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Example 1 with ModelRotation

use of net.minecraft.client.renderer.block.model.ModelRotation in project MinecraftForge by MinecraftForge.

the class BlockStateLoader method load.

/**
     * Loads a BlockStates json file.
     * Will attempt to parse it as a Forge Enhanced version if possible.
     * Will fall back to standard loading if marker is not present.
     *
     * Note: This method is NOT thread safe
     *
     * @param reader json read
     * @param vanillaGSON ModelBlockDefinition's GSON reader.
     *
     * @return Model definition including variants for all known combinations.
     */
public static ModelBlockDefinition load(Reader reader, final Gson vanillaGSON) {
    try {
        byte[] data = IOUtils.toByteArray(reader);
        reader = new InputStreamReader(new ByteArrayInputStream(data), Charsets.UTF_8);
        // Read "forge_marker" to determine what to load.
        Marker marker = GSON.fromJson(new String(data), Marker.class);
        switch(marker.forge_marker) {
            case // Version 1
            1:
                ForgeBlockStateV1 v1 = GSON.fromJson(reader, ForgeBlockStateV1.class);
                Map<String, VariantList> variants = Maps.newHashMap();
                for (Entry<String, Collection<ForgeBlockStateV1.Variant>> entry : v1.variants.asMap().entrySet()) {
                    // Convert Version1 variants into vanilla variants for the ModelBlockDefinition.
                    List<Variant> mcVars = Lists.newArrayList();
                    for (ForgeBlockStateV1.Variant var : entry.getValue()) {
                        boolean uvLock = var.getUvLock().or(false);
                        boolean smooth = var.getSmooth().or(true);
                        boolean gui3d = var.getGui3d().or(true);
                        int weight = var.getWeight().or(1);
                        if (var.getModel() != null && var.getSubmodels().size() == 0 && var.getTextures().size() == 0 && var.getCustomData().size() == 0 && var.getState().orNull() instanceof ModelRotation)
                            mcVars.add(new Variant(var.getModel(), (ModelRotation) var.getState().get(), uvLock, weight));
                        else
                            mcVars.add(new ForgeVariant(var.getModel(), var.getState().or(TRSRTransformation.identity()), uvLock, smooth, gui3d, weight, var.getTextures(), var.getOnlyPartsVariant(), var.getCustomData()));
                    }
                    variants.put(entry.getKey(), new VariantList(mcVars));
                }
                return new ModelBlockDefinition(variants, null);
            default:
                //Unknown version.. try loading it as normal.
                return vanillaGSON.fromJson(reader, ModelBlockDefinition.class);
        }
    } catch (IOException e) {
        Throwables.propagate(e);
    }
    return null;
}
Also used : InputStreamReader(java.io.InputStreamReader) IOException(java.io.IOException) Variant(net.minecraft.client.renderer.block.model.Variant) ByteArrayInputStream(java.io.ByteArrayInputStream) VariantList(net.minecraft.client.renderer.block.model.VariantList) ModelRotation(net.minecraft.client.renderer.block.model.ModelRotation) ModelBlockDefinition(net.minecraft.client.renderer.block.model.ModelBlockDefinition) Collection(java.util.Collection)

Aggregations

ByteArrayInputStream (java.io.ByteArrayInputStream)1 IOException (java.io.IOException)1 InputStreamReader (java.io.InputStreamReader)1 Collection (java.util.Collection)1 ModelBlockDefinition (net.minecraft.client.renderer.block.model.ModelBlockDefinition)1 ModelRotation (net.minecraft.client.renderer.block.model.ModelRotation)1 Variant (net.minecraft.client.renderer.block.model.Variant)1 VariantList (net.minecraft.client.renderer.block.model.VariantList)1