use of mekanism.common.network.to_server.PacketDropperUse in project Mekanism by mekanism.
the class GuiTankGauge method mouseClicked.
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (isMouseOver(mouseX, mouseY) && tankType != null) {
ItemStack stack = minecraft.player.inventory.getCarried();
if (gui() instanceof GuiMekanismTile && !stack.isEmpty() && stack.getItem() instanceof ItemGaugeDropper) {
int index = infoHandler.getTankIndex();
if (index != -1) {
DropperAction action;
if (button == 0) {
action = Screen.hasShiftDown() ? DropperAction.DUMP_TANK : DropperAction.FILL_DROPPER;
} else {
action = DropperAction.DRAIN_DROPPER;
}
Mekanism.packetHandler.sendToServer(new PacketDropperUse(((GuiMekanismTile<?, ?>) gui()).getTileEntity().getBlockPos(), action, tankType, index));
}
return true;
}
}
return super.mouseClicked(mouseX, mouseY, button);
}
use of mekanism.common.network.to_server.PacketDropperUse in project Mekanism by mekanism.
the class GuiTankBar method mouseClicked.
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (isMouseOver(mouseX, mouseY)) {
ItemStack stack = Minecraft.getInstance().player.inventory.getCarried();
if (gui() instanceof GuiMekanismTile && !stack.isEmpty() && stack.getItem() instanceof ItemGaugeDropper) {
TankType tankType = getType(getHandler().getStack());
if (tankType != null) {
int index = getHandler().getTankIndex();
if (index != -1) {
DropperAction action;
if (button == 0) {
action = Screen.hasShiftDown() ? DropperAction.DUMP_TANK : DropperAction.FILL_DROPPER;
} else {
action = DropperAction.DRAIN_DROPPER;
}
Mekanism.packetHandler.sendToServer(new PacketDropperUse(((GuiMekanismTile<?, ?>) gui()).getTileEntity().getBlockPos(), action, tankType, index));
}
return true;
}
}
}
return super.mouseClicked(mouseX, mouseY, button);
}
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