use of net.minecraft.entity.player.EntityPlayer in project SimplyJetpacks by Tonius.
the class Jetpack method flyUser.
public void flyUser(EntityLivingBase user, ItemStack stack, ItemPack item, boolean force) {
if (this.isOn(stack)) {
boolean hoverMode = this.isHoverModeOn(stack);
double hoverSpeed = Config.invertHoverSneakingBehavior == SyncHandler.isDescendKeyDown(user) ? this.speedVerticalHoverSlow : this.speedVerticalHover;
boolean flyKeyDown = force || SyncHandler.isFlyKeyDown(user);
boolean descendKeyDown = SyncHandler.isDescendKeyDown(user);
double currentAccel = this.accelVertical * (user.motionY < 0.3D ? 2.5D : 1.0D);
double currentSpeedVertical = this.speedVertical * (user.isInWater() ? 0.4D : 1.0D);
if (flyKeyDown || hoverMode && !user.onGround) {
if (this.usesFuel) {
item.useFuel(stack, (int) (user.isSprinting() ? Math.round(this.getFuelUsage(stack) * this.sprintFuelModifier) : this.getFuelUsage(stack)), false);
}
if (item.getFuelStored(stack) > 0) {
if (flyKeyDown) {
if (!hoverMode) {
user.motionY = Math.min(user.motionY + currentAccel, currentSpeedVertical);
} else {
if (descendKeyDown) {
user.motionY = Math.min(user.motionY + currentAccel, -this.speedVerticalHoverSlow);
} else {
user.motionY = Math.min(user.motionY + currentAccel, this.speedVerticalHover);
}
}
} else {
user.motionY = Math.min(user.motionY + currentAccel, -hoverSpeed);
}
float speedSideways = (float) (user.isSneaking() ? this.speedSideways * 0.5F : this.speedSideways);
float speedForward = (float) (user.isSprinting() ? speedSideways * this.sprintSpeedModifier : speedSideways);
if (SyncHandler.isForwardKeyDown(user)) {
user.moveFlying(0, speedForward, speedForward);
}
if (SyncHandler.isBackwardKeyDown(user)) {
user.moveFlying(0, -speedSideways, speedSideways * 0.8F);
}
if (SyncHandler.isLeftKeyDown(user)) {
user.moveFlying(speedSideways, 0, speedSideways);
}
if (SyncHandler.isRightKeyDown(user)) {
user.moveFlying(-speedSideways, 0, speedSideways);
}
if (!user.worldObj.isRemote) {
user.fallDistance = 0.0F;
if (user instanceof EntityPlayerMP) {
((EntityPlayerMP) user).playerNetServerHandler.floatingTickCount = 0;
}
if (Config.flammableFluidsExplode) {
if (!(user instanceof EntityPlayer) || !((EntityPlayer) user).capabilities.isCreativeMode) {
int x = Math.round((float) user.posX - 0.5F);
int y = Math.round((float) user.posY);
int z = Math.round((float) user.posZ - 0.5F);
Block fluidBlock = user.worldObj.getBlock(x, y, z);
if (fluidBlock instanceof IFluidBlock && fluidBlock.isFlammable(user.worldObj, x, y, z, ForgeDirection.UNKNOWN)) {
user.worldObj.playSoundAtEntity(user, "mob.ghast.fireball", 2.0F, 1.0F);
user.worldObj.createExplosion(user, user.posX, user.posY, user.posZ, 3.5F, false);
user.attackEntityFrom(new EntityDamageSource("jetpackexplode", user), 100.0F);
}
}
}
}
}
}
}
if (!user.worldObj.isRemote && this.emergencyHoverMode && this.isEHoverOn(stack)) {
if (item.getEnergyStored(stack) > 0 && (!this.isHoverModeOn(stack) || !this.isOn(stack))) {
if (user.posY < -5) {
this.doEHover(stack, user);
} else if (user instanceof EntityPlayer) {
if (!((EntityPlayer) user).capabilities.isCreativeMode && user.fallDistance - 1.2F >= user.getHealth()) {
for (int i = 0; i <= 16; i++) {
int x = Math.round((float) user.posX - 0.5F);
int y = Math.round((float) user.posY) - i;
int z = Math.round((float) user.posZ - 0.5F);
if (!user.worldObj.isAirBlock(x, y, z)) {
this.doEHover(stack, user);
break;
}
}
}
}
}
}
}
use of net.minecraft.entity.player.EntityPlayer in project SimplyJetpacks by Tonius.
the class JetpackPotato method flyUser.
@Override
public void flyUser(EntityLivingBase user, ItemStack stack, ItemPack item, boolean force) {
if (this.isFired(stack)) {
super.flyUser(user, stack, item, true);
user.rotationYawHead += 37.5F;
if (item.getFuelStored(stack) <= 0) {
user.setCurrentItemOrArmor(3, null);
if (!user.worldObj.isRemote) {
user.worldObj.createExplosion(user, user.posX, user.posY, user.posZ, 4.0F, false);
for (int i = 0; i <= MathHelper.RANDOM.nextInt(3) + 4; i++) {
ItemStack firework = FireworksHelper.getRandomFireworks(0, 1, MathHelper.RANDOM.nextInt(6) + 1, 1);
user.worldObj.spawnEntityInWorld(new EntityFireworkRocket(user.worldObj, user.posX + MathHelper.RANDOM.nextDouble() * 6.0D - 3.0D, user.posY, user.posZ + MathHelper.RANDOM.nextDouble() * 6.0D - 3.0D, firework));
}
user.attackEntityFrom(new EntityDamageSource("jetpackpotato", user), 100.0F);
if (user instanceof EntityPlayer) {
user.dropItem(Items.baked_potato, 1);
}
}
}
} else {
if (force || SyncHandler.isFlyKeyDown(user)) {
if (this.isTimerSet(stack)) {
this.decrementTimer(stack, user);
} else {
this.setTimer(stack, 50);
}
}
}
}
use of net.minecraft.entity.player.EntityPlayer in project BluePower by Qmunity.
the class GuiGateWireless method renderGUI.
@Override
protected void renderGUI(int x, int y, float partialTick) {
super.renderGUI(x, y, partialTick);
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
// Enable/disable components depending on our needs
{
String txt = frequencyName.getText();
removeFrequency.enabled = (gate.getFrequency() != null && (gate.getFrequency().getOwner().equals(player.getGameProfile().getId()) || player.capabilities.isCreativeMode)) || (selected != null && (selected.getOwner().equals(player.getGameProfile().getId()) || player.capabilities.isCreativeMode));
accessLevel.enabled = selected != null || (txt.trim().length() > 0 && checkNoMatches());
saveFrequency.enabled = selected != null && (acc != selected.getAccessibility() || (txt.trim().length() > 0 && !txt.trim().equals(selected.getFrequencyName())));
addFrequency.enabled = selected == null && txt.trim().length() > 0 && checkNoMatches();
}
// Render title
drawCenteredString(fontRendererObj, I18n.format("bluepower.gui.wireless"), guiLeft + (xSize / 2), guiTop + 8, 0xEFEFEF);
// Filter
{
drawCenteredString(fontRendererObj, "Filter", guiLeft + 45, guiTop + 22 + 3, 0xEFEFEF);
String accessLevelLabel = filterAccessLevel.value == 0 ? "bluepower.accessability.public" : (filterAccessLevel.value == 1 ? "bluepower.accessability.shared" : (filterAccessLevel.value == 2 ? "bluepower.accessability.private" : (filterAccessLevel.value == 3 ? "bluepower.gui.admin" : "bluepower.gui.none")));
drawString(fontRendererObj, I18n.format(accessLevelLabel), guiLeft + 12 + 14 + 3, guiTop + 35 + 3, filterAccessLevel.enabled ? 0xEFEFEF : 0x565656);
}
// Label for the access level
String accessLevelLabel = accessLevel.value == 0 ? "bluepower.accessability.public" : (accessLevel.value == 1 ? "bluepower.accessability.shared" : "bluepower.accessability.private");
drawString(fontRendererObj, I18n.format(accessLevelLabel), guiLeft + 10 + 14 + 3, guiTop + ySize - 24 + 3, accessLevel.enabled ? 0xEFEFEF : 0x565656);
// Label for the mode
String modeLabel = modeSelector.value == 0 ? "bluepower.mode.sendreceive" : (modeSelector.value == 1 ? "bluepower.mode.send" : "bluepower.mode.receive");
drawString(fontRendererObj, I18n.format(modeLabel), guiLeft + 10 + 14 + 3, guiTop + 57 + 3, 0xEFEFEF);
// Render the textbox
frequencyName.drawTextBox();
// Get all frequencies and sort them
List<Frequency> frequencies = getFrequencies();
// Render the list
for (int i = 0; i < Math.min(frequencies.size(), 12); i++) {
Frequency f = frequencies.get(i + scrolled);
int yPos = guiTop + 22 + 10 + 2 + (i * 12);
int color = f.equals(gate.getFrequency()) ? 0x00CCCC : (f.equals(selected) ? 0x888888 : ((x > guiLeft + 88 && x <= guiLeft + 88 + 133 - (frequencies.size() > 12 ? 11 : 0) && y > yPos && y <= yPos + 11 && f.isBundled() == gate.isBundled()) ? 0xAAAAAA : 0x333333));
int textColor = f.equals(gate.getFrequency()) ? 0x333333 : (f.isBundled() != gate.isBundled() ? 0x999999 : 0xFFFFFF);
drawRect(guiLeft + 88, yPos, guiLeft + 88 + 133 - (frequencies.size() > 12 ? 11 : 0), yPos + 11, (0xFF << 24) + color);
String format = f.isBundled() != gate.isBundled() ? EnumChatFormatting.STRIKETHROUGH.toString() : "";
String txt = format + f.getFrequencyName() + ((filterAccessLevel.value == 3 || filterAccessLevel.value == 4) ? " [" + StringUtils.capitalize(f.getAccessibility().name().toLowerCase()) + "]" : "");
fontRendererObj.drawString(txt, guiLeft + 88 + 2 + 12 + 2, yPos + 2, textColor, !f.equals(gate.getFrequency()));
ItemStack item = PartManager.getPartInfo("wire.bluestone" + (f.isBundled() ? ".bundled" : "")).getStack();
GL11.glPushMatrix();
{
if (f.isBundled() != gate.isBundled())
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glTranslated(guiLeft + 88 + 1, yPos - 2, 0);
GL11.glScaled(0.75, 0.75, 0.75);
ForgeHooksClient.renderInventoryItem(RenderBlocks.getInstance(), Minecraft.getMinecraft().renderEngine, item, true, 1, 1, 1);
if (f.isBundled() != gate.isBundled())
GL11.glDisable(GL11.GL_LIGHTING);
}
GL11.glPopMatrix();
}
if (frequencies.size() > 12) {
drawRect(guiLeft + 88 + 133 - 10, guiTop + 22 + 10 + 2, guiLeft + 88 + 133, guiTop + 22 + 10 + 1 + (12 * 12), 0xFF565656);
}
for (int i = 0; i < Math.min(frequencies.size(), 12); i++) {
Frequency f = frequencies.get(i + scrolled);
int yPos = guiTop + 22 + 10 + 2 + (i * 12);
if (x > guiLeft + 88 && x <= guiLeft + 88 + 133 - (frequencies.size() > 12 ? 11 : 0) && y > yPos && y <= yPos + 11 && f.isBundled() == gate.isBundled()) {
func_146283_a(Arrays.asList("Frequency: " + f.getFrequencyName(), EnumChatFormatting.GRAY + "Accessibility: " + StringUtils.capitalize(f.getAccessibility().name().toLowerCase()), EnumChatFormatting.GRAY + "Owner: " + f.getOwnerName(), "Devices: " + f.getDevices()), x, y);
}
}
}
use of net.minecraft.entity.player.EntityPlayer in project BluePower by Qmunity.
the class ItemScrewdriver method damage.
@Override
public boolean damage(ItemStack stack, int damage, EntityPlayer player, boolean simulated) {
if (player != null && player.capabilities.isCreativeMode)
return true;
if ((stack.getItemDamage() % stack.getMaxDamage()) + damage > stack.getMaxDamage())
return false;
if (!simulated) {
if (stack.attemptDamageItem(damage, new Random())) {
if (player != null)
player.renderBrokenItemStack(stack);
--stack.stackSize;
if (player != null && player instanceof EntityPlayer)
player.addStat(StatList.objectBreakStats[Item.getIdFromItem(stack.getItem())], 1);
if (stack.stackSize < 0)
stack.stackSize = 0;
stack.setItemDamage(0);
}
}
return true;
}
use of net.minecraft.entity.player.EntityPlayer in project BluePower by Qmunity.
the class BPEventHandler method dropHeads.
private void dropHeads(LivingDeathEvent event) {
if (event.entityLiving instanceof EntityCreeper) {
event.entityLiving.entityDropItem(new ItemStack(Items.skull, 1, 4), 0.0F);
}
if (event.entityLiving instanceof EntityPlayer) {
ItemStack drop = new ItemStack(Items.skull, 1, 3);
drop.stackTagCompound = new NBTTagCompound();
drop.stackTagCompound.setString("SkullOwner", ((EntityPlayer) event.entityLiving).getDisplayName());
event.entityLiving.entityDropItem(drop, 0.0F);
}
if (event.entityLiving instanceof EntitySkeleton) {
EntitySkeleton sk = (EntitySkeleton) event.entityLiving;
if (sk.getSkeletonType() == 0) {
event.entityLiving.entityDropItem(new ItemStack(Items.skull, 1, 0), 0.0F);
} else {
event.entityLiving.entityDropItem(new ItemStack(Items.skull, 1, 1), 0.0F);
}
}
if (event.entityLiving instanceof EntityZombie) {
event.entityLiving.entityDropItem(new ItemStack(Items.skull, 1, 2), 0.0F);
}
}
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