use of net.glowstone.block.GlowBlock in project Glowstone by GlowstoneMC.
the class DiggingHandler method handle.
@Override
public void handle(GlowSession session, DiggingMessage message) {
//Todo: Implement SHOOT_ARROW_FINISH_EATING
//Todo: Implement SWAP_ITEM_IN_HAND
GlowPlayer player = session.getPlayer();
GlowWorld world = player.getWorld();
GlowBlock block = world.getBlockAt(message.getX(), message.getY(), message.getZ());
BlockFace face = BlockPlacementHandler.convertFace(message.getFace());
ItemStack holding = player.getItemInHand();
if (block.getRelative(face).getType() == Material.FIRE) {
block.getRelative(face).breakNaturally();
// returns to avoid breaking block in creative
return;
}
boolean blockBroken = false;
boolean revert = false;
if (message.getState() == DiggingMessage.START_DIGGING) {
// call interact event
Action action = Action.LEFT_CLICK_BLOCK;
Block eventBlock = block;
if (player.getLocation().distanceSquared(block.getLocation()) > 36 || block.getTypeId() == 0) {
action = Action.LEFT_CLICK_AIR;
eventBlock = null;
}
PlayerInteractEvent interactEvent = EventFactory.onPlayerInteract(player, action, eventBlock, face);
// attempt to use item in hand, that is, dig up the block
if (!BlockPlacementHandler.selectResult(interactEvent.useItemInHand(), true)) {
// the event was cancelled, get out of here
revert = true;
} else if (player.getGameMode() != GameMode.SPECTATOR) {
player.setDigging(null);
// emit damage event - cancel by default if holding a sword
boolean instaBreak = player.getGameMode() == GameMode.CREATIVE || block.getMaterialValues().getHardness() == 0;
BlockDamageEvent damageEvent = new BlockDamageEvent(player, block, player.getItemInHand(), instaBreak);
if (player.getGameMode() == GameMode.CREATIVE && holding != null && EnchantmentTarget.WEAPON.includes(holding.getType())) {
damageEvent.setCancelled(true);
}
EventFactory.callEvent(damageEvent);
// follow orders
if (damageEvent.isCancelled()) {
revert = true;
} else {
// in creative, break even if denied in the event, or the block
// can never be broken (client does not send DONE_DIGGING).
blockBroken = damageEvent.getInstaBreak();
if (!blockBroken) {
/// TODO: add a delay here based on hardness
player.setDigging(block);
}
}
}
} else if (message.getState() == DiggingMessage.CANCEL_DIGGING) {
player.setDigging(null);
} else if (message.getState() == DiggingMessage.FINISH_DIGGING) {
// shouldn't happen in creative mode
// todo: verification against malicious clients
blockBroken = block.equals(player.getDigging());
if (blockBroken && holding.getType().getMaxDurability() != 0 && holding.getType() != Material.AIR && holding.getDurability() != holding.getType().getMaxDurability()) {
switch(block.getType()) {
case GRASS:
case DIRT:
case SAND:
case GRAVEL:
case MYCEL:
case SOUL_SAND:
switch(holding.getType()) {
case WOOD_SPADE:
case STONE_SPADE:
case IRON_SPADE:
case GOLD_SPADE:
case DIAMOND_SPADE:
holding.setDurability((short) (holding.getDurability() + 1));
break;
default:
holding.setDurability((short) (holding.getDurability() + 2));
break;
}
break;
case LOG:
case LOG_2:
case WOOD:
case CHEST:
switch(holding.getType()) {
case WOOD_AXE:
case STONE_AXE:
case IRON_AXE:
case GOLD_AXE:
case DIAMOND_AXE:
holding.setDurability((short) (holding.getDurability() + 1));
break;
default:
holding.setDurability((short) (holding.getDurability() + 2));
break;
}
break;
case STONE:
case COBBLESTONE:
switch(holding.getType()) {
case WOOD_PICKAXE:
case STONE_PICKAXE:
case IRON_PICKAXE:
case GOLD_PICKAXE:
case DIAMOND_PICKAXE:
holding.setDurability((short) (holding.getDurability() + 1));
break;
default:
holding.setDurability((short) (holding.getDurability() + 2));
break;
}
break;
default:
holding.setDurability((short) (holding.getDurability() + 2));
break;
}
if (holding.getType().getMaxDurability() != 0 && holding.getDurability() >= holding.getType().getMaxDurability()) {
player.getItemInHand().setType(Material.AIR);
}
}
player.setDigging(null);
} else if (message.getState() == DiggingMessage.STATE_DROP_ITEM) {
player.dropItemInHand(false);
return;
} else if (message.getState() == DiggingMessage.STATE_DROP_ITEMSTACK) {
player.dropItemInHand(true);
return;
} else if (message.getState() == DiggingMessage.STATE_SHOT_ARROW_FINISH_EATING && player.getUsageItem() != null) {
if (Objects.equals(player.getUsageItem(), holding)) {
ItemType type = ItemTable.instance().getItem(player.getUsageItem().getType());
if (type != null && type instanceof ItemTimedUsage) {
((ItemTimedUsage) type).endUse(player, player.getUsageItem());
} else {
// todo: inform the player that this item cannot be consumed/used
}
} else {
// todo: verification against malicious clients
// todo: inform player their item is wrong
}
return;
} else if (message.getState() == DiggingMessage.SWAP_ITEM_IN_HAND) {
ItemStack main = player.getInventory().getItemInMainHand();
ItemStack off = player.getInventory().getItemInOffHand();
player.getInventory().setItemInOffHand(main);
player.getInventory().setItemInMainHand(off);
player.updateInventory();
return;
} else {
return;
}
if (blockBroken && !revert) {
// fire the block break event
BlockBreakEvent breakEvent = EventFactory.callEvent(new BlockBreakEvent(block, player));
if (breakEvent.isCancelled()) {
BlockPlacementHandler.revert(player, block);
return;
}
MaterialData data = block.getState().getData();
if (data instanceof DoublePlant) {
if (((DoublePlant) data).getSpecies() == DoublePlantSpecies.PLANT_APEX && block.getRelative(BlockFace.DOWN).getState().getData() instanceof DoublePlant) {
block = block.getRelative(BlockFace.DOWN);
}
}
BlockType blockType = ItemTable.instance().getBlock(block.getType());
if (blockType != null) {
blockType.blockDestroy(player, block, face);
}
// destroy the block
if (!block.isEmpty() && !block.isLiquid() && (player.getGameMode() != GameMode.CREATIVE || blockType instanceof BlockContainer) && world.getGameRuleMap().getBoolean("doTileDrops")) {
Collection<ItemStack> drops = blockType.getDrops(block, holding);
if (blockType instanceof BlockContainer && player.getGameMode() == GameMode.CREATIVE) {
drops = ((BlockContainer) blockType).getContentDrops(block);
}
for (ItemStack drop : drops) {
GlowItem item = world.dropItemNaturally(block.getLocation(), drop);
item.setPickupDelay(30);
item.setBias(player);
}
}
player.addExhaustion(0.005f);
// STEP_SOUND actually is the block break particles
world.playEffectExceptTo(block.getLocation(), Effect.STEP_SOUND, block.getTypeId(), 64, player);
GlowBlockState state = block.getState();
block.setType(Material.AIR);
if (blockType != null) {
blockType.afterDestroy(player, block, face, state);
}
} else if (revert) {
// replace the block that wasn't really dug
BlockPlacementHandler.revert(player, block);
} else if (block.getType() != Material.AIR) {
BlockType blockType = ItemTable.instance().getBlock(block.getType());
blockType.leftClickBlock(player, block, holding);
}
}
use of net.glowstone.block.GlowBlock in project Glowstone by GlowstoneMC.
the class GlowFurnaceInventory method setItem.
@Override
public void setItem(int index, ItemStack item) {
super.setItem(index, item);
GlowBlock block = (GlowBlock) getHolder().getBlock();
block.getWorld().requestPulse(block);
}
use of net.glowstone.block.GlowBlock in project Glowstone by GlowstoneMC.
the class LavaDecorator method decorate.
@Override
public void decorate(World world, Random random, Chunk source) {
int sourceX = (source.getX() << 4) + random.nextInt(16);
int sourceZ = (source.getZ() << 4) + random.nextInt(16);
int sourceY = flowing ? 4 + random.nextInt(120) : 10 + random.nextInt(108);
Block block = world.getBlockAt(sourceX, sourceY, sourceZ);
if ((block.getType() == Material.NETHERRACK || block.isEmpty()) && block.getRelative(BlockFace.UP).getType() == Material.NETHERRACK) {
int netherrackBlockCount = 0;
for (BlockFace face : SIDES) {
if (block.getRelative(face).getType() == Material.NETHERRACK) {
netherrackBlockCount++;
}
}
int airBlockCount = 0;
for (BlockFace face : SIDES) {
if (block.getRelative(face).isEmpty()) {
airBlockCount++;
}
}
if (netherrackBlockCount == 5 || flowing && airBlockCount == 1 && netherrackBlockCount == 4) {
BlockState state = block.getState();
state.setType(Material.LAVA);
state.update(true);
new PulseTask((GlowBlock) block, true, 1, true).startPulseTask();
}
}
}
use of net.glowstone.block.GlowBlock in project Glowstone by GlowstoneMC.
the class ItemItemFrame method rightClickBlock.
@Override
public void rightClickBlock(GlowPlayer player, GlowBlock target, BlockFace face, ItemStack holding, Vector clickedLoc) {
GlowItemFrame entity = new GlowItemFrame(player, target.getLocation().getBlock().getRelative(face).getLocation(), face);
List<Message> spawnMessage = entity.createSpawnMessage();
entity.getWorld().getRawPlayers().stream().filter(p -> p.canSeeEntity(entity)).forEach(p -> p.getSession().sendAll(spawnMessage.toArray(new Message[spawnMessage.size()])));
}
use of net.glowstone.block.GlowBlock in project Glowstone by GlowstoneMC.
the class ItemFilledBucket method rightClickBlock.
@Override
public void rightClickBlock(GlowPlayer player, GlowBlock against, BlockFace face, ItemStack holding, Vector clickedLoc) {
GlowBlock target = against.getRelative(face);
BlockType againstBlockType = ItemTable.instance().getBlock(against.getType());
if (againstBlockType.canAbsorb(target, face, holding)) {
target = against;
} else if (!target.isEmpty()) {
BlockType targetType = ItemTable.instance().getBlock(target.getTypeId());
if (!targetType.canOverride(target, face, holding)) {
return;
}
}
GlowBlockState newState = target.getState();
PlayerBucketEmptyEvent event = EventFactory.callEvent(new PlayerBucketEmptyEvent(player, target, face, holding.getType(), holding));
if (event.isCancelled()) {
return;
}
liquid.placeBlock(player, newState, face, holding, clickedLoc);
// perform the block change
newState.update(true);
}
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