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Example 1 with TimeMessage

use of net.glowstone.net.message.play.game.TimeMessage in project Glowstone by GlowstoneMC.

the class GlowPlayer method sendTime.

/**
 * Sends a {@link TimeMessage} with the time of day.
 */
public void sendTime() {
    long time = getPlayerTime();
    if (!playerTimeRelative || !world.getGameRuleMap().getBoolean(GameRules.DO_DAYLIGHT_CYCLE)) {
        // negative value indicates fixed time
        time *= -1;
    }
    session.send(new TimeMessage(world.getFullTime(), time));
}
Also used : TimeMessage(net.glowstone.net.message.play.game.TimeMessage)

Aggregations

TimeMessage (net.glowstone.net.message.play.game.TimeMessage)1