use of net.minecraft.loot.ParentedLootEntry in project Mekanism by mekanism.
the class LootTableModifierReloadListener method modifyEntry.
private static boolean modifyEntry(LootEntry entry, ITag<Item> shearsTag) {
boolean modified = false;
if (entry instanceof ParentedLootEntry) {
// If the entry is a parented loot entry, check if any of the child entries need their conditions modified
for (LootEntry child : PARENTED_LOOT_ENTRY_CHILDREN.getValue((ParentedLootEntry) entry)) {
modified |= modifyEntry(child, shearsTag);
}
}
// Check if the entry has any conditions that need modifying. This will happen for all entry types including parented ones
modified |= modifyConditions(LOOT_ENTRY_CONDITIONS.getValue(entry), shearsTag);
// in a different way but there isn't much that can be done about that
return modified;
}
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