use of mudmap2.backend.World in project mudmap2 by Neop.
the class WorldTabTest method testGetWorld.
/**
* Test of getWorld method, of class WorldTab.
*/
@Test
public void testGetWorld() {
System.out.println("getWorld");
WorldTab instance = new WorldTab(null, new World(), false);
assertNotNull(instance.getWorld());
instance = new WorldTab(null, new World(), true);
assertNotNull(instance.getWorld());
instance = new WorldTab(null, new World(), "", false);
assertNotNull(instance.getWorld());
instance = new WorldTab(null, new World(), "", true);
assertNotNull(instance.getWorld());
instance = new WorldTab(instance);
assertNotNull(instance.getWorld());
}
use of mudmap2.backend.World in project mudmap2 by Neop.
the class WorldTabTest method testCreateLayer.
/**
* Test of save method, of class WorldTab.
*/
/*@Test
public void testSave() {
System.out.println("save");
WorldTab instance = null;
instance.save();
// TODO review the generated test code and remove the default call to fail.
fail("The test case is a prototype.");
}*/
/**
* Test of showMessage method, of class WorldTab.
*/
/*@Test
public void testShowMessage() {
System.out.println("showMessage");
String message = "";
WorldTab instance = null;
instance.showMessage(message);
// TODO review the generated test code and remove the default call to fail.
fail("The test case is a prototype.");
}*/
/**
* Test of layerSelected method, of class WorldTab.
*/
/*@Test
public void testLayerSelected() {
System.out.println("layerSelected");
Layer layer = null;
MouseEvent event = null;
WorldTab instance = null;
instance.layerSelected(layer, event);
// TODO review the generated test code and remove the default call to fail.
fail("The test case is a prototype.");
}*/
/**
* Test of createLayer method, of class WorldTab.
*/
@Test
public void testCreateLayer() {
System.out.println("createLayer");
World world = new World();
WorldTab instance = new WorldTab(null, world, false);
int layerCnt = world.getLayers().size();
instance.createLayer();
assertEquals(layerCnt + 1, world.getLayers().size());
}
use of mudmap2.backend.World in project mudmap2 by Neop.
the class MapPainterDefault method paint.
@Override
public void paint(Graphics g, int tileSize, double graphicsWidth, double graphicsHeight, Layer layer, WorldCoordinate curPos) {
this.graphicsWidth = graphicsWidth;
this.graphicsHeight = graphicsHeight;
this.tileSize = tileSize;
this.curPos = curPos;
tileFont = g.getFont();
final float selectionStrokeWidth = getTileSelectionStrokeWidth();
final int tileBorderWidthScaled = getTileBorderWidth();
// max number of text lines tht fit in a tile
FontMetrics fm = g.getFontMetrics();
final int maxLines = (int) Math.round((double) (tileSize - 3 * (tileBorderWidthScaled + (int) Math.ceil(getRiskLevelStrokeWidth()))) / fm.getHeight());
final int maxLineLength = tileSize - 2 * (tileBorderWidthScaled + (int) selectionStrokeWidth + (int) Math.ceil(getRiskLevelStrokeWidth()));
final Boolean drawText = fm.stringWidth("WW") < (tileSize - 2 * (getRiskLevelStrokeWidth() + getTileBorderWidth()));
// screen center in world coordinates
// note: wdtwd2
final double screenCenterX = (graphicsWidth / tileSize) / 2.0;
final double screenCenterY = (graphicsHeight / tileSize) / 2.0;
final int placeXOffset = (int) (Math.round((float) curPos.getX()) - Math.round(screenCenterX));
final int placeYOffset = (int) (Math.round((float) curPos.getY()) - Math.floor(screenCenterY));
// more precalculation
final double placeXpxConst = remint(screenCenterX) - remint(curPos.getX());
final double placeYPXConst = remint(screenCenterY) + remint(curPos.getY());
// prepare graphic for paths
// Paths will be drawn on this graphic and later on copied to g
// to mask out the tile positions on graphic_path
ArrayList<Pair<Integer, Integer>> tilePositions = new ArrayList<>();
BufferedImage imagePath = new BufferedImage((int) graphicsWidth, (int) graphicsHeight, BufferedImage.TYPE_INT_ARGB);
Graphics graphicPath = imagePath.getGraphics();
((Graphics2D) graphicPath).setStroke(new BasicStroke(getPathStrokeWidth()));
((Graphics2D) graphicPath).setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
((Graphics2D) g).setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
// getPlace the locations of copied places
HashSet<Pair<Integer, Integer>> copiedPlaceLocations = mudmap2.CopyPaste.getCopyPlaceLocations();
// clear screen
if (backgroundColor == null) {
g.clearRect(0, 0, (int) graphicsWidth + 1, (int) graphicsHeight + 1);
} else {
g.setColor(backgroundColor);
g.fillRect(0, 0, (int) graphicsWidth + 1, (int) graphicsHeight + 1);
}
// ------------------ draw the grid --------------------------------
if (isGridEnabled()) {
g.setColor(Color.lightGray);
for (int tileX = (g.getClipBounds().x / tileSize) - 1; tileX < graphicsWidth / tileSize + 1; ++tileX) {
final int x = (int) Math.round((tileX + placeXpxConst) * tileSize);
g.drawLine(x, 0, x, (int) graphicsHeight);
}
for (int tileY = (g.getClipBounds().y / tileSize) - 1; tileY < graphicsHeight / tileSize + 1; ++tileY) {
final int y = (int) Math.round((tileY + placeYPXConst) * tileSize);
g.drawLine(0, y, (int) graphicsWidth, y);
}
}
// ------------------ draw the tiles / places ----------------------
for (int tileX = (g.getClipBounds().x / tileSize) - 1; tileX < graphicsWidth / tileSize + 1; ++tileX) {
for (int tileY = (g.getClipBounds().y / tileSize) - 1; tileY < graphicsHeight / tileSize + 1; ++tileY) {
// place position on the map
final int placeX = tileX + placeXOffset;
final int placeY = (int) (graphicsHeight / tileSize) - tileY + placeYOffset;
if (layer != null && layer.exist(placeX, placeY)) {
Place curPlace = layer.get(placeX, placeY);
// place position in pixel on the screen
final int placeXpx = (int) Math.round((tileX + placeXpxConst) * tileSize);
final int placeYpx = (int) Math.round((tileY + placeYPXConst) * tileSize);
tilePositions.add(new Pair<>(placeXpx, placeYpx));
// number of drawn text lines
int lineNum = 0;
// draw place group color
if (curPlace.getPlaceGroup() != null) {
g.setColor(curPlace.getPlaceGroup().getColor());
g.fillRect(placeXpx, placeYpx, tileSize, tileSize);
}
// draw tile center color
if (drawText) {
g.setColor(layer.getWorld().getTileCenterColor());
g.fillRect(placeXpx + tileBorderWidthScaled, placeYpx + tileBorderWidthScaled, tileSize - 2 * tileBorderWidthScaled, tileSize - 2 * tileBorderWidthScaled);
}
// draw risk level border
if (curPlace.getRiskLevel() != null) {
g.setColor(curPlace.getRiskLevel().getColor());
((Graphics2D) g).setStroke(new BasicStroke(getRiskLevelStrokeWidth()));
g.drawRect(placeXpx + tileBorderWidthScaled, placeYpx + tileBorderWidthScaled, tileSize - 2 * tileBorderWidthScaled - (int) (0.5 * getRiskLevelStrokeWidth()), tileSize - 2 * tileBorderWidthScaled - (int) (0.5 * getRiskLevelStrokeWidth()));
}
LinkedList<String> text = new LinkedList<>();
String flags = "", exits = "";
// draw text, if tiles are large enough
if (drawText) {
g.setColor(Color.BLACK);
// place name
// gets place name if unique, else place name with ID
String placeName;
switch(layer.getWorld().getShowPlaceId()) {
default:
case UNIQUE:
case NONE:
// name only
placeName = curPlace.getName();
break;
case ALL:
// name and id
placeName = curPlace.toString();
break;
}
text.add(placeName);
int reclvlmin = curPlace.getRecLevelMin(), reclvlmax = curPlace.getRecLevelMax();
if (reclvlmin > -1 || reclvlmax > -1) {
String levelString = "lvl " + (reclvlmin > -1 ? reclvlmin : "?") + " - " + (reclvlmax > -1 ? reclvlmax : "?");
text.add(levelString);
}
// parents
if (lineNum < maxLines && !curPlace.getParents().isEmpty()) {
int parentsNum = curPlace.getParents().size();
String paStr = "Pa" + (parentsNum > 1 ? " (" + curPlace.getParents().size() + "): " : ": ");
boolean firstParent = true;
for (Place parent : curPlace.getParents()) {
paStr += (firstParent ? "" : ", ") + parent.getName();
firstParent = false;
}
text.add(paStr);
}
// children
if (lineNum < maxLines && !curPlace.getChildren().isEmpty()) {
int childrenNum = curPlace.getChildren().size();
String chStr = "Ch" + (childrenNum > 1 ? " (" + curPlace.getChildren().size() + "): " : ": ");
boolean firstChild = true;
for (Place child : curPlace.getChildren()) {
chStr += (firstChild ? "" : ", ") + child.getName();
firstChild = false;
}
text.add(chStr);
}
// flags
if (lineNum < maxLines) {
// place has comments
if (!curPlace.getComments().isEmpty())
flags += "Co";
if (!curPlace.getChildren().isEmpty())
flags += "Ch";
if (!curPlace.getParents().isEmpty())
flags += "Pa";
// other flags
for (Map.Entry<String, Boolean> flag : curPlace.getFlags().entrySet()) {
if (flag.getValue())
flags += flag.getKey().toUpperCase();
if (fm.stringWidth(flags) >= tileSize - 2 * tileBorderWidthScaled)
break;
}
}
}
// mark place group selection
if (isSelected(curPlace) || (mudmap2.CopyPaste.isCut() && mudmap2.CopyPaste.isMarked(curPlace))) {
g.setColor(new Color(255, 255, 255, 128));
g.fillRect(placeXpx, placeYpx, tileSize, tileSize);
}
// draw path lines here
boolean exitUp = false, exitDown = false, exitnstd = false;
if (getShowPaths()) {
for (Path path : curPlace.getPaths()) {
Place otherPlace = path.getOtherPlace(curPlace);
Color colorPlace1 = layer.getWorld().getPathColor(path.getExitDirections()[0]);
Color colorPlace2 = layer.getWorld().getPathColor(path.getExitDirections()[1]);
if (path.getPlaces()[0] != curPlace) {
Color tmp = colorPlace1;
colorPlace1 = colorPlace2;
colorPlace2 = tmp;
}
// usually the main place (path.getPlaces()[0]) draws the path. If it isn't on screen, the other place draws it
if (Objects.equals(otherPlace.getLayer().getId(), layer.getId()) && (path.getPlaces()[0] == curPlace || !isOnScreen(otherPlace))) {
Pair<Integer, Integer> exitOffset = getExitOffset(path.getExit(curPlace));
Pair<Integer, Integer> exitOffsetOther = getExitOffset(path.getExit(otherPlace));
boolean drawCurves = getPathsCurved();
// exit positions on the map
final double exit1x = placeXpx + exitOffset.first;
final double exit1y = placeYpx + exitOffset.second;
final double exit2x = placeXpx + (otherPlace.getX() - curPlace.getX()) * tileSize + exitOffsetOther.first;
final double exit2y = placeYpx - (otherPlace.getY() - curPlace.getY()) * tileSize + exitOffsetOther.second;
if (colorPlace1.equals(colorPlace2)) {
// same color
((Graphics2D) graphicPath).setPaint(colorPlace1);
} else {
// draw gradient
GradientPaint gp = new GradientPaint((float) exit1x, (float) exit1y, colorPlace1, (float) exit2x, (float) exit2y, colorPlace2);
((Graphics2D) graphicPath).setPaint(gp);
}
if (drawCurves) {
Pair<Double, Double> normal1 = getExitNormal(path.getExit(curPlace));
Pair<Double, Double> normal2 = getExitNormal(path.getExit(otherPlace));
double dx = exit2x - exit1x;
double dy = exit2y - exit1y;
if (drawCurves = Math.sqrt(dx * dx + dy * dy) >= 1.5 * tileSize) {
CubicCurve2D c = new CubicCurve2D.Double();
// point 1
c.setCurve(exit1x, exit1y, // point 2
exit1x + normal1.first * tileSize, exit1y - normal1.second * tileSize, // point 3
exit2x + normal2.first * tileSize, exit2y - normal2.second * tileSize, // point 4
exit2x, exit2y);
((Graphics2D) graphicPath).draw(c);
}
}
if (!drawCurves) {
graphicPath.drawLine((int) exit1x, (int) exit1y, (int) exit2x, (int) exit2y);
}
}
// draw exit dots, if tiles are larger than 20
if (tileSize >= 20) {
g.setColor(colorPlace1);
String exit = path.getExit(curPlace);
switch(exit) {
case "u":
exitUp = true;
break;
case "d":
exitDown = true;
break;
default:
Pair<Integer, Integer> exitOffset = getExitOffset(exit);
if (exitOffset.first != tileSize / 2 || exitOffset.second != tileSize / 2) {
int exitCircleRadius2 = getExitCircleRadius();
g.fillOval(placeXpx + exitOffset.first - exitCircleRadius2, placeYpx + exitOffset.second - exitCircleRadius2, 2 * exitCircleRadius2, 2 * exitCircleRadius2);
} else {
// non-standard exit
exitnstd = true;
}
break;
}
}
}
}
// draw exits
if (tileSize >= 20 && (exitUp || exitDown) && drawText && lineNum <= maxLines) {
// have some arrows: ⬆⬇ ↑↓
exits = "" + (exitnstd ? "+" : "") + (exitUp ? "↑" : "") + (exitDown ? "↓" : "");
}
g.setColor(Color.BLACK);
final int border = (int) (tileBorderWidthScaled + getRiskLevelStrokeWidth());
drawText(g, placeXpx + border, placeYpx + border, tileSize - 2 * border, tileSize - 2 * border, text, flags, exits);
}
// TODO: extract from parent loop
if (copiedPlaceLocations != null) {
boolean locationFound = false;
for (Pair<Integer, Integer> location : copiedPlaceLocations) {
if (location.first == placeX - placeSelectedX && location.second == placeY - placeSelectedY) {
locationFound = true;
break;
}
}
if (locationFound) {
// alternative: getScreenPosX();
int placeXpx = (int) ((tileX + remint(screenCenterX) - remint(curPos.getX())) * tileSize);
int placeYpx = (int) ((tileY + remint(screenCenterY) + remint(curPos.getY())) * tileSize);
drawCursor(g, Color.BLUE, placeXpx, placeYpx, selectionStrokeWidth);
}
}
// draw cursor / place selection
if (placeSelectionEnabled && placeX == placeSelectedX && placeY == placeSelectedY) {
// alternative: getScreenPosX();
int placeXpx = (int) ((tileX + remint(screenCenterX) - remint(curPos.getX())) * tileSize);
int placeYpx = (int) ((tileY + remint(screenCenterY) + remint(curPos.getY())) * tileSize);
drawCursor(g, TILE_SELECTION_COLOR, placeXpx, placeYpx, selectionStrokeWidth);
}
}
}
// mask out tile positions on graphicPath
((Graphics2D) graphicPath).setBackground(new Color(0, 0, 0, 0));
int clearTileSize = tileSize - 2 * tileBorderWidthScaled;
for (Pair<Integer, Integer> p : tilePositions) // graphicPath.clearRect(p.first, p.second, p.first + tileSize, p.second + tileSize);
graphicPath.clearRect(p.first + tileBorderWidthScaled, p.second + tileBorderWidthScaled, clearTileSize, clearTileSize);
// draw graphicPath to g
if (getShowPaths())
g.drawImage(imagePath, 0, 0, null);
graphicPath.dispose();
}
use of mudmap2.backend.World in project mudmap2 by Neop.
the class WorldFileList method writeWorldList.
/**
* Saves the available worlds list
* do this after writing the world files or new places won't appear in list
*/
public static void writeWorldList() {
final String file = Environment.getWorldsDir() + "worlds";
try {
// open file
if (!Environment.isDirectory(Environment.getWorldsDir()))
Environment.createDirectory(Environment.getWorldsDir());
try (PrintWriter outstream = new PrintWriter(new BufferedWriter(new FileWriter(file)))) {
outstream.println("# MUD Map (v2) worlds file");
outstream.println("ver " + META_FILE_VER_MAJOR + "." + META_FILE_VER_MINOR);
for (Map.Entry<String, String> w : availableWorlds.entrySet()) {
// check whether the file name in file equals the name in the list
WorldFileDefault worldFile = new WorldFileDefault(w.getKey());
String fw = null;
try {
if (worldFile.canRead()) {
fw = worldFile.readWorldName();
}
} catch (Exception ex) {
Logger.getLogger(WorldManager.class.getName()).log(Level.SEVERE, null, ex);
}
if (fw != null) {
outstream.println("n " + fw);
String w_file = w.getKey();
outstream.println("f " + w_file);
if (w_file.startsWith(Environment.getWorldsDir())) {
w_file = w_file.substring(Environment.getWorldsDir().length());
outstream.println("g " + w_file);
}
}
}
}
} catch (IOException ex) {
System.out.printf("Couldn't write worlds file " + file);
Logger.getLogger(WorldManager.class.getName()).log(Level.INFO, null, ex);
JOptionPane.showMessageDialog(null, "Could not write worlds list file " + file + ".\nYou might have to open your worlds manually from " + Environment.getWorldsDir(), "WorldManager", JOptionPane.WARNING_MESSAGE);
}
}
use of mudmap2.backend.World in project mudmap2 by Neop.
the class WorldFileList method readWorldList.
/**
* Get available worlds from worlds file
*/
public static void readWorldList() {
try {
// read from available worlds file
BufferedReader reader = new BufferedReader(new FileReader(Environment.getAvailableWorldsFile()));
String line;
while ((line = reader.readLine()) != null) {
line = line.trim();
if (line.startsWith("f ")) {
// world file entry
String file = line.substring(2).trim();
WorldFileDefault worldFile = new WorldFileDefault(file);
if (worldFile.canRead()) {
// is world file
String name;
try {
// get world name
name = worldFile.readWorldName();
} catch (Exception ex) {
Logger.getLogger(WorldManager.class.getName()).log(Level.SEVERE, null, ex);
// use file name if world name not found
name = file.substring(file.lastIndexOf('/') + 1);
}
// add found world to list
availableWorlds.put(file, name);
}
}
}
} catch (FileNotFoundException ex) {
} catch (IOException ex) {
Logger.getLogger(WorldManager.class.getName()).log(Level.SEVERE, null, ex);
}
}
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