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Example 1 with PlayerEntityModel

use of net.minecraft.client.render.entity.model.PlayerEntityModel in project bewitchment by MoriyaShiine.

the class BewitchmentClient method onInitializeClient.

@Override
public void onInitializeClient() {
    ClientPlayNetworking.registerGlobalReceiver(SyncContractsPacket.ID, SyncContractsPacket::handle);
    ClientPlayNetworking.registerGlobalReceiver(SyncDemonTradesPacket.ID, (client, network, buf, sender) -> {
        int syncId = buf.readInt();
        List<DemonEntity.DemonTradeOffer> offers = DemonEntity.DemonTradeOffer.fromPacket(buf);
        int traderId = buf.readInt();
        boolean discount = buf.readBoolean();
        client.execute(() -> {
            if (client.player != null) {
                ScreenHandler screenHandler = client.player.currentScreenHandler;
                if (syncId == screenHandler.syncId && screenHandler instanceof DemonScreenHandler) {
                    ((DemonScreenHandler) screenHandler).demonMerchant.setCurrentCustomer(client.player);
                    ((DemonScreenHandler) screenHandler).demonMerchant.setOffersClientside(offers);
                    ((DemonScreenHandler) screenHandler).demonMerchant.setDemonTraderClientside((LivingEntity) client.world.getEntityById(traderId));
                    ((DemonScreenHandler) screenHandler).demonMerchant.setDiscountClientside(discount);
                }
            }
        });
    });
    ClientPlayNetworking.registerGlobalReceiver(SyncPoppetShelfPacket.ID, SyncPoppetShelfPacket::handle);
    ClientPlayNetworking.registerGlobalReceiver(SyncHornedSpearPacket.ID, SyncHornedSpearPacket::handle);
    ClientPlayNetworking.registerGlobalReceiver(SpawnSmokeParticlesPacket.ID, SpawnSmokeParticlesPacket::handle);
    ClientPlayNetworking.registerGlobalReceiver(SpawnPortalParticlesPacket.ID, SpawnPortalParticlesPacket::handle);
    ClientPlayNetworking.registerGlobalReceiver(SpawnExplosionParticlesPacket.ID, SpawnExplosionParticlesPacket::handle);
    ClientPlayNetworking.registerGlobalReceiver(SpawnSpecterBangleParticlesPacket.ID, SpawnSpecterBangleParticlesPacket::handle);
    ParticleFactoryRegistry.getInstance().register(BWParticleTypes.CAULDRON_BUBBLE, CauldronBubbleParticle.Factory::new);
    ParticleFactoryRegistry.getInstance().register(BWParticleTypes.INCENSE_SMOKE, IncenseSmokeParticle.Factory::new);
    ColorProviderRegistry.BLOCK.register((state, world, pos, tintIndex) -> 0xffff00, BWObjects.GOLDEN_GLYPH);
    ColorProviderRegistry.BLOCK.register((state, world, pos, tintIndex) -> 0xc00000, BWObjects.FIERY_GLYPH);
    ColorProviderRegistry.BLOCK.register((state, world, pos, tintIndex) -> 0x8000a0, BWObjects.ELDRITCH_GLYPH);
    ColorProviderRegistry.BLOCK.register((state, world, pos, tintIndex) -> tintIndex == 1 ? ((BedBlock) state.getBlock()).getColor().getFireworkColor() : 0xffffff, BWObjects.WHITE_COFFIN, BWObjects.ORANGE_COFFIN, BWObjects.MAGENTA_COFFIN, BWObjects.LIGHT_BLUE_COFFIN, BWObjects.YELLOW_COFFIN, BWObjects.LIME_COFFIN, BWObjects.PINK_COFFIN, BWObjects.GRAY_COFFIN, BWObjects.LIGHT_GRAY_COFFIN, BWObjects.CYAN_COFFIN, BWObjects.PURPLE_COFFIN, BWObjects.BLUE_COFFIN, BWObjects.BROWN_COFFIN, BWObjects.GREEN_COFFIN, BWObjects.RED_COFFIN, BWObjects.BLACK_COFFIN);
    ColorProviderRegistry.ITEM.register((stack, tintIndex) -> tintIndex == 1 ? ((BedBlock) Block.getBlockFromItem(stack.getItem())).getColor().getFireworkColor() : 0xffffff, BWObjects.WHITE_COFFIN, BWObjects.ORANGE_COFFIN, BWObjects.MAGENTA_COFFIN, BWObjects.LIGHT_BLUE_COFFIN, BWObjects.YELLOW_COFFIN, BWObjects.LIME_COFFIN, BWObjects.PINK_COFFIN, BWObjects.GRAY_COFFIN, BWObjects.LIGHT_GRAY_COFFIN, BWObjects.CYAN_COFFIN, BWObjects.PURPLE_COFFIN, BWObjects.BLUE_COFFIN, BWObjects.BROWN_COFFIN, BWObjects.GREEN_COFFIN, BWObjects.RED_COFFIN, BWObjects.BLACK_COFFIN);
    ColorProviderRegistry.ITEM.register((stack, tintIndex) -> tintIndex == 0 ? 0x7f0000 : 0xffffff, BWObjects.BOTTLE_OF_BLOOD);
    FabricModelPredicateProviderRegistry.register(BWObjects.HEDGEWITCH_HAT, new Identifier(Bewitchment.MODID, "variant"), (stack, world, entity, seed) -> stack.getName().asString().toLowerCase().contains("faith") ? 1 : 0);
    FabricModelPredicateProviderRegistry.register(BWObjects.ALCHEMIST_HAT, new Identifier(Bewitchment.MODID, "variant"), (stack, world, entity, seed) -> stack.getName().asString().toLowerCase().contains("faith") ? 1 : 0);
    FabricModelPredicateProviderRegistry.register(BWObjects.BESMIRCHED_HAT, new Identifier(Bewitchment.MODID, "variant"), (stack, world, entity, seed) -> stack.getName().asString().toLowerCase().contains("faith") ? 1 : 0);
    FabricModelPredicateProviderRegistry.register(BWObjects.NAZAR, new Identifier(Bewitchment.MODID, "variant"), (stack, world, entity, seed) -> stack.hasNbt() && stack.getNbt().getBoolean("Worn") ? 1 : 0);
    FabricModelPredicateProviderRegistry.register(BWObjects.PRICKLY_BELT, new Identifier(Bewitchment.MODID, "variant"), (stack, world, entity, seed) -> stack.hasNbt() && stack.getNbt().getInt("PotionUses") > 0 ? 1 : 0);
    FabricModelPredicateProviderRegistry.register(BWObjects.HORNED_SPEAR, new Identifier(Bewitchment.MODID, "variant"), (stack, world, entity, seed) -> entity != null && entity.isUsingItem() && entity.getActiveItem() == stack ? 1 : 0);
    FabricModelPredicateProviderRegistry.register(BWObjects.TAGLOCK, new Identifier(Bewitchment.MODID, "variant"), (stack, world, entity, seed) -> TaglockItem.hasTaglock(stack) ? 1 : 0);
    FabricModelPredicateProviderRegistry.register(BWObjects.WAYSTONE, new Identifier(Bewitchment.MODID, "variant"), (stack, world, entity, seed) -> stack.hasNbt() && stack.getOrCreateNbt().contains("LocationPos") ? 1 : 0);
    BlockEntityRendererRegistry.register(BWBlockEntityTypes.BW_CHEST, ChestBlockEntityRenderer::new);
    BlockEntityRendererRegistry.register(BWBlockEntityTypes.WITCH_ALTAR, ctx -> new WitchAltarBlockEntityRenderer());
    BlockEntityRendererRegistry.register(BWBlockEntityTypes.WITCH_CAULDRON, ctx -> new WitchCauldronBlockEntityRenderer());
    BlockEntityRendererRegistry.register(BWBlockEntityTypes.BRAZIER, ctx -> new BrazierBlockEntityRenderer());
    BlockEntityRendererRegistry.register(BWBlockEntityTypes.POPPET_SHELF, ctx -> new PoppetShelfBlockEntityRenderer());
    BlockEntityRendererRegistry.register(BWBlockEntityTypes.JUNIPER_CHEST, ChestBlockEntityRenderer::new);
    BlockEntityRendererRegistry.register(BWBlockEntityTypes.ELDER_CHEST, ChestBlockEntityRenderer::new);
    BlockEntityRendererRegistry.register(BWBlockEntityTypes.DRAGONS_BLOOD_CHEST, ChestBlockEntityRenderer::new);
    TerraformBoatClientHelper.registerModelLayer(new Identifier(Bewitchment.MODID, "juniper"));
    TerraformBoatClientHelper.registerModelLayer(new Identifier(Bewitchment.MODID, "cypress"));
    TerraformBoatClientHelper.registerModelLayer(new Identifier(Bewitchment.MODID, "elder"));
    TerraformBoatClientHelper.registerModelLayer(new Identifier(Bewitchment.MODID, "dragons_blood"));
    EntityModelLayerRegistry.registerModelLayer(CONTRIBUTOR_HORNS_MODEL_LAYER, ContributorHornsModel::getTexturedModelData);
    EntityModelLayerRegistry.registerModelLayer(WITCH_ARMOR_MODEL_LAYER, WitchArmorModel::getTexturedModelData);
    EntityModelLayerRegistry.registerModelLayer(SPECTER_BANGLE_MODEL_LAYER, SpecterBangleModel::getTexturedModelData);
    EntityModelLayerRegistry.registerModelLayer(PRICKLY_BELT_MODEL_LAYER, PricklyBeltModel::getTexturedModelData);
    EntityModelLayerRegistry.registerModelLayer(DRUID_BAND_MODEL_LAYER, DruidBandModel::getTexturedModelData);
    EntityModelLayerRegistry.registerModelLayer(ZEPHYR_HARNESS_MODEL_LAYER, ZephyrHarnessModel::getTexturedModelData);
    EntityModelLayerRegistry.registerModelLayer(BROOM_MODEL_LAYER, BroomEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.JUNIPER_BROOM, JuniperBroomEntityRenderer::new);
    EntityRendererRegistry.register(BWEntityTypes.CYPRESS_BROOM, CypressBroomEntityRenderer::new);
    EntityRendererRegistry.register(BWEntityTypes.ELDER_BROOM, ElderBroomEntityRenderer::new);
    EntityRendererRegistry.register(BWEntityTypes.DRAGONS_BLOOD_BROOM, DragonsBloodBroomEntityRenderer::new);
    EntityRendererRegistry.register(BWEntityTypes.SILVER_ARROW, SilverArrowEntityRenderer::new);
    EntityRendererRegistry.register(BWEntityTypes.HORNED_SPEAR, HornedSpearEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(OWL_MODEL_LAYER, OwlEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.OWL, OwlEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(RAVEN_MODEL_LAYER, RavenEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.RAVEN, RavenEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(SNAKE_MODEL_LAYER, SnakeEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.SNAKE, SnakeEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(TOAD_MODEL_LAYER, ToadEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.TOAD, ToadEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(GHOST_MODEL_LAYER, GhostEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.GHOST, GhostEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(VAMPIRE_MODEL_LAYER, VampireEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.VAMPIRE, VampireEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(WEREWOLF_MODEL_LAYER, WerewolfEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.WEREWOLF, WerewolfEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(HELLHOUND_MODEL_LAYER, HellhoundEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.HELLHOUND, HellhoundEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(MALE_DEMON_MODEL_LAYER, DemonEntityModel::getTexturedModelDataMale);
    EntityModelLayerRegistry.registerModelLayer(FEMALE_DEMON_MODEL_LAYER, DemonEntityModel::getTexturedModelDataFemale);
    EntityRendererRegistry.register(BWEntityTypes.DEMON, DemonEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(LEONARD_MODEL_LAYER, LeonardEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.LEONARD, LeonardEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(BAPHOMET_MODEL_LAYER, BaphometEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.BAPHOMET, BaphometEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(LILITH_MODEL_LAYER, LilithEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.LILITH, LilithEntityRenderer::new);
    EntityModelLayerRegistry.registerModelLayer(HERNE_MODEL_LAYER, HerneEntityModel::getTexturedModelData);
    EntityRendererRegistry.register(BWEntityTypes.HERNE, HerneEntityRenderer::new);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.SALT_LINE, BWObjects.TEMPORARY_COBWEB, BWObjects.GLYPH, BWObjects.GOLDEN_GLYPH, BWObjects.FIERY_GLYPH, BWObjects.ELDRITCH_GLYPH, BWObjects.SIGIL);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.ACONITE_CROP, BWObjects.BELLADONNA_CROP, BWObjects.GARLIC_CROP, BWObjects.MANDRAKE_CROP);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.JUNIPER_SAPLING, BWObjects.POTTED_JUNIPER_SAPLING, BWObjects.JUNIPER_DOOR, BWObjects.JUNIPER_TRAPDOOR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.CYPRESS_SAPLING, BWObjects.POTTED_CYPRESS_SAPLING, BWObjects.CYPRESS_DOOR, BWObjects.CYPRESS_TRAPDOOR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.ELDER_SAPLING, BWObjects.POTTED_ELDER_SAPLING, BWObjects.ELDER_DOOR, BWObjects.ELDER_TRAPDOOR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.DRAGONS_BLOOD_SAPLING, BWObjects.POTTED_DRAGONS_BLOOD_SAPLING, BWObjects.DRAGONS_BLOOD_DOOR, BWObjects.DRAGONS_BLOOD_TRAPDOOR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.GLOWING_BRAMBLE, BWObjects.ENDER_BRAMBLE, BWObjects.FRUITING_BRAMBLE, BWObjects.SCORCHED_BRAMBLE, BWObjects.THICK_BRAMBLE, BWObjects.FLEETING_BRAMBLE);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.STONE_WITCH_ALTAR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.MOSSY_COBBLESTONE_WITCH_ALTAR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.PRISMARINE_WITCH_ALTAR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.NETHER_BRICK_WITCH_ALTAR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.BLACKSTONE_WITCH_ALTAR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.GOLDEN_WITCH_ALTAR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.END_STONE_WITCH_ALTAR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.OBSIDIAN_WITCH_ALTAR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.PURPUR_WITCH_ALTAR);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getTranslucent(), BWObjects.CRYSTAL_BALL);
    BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BWObjects.BRAZIER);
    ScreenRegistry.register(BWScreenHandlers.DEMON_SCREEN_HANDLER, DemonScreen::new);
    ScreenRegistry.register(BWScreenHandlers.BAPHOMET_SCREEN_HANDLER, DemonScreen::new);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.JUNIPER_CHEST);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_JUNIPER_CHEST);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.JUNIPER_CHEST_LEFT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_JUNIPER_CHEST_LEFT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.JUNIPER_CHEST_RIGHT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_JUNIPER_CHEST_RIGHT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.CYPRESS_CHEST);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_CYPRESS_CHEST);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.CYPRESS_CHEST_LEFT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_CYPRESS_CHEST_LEFT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.CYPRESS_CHEST_RIGHT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_CYPRESS_CHEST_RIGHT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.ELDER_CHEST);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_ELDER_CHEST);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.ELDER_CHEST_LEFT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_ELDER_CHEST_LEFT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.ELDER_CHEST_RIGHT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_ELDER_CHEST_RIGHT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.DRAGONS_BLOOD_CHEST);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_DRAGONS_BLOOD_CHEST);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.DRAGONS_BLOOD_CHEST_LEFT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_DRAGONS_BLOOD_CHEST_LEFT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.DRAGONS_BLOOD_CHEST_RIGHT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(SpriteIdentifiers.TRAPPED_DRAGONS_BLOOD_CHEST_RIGHT);
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(new SpriteIdentifier(TexturedRenderLayers.SIGNS_ATLAS_TEXTURE, BWObjects.JUNIPER_SIGN.getTexture()));
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(new SpriteIdentifier(TexturedRenderLayers.SIGNS_ATLAS_TEXTURE, BWObjects.CYPRESS_SIGN.getTexture()));
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(new SpriteIdentifier(TexturedRenderLayers.SIGNS_ATLAS_TEXTURE, BWObjects.ELDER_SIGN.getTexture()));
    SpriteIdentifierRegistry.INSTANCE.addIdentifier(new SpriteIdentifier(TexturedRenderLayers.SIGNS_ATLAS_TEXTURE, BWObjects.DRAGONS_BLOOD_SIGN.getTexture()));
    BuiltinItemRendererRegistry.INSTANCE.register(BWObjects.JUNIPER_CHEST, (stack, mode, matrices, vertexConsumers, light, overlay) -> MinecraftClient.getInstance().getBlockEntityRenderDispatcher().renderEntity(new BWChestBlockEntity(BWBlockEntityTypes.BW_CHEST, BlockPos.ORIGIN, BWObjects.JUNIPER_CHEST.getDefaultState(), BWChestBlockEntity.Type.JUNIPER, false), matrices, vertexConsumers, light, overlay));
    BuiltinItemRendererRegistry.INSTANCE.register(BWObjects.TRAPPED_JUNIPER_CHEST, (stack, mode, matrices, vertexConsumers, light, overlay) -> MinecraftClient.getInstance().getBlockEntityRenderDispatcher().renderEntity(new BWChestBlockEntity(BWBlockEntityTypes.BW_CHEST, BlockPos.ORIGIN, BWObjects.TRAPPED_JUNIPER_CHEST.getDefaultState(), BWChestBlockEntity.Type.JUNIPER, true), matrices, vertexConsumers, light, overlay));
    BuiltinItemRendererRegistry.INSTANCE.register(BWObjects.CYPRESS_CHEST, (stack, mode, matrices, vertexConsumers, light, overlay) -> MinecraftClient.getInstance().getBlockEntityRenderDispatcher().renderEntity(new BWChestBlockEntity(BWBlockEntityTypes.BW_CHEST, BlockPos.ORIGIN, BWObjects.CYPRESS_CHEST.getDefaultState(), BWChestBlockEntity.Type.CYPRESS, false), matrices, vertexConsumers, light, overlay));
    BuiltinItemRendererRegistry.INSTANCE.register(BWObjects.TRAPPED_CYPRESS_CHEST, (stack, mode, matrices, vertexConsumers, light, overlay) -> MinecraftClient.getInstance().getBlockEntityRenderDispatcher().renderEntity(new BWChestBlockEntity(BWBlockEntityTypes.BW_CHEST, BlockPos.ORIGIN, BWObjects.TRAPPED_CYPRESS_CHEST.getDefaultState(), BWChestBlockEntity.Type.CYPRESS, true), matrices, vertexConsumers, light, overlay));
    BuiltinItemRendererRegistry.INSTANCE.register(BWObjects.ELDER_CHEST, (stack, mode, matrices, vertexConsumers, light, overlay) -> MinecraftClient.getInstance().getBlockEntityRenderDispatcher().renderEntity(new BWChestBlockEntity(BWBlockEntityTypes.BW_CHEST, BlockPos.ORIGIN, BWObjects.ELDER_CHEST.getDefaultState(), BWChestBlockEntity.Type.ELDER, false), matrices, vertexConsumers, light, overlay));
    BuiltinItemRendererRegistry.INSTANCE.register(BWObjects.TRAPPED_ELDER_CHEST, (stack, mode, matrices, vertexConsumers, light, overlay) -> MinecraftClient.getInstance().getBlockEntityRenderDispatcher().renderEntity(new BWChestBlockEntity(BWBlockEntityTypes.BW_CHEST, BlockPos.ORIGIN, BWObjects.TRAPPED_ELDER_CHEST.getDefaultState(), BWChestBlockEntity.Type.ELDER, true), matrices, vertexConsumers, light, overlay));
    BuiltinItemRendererRegistry.INSTANCE.register(BWObjects.DRAGONS_BLOOD_CHEST, (stack, mode, matrices, vertexConsumers, light, overlay) -> MinecraftClient.getInstance().getBlockEntityRenderDispatcher().renderEntity(new BWChestBlockEntity(BWBlockEntityTypes.BW_CHEST, BlockPos.ORIGIN, BWObjects.DRAGONS_BLOOD_CHEST.getDefaultState(), BWChestBlockEntity.Type.DRAGONS_BLOOD, false), matrices, vertexConsumers, light, overlay));
    BuiltinItemRendererRegistry.INSTANCE.register(BWObjects.TRAPPED_DRAGONS_BLOOD_CHEST, (stack, mode, matrices, vertexConsumers, light, overlay) -> MinecraftClient.getInstance().getBlockEntityRenderDispatcher().renderEntity(new BWChestBlockEntity(BWBlockEntityTypes.BW_CHEST, BlockPos.ORIGIN, BWObjects.TRAPPED_DRAGONS_BLOOD_CHEST.getDefaultState(), BWChestBlockEntity.Type.DRAGONS_BLOOD, true), matrices, vertexConsumers, light, overlay));
    ArmorRenderer.register(new WitchArmorRenderer(new Identifier(Bewitchment.MODID, "textures/entity/armor/hedgewitch.png"), BWObjects.HEDGEWITCH_HAT), BWObjects.HEDGEWITCH_HOOD, BWObjects.HEDGEWITCH_HAT, BWObjects.HEDGEWITCH_ROBES, BWObjects.HEDGEWITCH_PANTS);
    ArmorRenderer.register(new WitchArmorRenderer(new Identifier(Bewitchment.MODID, "textures/entity/armor/alchemist.png"), BWObjects.ALCHEMIST_HAT), BWObjects.ALCHEMIST_HOOD, BWObjects.ALCHEMIST_HAT, BWObjects.ALCHEMIST_ROBES, BWObjects.ALCHEMIST_PANTS);
    ArmorRenderer.register(new WitchArmorRenderer(new Identifier(Bewitchment.MODID, "textures/entity/armor/besmirched.png"), BWObjects.BESMIRCHED_HAT), BWObjects.BESMIRCHED_HOOD, BWObjects.BESMIRCHED_HAT, BWObjects.BESMIRCHED_ROBES, BWObjects.BESMIRCHED_PANTS);
    ArmorRenderer.register(new WitchArmorRenderer(new Identifier(Bewitchment.MODID, "textures/entity/armor/harbinger.png"), null), BWObjects.HARBINGER);
    TrinketRendererRegistry.registerRenderer(BWObjects.NAZAR, (stack, slotReference, contextModel, matrices, vertexConsumers, light, entity, limbAngle, limbDistance, tickDelta, animationProgress, headYaw, headPitch) -> {
        ItemStack copy = stack.copy();
        copy.getOrCreateNbt().putBoolean("Worn", true);
        TrinketRenderer.translateToChest(matrices, (PlayerEntityModel<AbstractClientPlayerEntity>) contextModel, (AbstractClientPlayerEntity) entity);
        matrices.translate(0, -1 / 4.25f, 1 / 48f);
        matrices.scale(1 / 3f, 1 / 3f, 1 / 3f);
        matrices.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(180));
        MinecraftClient.getInstance().getItemRenderer().renderItem(copy, ModelTransformation.Mode.FIXED, light, OverlayTexture.DEFAULT_UV, matrices, vertexConsumers, 0);
    });
    TrinketRendererRegistry.registerRenderer(BWObjects.SPECTER_BANGLE, new TrinketRenderer() {

        private static final Identifier TEXTURE = new Identifier(Bewitchment.MODID, "textures/entity/trinket/specter_bangle.png");

        private static Model model;

        @Override
        public void render(ItemStack stack, SlotReference slotReference, EntityModel<? extends LivingEntity> contextModel, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, LivingEntity entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch) {
            if (model == null) {
                model = new SpecterBangleModel(getPart(SPECTER_BANGLE_MODEL_LAYER));
            }
            TrinketRenderer.translateToRightLeg(matrices, (PlayerEntityModel<AbstractClientPlayerEntity>) contextModel, (AbstractClientPlayerEntity) entity);
            model.render(matrices, vertexConsumers.getBuffer(RenderLayer.getArmorCutoutNoCull(TEXTURE)), light, OverlayTexture.DEFAULT_UV, 1, 1, 1, 1);
        }
    });
    TrinketRendererRegistry.registerRenderer(BWObjects.PRICKLY_BELT, new TrinketRenderer() {

        private static final Identifier TEXTURE = new Identifier(Bewitchment.MODID, "textures/entity/trinket/prickly_belt.png");

        private static Model model;

        @Override
        public void render(ItemStack stack, SlotReference slotReference, EntityModel<? extends LivingEntity> contextModel, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, LivingEntity entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch) {
            if (model == null) {
                model = new PricklyBeltModel(getPart(PRICKLY_BELT_MODEL_LAYER));
            }
            TrinketRenderer.translateToChest(matrices, (PlayerEntityModel<AbstractClientPlayerEntity>) contextModel, (AbstractClientPlayerEntity) entity);
            model.render(matrices, vertexConsumers.getBuffer(RenderLayer.getArmorCutoutNoCull(TEXTURE)), light, OverlayTexture.DEFAULT_UV, 1, 1, 1, 1);
        }
    });
    TrinketRendererRegistry.registerRenderer(BWObjects.HELLISH_BAUBLE, (stack, slotReference, contextModel, matrices, vertexConsumers, light, entity, limbAngle, limbDistance, tickDelta, animationProgress, headYaw, headPitch) -> {
        TrinketRenderer.translateToChest(matrices, (PlayerEntityModel<AbstractClientPlayerEntity>) contextModel, (AbstractClientPlayerEntity) entity);
        matrices.translate(0, -1 / 4.25f, 1 / 48f);
        matrices.scale(1 / 3f, 1 / 3f, 1 / 3f);
        matrices.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(180));
        MinecraftClient.getInstance().getItemRenderer().renderItem(stack, ModelTransformation.Mode.FIXED, light, OverlayTexture.DEFAULT_UV, matrices, vertexConsumers, 0);
    });
    TrinketRendererRegistry.registerRenderer(BWObjects.DRUID_BAND, new TrinketRenderer() {

        private static final Identifier TEXTURE = new Identifier(Bewitchment.MODID, "textures/entity/trinket/druid_band.png");

        private static Model model;

        @Override
        public void render(ItemStack stack, SlotReference slotReference, EntityModel<? extends LivingEntity> contextModel, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, LivingEntity entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch) {
            if (model == null) {
                model = new DruidBandModel(getPart(DRUID_BAND_MODEL_LAYER));
            }
            TrinketRenderer.translateToLeftLeg(matrices, (PlayerEntityModel<AbstractClientPlayerEntity>) contextModel, (AbstractClientPlayerEntity) entity);
            model.render(matrices, vertexConsumers.getBuffer(RenderLayer.getArmorCutoutNoCull(TEXTURE)), light, OverlayTexture.DEFAULT_UV, 1, 1, 1, 1);
        }
    });
    TrinketRendererRegistry.registerRenderer(BWObjects.ZEPHYR_HARNESS, new TrinketRenderer() {

        private static final Identifier TEXTURE = new Identifier(Bewitchment.MODID, "textures/entity/trinket/zephyr_harness.png");

        private static Model model;

        @Override
        public void render(ItemStack stack, SlotReference slotReference, EntityModel<? extends LivingEntity> contextModel, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, LivingEntity entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch) {
            if (model == null) {
                model = new ZephyrHarnessModel(getPart(ZEPHYR_HARNESS_MODEL_LAYER));
            }
            TrinketRenderer.translateToChest(matrices, (PlayerEntityModel<AbstractClientPlayerEntity>) contextModel, (AbstractClientPlayerEntity) entity);
            model.render(matrices, vertexConsumers.getBuffer(RenderLayer.getArmorCutoutNoCull(TEXTURE)), light, OverlayTexture.DEFAULT_UV, 1, 1, 1, 1);
        }
    });
    ClientTickEvents.END_WORLD_TICK.register(new ClientTickEvents.EndWorldTick() {

        private int transformationAbilityCooldown = 0;

        @Override
        public void onEndTick(ClientWorld world) {
            PlayerEntity player = MinecraftClient.getInstance().player;
            if (player != null) {
                if (transformationAbilityCooldown > 0) {
                    transformationAbilityCooldown--;
                } else if (BewitchmentClient.TRANSFORMATION_ABILITY.isPressed()) {
                    transformationAbilityCooldown = 20;
                    TransformationAbilityPacket.send();
                }
                if (BWComponents.BROOM_USER_COMPONENT.get(player).isPressingForward()) {
                    TogglePressingForwardPacket.send(false);
                }
                if (MinecraftClient.getInstance().options.keyForward.isPressed() && player.getVehicle() instanceof BroomEntity) {
                    TogglePressingForwardPacket.send(true);
                }
            }
        }
    });
}
Also used : WitchArmorRenderer(moriyashiine.bewitchment.client.renderer.WitchArmorRenderer) ZephyrHarnessModel(moriyashiine.bewitchment.client.model.equipment.trinket.ZephyrHarnessModel) SpriteIdentifier(net.minecraft.client.util.SpriteIdentifier) Identifier(net.minecraft.util.Identifier) BroomEntityModel(moriyashiine.bewitchment.api.client.model.BroomEntityModel) ContributorHornsModel(moriyashiine.bewitchment.client.model.ContributorHornsModel) PricklyBeltModel(moriyashiine.bewitchment.client.model.equipment.trinket.PricklyBeltModel) DemonScreen(moriyashiine.bewitchment.client.screen.DemonScreen) ClientTickEvents(net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents) DemonScreenHandler(moriyashiine.bewitchment.client.screen.DemonScreenHandler) SpriteIdentifier(net.minecraft.client.util.SpriteIdentifier) SpecterBangleModel(moriyashiine.bewitchment.client.model.equipment.trinket.SpecterBangleModel) PoppetShelfBlockEntityRenderer(moriyashiine.bewitchment.client.renderer.blockentity.PoppetShelfBlockEntityRenderer) ItemStack(net.minecraft.item.ItemStack) MatrixStack(net.minecraft.client.util.math.MatrixStack) BrazierBlockEntityRenderer(moriyashiine.bewitchment.client.renderer.blockentity.BrazierBlockEntityRenderer) AbstractClientPlayerEntity(net.minecraft.client.network.AbstractClientPlayerEntity) PlayerEntity(net.minecraft.entity.player.PlayerEntity) LivingEntity(net.minecraft.entity.LivingEntity) WitchAltarBlockEntityRenderer(moriyashiine.bewitchment.client.renderer.blockentity.WitchAltarBlockEntityRenderer) WitchCauldronBlockEntityRenderer(moriyashiine.bewitchment.client.renderer.blockentity.WitchCauldronBlockEntityRenderer) DruidBandModel(moriyashiine.bewitchment.client.model.equipment.trinket.DruidBandModel) TrinketRenderer(dev.emi.trinkets.api.client.TrinketRenderer) ScreenHandler(net.minecraft.screen.ScreenHandler) DemonScreenHandler(moriyashiine.bewitchment.client.screen.DemonScreenHandler) VertexConsumerProvider(net.minecraft.client.render.VertexConsumerProvider) BroomEntity(moriyashiine.bewitchment.api.entity.BroomEntity) ChestBlockEntityRenderer(net.minecraft.client.render.block.entity.ChestBlockEntityRenderer) SlotReference(dev.emi.trinkets.api.SlotReference) AbstractClientPlayerEntity(net.minecraft.client.network.AbstractClientPlayerEntity) BWChestBlockEntity(moriyashiine.bewitchment.common.block.entity.BWChestBlockEntity) PlayerEntityModel(net.minecraft.client.render.entity.model.PlayerEntityModel) PlayerEntityModel(net.minecraft.client.render.entity.model.PlayerEntityModel) ZephyrHarnessModel(moriyashiine.bewitchment.client.model.equipment.trinket.ZephyrHarnessModel) SpecterBangleModel(moriyashiine.bewitchment.client.model.equipment.trinket.SpecterBangleModel) PricklyBeltModel(moriyashiine.bewitchment.client.model.equipment.trinket.PricklyBeltModel) DruidBandModel(moriyashiine.bewitchment.client.model.equipment.trinket.DruidBandModel) EntityModel(net.minecraft.client.render.entity.model.EntityModel) WitchArmorModel(moriyashiine.bewitchment.client.model.equipment.armor.WitchArmorModel) Model(net.minecraft.client.model.Model) ContributorHornsModel(moriyashiine.bewitchment.client.model.ContributorHornsModel) BroomEntityModel(moriyashiine.bewitchment.api.client.model.BroomEntityModel) ClientWorld(net.minecraft.client.world.ClientWorld) WitchArmorModel(moriyashiine.bewitchment.client.model.equipment.armor.WitchArmorModel)

Example 2 with PlayerEntityModel

use of net.minecraft.client.render.entity.model.PlayerEntityModel in project meteor-rejects by AntiCope.

the class SkeletonESP method onRender.

@EventHandler
private void onRender(Render3DEvent event) {
    MatrixStack matrixStack = event.matrices;
    float g = event.tickDelta;
    RenderSystem.setShader(GameRenderer::getPositionColorShader);
    RenderSystem.disableTexture();
    RenderSystem.enableBlend();
    RenderSystem.defaultBlendFunc();
    RenderSystem.disableDepthTest();
    RenderSystem.depthMask(MinecraftClient.isFabulousGraphicsOrBetter());
    RenderSystem.enableCull();
    mc.world.getEntities().forEach(entity -> {
        if (!(entity instanceof PlayerEntity))
            return;
        if (mc.options.getPerspective() == Perspective.FIRST_PERSON && !freecam.isActive() && mc.player == entity)
            return;
        int rotationHoldTicks = Config.get().rotationHoldTicks.get();
        Color skeletonColor = PlayerUtils.getPlayerColor((PlayerEntity) entity, skeletonColorSetting.get());
        if (distance.get())
            skeletonColor = getColorFromDistance(entity);
        PlayerEntity playerEntity = (PlayerEntity) entity;
        Vec3d footPos = getEntityRenderPosition(playerEntity, g);
        PlayerEntityRenderer livingEntityRenderer = (PlayerEntityRenderer) (LivingEntityRenderer<?, ?>) mc.getEntityRenderDispatcher().getRenderer(playerEntity);
        PlayerEntityModel<PlayerEntity> playerEntityModel = (PlayerEntityModel) livingEntityRenderer.getModel();
        float h = MathHelper.lerpAngleDegrees(g, playerEntity.prevBodyYaw, playerEntity.bodyYaw);
        if (mc.player == entity && Rotations.rotationTimer < rotationHoldTicks)
            h = Rotations.serverYaw;
        float j = MathHelper.lerpAngleDegrees(g, playerEntity.prevHeadYaw, playerEntity.headYaw);
        if (mc.player == entity && Rotations.rotationTimer < rotationHoldTicks)
            j = Rotations.serverYaw;
        float q = playerEntity.limbAngle - playerEntity.limbDistance * (1.0F - g);
        float p = MathHelper.lerp(g, playerEntity.lastLimbDistance, playerEntity.limbDistance);
        float o = (float) playerEntity.age + g;
        float k = j - h;
        float m = playerEntity.getPitch(g);
        if (mc.player == entity && Rotations.rotationTimer < rotationHoldTicks)
            m = Rotations.serverPitch;
        playerEntityModel.animateModel(playerEntity, q, p, g);
        playerEntityModel.setAngles(playerEntity, q, p, o, k, m);
        boolean swimming = playerEntity.isInSwimmingPose();
        boolean sneaking = playerEntity.isSneaking();
        boolean flying = playerEntity.isFallFlying();
        ModelPart head = playerEntityModel.head;
        ModelPart leftArm = playerEntityModel.leftArm;
        ModelPart rightArm = playerEntityModel.rightArm;
        ModelPart leftLeg = playerEntityModel.leftLeg;
        ModelPart rightLeg = playerEntityModel.rightLeg;
        matrixStack.translate(footPos.x, footPos.y, footPos.z);
        if (swimming)
            matrixStack.translate(0, 0.35f, 0);
        matrixStack.multiply(new Quaternion(new Vec3f(0, -1, 0), h + 180, true));
        if (swimming || flying)
            matrixStack.multiply(new Quaternion(new Vec3f(-1, 0, 0), 90 + m, true));
        if (swimming)
            matrixStack.translate(0, -0.95f, 0);
        BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
        bufferBuilder.begin(VertexFormat.DrawMode.DEBUG_LINES, VertexFormats.POSITION_COLOR);
        Matrix4f matrix4f = matrixStack.peek().getPositionMatrix();
        bufferBuilder.vertex(matrix4f, 0, sneaking ? 0.6f : 0.7f, sneaking ? 0.23f : 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        // spine
        bufferBuilder.vertex(matrix4f, 0, sneaking ? 1.05f : 1.4f, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        // shoulders
        bufferBuilder.vertex(matrix4f, -0.37f, sneaking ? 1.05f : 1.35f, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        bufferBuilder.vertex(matrix4f, 0.37f, sneaking ? 1.05f : 1.35f, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        // pelvis
        bufferBuilder.vertex(matrix4f, -0.15f, sneaking ? 0.6f : 0.7f, sneaking ? 0.23f : 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        bufferBuilder.vertex(matrix4f, 0.15f, sneaking ? 0.6f : 0.7f, sneaking ? 0.23f : 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        // Head
        matrixStack.push();
        matrixStack.translate(0, sneaking ? 1.05f : 1.4f, 0);
        rotate(matrixStack, head);
        matrix4f = matrixStack.peek().getPositionMatrix();
        bufferBuilder.vertex(matrix4f, 0, 0, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        bufferBuilder.vertex(matrix4f, 0, 0.15f, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        matrixStack.pop();
        // Right Leg
        matrixStack.push();
        matrixStack.translate(0.15f, sneaking ? 0.6f : 0.7f, sneaking ? 0.23f : 0);
        rotate(matrixStack, rightLeg);
        matrix4f = matrixStack.peek().getPositionMatrix();
        bufferBuilder.vertex(matrix4f, 0, 0, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        bufferBuilder.vertex(matrix4f, 0, -0.6f, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        matrixStack.pop();
        // Left Leg
        matrixStack.push();
        matrixStack.translate(-0.15f, sneaking ? 0.6f : 0.7f, sneaking ? 0.23f : 0);
        rotate(matrixStack, leftLeg);
        matrix4f = matrixStack.peek().getPositionMatrix();
        bufferBuilder.vertex(matrix4f, 0, 0, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        bufferBuilder.vertex(matrix4f, 0, -0.6f, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        matrixStack.pop();
        // Right Arm
        matrixStack.push();
        matrixStack.translate(0.37f, sneaking ? 1.05f : 1.35f, 0);
        rotate(matrixStack, rightArm);
        matrix4f = matrixStack.peek().getPositionMatrix();
        bufferBuilder.vertex(matrix4f, 0, 0, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        bufferBuilder.vertex(matrix4f, 0, -0.55f, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        matrixStack.pop();
        // Left Arm
        matrixStack.push();
        matrixStack.translate(-0.37f, sneaking ? 1.05f : 1.35f, 0);
        rotate(matrixStack, leftArm);
        matrix4f = matrixStack.peek().getPositionMatrix();
        bufferBuilder.vertex(matrix4f, 0, 0, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        bufferBuilder.vertex(matrix4f, 0, -0.55f, 0).color(skeletonColor.r, skeletonColor.g, skeletonColor.b, skeletonColor.a).next();
        matrixStack.pop();
        bufferBuilder.end();
        BufferRenderer.draw(bufferBuilder);
        if (swimming)
            matrixStack.translate(0, 0.95f, 0);
        if (swimming || flying)
            matrixStack.multiply(new Quaternion(new Vec3f(1, 0, 0), 90 + m, true));
        if (swimming)
            matrixStack.translate(0, -0.35f, 0);
        matrixStack.multiply(new Quaternion(new Vec3f(0, 1, 0), h + 180, true));
        matrixStack.translate(-footPos.x, -footPos.y, -footPos.z);
    });
    RenderSystem.enableTexture();
    RenderSystem.disableCull();
    RenderSystem.disableBlend();
    RenderSystem.enableDepthTest();
    RenderSystem.depthMask(true);
}
Also used : ModelPart(net.minecraft.client.model.ModelPart) PlayerEntityRenderer(net.minecraft.client.render.entity.PlayerEntityRenderer) MatrixStack(net.minecraft.client.util.math.MatrixStack) Color(meteordevelopment.meteorclient.utils.render.color.Color) SettingColor(meteordevelopment.meteorclient.utils.render.color.SettingColor) PlayerEntity(net.minecraft.entity.player.PlayerEntity) PlayerEntityModel(net.minecraft.client.render.entity.model.PlayerEntityModel) EventHandler(meteordevelopment.orbit.EventHandler)

Aggregations

PlayerEntityModel (net.minecraft.client.render.entity.model.PlayerEntityModel)2 MatrixStack (net.minecraft.client.util.math.MatrixStack)2 PlayerEntity (net.minecraft.entity.player.PlayerEntity)2 SlotReference (dev.emi.trinkets.api.SlotReference)1 TrinketRenderer (dev.emi.trinkets.api.client.TrinketRenderer)1 Color (meteordevelopment.meteorclient.utils.render.color.Color)1 SettingColor (meteordevelopment.meteorclient.utils.render.color.SettingColor)1 EventHandler (meteordevelopment.orbit.EventHandler)1 BroomEntityModel (moriyashiine.bewitchment.api.client.model.BroomEntityModel)1 BroomEntity (moriyashiine.bewitchment.api.entity.BroomEntity)1 ContributorHornsModel (moriyashiine.bewitchment.client.model.ContributorHornsModel)1 WitchArmorModel (moriyashiine.bewitchment.client.model.equipment.armor.WitchArmorModel)1 DruidBandModel (moriyashiine.bewitchment.client.model.equipment.trinket.DruidBandModel)1 PricklyBeltModel (moriyashiine.bewitchment.client.model.equipment.trinket.PricklyBeltModel)1 SpecterBangleModel (moriyashiine.bewitchment.client.model.equipment.trinket.SpecterBangleModel)1 ZephyrHarnessModel (moriyashiine.bewitchment.client.model.equipment.trinket.ZephyrHarnessModel)1 WitchArmorRenderer (moriyashiine.bewitchment.client.renderer.WitchArmorRenderer)1 BrazierBlockEntityRenderer (moriyashiine.bewitchment.client.renderer.blockentity.BrazierBlockEntityRenderer)1 PoppetShelfBlockEntityRenderer (moriyashiine.bewitchment.client.renderer.blockentity.PoppetShelfBlockEntityRenderer)1 WitchAltarBlockEntityRenderer (moriyashiine.bewitchment.client.renderer.blockentity.WitchAltarBlockEntityRenderer)1