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Example 1 with BlockHelper

use of net.aufdemrand.denizen.nms.interfaces.BlockHelper in project Denizen-For-Bukkit by DenizenScript.

the class PushCommand method execute.

@SuppressWarnings("unchecked")
@Override
public void execute(final ScriptEntry scriptEntry) throws CommandExecutionException {
    dEntity originEntity = (dEntity) scriptEntry.getObject("originEntity");
    dLocation originLocation = scriptEntry.hasObject("originLocation") ? (dLocation) scriptEntry.getObject("originLocation") : new dLocation(originEntity.getEyeLocation().add(originEntity.getEyeLocation().getDirection()).subtract(0, 0.4, 0));
    boolean no_rotate = scriptEntry.hasObject("no_rotate") && scriptEntry.getElement("no_rotate").asBoolean();
    final boolean no_damage = scriptEntry.hasObject("no_damage") && scriptEntry.getElement("no_damage").asBoolean();
    // If there is no destination set, but there is a shooter, get a point
    // in front of the shooter and set it as the destination
    final dLocation destination = scriptEntry.hasObject("destination") ? (dLocation) scriptEntry.getObject("destination") : (originEntity != null ? new dLocation(originEntity.getEyeLocation().add(originEntity.getEyeLocation().getDirection().multiply(30))) : null);
    // TODO: Should this be checked in argument parsing?
    if (destination == null) {
        dB.report(scriptEntry, getName(), "No destination specified!");
        scriptEntry.setFinished(true);
        return;
    }
    List<dEntity> entities = (List<dEntity>) scriptEntry.getObject("entities");
    final dScript script = (dScript) scriptEntry.getObject("script");
    final dList definitions = (dList) scriptEntry.getObject("definitions");
    final double speed = scriptEntry.getElement("speed").asDouble();
    final int maxTicks = ((Duration) scriptEntry.getObject("duration")).getTicksAsInt();
    Element force_along = scriptEntry.getElement("force_along");
    Element precision = scriptEntry.getElement("precision");
    // Report to dB
    dB.report(scriptEntry, getName(), aH.debugObj("origin", originEntity != null ? originEntity : originLocation) + aH.debugObj("entities", entities.toString()) + aH.debugObj("destination", destination) + aH.debugObj("speed", speed) + aH.debugObj("max ticks", maxTicks) + (script != null ? script.debug() : "") + force_along.debug() + precision.debug() + (no_rotate ? aH.debugObj("no_rotate", "true") : "") + (no_damage ? aH.debugObj("no_damage", "true") : "") + (definitions != null ? definitions.debug() : ""));
    final boolean forceAlong = force_along.asBoolean();
    // Keep a dList of entities that can be called using <entry[name].pushed_entities>
    // later in the script queue
    final dList entityList = new dList();
    // Go through all the entities, spawning/teleporting and rotating them
    for (dEntity entity : entities) {
        entity.spawnAt(originLocation);
        // Only add to entityList after the entities have been
        // spawned, otherwise you'll get something like "e@skeleton"
        // instead of "e@57" on it
        entityList.add(entity.toString());
        if (!no_rotate) {
            NMSHandler.getInstance().getEntityHelper().faceLocation(entity.getBukkitEntity(), destination);
        }
        // when applicable
        if (entity.isProjectile() && originEntity != null) {
            entity.setShooter(originEntity);
        }
    }
    // Add entities to context so that the specific entities created/spawned
    // can be fetched.
    scriptEntry.addObject("pushed_entities", entityList);
    Position.mount(Conversion.convertEntities(entities));
    // Get the entity at the bottom of the entity list, because
    // only its gravity should be affected and tracked considering
    // that the other entities will be mounted on it
    final dEntity lastEntity = entities.get(entities.size() - 1);
    final Vector v2 = destination.toVector();
    final Vector Origin = originLocation.toVector();
    final int prec = precision.asInt();
    BukkitRunnable task = new BukkitRunnable() {

        int runs = 0;

        dLocation lastLocation;

        @Override
        public void run() {
            if (runs < maxTicks && lastEntity.isValid()) {
                Vector v1 = lastEntity.getLocation().toVector();
                Vector v3 = v2.clone().subtract(v1).normalize();
                Vector newVel = v3.multiply(speed);
                lastEntity.setVelocity(newVel);
                if (forceAlong) {
                    Vector newDest = v2.clone().subtract(Origin).normalize().multiply(runs / 20).add(Origin);
                    lastEntity.teleport(new Location(lastEntity.getLocation().getWorld(), newDest.getX(), newDest.getY(), newDest.getZ(), lastEntity.getLocation().getYaw(), lastEntity.getLocation().getPitch()));
                }
                runs += prec;
                // Check if the entity is close to its destination
                if (Math.abs(v2.getX() - v1.getX()) < 1.5f && Math.abs(v2.getY() - v1.getY()) < 1.5f && Math.abs(v2.getZ() - v1.getZ()) < 1.5f) {
                    runs = maxTicks;
                }
                // Check if the entity has collided with something
                // using the most basic possible calculation
                BlockHelper blockHelper = NMSHandler.getInstance().getBlockHelper();
                if (!blockHelper.isSafeBlock(lastEntity.getLocation().add(v3).getBlock().getType()) || !blockHelper.isSafeBlock(lastEntity.getLocation().add(newVel).getBlock().getType())) {
                    runs = maxTicks;
                }
                if (no_damage && lastEntity.isLivingEntity()) {
                    lastEntity.getLivingEntity().setFallDistance(0);
                }
                // Record the location in case the entity gets lost (EG, if a pushed arrow hits a mob)
                lastLocation = lastEntity.getLocation();
            } else {
                this.cancel();
                if (script != null) {
                    List<ScriptEntry> entries = script.getContainer().getBaseEntries(scriptEntry.entryData.clone());
                    ScriptQueue queue = InstantQueue.getQueue(ScriptQueue.getNextId(script.getContainer().getName())).addEntries(entries);
                    if (lastEntity.getLocation() != null) {
                        queue.addDefinition("location", lastEntity.getLocation().identify());
                    } else {
                        queue.addDefinition("location", lastLocation.identify());
                    }
                    queue.addDefinition("pushed_entities", entityList.toString());
                    queue.addDefinition("last_entity", lastEntity.identify());
                    if (definitions != null) {
                        int x = 1;
                        String[] definition_names = null;
                        try {
                            definition_names = script.getContainer().getString("definitions").split("\\|");
                        } catch (Exception e) {
                        // TODO: less lazy handling
                        }
                        for (String definition : definitions) {
                            String name = definition_names != null && definition_names.length >= x ? definition_names[x - 1].trim() : String.valueOf(x);
                            queue.addDefinition(name, definition);
                            dB.echoDebug(scriptEntry, "Adding definition %" + name + "% as " + definition);
                            x++;
                        }
                    }
                    queue.start();
                }
                scriptEntry.setFinished(true);
            }
        }
    };
    task.runTaskTimer(DenizenAPI.getCurrentInstance(), 0, prec);
}
Also used : net.aufdemrand.denizencore.objects.dList(net.aufdemrand.denizencore.objects.dList) Element(net.aufdemrand.denizencore.objects.Element) BukkitRunnable(org.bukkit.scheduler.BukkitRunnable) Duration(net.aufdemrand.denizencore.objects.Duration) ScriptEntry(net.aufdemrand.denizencore.scripts.ScriptEntry) InvalidArgumentsException(net.aufdemrand.denizencore.exceptions.InvalidArgumentsException) CommandExecutionException(net.aufdemrand.denizencore.exceptions.CommandExecutionException) net.aufdemrand.denizen.objects.dEntity(net.aufdemrand.denizen.objects.dEntity) net.aufdemrand.denizencore.objects.dScript(net.aufdemrand.denizencore.objects.dScript) BlockHelper(net.aufdemrand.denizen.nms.interfaces.BlockHelper) net.aufdemrand.denizencore.objects.dList(net.aufdemrand.denizencore.objects.dList) List(java.util.List) net.aufdemrand.denizen.objects.dLocation(net.aufdemrand.denizen.objects.dLocation) Vector(org.bukkit.util.Vector) Location(org.bukkit.Location) net.aufdemrand.denizen.objects.dLocation(net.aufdemrand.denizen.objects.dLocation) ScriptQueue(net.aufdemrand.denizencore.scripts.queues.ScriptQueue)

Example 2 with BlockHelper

use of net.aufdemrand.denizen.nms.interfaces.BlockHelper in project Denizen-For-Bukkit by DenizenScript.

the class dCuboid method getSpawnableBlocks.

/**
     * Returns a dList of dLocations with 2 vertical blocks of air
     * that are safe for players and similar entities to spawn in,
     * but ignoring blocks in midair
     *
     * @return The dList
     */
public dList getSpawnableBlocks(List<dMaterial> mats) {
    int max = Settings.blockTagsMaxBlocks();
    dLocation loc;
    dList list = new dList();
    int index = 0;
    BlockHelper blockHelper = NMSHandler.getInstance().getBlockHelper();
    for (LocationPair pair : pairs) {
        dLocation loc_1 = pair.low;
        int y_distance = pair.y_distance;
        int z_distance = pair.z_distance;
        int x_distance = pair.x_distance;
        for (int x = 0; x != x_distance + 1; x++) {
            for (int y = 0; y != y_distance + 1; y++) {
                for (int z = 0; z != z_distance + 1; z++) {
                    loc = new dLocation(loc_1.clone().add(x, y, z));
                    if (blockHelper.isSafeBlock(loc.getBlock().getType()) && blockHelper.isSafeBlock(loc.clone().add(0, 1, 0).getBlock().getType()) && loc.clone().add(0, -1, 0).getBlock().getType().isSolid() && matchesMaterialList(loc.clone().add(0, -1, 0), mats)) {
                        // Get the center of the block, so the entity won't suffocate
                        // inside the edges for a couple of seconds
                        loc.add(0.5, 0, 0.5);
                        list.add(loc.identify());
                    }
                    index++;
                    if (index > max) {
                        return list;
                    }
                }
            }
        }
    }
    return list;
}
Also used : BlockHelper(net.aufdemrand.denizen.nms.interfaces.BlockHelper)

Aggregations

BlockHelper (net.aufdemrand.denizen.nms.interfaces.BlockHelper)2 List (java.util.List)1 net.aufdemrand.denizen.objects.dEntity (net.aufdemrand.denizen.objects.dEntity)1 net.aufdemrand.denizen.objects.dLocation (net.aufdemrand.denizen.objects.dLocation)1 CommandExecutionException (net.aufdemrand.denizencore.exceptions.CommandExecutionException)1 InvalidArgumentsException (net.aufdemrand.denizencore.exceptions.InvalidArgumentsException)1 Duration (net.aufdemrand.denizencore.objects.Duration)1 Element (net.aufdemrand.denizencore.objects.Element)1 net.aufdemrand.denizencore.objects.dList (net.aufdemrand.denizencore.objects.dList)1 net.aufdemrand.denizencore.objects.dScript (net.aufdemrand.denizencore.objects.dScript)1 ScriptEntry (net.aufdemrand.denizencore.scripts.ScriptEntry)1 ScriptQueue (net.aufdemrand.denizencore.scripts.queues.ScriptQueue)1 Location (org.bukkit.Location)1 BukkitRunnable (org.bukkit.scheduler.BukkitRunnable)1 Vector (org.bukkit.util.Vector)1