use of net.aufdemrand.denizencore.scripts.queues.ScriptQueue in project Denizen-For-Bukkit by DenizenScript.
the class ModifyBlockCommand method execute.
@Override
public void execute(final ScriptEntry scriptEntry) throws CommandExecutionException {
final dList materials = scriptEntry.getdObject("materials");
final List<dLocation> locations = (List<dLocation>) scriptEntry.getObject("locations");
final dList location_list = scriptEntry.getdObject("location_list");
final Element physics = scriptEntry.getElement("physics");
final Element natural = scriptEntry.getElement("natural");
final Element delayed = scriptEntry.getElement("delayed");
final Element radiusElement = scriptEntry.getElement("radius");
final Element heightElement = scriptEntry.getElement("height");
final Element depthElement = scriptEntry.getElement("depth");
final dScript script = scriptEntry.getdObject("script");
dList percents = scriptEntry.getdObject("percents");
if (percents != null && percents.size() != materials.size()) {
dB.echoError(scriptEntry.getResidingQueue(), "Percents length != materials length");
percents = null;
}
final List<dMaterial> materialList = materials.filter(dMaterial.class);
dB.report(scriptEntry, getName(), (locations == null ? location_list.debug() : aH.debugList("locations", locations)) + materials.debug() + physics.debug() + radiusElement.debug() + heightElement.debug() + depthElement.debug() + natural.debug() + delayed.debug() + (script != null ? script.debug() : "") + (percents != null ? percents.debug() : ""));
final boolean doPhysics = physics.asBoolean();
final boolean isNatural = natural.asBoolean();
final int radius = radiusElement.asInt();
final int height = heightElement.asInt();
final int depth = depthElement.asInt();
List<Float> percentages = null;
if (percents != null) {
percentages = new ArrayList<Float>();
for (String str : percents) {
percentages.add(new Element(str).asFloat());
}
}
final List<Float> percs = percentages;
if ((locations == null || locations.size() == 0) && (location_list == null || location_list.size() == 0)) {
dB.echoError("Must specify a valid location!");
}
if (materialList.size() == 0) {
dB.echoError("Must specify a valid material!");
}
no_physics = !doPhysics;
if (delayed.asBoolean()) {
new BukkitRunnable() {
int index = 0;
@Override
public void run() {
long start = System.currentTimeMillis();
dLocation loc;
if (locations != null) {
loc = locations.get(0);
} else {
loc = dLocation.valueOf(location_list.get(0));
}
boolean was_static = preSetup(loc);
while ((locations != null && locations.size() > index) || (location_list != null && location_list.size() > index)) {
dLocation nLoc;
if (locations != null) {
nLoc = locations.get(index);
} else {
nLoc = dLocation.valueOf(location_list.get(index));
}
handleLocation(nLoc, index, materialList, doPhysics, isNatural, radius, height, depth, percs);
index++;
if (System.currentTimeMillis() - start > 50) {
break;
}
}
postComplete(loc, was_static);
if ((locations != null && locations.size() == index) || (location_list != null && location_list.size() == index)) {
if (script != null) {
List<ScriptEntry> entries = script.getContainer().getBaseEntries(scriptEntry.entryData.clone());
ScriptQueue queue = InstantQueue.getQueue(ScriptQueue.getNextId(script.getContainer().getName())).addEntries(entries);
queue.start();
}
scriptEntry.setFinished(true);
cancel();
}
}
}.runTaskTimer(DenizenAPI.getCurrentInstance(), 1, 1);
} else {
dLocation loc;
if (locations != null) {
loc = locations.get(0);
} else {
loc = dLocation.valueOf(location_list.get(0));
}
boolean was_static = preSetup(loc);
int index = 0;
if (locations != null) {
for (dObject obj : locations) {
handleLocation((dLocation) obj, index, materialList, doPhysics, isNatural, radius, height, depth, percentages);
index++;
}
} else {
for (String str : location_list) {
handleLocation(dLocation.valueOf(str), index, materialList, doPhysics, isNatural, radius, height, depth, percentages);
index++;
}
}
postComplete(loc, was_static);
scriptEntry.setFinished(true);
}
}
use of net.aufdemrand.denizencore.scripts.queues.ScriptQueue in project Denizen-For-Bukkit by DenizenScript.
the class CommandScriptContainer method runCommandScript.
public ScriptQueue runCommandScript(dPlayer player, dNPC npc, Map<String, dObject> context) {
ScriptQueue queue = InstantQueue.getQueue(ScriptQueue.getNextId(getName())).addEntries(getBaseEntries(new BukkitScriptEntryData(player, npc)));
if (context != null) {
OldEventManager.OldEventContextSource oecs = new OldEventManager.OldEventContextSource();
oecs.contexts = context;
queue.setContextSource(oecs);
}
queue.start();
return queue;
}
use of net.aufdemrand.denizencore.scripts.queues.ScriptQueue in project Denizen-For-Bukkit by DenizenScript.
the class PushCommand method execute.
@SuppressWarnings("unchecked")
@Override
public void execute(final ScriptEntry scriptEntry) throws CommandExecutionException {
dEntity originEntity = (dEntity) scriptEntry.getObject("originEntity");
dLocation originLocation = scriptEntry.hasObject("originLocation") ? (dLocation) scriptEntry.getObject("originLocation") : new dLocation(originEntity.getEyeLocation().add(originEntity.getEyeLocation().getDirection()).subtract(0, 0.4, 0));
boolean no_rotate = scriptEntry.hasObject("no_rotate") && scriptEntry.getElement("no_rotate").asBoolean();
final boolean no_damage = scriptEntry.hasObject("no_damage") && scriptEntry.getElement("no_damage").asBoolean();
// If there is no destination set, but there is a shooter, get a point
// in front of the shooter and set it as the destination
final dLocation destination = scriptEntry.hasObject("destination") ? (dLocation) scriptEntry.getObject("destination") : (originEntity != null ? new dLocation(originEntity.getEyeLocation().add(originEntity.getEyeLocation().getDirection().multiply(30))) : null);
// TODO: Should this be checked in argument parsing?
if (destination == null) {
dB.report(scriptEntry, getName(), "No destination specified!");
scriptEntry.setFinished(true);
return;
}
List<dEntity> entities = (List<dEntity>) scriptEntry.getObject("entities");
final dScript script = (dScript) scriptEntry.getObject("script");
final dList definitions = (dList) scriptEntry.getObject("definitions");
final double speed = scriptEntry.getElement("speed").asDouble();
final int maxTicks = ((Duration) scriptEntry.getObject("duration")).getTicksAsInt();
Element force_along = scriptEntry.getElement("force_along");
Element precision = scriptEntry.getElement("precision");
// Report to dB
dB.report(scriptEntry, getName(), aH.debugObj("origin", originEntity != null ? originEntity : originLocation) + aH.debugObj("entities", entities.toString()) + aH.debugObj("destination", destination) + aH.debugObj("speed", speed) + aH.debugObj("max ticks", maxTicks) + (script != null ? script.debug() : "") + force_along.debug() + precision.debug() + (no_rotate ? aH.debugObj("no_rotate", "true") : "") + (no_damage ? aH.debugObj("no_damage", "true") : "") + (definitions != null ? definitions.debug() : ""));
final boolean forceAlong = force_along.asBoolean();
// Keep a dList of entities that can be called using <entry[name].pushed_entities>
// later in the script queue
final dList entityList = new dList();
// Go through all the entities, spawning/teleporting and rotating them
for (dEntity entity : entities) {
entity.spawnAt(originLocation);
// Only add to entityList after the entities have been
// spawned, otherwise you'll get something like "e@skeleton"
// instead of "e@57" on it
entityList.add(entity.toString());
if (!no_rotate) {
NMSHandler.getInstance().getEntityHelper().faceLocation(entity.getBukkitEntity(), destination);
}
// when applicable
if (entity.isProjectile() && originEntity != null) {
entity.setShooter(originEntity);
}
}
// Add entities to context so that the specific entities created/spawned
// can be fetched.
scriptEntry.addObject("pushed_entities", entityList);
Position.mount(Conversion.convertEntities(entities));
// Get the entity at the bottom of the entity list, because
// only its gravity should be affected and tracked considering
// that the other entities will be mounted on it
final dEntity lastEntity = entities.get(entities.size() - 1);
final Vector v2 = destination.toVector();
final Vector Origin = originLocation.toVector();
final int prec = precision.asInt();
BukkitRunnable task = new BukkitRunnable() {
int runs = 0;
dLocation lastLocation;
@Override
public void run() {
if (runs < maxTicks && lastEntity.isValid()) {
Vector v1 = lastEntity.getLocation().toVector();
Vector v3 = v2.clone().subtract(v1).normalize();
Vector newVel = v3.multiply(speed);
lastEntity.setVelocity(newVel);
if (forceAlong) {
Vector newDest = v2.clone().subtract(Origin).normalize().multiply(runs / 20).add(Origin);
lastEntity.teleport(new Location(lastEntity.getLocation().getWorld(), newDest.getX(), newDest.getY(), newDest.getZ(), lastEntity.getLocation().getYaw(), lastEntity.getLocation().getPitch()));
}
runs += prec;
// Check if the entity is close to its destination
if (Math.abs(v2.getX() - v1.getX()) < 1.5f && Math.abs(v2.getY() - v1.getY()) < 1.5f && Math.abs(v2.getZ() - v1.getZ()) < 1.5f) {
runs = maxTicks;
}
// Check if the entity has collided with something
// using the most basic possible calculation
BlockHelper blockHelper = NMSHandler.getInstance().getBlockHelper();
if (!blockHelper.isSafeBlock(lastEntity.getLocation().add(v3).getBlock().getType()) || !blockHelper.isSafeBlock(lastEntity.getLocation().add(newVel).getBlock().getType())) {
runs = maxTicks;
}
if (no_damage && lastEntity.isLivingEntity()) {
lastEntity.getLivingEntity().setFallDistance(0);
}
// Record the location in case the entity gets lost (EG, if a pushed arrow hits a mob)
lastLocation = lastEntity.getLocation();
} else {
this.cancel();
if (script != null) {
List<ScriptEntry> entries = script.getContainer().getBaseEntries(scriptEntry.entryData.clone());
ScriptQueue queue = InstantQueue.getQueue(ScriptQueue.getNextId(script.getContainer().getName())).addEntries(entries);
if (lastEntity.getLocation() != null) {
queue.addDefinition("location", lastEntity.getLocation().identify());
} else {
queue.addDefinition("location", lastLocation.identify());
}
queue.addDefinition("pushed_entities", entityList.toString());
queue.addDefinition("last_entity", lastEntity.identify());
if (definitions != null) {
int x = 1;
String[] definition_names = null;
try {
definition_names = script.getContainer().getString("definitions").split("\\|");
} catch (Exception e) {
// TODO: less lazy handling
}
for (String definition : definitions) {
String name = definition_names != null && definition_names.length >= x ? definition_names[x - 1].trim() : String.valueOf(x);
queue.addDefinition(name, definition);
dB.echoDebug(scriptEntry, "Adding definition %" + name + "% as " + definition);
x++;
}
}
queue.start();
}
scriptEntry.setFinished(true);
}
}
};
task.runTaskTimer(DenizenAPI.getCurrentInstance(), 0, prec);
}
use of net.aufdemrand.denizencore.scripts.queues.ScriptQueue in project Denizen-For-Bukkit by DenizenScript.
the class RunCommand method execute.
@Override
public void execute(ScriptEntry scriptEntry) throws CommandExecutionException {
dB.report(scriptEntry, getName(), (scriptEntry.hasObject("script") ? scriptEntry.getdObject("script").debug() : scriptEntry.getScript().debug()) + (scriptEntry.hasObject("instant") ? scriptEntry.getdObject("instant").debug() : "") + (scriptEntry.hasObject("path") ? scriptEntry.getElement("path").debug() : "") + (scriptEntry.hasObject("local") ? scriptEntry.getElement("local").debug() : "") + (scriptEntry.hasObject("delay") ? scriptEntry.getdObject("delay").debug() : "") + (scriptEntry.hasObject("id") ? scriptEntry.getdObject("id").debug() : "") + (scriptEntry.hasObject("definitions") ? scriptEntry.getdObject("definitions").debug() : "") + (scriptEntry.hasObject("speed") ? scriptEntry.getdObject("speed").debug() : ""));
// Get the script
dScript script = scriptEntry.getdObject("script");
// Get the entries
List<ScriptEntry> entries;
// If it's local
if (scriptEntry.hasObject("local")) {
entries = scriptEntry.getScript().getContainer().getEntries(scriptEntry.entryData.clone(), scriptEntry.getElement("path").asString());
script = scriptEntry.getScript();
} else // If it has a path
if (scriptEntry.hasObject("path") && scriptEntry.getObject("path") != null) {
entries = script.getContainer().getEntries(scriptEntry.entryData.clone(), scriptEntry.getElement("path").asString());
} else // Else, assume standard path
{
entries = script.getContainer().getBaseEntries(scriptEntry.entryData.clone());
}
// Get the 'id' if specified
String id = (scriptEntry.hasObject("id") ? (scriptEntry.getElement("id")).asString() : ScriptQueue.getNextId(script.getContainer().getName()));
// Build the queue
ScriptQueue queue;
if (scriptEntry.hasObject("instant")) {
queue = InstantQueue.getQueue(id).addEntries(entries);
} else {
if (scriptEntry.hasObject("speed")) {
Duration speed = scriptEntry.getdObject("speed");
queue = ((TimedQueue) TimedQueue.getQueue(id).addEntries(entries)).setSpeed(speed.getTicks());
} else {
// Check speed of the script if a TimedQueue -- if identified, use the speed from the script.
if (script != null && script.getContainer().contains("SPEED")) {
long ticks = Duration.valueOf(script.getContainer().getString("SPEED", "0")).getTicks();
if (ticks > 0) {
queue = ((TimedQueue) TimedQueue.getQueue(id).addEntries(entries)).setSpeed(ticks);
} else {
queue = InstantQueue.getQueue(id).addEntries(entries);
}
} else {
queue = TimedQueue.getQueue(id).addEntries(entries);
}
}
}
// Set any delay
if (scriptEntry.hasObject("delay")) {
queue.delayUntil(System.currentTimeMillis() + ((Duration) scriptEntry.getObject("delay")).getMillis());
}
// Set any definitions
if (scriptEntry.hasObject("definitions")) {
int x = 1;
Element raw_defintions = scriptEntry.getElement("definitions");
dList definitions = dList.valueOf(raw_defintions.asString());
String[] definition_names = null;
try {
definition_names = script.getContainer().getString("definitions").split("\\|");
} catch (Exception e) {
// TODO: less lazy handling
}
for (String definition : definitions) {
String name = definition_names != null && definition_names.length >= x ? definition_names[x - 1].trim() : String.valueOf(x);
queue.addDefinition(name, definition);
dB.echoDebug(scriptEntry, "Adding definition %" + name + "% as " + definition);
x++;
}
queue.addDefinition("raw_context", raw_defintions.asString());
}
// Setup a callback if the queue is being waited on
if (scriptEntry.shouldWaitFor()) {
// Record the ScriptEntry
final ScriptEntry se = scriptEntry;
queue.callBack(new Runnable() {
@Override
public void run() {
se.setFinished(true);
}
});
}
// Allow determinations because why not
long reqId = DetermineCommand.getNewId();
queue.setReqId(reqId);
// Also add the reqId to each of the entries for reasons
ScriptBuilder.addObjectToEntries(entries, "ReqId", reqId);
// Save the queue for script referencing
scriptEntry.addObject("created_queue", queue);
// OK, GO!
queue.start();
}
use of net.aufdemrand.denizencore.scripts.queues.ScriptQueue in project Denizen-For-Bukkit by DenizenScript.
the class WaitCommand method parseArgs.
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
// Initialize required fields
ScriptQueue queue = scriptEntry.getResidingQueue();
Duration delay = new Duration(3);
// Iterate through arguments
for (String arg : scriptEntry.getArguments()) {
// Set duration
if (aH.matchesDuration(arg)) {
delay = Duration.valueOf(arg);
}
// Specify queue
if (aH.matchesQueue(arg)) {
queue = ScriptQueue._getExistingQueue(arg);
}
}
scriptEntry.addObject("queue", queue);
scriptEntry.addObject("delay", delay);
}
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