use of net.minecraft.entity.IEntityLivingData in project MorePlanets by SteveKunG.
the class EntityInfectedZombie method onInitialSpawn.
@Override
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData data) {
this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).applyModifier(new AttributeModifier("Random spawn bonus", this.rand.nextGaussian() * 0.05D, 1));
float f = difficulty.getClampedAdditionalDifficulty();
this.setCanPickUpLoot(this.rand.nextFloat() < 0.55F * f);
if (data == null) {
data = new GroupData(this.world.rand.nextFloat() < net.minecraftforge.common.ForgeModContainer.zombieBabyChance);
}
if (data instanceof GroupData) {
GroupData entityzombie$groupdata = (GroupData) data;
if (entityzombie$groupdata.isChild) {
this.setChild(true);
if (this.world.rand.nextFloat() < 0.05D) {
List<EntityInfectedChicken> list = this.world.getEntitiesWithinAABB(EntityInfectedChicken.class, this.getEntityBoundingBox().grow(5.0D, 3.0D, 5.0D), EntitySelectors.IS_STANDALONE);
if (!list.isEmpty()) {
EntityInfectedChicken entitychicken = list.get(0);
entitychicken.setChickenJockey(true);
this.startRiding(entitychicken);
}
} else if (this.world.rand.nextFloat() < 0.05D) {
EntityInfectedChicken entitychicken1 = new EntityInfectedChicken(this.world);
entitychicken1.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, 0.0F);
entitychicken1.onInitialSpawn(difficulty, (IEntityLivingData) null);
entitychicken1.setChickenJockey(true);
this.world.spawnEntity(entitychicken1);
this.startRiding(entitychicken1);
}
}
}
this.setBreakDoorsAItask(this.rand.nextFloat() < f * 0.1F);
this.setEquipmentBasedOnDifficulty(difficulty);
this.setEnchantmentBasedOnDifficulty(difficulty);
if (this.getItemStackFromSlot(EntityEquipmentSlot.HEAD) == null) {
Calendar calendar = this.world.getCurrentDate();
if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.rand.nextFloat() < 0.25F) {
this.setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(this.rand.nextFloat() < 0.1F ? Blocks.LIT_PUMPKIN : Blocks.PUMPKIN));
this.inventoryArmorDropChances[EntityEquipmentSlot.HEAD.getIndex()] = 0.0F;
}
}
this.getEntityAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).applyModifier(new AttributeModifier("Random spawn bonus", this.rand.nextDouble() * 0.05000000074505806D, 0));
double d0 = this.rand.nextDouble() * 1.5D * f;
if (d0 > 1.0D) {
this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).applyModifier(new AttributeModifier("Random zombie-spawn bonus", d0, 2));
}
if (this.rand.nextFloat() < f * 0.05F) {
this.getEntityAttribute(SPAWN_REINFORCEMENTS_CHANCE).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 0.25D + 0.5D, 0));
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 3.0D + 1.0D, 2));
this.setBreakDoorsAItask(true);
}
return data;
}
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