use of net.minecraft.client.renderer.block.statemap.StateMap in project TechReborn by TechReborn.
the class ClientProxy method init.
@Override
public void init(FMLInitializationEvent event) {
super.init(event);
MinecraftForge.EVENT_BUS.register(new StackToolTipEvent());
multiblockRenderEvent = new MultiblockRenderEvent();
MinecraftForge.EVENT_BUS.register(GuiSlotConfiguration.class);
MinecraftForge.EVENT_BUS.register(multiblockRenderEvent);
// TODO FIX ME
ClientRegistry.registerKeyBinding(KeyBindings.config);
ClientMultiBlocks.init();
StateMap rubberLeavesStateMap = new StateMap.Builder().ignore(BlockRubberLeaves.CHECK_DECAY, BlockRubberLeaves.DECAYABLE).build();
ModelLoader.setCustomStateMapper(ModBlocks.RUBBER_LEAVES, rubberLeavesStateMap);
}
use of net.minecraft.client.renderer.block.statemap.StateMap in project OpenModularTurrets by OpenModularTurretsTeam.
the class ClientProxy method initModelLoaders.
@Override
public void initModelLoaders() {
StateMap ignoreRotation = new StateMap.Builder().ignore(LeverBlock.ROTATION).build();
StateMap ignoreConcealed = new StateMap.Builder().ignore(BlockAbstractTurretHead.CONCEALED).build();
ModelLoader.setCustomStateMapper(ModBlocks.leverBlock, ignoreRotation);
if (OMTConfigHandler.getDisposableTurretSettings().isEnabled()) {
ModelLoader.setCustomStateMapper(ModBlocks.disposableItemTurret, ignoreConcealed);
}
if (OMTConfigHandler.getGrenadeTurretSettings().isEnabled()) {
ModelLoader.setCustomStateMapper(ModBlocks.grenadeLauncherTurret, ignoreConcealed);
}
if (OMTConfigHandler.getTeleporterTurretSettings().isEnabled()) {
ModelLoader.setCustomStateMapper(ModBlocks.teleporterTurret, ignoreConcealed);
}
if (OMTConfigHandler.getIncendiaryTurretSettings().isEnabled()) {
ModelLoader.setCustomStateMapper(ModBlocks.incendiaryTurret, ignoreConcealed);
}
if (OMTConfigHandler.getLaserTurretSettings().isEnabled()) {
ModelLoader.setCustomStateMapper(ModBlocks.laserTurret, ignoreConcealed);
}
if (OMTConfigHandler.getRailgunTurretSettings().isEnabled()) {
ModelLoader.setCustomStateMapper(ModBlocks.railGunTurret, ignoreConcealed);
}
if (OMTConfigHandler.getRelativisticTurretSettings().isEnabled()) {
ModelLoader.setCustomStateMapper(ModBlocks.relativisticTurret, ignoreConcealed);
}
if (OMTConfigHandler.getRocketTurretSettings().isEnabled()) {
ModelLoader.setCustomStateMapper(ModBlocks.rocketTurret, ignoreConcealed);
}
if (OMTConfigHandler.getGunTurretSettings().isEnabled()) {
ModelLoader.setCustomStateMapper(ModBlocks.machineGunTurret, ignoreConcealed);
}
if (OMTConfigHandler.getPotatoCannonTurretSettings().isEnabled()) {
ModelLoader.setCustomStateMapper(ModBlocks.potatoCannonTurret, ignoreConcealed);
}
ModelLoaderRegistry.registerLoader(new TurretBaseBakedModel.ModelLoader());
ModelLoader.setCustomStateMapper(ModBlocks.turretBase, new TurretBaseBakedModel.Statemapper());
for (int i = 0; i < 5; i++) {
registerBlockModelAsItem(ModBlocks.turretBase, i, OMTNames.Blocks.turretBase + "_normal", "tier=" + (i + 1));
}
for (int i = 0; i < 10; i++) {
registerBlockModelAsItem(ModBlocks.expander, i, OMTNames.Blocks.expander, "facing=north,meta=" + i);
}
for (int i = 0; i < 1; i++) {
registerBlockModelAsItem(ModBlocks.baseAddon, i, OMTNames.Blocks.baseAddon, "facing=north,model=" + i);
}
for (int i = 0; i < 15; i++) {
registerItemModel(ModItems.intermediateProductTiered, i, IntermediateProductTiered.subNames[i], true);
}
for (int i = 0; i < 8; i++) {
registerItemModel(ModItems.addonMetaItem, i, AddonMetaItem.subNames[i], true);
}
for (int i = 0; i < 5; i++) {
registerItemModel(ModItems.upgradeMetaItem, i, UpgradeMetaItem.subNames[i], true);
}
for (int i = 0; i < 1; i++) {
registerItemModel(ModItems.intermediateProductRegular, i, IntermediateProductRegular.subNames[i], true);
}
for (int i = 0; i < 5; i++) {
registerItemModel(ModItems.ammoMetaItem, i, AmmoMetaItem.subNames[i], true);
}
for (int i = 0; i < 3; i++) {
registerItemModel(ModItems.usableMetaItem, i, UsableMetaItem.subNames[i], true);
}
initTileRenderers();
}
use of net.minecraft.client.renderer.block.statemap.StateMap in project MinecraftForge by MinecraftForge.
the class ForgeBlockStatesLoaderDebug method preInitClient.
@SideOnly(Side.CLIENT)
public void preInitClient(FMLPreInitializationEvent event) {
//ModelLoader.setCustomStateMapper(blockCustom, new StateMap.Builder().withName(CustomMappedBlock.VARIANT).build());
ModelLoader.setCustomStateMapper(BLOCKS.custom_wall, new IStateMapper() {
StateMap stateMap = new StateMap.Builder().withName(BlockWall.VARIANT).withSuffix("_wall").build();
@Override
public Map<IBlockState, ModelResourceLocation> putStateModelLocations(Block block) {
Map<IBlockState, ModelResourceLocation> map = (Map<IBlockState, ModelResourceLocation>) stateMap.putStateModelLocations(block);
Map<IBlockState, ModelResourceLocation> newMap = Maps.newHashMap();
for (Entry<IBlockState, ModelResourceLocation> e : map.entrySet()) {
ModelResourceLocation loc = e.getValue();
newMap.put(e.getKey(), new ModelResourceLocation(ASSETS + loc.getResourcePath(), loc.getVariant()));
}
return newMap;
}
});
ModelLoader.setCustomModelResourceLocation(ITEMS.custom_wall, 0, new ModelResourceLocation(ASSETS + "cobblestone_wall", "inventory"));
ModelLoader.setCustomModelResourceLocation(ITEMS.custom_wall, 1, new ModelResourceLocation(ASSETS + "mossy_cobblestone_wall", "inventory"));
}
use of net.minecraft.client.renderer.block.statemap.StateMap in project OpenModularTurrets by OpenModularTurretsTeam.
the class ClientProxy method preInit.
@Override
public void preInit() {
super.preInit();
StateMap ignoreRotation = new StateMap.Builder().ignore(LeverBlock.ROTATION).build();
StateMap ignoreConcealed = new StateMap.Builder().ignore(BlockAbstractTurretHead.CONCEALED).build();
ModelLoader.setCustomStateMapper(ModBlocks.leverBlock, ignoreRotation);
ModelLoader.setCustomStateMapper(ModBlocks.disposableItemTurret, ignoreConcealed);
ModelLoader.setCustomStateMapper(ModBlocks.grenadeLauncherTurret, ignoreConcealed);
ModelLoader.setCustomStateMapper(ModBlocks.teleporterTurret, ignoreConcealed);
ModelLoader.setCustomStateMapper(ModBlocks.incendiaryTurret, ignoreConcealed);
ModelLoader.setCustomStateMapper(ModBlocks.laserTurret, ignoreConcealed);
ModelLoader.setCustomStateMapper(ModBlocks.railGunTurret, ignoreConcealed);
ModelLoader.setCustomStateMapper(ModBlocks.relativisticTurret, ignoreConcealed);
ModelLoader.setCustomStateMapper(ModBlocks.rocketTurret, ignoreConcealed);
ModelLoader.setCustomStateMapper(ModBlocks.machineGunTurret, ignoreConcealed);
ModelLoader.setCustomStateMapper(ModBlocks.potatoCannonTurret, ignoreConcealed);
ModelLoaderRegistry.registerLoader(new TurretBaseBakedModel.ModelLoader());
ModelLoader.setCustomStateMapper(ModBlocks.turretBase, new TurretBaseBakedModel.Statemapper());
for (int i = 0; i < 5; i++) {
registerBlockModelAsItem(ModBlocks.turretBase, i, OMTNames.Blocks.turretBase + "_normal", "tier=" + (i + 1));
}
for (int i = 0; i < 10; i++) {
registerBlockModelAsItem(ModBlocks.expander, i, OMTNames.Blocks.expander, "facing=north,meta=" + i);
}
for (int i = 0; i < 15; i++) {
registerItemModel(ModItems.intermediateProductTiered, i, IntermediateProductTiered.subNames[i], true);
}
for (int i = 0; i < 7; i++) {
registerItemModel(ModItems.addonMetaItem, i, AddonMetaItem.subNames[i], true);
}
for (int i = 0; i < 5; i++) {
registerItemModel(ModItems.upgradeMetaItem, i, UpgradeMetaItem.subNames[i], true);
}
for (int i = 0; i < 1; i++) {
registerItemModel(ModItems.intermediateProductRegular, i, IntermediateProductRegular.subNames[i], true);
}
for (int i = 0; i < 5; i++) {
registerItemModel(ModItems.ammoMetaItem, i, AmmoMetaItem.subNames[i], true);
}
for (int i = 0; i < 3; i++) {
registerItemModel(ModItems.usableMetaItem, i, UsableMetaItem.subNames[i], true);
}
}
use of net.minecraft.client.renderer.block.statemap.StateMap in project EnderIO by SleepyTrousers.
the class ClientProxy method onModelRegistryEvent.
@SubscribeEvent
public static void onModelRegistryEvent(@Nonnull ModelRegistryEvent event) {
// Custom state mappers
EnderIOGlassesStateMapper.create();
ColdFireStateMapper.create();
LeverStateMapper.create();
final StateMap doorMapper = (new StateMap.Builder()).ignore(new IProperty[] { BlockDoor.POWERED }).build();
ModelLoader.setCustomStateMapper(ModObject.blockDarkSteelDoor.getBlockNN(), doorMapper);
ModelLoader.setCustomStateMapper(ModObject.blockPaintedDarkSteelDoor.getBlockNN(), doorMapper);
ModelLoader.setCustomStateMapper(ModObject.blockPaintedIronDoor.getBlockNN(), doorMapper);
ModelLoader.setCustomStateMapper(ModObject.blockPaintedWoodenDoor.getBlockNN(), doorMapper);
// Items of blocks that use smart rendering
SmartModelAttacher.registerBlockItemModels();
/*
* Most blocks register themselves with the SmartModelAttacher which will also handle their items. Those that don't need to implement IHaveRenderers and
* have their items handled here.
*
* Items that do _not_ belong to a block are handled here by either having the item implement IHaveRenderers or by registering the default renderer.
*/
for (IModObject mo : ModObjectRegistry.getObjects()) {
final Block block = mo.getBlock();
if (block instanceof ICustomSubItems) {
// NOP, handled by SmartModelAttacher
} else if (block instanceof IHaveRenderers) {
((IHaveRenderers) block).registerRenderers(mo);
} else if (block instanceof IDefaultRenderers) {
ClientUtil.registerDefaultItemRenderer(mo);
} else if (block == null || block == Blocks.AIR) {
final Item item = mo.getItem();
if (item instanceof ICustomSubItems) {
// NOP, handled by SmartModelAttacher
} else if (item instanceof IHaveRenderers) {
((IHaveRenderers) item).registerRenderers(mo);
} else if (item != null && item != Items.AIR) {
ClientUtil.registerDefaultItemRenderer(mo);
}
}
if (block instanceof IHaveTESR) {
((IHaveTESR) block).bindTileEntitySpecialRenderer();
}
}
}
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