use of net.minecraft.block.BlockRedstoneRepeater in project TUMAT by canitzp.
the class Vanilla method renderBlock.
@Override
public TooltipComponent renderBlock(WorldClient world, EntityPlayerSP player, BlockPos pos, EnumFacing side, TooltipComponent component, boolean shouldCalculate) {
IBlockState state = world.getBlockState(pos);
// Plants:
if (state.getBlock() instanceof IPlantable) {
IBlockState plant = ((IPlantable) state.getBlock()).getPlant(world, pos);
if (plant != null) {
if (ConfigBoolean.SHOW_PLANT_GROWTH_STATUS.value && plant.getBlock() instanceof BlockCrops) {
try {
PropertyInteger prop = (PropertyInteger) getAgeProperty.invoke(plant.getBlock());
int plantStatus = state.getValue(prop);
float growStatus = Math.round((plantStatus / (prop.getAllowedValues().size() - 1 * 1.0F) * 100F) * 100.00F) / 100.00F;
ColoredText.createOneLine(component, L10n.getVanillaGrowRate(String.valueOf(growStatus)), ColoredText.Colors.BROWN_PLANT);
} catch (Exception e) {
e.printStackTrace();
}
}
if (plant.getBlock() instanceof BlockDoublePlant && InfoUtil.hasProperty(plant, BlockDoublePlant.HALF)) {
BlockDoublePlant.EnumBlockHalf half = plant.getValue(BlockDoublePlant.HALF);
if (half == BlockDoublePlant.EnumBlockHalf.UPPER) {
IBlockState down = world.getBlockState(pos.down());
component.setName(new TextComponent(InfoUtil.getBlockName(down)));
}
}
}
}
if (ConfigBoolean.SHOW_REDSTONE_STRENGTH.value) {
int power = state.getWeakPower(world, pos, side);
if (power > 0 || state.getBlock() instanceof BlockRedstoneWire) {
ColoredText.createOneLine(component, L10n.getVanillaRedstoneStrength(power), ColoredText.Colors.RED_REDSTONE);
}
if (state.getBlock() instanceof BlockRedstoneRepeater) {
ColoredText.createOneLine(component, L10n.getVanillaRedstoneDelay(state.getValue(BlockRedstoneRepeater.DELAY)), ColoredText.Colors.RED_REDSTONE);
if (state.getValue(BlockRedstoneRepeater.LOCKED)) {
TextComponent.createOneLine(component, L10n.REDSTONE_LOCKED, TextFormatting.GRAY);
}
}
}
if (ConfigBoolean.SHOW_LIGHT_LEVEL.value) {
boolean isBlockLightSource = state.getLightValue(world, pos) != 0;
if (!isBlockLightSource && !world.getBlockState(pos.up()).isFullCube() && !world.getBlockState(pos.up()).isFullBlock()) {
int lightLevel = world.getLightFor(EnumSkyBlock.BLOCK, pos.up());
TextFormatting canMobsSpawn = world.getWorldTime() % 24000 >= 13000 && lightLevel <= 7 && state.getBlock().canCreatureSpawn(state, world, pos, EntityLiving.SpawnPlacementType.ON_GROUND) ? TextFormatting.RED : TextFormatting.YELLOW;
TextComponent.createOneLine(component, L10n.getVanillaLight(lightLevel), canMobsSpawn);
}
if (isBlockLightSource) {
int lightValue = state.getLightValue(world, pos);
TextComponent.createOneLine(component, L10n.getVanillaLightSource(lightValue), TextFormatting.YELLOW);
}
}
return component;
}
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