use of net.aufdemrand.denizen.nms.interfaces.Particle in project Denizen-For-Bukkit by DenizenScript.
the class PlayEffectCommand method execute.
@Override
public void execute(ScriptEntry scriptEntry) throws CommandExecutionException {
// Extract objects from ScriptEntry
List<dLocation> locations = (List<dLocation>) scriptEntry.getObject("location");
List<dPlayer> targets = (List<dPlayer>) scriptEntry.getObject("targets");
Effect effect = (Effect) scriptEntry.getObject("effect");
Particle particleEffect = (Particle) scriptEntry.getObject("particleeffect");
Element iconcrack = scriptEntry.getElement("iconcrack");
Element iconcrack_data = scriptEntry.getElement("iconcrack_data");
Element iconcrack_type = scriptEntry.getElement("iconcrack_type");
Element radius = scriptEntry.getElement("radius");
Element data = scriptEntry.getElement("data");
Element qty = scriptEntry.getElement("qty");
dLocation offset = scriptEntry.getdObject("offset");
// Report to dB
dB.report(scriptEntry, getName(), (effect != null ? aH.debugObj("effect", effect.getName()) : particleEffect != null ? aH.debugObj("special effect", particleEffect.getName()) : iconcrack_type.debug() + iconcrack.debug() + (iconcrack_data != null ? iconcrack_data.debug() : "")) + aH.debugObj("locations", locations.toString()) + (targets != null ? aH.debugObj("targets", targets.toString()) : "") + radius.debug() + data.debug() + qty.debug() + offset.debug());
for (dLocation location : locations) {
// Slightly increase the location's Y so effects don't seem to come out of the ground
location.add(0, 1, 0);
// Play the Bukkit effect the number of times specified
if (effect != null) {
for (int n = 0; n < qty.asInt(); n++) {
if (targets != null) {
for (dPlayer player : targets) {
if (player.isValid() && player.isOnline()) {
effect.playFor(player.getPlayerEntity(), location, data.asInt());
}
}
} else {
effect.play(location, data.asInt(), radius.asInt());
}
}
} else // Play a ParticleEffect
if (particleEffect != null) {
float osX = (float) offset.getX();
float osY = (float) offset.getY();
float osZ = (float) offset.getZ();
List<Player> players = new ArrayList<Player>();
if (targets == null) {
float rad = radius.asFloat();
for (Player player : location.getWorld().getPlayers()) {
if (player.getLocation().distanceSquared(location) < rad * rad) {
players.add(player);
}
}
} else {
for (dPlayer player : targets) {
if (player.isValid() && player.isOnline()) {
players.add(player.getPlayerEntity());
}
}
}
for (Player player : players) {
particleEffect.playFor(player, location, qty.asInt(), offset.toVector(), data.asFloat());
}
} else // Play an iconcrack (item break) effect
{
List<Player> players = new ArrayList<Player>();
if (targets == null) {
float rad = radius.asFloat();
for (Player player : location.getWorld().getPlayers()) {
if (player.getLocation().distanceSquared(location) < rad * rad) {
players.add(player);
}
}
} else {
for (dPlayer player : targets) {
if (player.isValid() && player.isOnline()) {
players.add(player.getPlayerEntity());
}
}
}
// TODO: better this all
if (iconcrack_type.asString().equalsIgnoreCase("iconcrack")) {
ItemStack itemStack = new ItemStack(iconcrack.asInt(), 1, (short) (iconcrack_data != null ? iconcrack_data.asInt() : 0));
Particle particle = NMSHandler.getInstance().getParticleHelper().getParticle("ITEM_CRACK");
for (Player player : players) {
particle.playFor(player, location, qty.asInt(), offset.toVector(), data.asFloat(), itemStack);
}
} else if (iconcrack_type.asString().equalsIgnoreCase("blockcrack")) {
MaterialData materialData = new MaterialData(iconcrack.asInt(), (byte) (iconcrack_data != null ? iconcrack_data.asInt() : 0));
Particle particle = NMSHandler.getInstance().getParticleHelper().getParticle("BLOCK_CRACK");
for (Player player : players) {
particle.playFor(player, location, qty.asInt(), offset.toVector(), data.asFloat(), materialData);
}
} else {
// blockdust
MaterialData materialData = new MaterialData(iconcrack.asInt(), (byte) (iconcrack_data != null ? iconcrack_data.asInt() : 0));
Particle particle = NMSHandler.getInstance().getParticleHelper().getParticle("BLOCK_DUST");
for (Player player : players) {
particle.playFor(player, location, qty.asInt(), offset.toVector(), data.asFloat(), materialData);
}
}
}
}
}
use of net.aufdemrand.denizen.nms.interfaces.Particle in project Denizen-For-Bukkit by DenizenScript.
the class PlayEffectCommand method parseArgs.
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
ParticleHelper particleHelper = NMSHandler.getInstance().getParticleHelper();
// Iterate through arguments
for (aH.Argument arg : aH.interpret(scriptEntry.getArguments())) {
if (!scriptEntry.hasObject("location") && arg.matchesArgumentList(dLocation.class)) {
scriptEntry.addObject("location", arg.asType(dList.class).filter(dLocation.class));
} else if (!scriptEntry.hasObject("effect") && !scriptEntry.hasObject("particleeffect") && !scriptEntry.hasObject("iconcrack")) {
if (particleHelper.hasParticle(arg.getValue())) {
scriptEntry.addObject("particleeffect", particleHelper.getParticle(arg.getValue()));
} else if (arg.matches("random")) {
// Get another effect if "RANDOM" is used
if (CoreUtilities.getRandom().nextDouble() < 0.5) {
// Make sure the new effect is not an invisible effect
List<Particle> visible = particleHelper.getVisibleParticles();
scriptEntry.addObject("particleeffect", visible.get(CoreUtilities.getRandom().nextInt(visible.size())));
} else {
List<Effect> visual = particleHelper.getVisualEffects();
scriptEntry.addObject("effect", visual.get(CoreUtilities.getRandom().nextInt(visual.size())));
}
} else if (arg.startsWith("iconcrack_")) {
// Allow iconcrack_[id],[data] for item break effects (ex: iconcrack_1)
String shrunk = arg.getValue().substring("iconcrack_".length());
String[] split = shrunk.split(",");
Element typeId = new Element(split[0]);
if (typeId.isInt() && typeId.asInt() > 0 && Material.getMaterial(typeId.asInt()) != null) {
scriptEntry.addObject("iconcrack", typeId);
} else {
dB.echoError("Invalid iconcrack_[id]. Must be a valid Material ID, besides 0.");
}
Element dataId = new Element(split.length <= 1 ? "0" : split[1]);
scriptEntry.addObject("iconcrack_data", dataId);
scriptEntry.addObject("iconcrack_type", new Element("iconcrack"));
} else if (arg.startsWith("blockcrack_")) {
String shrunk = arg.getValue().substring("blockcrack_".length());
String[] split = shrunk.split(",");
Element typeId = new Element(split[0]);
if (typeId.isInt() && typeId.asInt() > 0 && Material.getMaterial(typeId.asInt()) != null) {
scriptEntry.addObject("iconcrack", typeId);
} else {
dB.echoError("Invalid blockcrack_[id]. Must be a valid Material ID, besides 0.");
}
Element dataId = new Element(split.length <= 1 ? "0" : split[1]);
scriptEntry.addObject("iconcrack_data", dataId);
scriptEntry.addObject("iconcrack_type", new Element("blockcrack"));
} else if (arg.startsWith("blockdust_")) {
String shrunk = arg.getValue().substring("blockdust_".length());
String[] split = shrunk.split(",");
Element typeId = new Element(split[0]);
if (typeId.isInt() && typeId.asInt() > 0 && Material.getMaterial(typeId.asInt()) != null) {
scriptEntry.addObject("iconcrack", typeId);
} else {
dB.echoError("Invalid blockdust_[id]. Must be a valid Material ID, besides 0.");
}
Element dataId = new Element(split.length <= 1 ? "0" : split[1]);
scriptEntry.addObject("iconcrack_data", dataId);
scriptEntry.addObject("iconcrack_type", new Element("blockdust"));
} else if (particleHelper.hasEffect(arg.getValue())) {
scriptEntry.addObject("effect", particleHelper.getEffect(arg.getValue()));
}
} else if (!scriptEntry.hasObject("radius") && arg.matchesPrimitive(aH.PrimitiveType.Double) && arg.matchesPrefix("visibility", "v", "radius", "r")) {
scriptEntry.addObject("radius", arg.asElement());
} else if (!scriptEntry.hasObject("data") && arg.matchesPrimitive(aH.PrimitiveType.Double) && arg.matchesPrefix("data", "d")) {
scriptEntry.addObject("data", arg.asElement());
} else if (!scriptEntry.hasObject("qty") && arg.matchesPrimitive(aH.PrimitiveType.Integer) && arg.matchesPrefix("qty", "q", "quantity")) {
scriptEntry.addObject("qty", arg.asElement());
} else if (!scriptEntry.hasObject("offset") && arg.matchesPrimitive(aH.PrimitiveType.Double) && arg.matchesPrefix("offset", "o")) {
double offset = arg.asElement().asDouble();
scriptEntry.addObject("offset", new dLocation(null, offset, offset, offset));
} else if (!scriptEntry.hasObject("offset") && arg.matchesArgumentType(dLocation.class) && arg.matchesPrefix("offset", "o")) {
scriptEntry.addObject("offset", arg.asType(dLocation.class));
} else if (!scriptEntry.hasObject("targets") && arg.matchesArgumentList(dPlayer.class) && arg.matchesPrefix("targets", "target", "t")) {
scriptEntry.addObject("targets", arg.asType(dList.class).filter(dPlayer.class));
} else {
arg.reportUnhandled();
}
}
// Use default values if necessary
scriptEntry.defaultObject("location", ((BukkitScriptEntryData) scriptEntry.entryData).hasNPC() && ((BukkitScriptEntryData) scriptEntry.entryData).getNPC().isSpawned() ? Arrays.asList(((BukkitScriptEntryData) scriptEntry.entryData).getNPC().getLocation()) : null, ((BukkitScriptEntryData) scriptEntry.entryData).hasPlayer() && ((BukkitScriptEntryData) scriptEntry.entryData).getPlayer().isOnline() ? Arrays.asList(((BukkitScriptEntryData) scriptEntry.entryData).getPlayer().getLocation()) : null);
scriptEntry.defaultObject("data", new Element(0));
scriptEntry.defaultObject("radius", new Element(15));
scriptEntry.defaultObject("qty", new Element(1));
scriptEntry.defaultObject("offset", new dLocation(null, 0.5, 0.5, 0.5));
if (!scriptEntry.hasObject("effect") && !scriptEntry.hasObject("particleeffect") && !scriptEntry.hasObject("iconcrack")) {
throw new InvalidArgumentsException("Missing effect argument!");
}
if (!scriptEntry.hasObject("location")) {
throw new InvalidArgumentsException("Missing location argument!");
}
}
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