use of net.minecraft.entity.player.EntityPlayer in project PneumaticCraft by MineMaarten.
the class GuiSearcher method updateScreen.
@Override
public void updateScreen() {
EntityPlayer player = FMLClientHandler.instance().getClient().thePlayer;
if (parentScreen instanceof GuiHelmetMainScreen) {
if (player.getCurrentArmor(3) == null || player.getCurrentArmor(3).getItem() != Itemss.pneumaticHelmet) {
mc.displayGuiScreen(parentScreen);
onGuiClosed();
}
}
}
use of net.minecraft.entity.player.EntityPlayer in project PneumaticCraft by MineMaarten.
the class GuiSecurityStationHacking method mouseClicked.
@Override
protected void mouseClicked(int par1, int par2, int par3) {
if (par3 != 2)
super.mouseClicked(par1, par2, par3);
hackerBridges.mouseClicked(par1, par2, par3, getSlotAtPosition(par1, par2));
if (aiBridges.isTracing() && par1 >= guiLeft + 155 && par1 <= guiLeft + 171 && par2 >= guiTop + 55 && par2 <= guiTop + 75) {
EntityPlayer player = FMLClientHandler.instance().getClient().thePlayer;
NetworkHandler.sendToServer(new PacketUseItem(Itemss.stopWorm, 1));
player.inventory.consumeInventoryItem(Itemss.stopWorm);
aiBridges.applyStopWorm();
}
}
use of net.minecraft.entity.player.EntityPlayer in project PneumaticCraft by MineMaarten.
the class GuiSecurityStationHacking method renderConsumables.
private void renderConsumables(int x, int y) {
stopWorms = 0;
nukeViruses = 0;
EntityPlayer player = FMLClientHandler.instance().getClient().thePlayer;
for (ItemStack stack : player.inventory.mainInventory) {
if (stack != null) {
if (stack.getItem() == Itemss.stopWorm)
stopWorms += stack.stackSize;
if (stack.getItem() == Itemss.nukeVirus)
nukeViruses += stack.stackSize;
}
}
GuiUtils.drawItemStack(nukeVirus, 155, 30);
GuiUtils.drawItemStack(stopWorm, 155, 55);
fontRendererObj.drawString(PneumaticCraftUtils.convertAmountToString(nukeViruses), 155, 45, 0xFFFFFFFF);
fontRendererObj.drawString(PneumaticCraftUtils.convertAmountToString(stopWorms), 155, 70, 0xFFFFFFFF);
}
use of net.minecraft.entity.player.EntityPlayer in project PneumaticCraft by MineMaarten.
the class HUDHandler method render2D.
private void render2D(float partialTicks) {
Minecraft minecraft = FMLClientHandler.instance().getClient();
EntityPlayer player = minecraft.thePlayer;
ItemStack helmetStack = player.inventory.armorInventory[3];
if (helmetStack != null && minecraft.inGameHasFocus && helmetStack.getItem() == Itemss.pneumaticHelmet) {
ScaledResolution sr = new ScaledResolution(minecraft, minecraft.displayWidth, minecraft.displayHeight);
GL11.glDepthMask(false);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glPushMatrix();
GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT);
GL11.glColor4d(0, 1, 0, 0.8D);
CommonHUDHandler comHudHandler = CommonHUDHandler.getHandlerForPlayer(player);
if (comHudHandler.ticksExisted <= comHudHandler.getStartupTime()) {
// blockTrackInfo = null;
gaveEmptyWarning = false;
gaveNearlyEmptyWarning = false;
RenderProgressBar.render(sr.getScaledWidth() / 2, 10, sr.getScaledWidth() - 10, 30, -90F, comHudHandler.ticksExisted * 100 / comHudHandler.getStartupTime());
} else {
if (comHudHandler.helmetPressure < 0.05F && !gaveEmptyWarning) {
addMessage(new ArmorMessage("The helmet is out of air!", new ArrayList<String>(), 100, 0x70FF0000));
gaveEmptyWarning = true;
}
if (comHudHandler.helmetPressure > 0.2F && comHudHandler.helmetPressure < 0.5F && !gaveNearlyEmptyWarning) {
addMessage(new ArmorMessage("The helmet almost out of air!", new ArrayList<String>(), 60, 0x70FF0000));
gaveNearlyEmptyWarning = true;
}
if (GuiKeybindCheckBox.trackedCheckboxes.get("pneumaticHelmet.upgrade.coreComponents").checked) {
for (int i = 0; i < UpgradeRenderHandlerList.instance().upgradeRenderers.size(); i++) {
IUpgradeRenderHandler upgradeRenderHandler = UpgradeRenderHandlerList.instance().upgradeRenderers.get(i);
if (comHudHandler.upgradeRenderersInserted[i] && GuiKeybindCheckBox.trackedCheckboxes.get("pneumaticHelmet.upgrade." + upgradeRenderHandler.getUpgradeName()).checked) {
IGuiAnimatedStat stat = upgradeRenderHandler.getAnimatedStat();
if (stat != null) {
stat.render(-1, -1, partialTicks);
}
upgradeRenderHandler.render2D(partialTicks, comHudHandler.helmetPressure > 0F);
}
}
}
}
// render every item in the list.
for (ArmorMessage message : messageList) {
message.renderMessage(minecraft.fontRenderer, partialTicks);
}
GL11.glPopMatrix();
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glDepthMask(true);
GL11.glEnable(GL11.GL_TEXTURE_2D);
if (comHudHandler.ticksExisted <= comHudHandler.getStartupTime())
minecraft.fontRenderer.drawString(CommonHUDHandler.getHandlerForPlayer().ticksExisted * 100 / comHudHandler.getStartupTime() + "%", sr.getScaledWidth() * 3 / 4 - 8, 16, 0x000000);
} else if (helmetStack == null) {
messageList.clear();
}
}
use of net.minecraft.entity.player.EntityPlayer in project PneumaticCraft by MineMaarten.
the class HUDHandler method renderWorldLastEvent.
@SubscribeEvent
public void renderWorldLastEvent(RenderWorldLastEvent event) {
if (!GuiKeybindCheckBox.trackedCheckboxes.get("pneumaticHelmet.upgrade.coreComponents").checked)
return;
Minecraft mc = FMLClientHandler.instance().getClient();
EntityPlayer player = mc.thePlayer;
double playerX = player.prevPosX + (player.posX - player.prevPosX) * event.partialTicks;
double playerY = player.prevPosY + (player.posY - player.prevPosY) * event.partialTicks;
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * event.partialTicks;
GL11.glPushMatrix();
GL11.glTranslated(-playerX, -playerY, -playerZ);
ItemStack helmetStack = player.inventory.armorInventory[3];
if (helmetStack != null && helmetStack.getItem() == Itemss.pneumaticHelmet) {
if (((IPressurizable) helmetStack.getItem()).getPressure(helmetStack) > 0F) {
CommonHUDHandler comHudHandler = CommonHUDHandler.getHandlerForPlayer(player);
if (comHudHandler.ticksExisted > comHudHandler.getStartupTime()) {
GL11.glDisable(GL11.GL_TEXTURE_2D);
for (int i = 0; i < UpgradeRenderHandlerList.instance().upgradeRenderers.size(); i++) {
if (comHudHandler.upgradeRenderersInserted[i] && GuiKeybindCheckBox.trackedCheckboxes.get("pneumaticHelmet.upgrade." + UpgradeRenderHandlerList.instance().upgradeRenderers.get(i).getUpgradeName()).checked)
UpgradeRenderHandlerList.instance().upgradeRenderers.get(i).render3D(event.partialTicks);
}
GL11.glEnable(GL11.GL_TEXTURE_2D);
}
}
}
GL11.glPopMatrix();
}
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