use of net.citizensnpcs.trait.SkinLayers in project Citizens2 by CitizensDev.
the class NPCCommands method skinLayers.
@Command(aliases = { "npc" }, usage = "skinlayers (--cape [true|false]) (--hat [true|false]) (--jacket [true|false]) (--sleeves [true|false]) (--pants [true|false])", desc = "Sets an NPC's skin layers visibility.", modifiers = { "skinlayers" }, min = 1, max = 5, permission = "citizens.npc.skinlayers")
@Requirements(types = EntityType.PLAYER, selected = true, ownership = true)
public void skinLayers(final CommandContext args, final CommandSender sender, final NPC npc) throws CommandException {
SkinLayers trait = npc.getTrait(SkinLayers.class);
if (args.hasValueFlag("cape")) {
trait.setVisible(Layer.CAPE, Boolean.valueOf(args.getFlag("cape")));
}
if (args.hasValueFlag("hat")) {
trait.setVisible(Layer.HAT, Boolean.valueOf(args.getFlag("hat")));
}
if (args.hasValueFlag("jacket")) {
trait.setVisible(Layer.JACKET, Boolean.valueOf(args.getFlag("jacket")));
}
if (args.hasValueFlag("sleeves")) {
boolean hasSleeves = Boolean.valueOf(args.getFlag("sleeves"));
trait.setVisible(Layer.LEFT_SLEEVE, hasSleeves);
trait.setVisible(Layer.RIGHT_SLEEVE, hasSleeves);
}
if (args.hasValueFlag("pants")) {
boolean hasPants = Boolean.valueOf(args.getFlag("pants"));
trait.setVisible(Layer.LEFT_PANTS, hasPants);
trait.setVisible(Layer.RIGHT_PANTS, hasPants);
}
Messaging.sendTr(sender, Messages.SKIN_LAYERS_SET, npc.getName(), trait.isVisible(Layer.CAPE), trait.isVisible(Layer.HAT), trait.isVisible(Layer.JACKET), trait.isVisible(Layer.LEFT_SLEEVE) || trait.isVisible(Layer.RIGHT_SLEEVE), trait.isVisible(Layer.LEFT_PANTS) || trait.isVisible(Layer.RIGHT_PANTS));
}
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