use of micdoodle8.mods.galacticraft.planets.asteroids.dimension.ShortRangeTelepadHandler in project Galacticraft by micdoodle8.
the class AsteroidsTickHandlerServer method onServerTick.
@SubscribeEvent
public void onServerTick(TickEvent.ServerTickEvent event) {
MinecraftServer server = FMLCommonHandler.instance().getMinecraftServerInstance();
// Prevent issues when clients switch to LAN servers
if (server == null) {
return;
}
if (event.phase == TickEvent.Phase.START) {
TileEntityMinerBase.checkNewMinerBases();
if (AsteroidsTickHandlerServer.spaceRaceData == null) {
World world = server.worldServerForDimension(0);
AsteroidsTickHandlerServer.spaceRaceData = (ShortRangeTelepadHandler) world.getMapStorage().loadData(ShortRangeTelepadHandler.class, ShortRangeTelepadHandler.saveDataID);
if (AsteroidsTickHandlerServer.spaceRaceData == null) {
AsteroidsTickHandlerServer.spaceRaceData = new ShortRangeTelepadHandler(ShortRangeTelepadHandler.saveDataID);
world.getMapStorage().setData(ShortRangeTelepadHandler.saveDataID, AsteroidsTickHandlerServer.spaceRaceData);
}
}
int index = -1;
for (EntityAstroMiner miner : activeMiners) {
index++;
if (miner.isDead) {
// minerIt.remove(); Don't remove it, we want the index number to be static for the others
continue;
}
if (miner.playerMP != null) {
GCPlayerStats stats = GCPlayerStats.get(miner.playerMP);
if (stats != null) {
List<BlockVec3> list = stats.getActiveAstroMinerChunks();
boolean inListAlready = false;
Iterator<BlockVec3> it = list.iterator();
while (it.hasNext()) {
BlockVec3 data = it.next();
if (// SideDoneBits won't be saved to NBT, but during an active server session we can use it as a cross-reference to the index here - it's a 4th data int hidden inside a BlockVec3
data.sideDoneBits == index) {
if (miner.isDead) {
// Player stats should not save position of dead AstroMiner entity (probably broken by player deliberately breaking it)
it.remove();
} else {
data.x = miner.chunkCoordX;
data.z = miner.chunkCoordZ;
}
inListAlready = true;
break;
}
}
if (!inListAlready && !miner.isDead) {
BlockVec3 data = new BlockVec3(miner.chunkCoordX, miner.dimension, miner.chunkCoordZ);
data.sideDoneBits = index;
list.add(data);
}
}
}
}
}
}
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