use of net.minecraft.block.BlockReed in project DynamicSurroundings by OreCruncher.
the class FootstepsRegistry method seedMap.
private void seedMap() {
// Iterate through the blockmap looking for known pattern types.
// Though they probably should all be registered with Forge
// dictionary it's not a requirement.
final Iterator<Block> itr = Block.REGISTRY.iterator();
while (itr.hasNext()) {
final Block block = itr.next();
final String blockName = MCHelper.nameOf(block);
if (block instanceof BlockCrops) {
final BlockCrops crop = (BlockCrops) block;
if (crop.getMaxAge() == 3) {
registerBlocks("#beets", blockName);
} else if (blockName.equals("minecraft:wheat")) {
registerBlocks("#wheat", blockName);
} else if (crop.getMaxAge() == 7) {
registerBlocks("#crop", blockName);
}
} else if (block instanceof BlockSapling) {
registerBlocks("#sapling", blockName);
} else if (block instanceof BlockReed) {
registerBlocks("#reed", blockName);
} else if (block instanceof BlockFence) {
registerBlocks("#fence", blockName);
} else if (block instanceof BlockFlower || block instanceof BlockMushroom) {
registerBlocks("NOT_EMITTER", blockName);
} else if (block instanceof BlockLog || block instanceof BlockPlanks) {
registerBlocks("wood", blockName);
} else if (block instanceof BlockDoor) {
registerBlocks("bluntwood", blockName);
} else if (block instanceof BlockLeaves) {
registerBlocks("leaves", blockName);
} else if (block instanceof BlockOre) {
registerBlocks("ore", blockName);
} else if (block instanceof BlockIce) {
registerBlocks("ice", blockName);
}
}
}
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