.setSquadSupportWeapon(false);
}
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
// Right-clicked on a DWP that has an attached weapon
if (mount.getType().hasFlag(MiscType.F_DETACHABLE_WEAPON_PACK) && mount.getLinked() != null) {
info = new JMenuItem("Remove attached weapon");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
Mounted attached = mount.getLinked();
attached.setDWPMounted(false);
mount.setLinked(null);
mount.setLinkedBy(null);
attached.setLinked(null);
attached.setLinkedBy(null);
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
// Right-clicked on a AP Mount that has an attached weapon
if (mount.getType().hasFlag(MiscType.F_AP_MOUNT) && mount.getLinked() != null) {
info = new JMenuItem("Remove attached weapon");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
Mounted attached = mount.getLinked();
attached.setAPMMounted(false);
mount.setLinked(null);
mount.setLinkedBy(null);
attached.setLinked(null);
attached.setLinkedBy(null);
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
if ((mount.getLocation() != Mech.LOC_LARM) && (mount.getLocation() != Mech.LOC_RARM)) {
if (mount.getType() instanceof WeaponType) {
if (getUnit().hasWorkingMisc(MiscType.F_QUAD_TURRET, -1, mount.getLocation()) || getUnit().hasWorkingMisc(MiscType.F_SHOULDER_TURRET, -1, mount.getLocation()) || (getUnit().hasWorkingMisc(MiscType.F_HEAD_TURRET, -1, Mech.LOC_CT) && (mount.getLocation() == Mech.LOC_HEAD))) {
if (!mount.isMechTurretMounted()) {
info = new JMenuItem("Mount " + mount.getName() + " in Turret");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeTurretMount(true);
}
});
popup.add(info);
} else {
info = new JMenuItem("Remove " + mount.getName() + " from Turret");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeTurretMount(false);
}
});
popup.add(info);
}
}
}
if (!(getUnit() instanceof BattleArmor) && ((mount.getType() instanceof WeaponType) || ((mount.getType() instanceof MiscType) && mount.getType().hasFlag(MiscType.F_LIFTHOIST)))) {
if (!mount.isRearMounted()) {
info = new JMenuItem("Make " + mount.getName() + " Rear Facing");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeWeaponFacing(true);
}
});
popup.add(info);
} else {
info = new JMenuItem("Make " + mount.getName() + " Forward Facing");
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeWeaponFacing(false);
}
});
popup.add(info);
}
}
}
// Allow number of shots selection
if ((getUnit() instanceof BattleArmor) && mount.getType() instanceof AmmoType) {
AmmoType at = (AmmoType) mount.getType();
int maxNumShots = TestBattleArmor.NUM_SHOTS_PER_CRIT;
int stepSize = 1;
if (at.getAmmoType() == AmmoType.T_BA_TUBE) {
maxNumShots = TestBattleArmor.NUM_SHOTS_PER_CRIT_TA;
stepSize = 2;
}
for (int i = at.getShots(); i <= maxNumShots; i += stepSize) {
if (i == mount.getBaseShotsLeft()) {
continue;
}
info = new JMenuItem("Set Shots: " + i);
final int shots = i;
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
mount.setShotsLeft(shots);
if (refresh != null) {
refresh.refreshAll();
}
}
});
popup.add(info);
}
}
if (getUnit().isOmni() && !mount.getType().isOmniFixedOnly()) {
if (mount.isOmniPodMounted()) {
info = new JMenuItem("Change to fixed mount");
info.addActionListener(ev -> changeOmniMounting(false));
popup.add(info);
} else if (UnitUtil.canPodMount(getUnit(), mount)) {
info = new JMenuItem("Change to pod mount");
info.addActionListener(ev -> changeOmniMounting(true));
popup.add(info);
}
}
}
if ((getUnit() instanceof BipedMech || getUnit() instanceof TripodMech) && ((location == Mech.LOC_LARM) || (location == Mech.LOC_RARM))) {
boolean canHaveLowerArm = true;
if (getUnit().isOmni()) {
int numCrits = getUnit().getNumberOfCriticals(location);
for (int slot = 0; slot < numCrits; slot++) {
CriticalSlot crit = getUnit().getCritical(location, slot);
if (crit == null) {
continue;
}
if (crit.getType() == CriticalSlot.TYPE_SYSTEM) {
continue;
}
Mounted m = crit.getMount();
if ((m.getType() instanceof GaussWeapon) || (m.getType() instanceof ACWeapon) || (m.getType() instanceof UACWeapon) || (m.getType() instanceof LBXACWeapon) || (m.getType() instanceof PPCWeapon)) {
canHaveLowerArm = false;
}
}
}
popup.addSeparator();
popup.setAutoscrolls(true);
if (canHaveLowerArm && ((getUnit().getCritical(location, 3) == null) || (getUnit().getCritical(location, 3).getType() != CriticalSlot.TYPE_SYSTEM))) {
JMenuItem info = new JMenuItem("Add Hand");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
addHand(Integer.parseInt(e.getActionCommand()));
}
});
popup.add(info);
} else if ((getUnit().getCritical(location, 3) != null) && (getUnit().getCritical(location, 3).getType() == CriticalSlot.TYPE_SYSTEM)) {
JMenuItem info = new JMenuItem("Remove Hand");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
removeHand(Integer.parseInt(e.getActionCommand()));
}
});
popup.add(info);
}
if (canHaveLowerArm && ((getUnit().getCritical(location, 2) == null) || (getUnit().getCritical(location, 2).getType() != CriticalSlot.TYPE_SYSTEM))) {
JMenuItem info = new JMenuItem("Add Lower Arm");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
addArm(Integer.parseInt(e.getActionCommand()));
}
});
popup.add(info);
} else if ((getUnit().getCritical(location, 2) != null) && (getUnit().getCritical(location, 2).getType() == CriticalSlot.TYPE_SYSTEM)) {
JMenuItem info = new JMenuItem("Remove Lower Arm");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
removeArm(Integer.parseInt(e.getActionCommand()));
}
});
popup.add(info);
}
}
if (UnitUtil.isArmorable(cs) && !(getUnit() instanceof BattleArmor) && eSource.getTechManager().isLegal(Entity.getArmoredComponentTechAdvancement())) {
popup.addSeparator();
if (cs.isArmored()) {
JMenuItem info = new JMenuItem("Remove Armoring");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeArmoring();
}
});
popup.add(info);
} else if (!(getUnit() instanceof Mech && ((Mech) getUnit()).isSuperHeavy())) {
JMenuItem info = new JMenuItem("Add Armoring");
info.setActionCommand(Integer.toString(location));
info.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
changeArmoring();
}
});
popup.add(info);
}
}
if (popup.getComponentCount() > 0) {
popup.show(this, e.getX(), e.getY());
}
}
}
}
use of megamek.common.Mounted in project megameklab by MegaMek.
the class DropTargetCriticalList method changeWeaponFacing.
private void changeWeaponFacing(boolean rear) {
Mounted mount = getMounted();
int location = getCritLocation();
changeMountStatus(mount, location, rear);
}
use of megamek.common.Mounted in project megameklab by MegaMek.
the class DropTargetCriticalList method getMounted.
public Mounted getMounted() {
// so they are handled specially
if (getUnit() instanceof BattleArmor) {
// The names for this list should be of the form <eq>:<slot>:<eqId>
String[] split = ((String) this.getSelectedValue()).split(":");
if (split.length > 2) {
int eqId = Integer.parseInt(split[2]);
return getUnit().getEquipment(eqId);
}
return null;
}
CriticalSlot crit = getCrit();
Mounted mount = null;
try {
if ((crit != null) && (crit.getType() == CriticalSlot.TYPE_EQUIPMENT)) {
return crit.getMount();
}
} catch (Exception ex) {
ex.printStackTrace();
}
return mount;
}
use of megamek.common.Mounted in project megameklab by MegaMek.
the class StringUtils method getEquipmentInfo.
public static String getEquipmentInfo(Dropship unit, Mounted mount, Mounted bay) {
String info = "";
if (mount.getType() instanceof WeaponType) {
WeaponType weapon = (WeaponType) mount.getType();
if (weapon.getAmmoType() == AmmoType.T_AR10) {
int barracudaAmmo = 0;
int killerwhaleAmmo = 0;
int whitesharkAmmo = 0;
for (int ammoIndex : bay.getBayAmmo()) {
Mounted ammoMount = unit.getEquipment(ammoIndex);
try {
AmmoType aType = (AmmoType) ammoMount.getType();
if ((mount.getLinked() != null) && (aType.getRackSize() == weapon.getRackSize()) && (aType.getAmmoType() == weapon.getAmmoType())) {
if (aType.hasFlag(AmmoType.F_AR10_BARRACUDA)) {
barracudaAmmo += ammoMount.getUsableShotsLeft();
} else if (aType.hasFlag(AmmoType.F_AR10_KILLER_WHALE)) {
killerwhaleAmmo += ammoMount.getUsableShotsLeft();
} else if (aType.hasFlag(AmmoType.F_AR10_WHITE_SHARK)) {
whitesharkAmmo += ammoMount.getUsableShotsLeft();
}
}
} catch (Exception ex) {
ex.printStackTrace();
}
}
info = "";
if (barracudaAmmo > 0) {
info += String.format("[%1$s Barracuda misl]", barracudaAmmo);
}
if (killerwhaleAmmo > 0) {
info += String.format("[%1$s Killer Whale misl]", killerwhaleAmmo);
}
if (whitesharkAmmo > 0) {
info += String.format("[%1$s White Shark misl]", whitesharkAmmo);
}
} else if (weapon.getAmmoType() == AmmoType.T_MML) {
int lrmAmmo = 0;
int srmAmmo = 0;
for (int ammoIndex : bay.getBayAmmo()) {
Mounted ammoMount = unit.getEquipment(ammoIndex);
try {
AmmoType aType = (AmmoType) ammoMount.getType();
if ((mount.getLinked() != null) && (aType.getRackSize() == weapon.getRackSize()) && (aType.getAmmoType() == weapon.getAmmoType())) {
if (aType.hasFlag(AmmoType.F_MML_LRM)) {
lrmAmmo += ammoMount.getUsableShotsLeft();
} else {
srmAmmo += ammoMount.getUsableShotsLeft();
}
}
} catch (Exception ex) {
ex.printStackTrace();
}
}
info = String.format("[%1$s LRM rnds][%2$s SRM rnds]", lrmAmmo, srmAmmo);
} else {
int totalAmmo = 0;
for (int ammoIndex : bay.getBayAmmo()) {
Mounted ammoMount = unit.getEquipment(ammoIndex);
try {
if ((mount.getLinked() != null) && (ammoMount.getType() == mount.getLinked().getType())) {
totalAmmo += ammoMount.getUsableShotsLeft();
}
} catch (Exception ex) {
ex.printStackTrace();
}
}
if (weapon instanceof ScreenLauncherWeapon) {
info = String.format("[%1$s Screens]", totalAmmo);
} else if (weapon.hasFlag(WeaponType.F_BALLISTIC) || weapon.hasFlag(WeaponType.F_MISSILE) || weapon.hasFlag(WeaponType.F_ARTILLERY) || (weapon.getAtClass() == WeaponType.CLASS_CAPITAL_MISSILE)) {
info = String.format("[%1$s rnds]", totalAmmo);
}
}
}
return info;
}
use of megamek.common.Mounted in project megameklab by MegaMek.
the class UnitUtil method updateAutoSinks.
/**
* This will cycle through the heat sinks and make sure that enough of them
* are set LOC_NONE based on the basechassisheat sinks
*
* @param unit
*/
public static void updateAutoSinks(Mech unit, boolean compact) {
int base = UnitUtil.getCriticalFreeHeatSinks(unit, compact);
Vector<Mounted> unassigned = new Vector<Mounted>();
Vector<Mounted> assigned = new Vector<Mounted>();
for (Mounted m : unit.getMisc()) {
if (UnitUtil.isHeatSink(m)) {
if (m.getLocation() == Entity.LOC_NONE) {
unassigned.add(m);
} else {
assigned.add(m);
}
}
}
int needed = base - unassigned.size();
if (needed <= 0) {
return;
}
for (Mounted m : assigned) {
if (needed <= 0) {
return;
}
UnitUtil.removeCriticals(unit, m);
m.setLocation(Entity.LOC_NONE);
needed--;
}
// There may be more crit-free heatsinks, but if the 'mech doesn't
// have that many heatsinks, the additional space is unused.
}
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