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Example 46 with EntityPlayer

use of net.minecraft.entity.player.EntityPlayer in project LogisticsPipes by RS485.

the class PipeController method getContainer.

@Override
public DummyContainer getContainer(EntityPlayer player) {
    LogisticsTileGenericPipe tile = getPipe(player.getEntityWorld());
    if (tile == null || !(tile.pipe instanceof CoreRoutedPipe)) {
        return null;
    }
    final CoreRoutedPipe pipe = (CoreRoutedPipe) tile.pipe;
    DummyContainer dummy = new DummyContainer(player, null, pipe.getOriginalUpgradeManager().getGuiController(), new IGuiOpenControler() {

        //Network Statistics
        @Override
        public void guiOpenedByPlayer(EntityPlayer player) {
            pipe.playerStartWatching(player, 0);
        }

        @Override
        public void guiClosedByPlayer(EntityPlayer player) {
            pipe.playerStopWatching(player, 0);
        }
    });
    dummy.addNormalSlotsForPlayerInventory(0, 0);
    // TAB_1 SLOTS
    for (int pipeSlot = 0; pipeSlot < 9; pipeSlot++) {
        dummy.addUpgradeSlot(pipeSlot, pipe.getOriginalUpgradeManager(), pipeSlot, 8 + pipeSlot * 18, 18, itemStack -> {
            if (itemStack == null) {
                return false;
            }
            if (itemStack.getItem() == LogisticsPipes.UpgradeItem) {
                if (!LogisticsPipes.UpgradeItem.getUpgradeForItem(itemStack, null).isAllowedForPipe(pipe)) {
                    return false;
                }
            } else {
                return false;
            }
            return true;
        });
    }
    for (int pipeSlot = 0; pipeSlot < 9; pipeSlot++) {
        dummy.addSneakyUpgradeSlot(pipeSlot, pipe.getOriginalUpgradeManager(), pipeSlot + 9, 8 + pipeSlot * 18, 48, itemStack -> {
            if (itemStack == null) {
                return false;
            }
            if (itemStack.getItem() == LogisticsPipes.UpgradeItem) {
                IPipeUpgrade upgrade = LogisticsPipes.UpgradeItem.getUpgradeForItem(itemStack, null);
                if (!(upgrade instanceof SneakyUpgrade) && !(upgrade instanceof SneakyUpgradeConfig)) {
                    return false;
                }
                if (!upgrade.isAllowedForPipe(pipe)) {
                    return false;
                }
            } else {
                return false;
            }
            return true;
        });
    }
    // TAB_2 SLOTS
    dummy.addStaticRestrictedSlot(0, pipe.getOriginalUpgradeManager().getSecInv(), 8 + 8 * 18, 18, itemStack -> {
        if (itemStack == null) {
            return false;
        }
        if (itemStack.getItem() != LogisticsPipes.LogisticsItemCard) {
            return false;
        }
        if (itemStack.getItemDamage() != LogisticsItemCard.SEC_CARD) {
            return false;
        }
        return SimpleServiceLocator.securityStationManager.isAuthorized(UUID.fromString(itemStack.getTagCompound().getString("UUID")));
    }, 1);
    dummy.addRestrictedSlot(0, tile.logicController.diskInv, 14, 36, LogisticsPipes.LogisticsItemDisk);
    return dummy;
}
Also used : DummyContainer(logisticspipes.utils.gui.DummyContainer) IPipeUpgrade(logisticspipes.pipes.upgrades.IPipeUpgrade) IGuiOpenControler(logisticspipes.interfaces.IGuiOpenControler) SneakyUpgradeConfig(logisticspipes.pipes.upgrades.SneakyUpgradeConfig) LogisticsTileGenericPipe(logisticspipes.pipes.basic.LogisticsTileGenericPipe) CoreRoutedPipe(logisticspipes.pipes.basic.CoreRoutedPipe) EntityPlayer(net.minecraft.entity.player.EntityPlayer) SneakyUpgrade(logisticspipes.pipes.upgrades.SneakyUpgrade)

Example 47 with EntityPlayer

use of net.minecraft.entity.player.EntityPlayer in project LogisticsPipes by RS485.

the class ImmibisCraftingTableMk2 method importRecipe.

@Override
public boolean importRecipe(TileEntity tile, ItemIdentifierInventory inventory) {
    try {
        if (tileAutoCraftingMk2.isInstance(tile)) {
            // Import recipeInputs
            ItemStack[][] recipe = (ItemStack[][]) tileAutoCraftingMk2.getField("recipeInputs").get(tile);
            // Not really a AutoCraftingInventory, but same content
            InventoryCrafting tempCraftingInv = new InventoryCrafting(new Container() {

                @Override
                public boolean canInteractWith(EntityPlayer entityplayer) {
                    return false;
                }

                @Override
                public void onCraftMatrixChanged(IInventory par1iInventory) {
                }
            }, 3, 3);
            for (int i = 0; i < 9; i++) {
                if (recipe[i].length > 0) {
                    tempCraftingInv.setInventorySlotContents(i, recipe[i][0]);
                    inventory.setInventorySlotContents(i, recipe[i][0]);
                } else {
                    inventory.clearInventorySlotContents(i);
                }
            }
            // Compact
            int slotCount = 0;
            for (int i = 0; i < 9; i++) {
                ItemStack slotStack = inventory.getStackInSlot(i);
                inventory.clearInventorySlotContents(i);
                if (slotStack != null && slotStack.getItem() != null) {
                    int count = 1;
                    for (int j = i + 1; j < 9; j++) {
                        ItemStack tempStack = inventory.getStackInSlot(j);
                        if (tempStack != null && ItemIdentifier.get(slotStack).equals(ItemIdentifier.get(tempStack))) {
                            inventory.clearInventorySlotContents(j);
                            count++;
                        }
                    }
                    slotStack.stackSize = count;
                    inventory.setInventorySlotContents(slotCount, slotStack);
                    slotCount++;
                }
            }
            ItemStack result = null;
            for (IRecipe r : CraftingUtil.getRecipeList()) {
                if (r.matches(tempCraftingInv, tile.getWorldObj())) {
                    result = r.getCraftingResult(tempCraftingInv);
                    break;
                }
            }
            inventory.setInventorySlotContents(9, result);
            return true;
        }
    } catch (IllegalArgumentException | NoSuchFieldException e) {
        LogisticsPipes.log.fatal("Error while importing recipe from Tubestuff's AutoCraftingMk2");
        e.printStackTrace();
    } catch (Exception e) {
        LogisticsPipes.log.error("Got a problem on ImmibisCraftingTableMk2 CraftingRecipeProvider:");
        LogisticsPipes.log.error(e.getMessage());
    }
    return false;
}
Also used : IInventory(net.minecraft.inventory.IInventory) IRecipe(net.minecraft.item.crafting.IRecipe) InventoryCrafting(net.minecraft.inventory.InventoryCrafting) Container(net.minecraft.inventory.Container) EntityPlayer(net.minecraft.entity.player.EntityPlayer) ItemStack(net.minecraft.item.ItemStack)

Example 48 with EntityPlayer

use of net.minecraft.entity.player.EntityPlayer in project LogisticsPipes by RS485.

the class MainProxy method sendToPlayerList.

public static void sendToPlayerList(ModernPacket packet, Iterable<EntityPlayer> players) {
    if (!MainProxy.isServer()) {
        System.err.println("sendToPlayerList called clientside !");
        new Exception().printStackTrace();
        return;
    }
    if (packet.isCompressable() || MainProxy.needsToBeCompressed(packet)) {
        for (EntityPlayer player : players) {
            SimpleServiceLocator.serverBufferHandler.addPacketToCompressor(packet, player);
        }
    } else {
        for (EntityPlayer player : players) {
            MainProxy.sendPacketToPlayer(packet, player);
        }
    }
}
Also used : EntityPlayer(net.minecraft.entity.player.EntityPlayer)

Example 49 with EntityPlayer

use of net.minecraft.entity.player.EntityPlayer in project LogisticsPipes by RS485.

the class LogisticsHUDRenderer method renderWorldRelative.

public void renderWorldRelative(long renderTicks, float partialTick) {
    if (!displayRenderer()) {
        return;
    }
    Minecraft mc = FMLClientHandler.instance().getClient();
    EntityPlayer player = mc.thePlayer;
    if (list.size() == 0 || Math.hypot(lastXPos - player.posX, Math.hypot(lastYPos - player.posY, lastZPos - player.posZ)) > 0.5 || (renderTicks % 10 == 0 && (lastXPos != player.posX || lastYPos != player.posY || lastZPos != player.posZ)) || renderTicks % 600 == 0) {
        refreshList(player.posX, player.posY, player.posZ);
        lastXPos = player.posX;
        lastYPos = player.posY;
        lastZPos = player.posZ;
    }
    boolean cursorHandled = false;
    displayCross = false;
    IHUDConfig config;
    if (debugHUD == null) {
        config = new HUDConfig(mc.thePlayer.inventory.armorInventory[3]);
    } else {
        config = new IHUDConfig() {

            @Override
            public boolean isHUDSatellite() {
                return false;
            }

            @Override
            public boolean isHUDProvider() {
                return false;
            }

            @Override
            public boolean isHUDPowerLevel() {
                return false;
            }

            @Override
            public boolean isHUDInvSysCon() {
                return false;
            }

            @Override
            public boolean isHUDCrafting() {
                return false;
            }

            @Override
            public boolean isHUDChassie() {
                return false;
            }

            @Override
            public void setHUDChassie(boolean state) {
            }

            @Override
            public void setHUDCrafting(boolean state) {
            }

            @Override
            public void setHUDInvSysCon(boolean state) {
            }

            @Override
            public void setHUDPowerJunction(boolean state) {
            }

            @Override
            public void setHUDProvider(boolean state) {
            }

            @Override
            public void setHUDSatellite(boolean state) {
            }
        };
    }
    IHeadUpDisplayRendererProvider thisIsLast = null;
    List<IHeadUpDisplayRendererProvider> toUse = list;
    if (debugHUD != null) {
        toUse = debugHUD.getHUDs();
    }
    for (IHeadUpDisplayRendererProvider renderer : toUse) {
        if (renderer.getRenderer() == null) {
            continue;
        }
        if (renderer.getRenderer().display(config)) {
            GL11.glPushMatrix();
            if (!cursorHandled) {
                double x = renderer.getX() + 0.5 - player.posX;
                double y = renderer.getY() + 0.5 - player.posY;
                double z = renderer.getZ() + 0.5 - player.posZ;
                if (Math.hypot(x, Math.hypot(y, z)) < 0.75 || (renderer instanceof IHeadUpDisplayBlockRendererProvider && (((IHeadUpDisplayBlockRendererProvider) renderer).isHUDInvalid() || !((IHeadUpDisplayBlockRendererProvider) renderer).isHUDExistent()))) {
                    refreshList(player.posX, player.posY, player.posZ);
                    GL11.glPopMatrix();
                    break;
                }
                int[] pos = getCursor(renderer);
                if (pos.length == 2) {
                    if (renderer.getRenderer().cursorOnWindow(pos[0], pos[1])) {
                        renderer.getRenderer().handleCursor(pos[0], pos[1]);
                        if (Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
                            //if(FMLClientHandler.instance().getClient().thePlayer.isSneaking()) {
                            thisIsLast = renderer;
                            displayCross = true;
                        }
                        cursorHandled = true;
                    }
                }
            }
            GL11.glEnable(GL11.GL_BLEND);
            GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
            if (thisIsLast != renderer) {
                displayOneView(renderer, config, partialTick, false);
            }
            GL11.glPopMatrix();
        }
    }
    if (thisIsLast != null) {
        GL11.glPushMatrix();
        GL11.glDisable(GL11.GL_BLEND);
        GL11.glDisable(GL11.GL_DEPTH_TEST);
        displayOneView(thisIsLast, config, partialTick, true);
        GL11.glEnable(GL11.GL_BLEND);
        GL11.glEnable(GL11.GL_DEPTH_TEST);
        GL11.glPopMatrix();
    }
    GL11.glPushMatrix();
    MovingObjectPosition box = mc.objectMouseOver;
    if (box != null && box.typeOfHit == MovingObjectType.BLOCK) {
        if (Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
            progress = Math.min(progress + (2 * Math.max(1, (int) Math.floor((System.currentTimeMillis() - last) / 50.0D))), 100);
        } else {
            progress = Math.max(progress - (2 * Math.max(1, (int) Math.floor((System.currentTimeMillis() - last) / 50.0D))), 0);
        }
        if (progress != 0) {
            List<String> textData = new ArrayList<>();
            if (textData.isEmpty()) {
                textData = SimpleServiceLocator.neiProxy.getInfoForPosition(player.worldObj, player, box);
            }
            if (!textData.isEmpty()) {
                double xCoord = box.blockX + 0.5D;
                double yCoord = box.blockY + 0.5D;
                double zCoord = box.blockZ + 0.5D;
                double x = xCoord - player.prevPosX - ((player.posX - player.prevPosX) * partialTick);
                double y = yCoord - player.prevPosY - ((player.posY - player.prevPosY) * partialTick);
                double z = zCoord - player.prevPosZ - ((player.posZ - player.prevPosZ) * partialTick);
                GL11.glDisable(GL11.GL_DEPTH_TEST);
                GL11.glTranslatef((float) x, (float) y, (float) z);
                GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
                GL11.glRotatef(getAngle(z, x) + 110F, 0.0F, 0.0F, 1.0F);
                GL11.glRotatef((-1) * getAngle(Math.hypot(x + 0.8, z + 0.8), y + 0.5) + 180, 1.0F, 0.0F, 0.0F);
                double dProgress = progress / 100D;
                GL11.glTranslated(0.4D * dProgress + 0.6D, -0.2D * dProgress - 0.6D, -0.0D);
                GL11.glScalef(0.01F, 0.01F, 1F);
                int heigth = Math.max(32, 10 * textData.size() + 15);
                int width = 0;
                for (String s : textData) {
                    width = Math.max(width, mc.fontRenderer.getStringWidth(s) + 22);
                }
                width = Math.max(32, width + 15);
                GL11.glColor4b((byte) 127, (byte) 127, (byte) 127, (byte) 96);
                GuiGraphics.drawGuiBackGround(mc, (int) ((-0.5 * (width - 32)) * dProgress) - 16, (int) ((-0.5 * (heigth - 32)) * dProgress) - 16, (int) ((0.5 * (width - 32)) * dProgress) + 16, (int) ((0.5 * (heigth - 32)) * dProgress) + 16, 0, false);
                GL11.glColor4b((byte) 127, (byte) 127, (byte) 127, (byte) 127);
                if (progress == 100) {
                    GL11.glTranslated((int) ((-0.5 * (width - 32)) * dProgress) - 16, (int) ((-0.5 * (heigth - 32)) * dProgress) - 16, -0.0001D);
                    for (int i = 0; i < textData.size(); i++) {
                        mc.fontRenderer.drawString(textData.get(i), 28, 8 + i * 10, 0x000000);
                    }
                    ItemStack item = SimpleServiceLocator.neiProxy.getItemForPosition(player.worldObj, player, box);
                    if (item != null) {
                        float scaleX = 1.5F * 0.8F;
                        float scaleY = 1.5F * 0.8F;
                        float scaleZ = -0.0001F;
                        GL11.glScalef(scaleX, scaleY, scaleZ);
                        ItemStackRenderer itemStackRenderer = new ItemStackRenderer(5, 6, 0.0F, false, true, true);
                        itemStackRenderer.setItemstack(item).setDisplayAmount(DisplayAmount.NEVER);
                        itemStackRenderer.setScaleX(scaleX).setScaleY(scaleY).setScaleZ(scaleZ);
                        itemStackRenderer.renderInGui();
                    }
                }
                GL11.glEnable(GL11.GL_DEPTH_TEST);
            }
        }
    } else if (!Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
        progress = 0;
    }
    GL11.glPopMatrix();
    //Render Laser
    GL11.glDisable(GL11.GL_DEPTH_TEST);
    GL11.glDisable(GL11.GL_TEXTURE_2D);
    GL11.glEnable(GL11.GL_BLEND);
    GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
    //GL11.glEnable(GL11.GL_LIGHTING);
    for (LaserData data : lasers) {
        GL11.glPushMatrix();
        double x = data.getPosX() + 0.5 - player.prevPosX - ((player.posX - player.prevPosX) * partialTick);
        double y = data.getPosY() + 0.5 - player.prevPosY - ((player.posY - player.prevPosY) * partialTick);
        double z = data.getPosZ() + 0.5 - player.prevPosZ - ((player.posZ - player.prevPosZ) * partialTick);
        GL11.glTranslatef((float) x, (float) y, (float) z);
        switch(data.getDir()) {
            case NORTH:
                GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
                break;
            case SOUTH:
                GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F);
                break;
            case EAST:
                break;
            case WEST:
                GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
                break;
            case UP:
                GL11.glRotatef(90.0F, 0.0F, 0.0F, 1.0F);
                break;
            case DOWN:
                GL11.glRotatef(-90.0F, 0.0F, 0.0F, 1.0F);
                break;
            default:
                break;
        }
        GL11.glScalef(0.01F, 0.01F, 0.01F);
        Tessellator tessellator = Tessellator.instance;
        for (float i = 0; i < 6 * data.getLength(); i++) {
            setColor(i, data.getConnectionType());
            float shift = 100f * i / 6f;
            float start = 0.0f;
            if (data.isStartPipe() && i == 0) {
                start = -6.0f;
            }
            tessellator.startDrawingQuads();
            tessellator.addVertex(19.7f + shift, 3.0f, -3.0f);
            tessellator.addVertex(3.0f + shift + start, 3.0f, -3.0f);
            tessellator.addVertex(3.0f + shift + start, 3.0f, 3.0f);
            tessellator.addVertex(19.7f + shift, 3.0f, 3.0f);
            tessellator.draw();
            tessellator.startDrawingQuads();
            tessellator.addVertex(19.7f + shift, -3.0f, 3.0f);
            tessellator.addVertex(3.0f + shift + start, -3.0f, 3.0f);
            tessellator.addVertex(3.0f + shift + start, -3.0f, -3.0f);
            tessellator.addVertex(19.7f + shift, -3.0f, -3.0f);
            tessellator.draw();
            tessellator.startDrawingQuads();
            tessellator.addVertex(19.7f + shift, 3.0f, 3.0f);
            tessellator.addVertex(3.0f + shift + start, 3.0f, 3.0f);
            tessellator.addVertex(3.0f + shift + start, -3.0f, 3.0f);
            tessellator.addVertex(19.7f + shift, -3.0f, 3.0f);
            tessellator.draw();
            tessellator.startDrawingQuads();
            tessellator.addVertex(19.7f + shift, -3.0f, -3.0f);
            tessellator.addVertex(3.0f + shift + start, -3.0f, -3.0f);
            tessellator.addVertex(3.0f + shift + start, 3.0f, -3.0f);
            tessellator.addVertex(19.7f + shift, 3.0f, -3.0f);
            tessellator.draw();
        }
        if (data.isStartPipe()) {
            setColor(0, data.getConnectionType());
            tessellator.startDrawingQuads();
            tessellator.addVertex(-3.0f, 3.0f, 3.0f);
            tessellator.addVertex(-3.0f, 3.0f, -3.0f);
            tessellator.addVertex(-3.0f, -3.0f, -3.0f);
            tessellator.addVertex(-3.0f, -3.0f, 3.0f);
            tessellator.draw();
        }
        if (data.isFinalPipe()) {
            setColor(6 * data.getLength() - 1, data.getConnectionType());
            tessellator.startDrawingQuads();
            tessellator.addVertex(100.0f * data.getLength() + 3f, 3.0f, -3.0f);
            tessellator.addVertex(100.0f * data.getLength() + 3f, 3.0f, 3.0f);
            tessellator.addVertex(100.0f * data.getLength() + 3f, -3.0f, 3.0f);
            tessellator.addVertex(100.0f * data.getLength() + 3f, -3.0f, -3.0f);
            tessellator.draw();
        }
        GL11.glPopMatrix();
    }
    GL11.glEnable(GL11.GL_TEXTURE_2D);
    last = System.currentTimeMillis();
}
Also used : Tessellator(net.minecraft.client.renderer.Tessellator) ArrayList(java.util.ArrayList) IHeadUpDisplayBlockRendererProvider(logisticspipes.interfaces.IHeadUpDisplayBlockRendererProvider) Minecraft(net.minecraft.client.Minecraft) IHUDConfig(logisticspipes.interfaces.IHUDConfig) IHeadUpDisplayRendererProvider(logisticspipes.interfaces.IHeadUpDisplayRendererProvider) MovingObjectPosition(net.minecraft.util.MovingObjectPosition) HUDConfig(logisticspipes.hud.HUDConfig) IHUDConfig(logisticspipes.interfaces.IHUDConfig) EntityPlayer(net.minecraft.entity.player.EntityPlayer) LaserData(logisticspipes.routing.LaserData) ItemStack(net.minecraft.item.ItemStack) ItemStackRenderer(logisticspipes.utils.item.ItemStackRenderer)

Example 50 with EntityPlayer

use of net.minecraft.entity.player.EntityPlayer in project LogisticsPipes by RS485.

the class LogisticsHUDRenderer method getCursor.

private int[] getCursor(IHeadUpDisplayRendererProvider renderer) {
    Minecraft mc = FMLClientHandler.instance().getClient();
    EntityPlayer player = mc.thePlayer;
    Vector3d playerView = Vector3d.getFromAngles((270 - player.rotationYaw) / 360 * -2 * Math.PI, (player.rotationPitch) / 360 * -2 * Math.PI);
    Vector3d playerPos = new Vector3d();
    playerPos.x = player.posX;
    playerPos.y = player.posY;
    playerPos.z = player.posZ;
    Vector3d panelPos = new Vector3d();
    panelPos.x = renderer.getX() + 0.5;
    panelPos.y = renderer.getY() + 0.5;
    panelPos.z = renderer.getZ() + 0.5;
    Vector3d panelView = new Vector3d();
    panelView.x = playerPos.x - panelPos.x;
    panelView.y = playerPos.y - panelPos.y;
    panelView.z = playerPos.z - panelPos.z;
    panelPos.add(panelView, 0.44D);
    double d = panelPos.x * panelView.x + panelPos.y * panelView.y + panelPos.z * panelView.z;
    double c = panelView.x * playerPos.x + panelView.y * playerPos.y + panelView.z * playerPos.z;
    double b = panelView.x * playerView.x + panelView.y * playerView.y + panelView.z * playerView.z;
    double a = (d - c) / b;
    Vector3d viewPos = new Vector3d();
    viewPos.x = playerPos.x + a * playerView.x - panelPos.x;
    viewPos.y = playerPos.y + a * playerView.y - panelPos.y;
    viewPos.z = playerPos.z + a * playerView.z - panelPos.z;
    Vector3d panelScalVector1 = new Vector3d();
    if (panelView.y == 0) {
        panelScalVector1.x = 0;
        panelScalVector1.y = 1;
        panelScalVector1.z = 0;
    } else {
        panelScalVector1 = panelView.getOrtogonal(-panelView.x, null, -panelView.z).makeVectorLength(1.0D);
    }
    Vector3d panelScalVector2 = new Vector3d();
    if (panelView.z == 0) {
        panelScalVector2.x = 0;
        panelScalVector2.y = 0;
        panelScalVector2.z = 1;
    } else {
        panelScalVector2 = panelView.getOrtogonal(1.0D, 0.0D, null).makeVectorLength(1.0D);
    }
    if (panelScalVector1.y == 0) {
        return new int[] {};
    }
    double cursorY = -viewPos.y / panelScalVector1.y;
    Vector3d restViewPos = viewPos.clone();
    restViewPos.x += cursorY * panelScalVector1.x;
    restViewPos.y = 0;
    restViewPos.z += cursorY * panelScalVector1.z;
    double cursorX;
    if (panelScalVector2.x == 0) {
        cursorX = restViewPos.z / panelScalVector2.z;
    } else {
        cursorX = restViewPos.x / panelScalVector2.x;
    }
    cursorX *= 50 / 0.47D;
    cursorY *= 50 / 0.47D;
    if (panelView.z < 0) {
        cursorX *= -1;
    }
    if (panelView.y < 0) {
        cursorY *= -1;
    }
    return new int[] { (int) cursorX, (int) cursorY };
}
Also used : Vector3d(logisticspipes.utils.math.Vector3d) EntityPlayer(net.minecraft.entity.player.EntityPlayer) Minecraft(net.minecraft.client.Minecraft)

Aggregations

EntityPlayer (net.minecraft.entity.player.EntityPlayer)625 ItemStack (net.minecraft.item.ItemStack)169 EntityLivingBase (net.minecraft.entity.EntityLivingBase)104 SubscribeEvent (net.minecraftforge.fml.common.eventhandler.SubscribeEvent)81 Entity (net.minecraft.entity.Entity)77 World (net.minecraft.world.World)73 BlockPos (net.minecraft.util.math.BlockPos)61 AxisAlignedBB (net.minecraft.util.math.AxisAlignedBB)49 SubscribeEvent (cpw.mods.fml.common.eventhandler.SubscribeEvent)44 TileEntity (net.minecraft.tileentity.TileEntity)43 PotionEffect (net.minecraft.potion.PotionEffect)41 NBTTagCompound (net.minecraft.nbt.NBTTagCompound)38 EntityItem (net.minecraft.entity.item.EntityItem)37 Block (net.minecraft.block.Block)36 EntityPlayerMP (net.minecraft.entity.player.EntityPlayerMP)35 ArrayList (java.util.ArrayList)33 IBlockState (net.minecraft.block.state.IBlockState)33 List (java.util.List)28 TextComponentString (net.minecraft.util.text.TextComponentString)27 AxisAlignedBB (net.minecraft.util.AxisAlignedBB)23