use of mekanism.common.tile.base.TileEntityUpdateable in project Mekanism by mekanism.
the class LookingAtUtils method addInfo.
public static void addInfo(LookingAtHelper info, @Nonnull TileEntity tile, boolean displayTanks, boolean displayFluidTanks) {
MultiblockData structure = getMultiblock(tile);
Optional<IStrictEnergyHandler> energyCapability = CapabilityUtils.getCapability(tile, Capabilities.STRICT_ENERGY_CAPABILITY, null).resolve();
if (energyCapability.isPresent()) {
displayEnergy(info, energyCapability.get());
} else if (structure != null && structure.isFormed()) {
// Special handling to allow viewing the energy of multiblock's when looking at things other than the ports
displayEnergy(info, structure);
}
if (displayTanks) {
// Fluid - only add it to our own tiles in which we disable the default display for
if (displayFluidTanks && tile instanceof TileEntityUpdateable) {
Optional<IFluidHandler> fluidCapability = CapabilityUtils.getCapability(tile, CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, null).resolve();
if (fluidCapability.isPresent()) {
displayFluid(info, fluidCapability.get());
} else if (structure != null && structure.isFormed()) {
// Special handling to allow viewing the fluid in a multiblock when looking at things other than the ports
displayFluid(info, structure);
}
}
// Chemicals
addInfo(tile, structure, Capabilities.GAS_HANDLER_CAPABILITY, multiblock -> multiblock.getGasTanks(null), info, MekanismLang.GAS, Current.GAS, CurrentType.GAS);
addInfo(tile, structure, Capabilities.INFUSION_HANDLER_CAPABILITY, multiblock -> multiblock.getInfusionTanks(null), info, MekanismLang.INFUSE_TYPE, Current.INFUSION, CurrentType.INFUSION);
addInfo(tile, structure, Capabilities.PIGMENT_HANDLER_CAPABILITY, multiblock -> multiblock.getPigmentTanks(null), info, MekanismLang.PIGMENT, Current.PIGMENT, CurrentType.PIGMENT);
addInfo(tile, structure, Capabilities.SLURRY_HANDLER_CAPABILITY, multiblock -> multiblock.getSlurryTanks(null), info, MekanismLang.SLURRY, Current.SLURRY, CurrentType.SLURRY);
}
}
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