use of net.minecraft.client.gui.GuiButton in project SecurityCraft by Geforce132.
the class GuiRemoteAccessMine method initGui.
public void initGui() {
super.initGui();
int j = (this.height - this.height) / 2;
this.buttonList.add(new GuiButton(0, this.width / 2 - 49, this.height / 2 - 7 - 50, 99, 20, "Activate."));
this.buttonList.add(new GuiButton(1, this.width / 2 - 49, this.height / 2 - 7, 99, 20, "Deactivate."));
this.buttonList.add(new GuiButton(2, this.width / 2 - 49, this.height / 2 - 7 + 50, 99, 20, "Detonate!"));
}
use of net.minecraft.client.gui.GuiButton in project SecurityCraft by Geforce132.
the class GuiKeycardSetup method initGui.
public void initGui() {
super.initGui();
this.buttonList.add(this.lvOfSecurityButton = new GuiButton(0, this.width / 2 - (48 * 2 - 23), this.height / 2 + 20, 150, 20, ""));
this.buttonList.add(this.requiresExactCardButton = new GuiButton(1, this.width / 2 - (48 * 2 - 11), this.height / 2 - 28, 125, 20, this.requiresExactCard ? "equal to" : "equal to or higher then"));
this.buttonList.add(new GuiButton(2, this.width / 2 - 48, this.height / 2 + 30 + 20, 100, 20, "Save & continue."));
this.updateButtonText();
}
use of net.minecraft.client.gui.GuiButton in project SecurityCraft by Geforce132.
the class GuiKeypad method initGui.
public void initGui() {
super.initGui();
Keyboard.enableRepeatEvents(true);
int j = (this.height - this.height) / 2;
this.buttonList.add(new GuiButton(0, this.width / 2 - 38, this.height / 2 + 30 + 10, 80, 20, "0"));
this.buttonList.add(new GuiButton(1, this.width / 2 - 38, this.height / 2 - 60 + 10, 20, 20, "1"));
this.buttonList.add(new GuiButton(2, this.width / 2 - 8, this.height / 2 - 60 + 10, 20, 20, "2"));
this.buttonList.add(new GuiButton(3, this.width / 2 + 22, this.height / 2 - 60 + 10, 20, 20, "3"));
this.buttonList.add(new GuiButton(4, this.width / 2 - 38, this.height / 2 - 30 + 10, 20, 20, "4"));
this.buttonList.add(new GuiButton(5, this.width / 2 - 8, this.height / 2 - 30 + 10, 20, 20, "5"));
this.buttonList.add(new GuiButton(6, this.width / 2 + 22, this.height / 2 - 30 + 10, 20, 20, "6"));
this.buttonList.add(new GuiButton(7, this.width / 2 - 38, this.height / 2 + 10, 20, 20, "7"));
this.buttonList.add(new GuiButton(8, this.width / 2 - 8, this.height / 2 + 10, 20, 20, "8"));
this.buttonList.add(new GuiButton(9, this.width / 2 + 22, this.height / 2 + 10, 20, 20, "9"));
this.buttonList.add(new GuiButton(10, this.width / 2 + 48, this.height / 2 + 30 + 10, 25, 20, "<-"));
this.textboxKeycode = new GuiTextField(this.fontRendererObj, this.width / 2 - 37, this.height / 2 - 67, 77, 12);
this.textboxKeycode.setTextColor(-1);
this.textboxKeycode.setDisabledTextColour(-1);
this.textboxKeycode.setEnableBackgroundDrawing(true);
this.textboxKeycode.setMaxStringLength(11);
}
use of net.minecraft.client.gui.GuiButton in project SecurityCraft by Geforce132.
the class GuiKeypadChest method initGui.
public void initGui() {
super.initGui();
Keyboard.enableRepeatEvents(true);
int j = (this.height - this.height) / 2;
this.buttonList.add(new GuiButton(0, this.width / 2 - 38, this.height / 2 + 30 + 10, 80, 20, "0"));
this.buttonList.add(new GuiButton(1, this.width / 2 - 38, this.height / 2 - 60 + 10, 20, 20, "1"));
this.buttonList.add(new GuiButton(2, this.width / 2 - 8, this.height / 2 - 60 + 10, 20, 20, "2"));
this.buttonList.add(new GuiButton(3, this.width / 2 + 22, this.height / 2 - 60 + 10, 20, 20, "3"));
this.buttonList.add(new GuiButton(4, this.width / 2 - 38, this.height / 2 - 30 + 10, 20, 20, "4"));
this.buttonList.add(new GuiButton(5, this.width / 2 - 8, this.height / 2 - 30 + 10, 20, 20, "5"));
this.buttonList.add(new GuiButton(6, this.width / 2 + 22, this.height / 2 - 30 + 10, 20, 20, "6"));
this.buttonList.add(new GuiButton(7, this.width / 2 - 38, this.height / 2 + 10, 20, 20, "7"));
this.buttonList.add(new GuiButton(8, this.width / 2 - 8, this.height / 2 + 10, 20, 20, "8"));
this.buttonList.add(new GuiButton(9, this.width / 2 + 22, this.height / 2 + 10, 20, 20, "9"));
this.buttonList.add(new GuiButton(10, this.width / 2 + 48, this.height / 2 + 30 + 10, 25, 20, "<-"));
this.textboxKeycode = new GuiTextField(this.fontRendererObj, this.width / 2 - 37, this.height / 2 - 67, 77, 12);
this.textboxKeycode.setTextColor(-1);
this.textboxKeycode.setDisabledTextColour(-1);
this.textboxKeycode.setEnableBackgroundDrawing(true);
this.textboxKeycode.setMaxStringLength(11);
}
use of net.minecraft.client.gui.GuiButton in project SecurityCraft by Geforce132.
the class GuiKeypadSetup method initGui.
public void initGui() {
super.initGui();
Keyboard.enableRepeatEvents(true);
int j = (this.height - this.height) / 2;
this.buttonList.add(this.saveAndContinueButton = new GuiButton(0, this.width / 2 - 48, this.height / 2 + 30 + 10, 100, 20, !this.flag ? "Save & continue." : "Invalid code!"));
this.textboxKeycode = new GuiTextField(this.fontRendererObj, this.width / 2 - 37, this.height / 2 - 47, 77, 12);
this.textboxKeycode.setTextColor(-1);
this.textboxKeycode.setDisabledTextColour(-1);
this.textboxKeycode.setEnableBackgroundDrawing(true);
this.textboxKeycode.setMaxStringLength(11);
this.updateButtonText();
}
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