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Example 6 with DisconnectS2CPacket

use of net.minecraft.network.packet.s2c.play.DisconnectS2CPacket in project Client by MatHax.

the class InfinityMiner method logOut.

private void logOut() {
    toggle();
    mc.player.networkHandler.sendPacket(new DisconnectS2CPacket(new LiteralText("[Infinity Miner] Inventory is full.")));
}
Also used : DisconnectS2CPacket(net.minecraft.network.packet.s2c.play.DisconnectS2CPacket) LiteralText(net.minecraft.text.LiteralText)

Example 7 with DisconnectS2CPacket

use of net.minecraft.network.packet.s2c.play.DisconnectS2CPacket in project Hypnotic-Client by Hypnotic-Development.

the class Search method receivePacket.

@EventTarget
public void receivePacket(EventReceivePacket event) {
    if (event.getPacket() instanceof DisconnectS2CPacket || event.getPacket() instanceof GameJoinS2CPacket || event.getPacket() instanceof PlayerRespawnS2CPacket) {
        reset();
    } else if (event.getPacket() instanceof BlockUpdateS2CPacket) {
        BlockUpdateS2CPacket packet = (BlockUpdateS2CPacket) event.getPacket();
        queuedBlocks.add(Pair.of(packet.getPos(), packet.getState()));
    } else if (event.getPacket() instanceof ExplosionS2CPacket) {
        ExplosionS2CPacket packet = (ExplosionS2CPacket) event.getPacket();
        for (BlockPos pos : packet.getAffectedBlocks()) {
            queuedBlocks.add(Pair.of(pos, Blocks.AIR.getDefaultState()));
        }
    } else if (event.getPacket() instanceof ChunkDeltaUpdateS2CPacket) {
        ChunkDeltaUpdateS2CPacket packet = (ChunkDeltaUpdateS2CPacket) event.getPacket();
        packet.visitUpdates((pos, state) -> queuedBlocks.add(Pair.of(pos.toImmutable(), state)));
    } else if (event.getPacket() instanceof ChunkDataS2CPacket) {
        ChunkDataS2CPacket packet = (ChunkDataS2CPacket) event.getPacket();
        ChunkPos cp = new ChunkPos(packet.getX(), packet.getZ());
        queuedChunks.add(cp);
        queuedUnloads.remove(cp);
    } else if (event.getPacket() instanceof UnloadChunkS2CPacket) {
        UnloadChunkS2CPacket packet = (UnloadChunkS2CPacket) event.getPacket();
        queuedUnloads.add(new ChunkPos(packet.getX(), packet.getZ()));
    }
}
Also used : Color(java.awt.Color) ExplosionS2CPacket(net.minecraft.network.packet.s2c.play.ExplosionS2CPacket) Category(dev.hypnotic.module.Category) HashMap(java.util.HashMap) Callable(java.util.concurrent.Callable) DisconnectS2CPacket(net.minecraft.network.packet.s2c.play.DisconnectS2CPacket) BlockUpdateS2CPacket(net.minecraft.network.packet.s2c.play.BlockUpdateS2CPacket) HashSet(java.util.HashSet) Future(java.util.concurrent.Future) Pair(org.apache.commons.lang3.tuple.Pair) EventTarget(dev.hypnotic.event.EventTarget) Block(net.minecraft.block.Block) Vec3d(net.minecraft.util.math.Vec3d) Map(java.util.Map) PlayerRespawnS2CPacket(net.minecraft.network.packet.s2c.play.PlayerRespawnS2CPacket) Chunk(net.minecraft.world.chunk.Chunk) BlockState(net.minecraft.block.BlockState) ExecutorService(java.util.concurrent.ExecutorService) ChunkDeltaUpdateS2CPacket(net.minecraft.network.packet.s2c.play.ChunkDeltaUpdateS2CPacket) EventRender3D(dev.hypnotic.event.events.EventRender3D) WorldUtils(dev.hypnotic.utils.world.WorldUtils) GameJoinS2CPacket(net.minecraft.network.packet.s2c.play.GameJoinS2CPacket) Set(java.util.Set) ChunkPos(net.minecraft.util.math.ChunkPos) VoxelShapes(net.minecraft.util.shape.VoxelShapes) BlockPos(net.minecraft.util.math.BlockPos) RenderUtils(dev.hypnotic.utils.render.RenderUtils) VoxelShape(net.minecraft.util.shape.VoxelShape) Executors(java.util.concurrent.Executors) Blocks(net.minecraft.block.Blocks) ExecutionException(java.util.concurrent.ExecutionException) UnloadChunkS2CPacket(net.minecraft.network.packet.s2c.play.UnloadChunkS2CPacket) EventReceivePacket(dev.hypnotic.event.events.EventReceivePacket) Entry(java.util.Map.Entry) Mod(dev.hypnotic.module.Mod) Queue(java.util.Queue) ArrayDeque(java.util.ArrayDeque) ChunkDataS2CPacket(net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket) BlockUpdateS2CPacket(net.minecraft.network.packet.s2c.play.BlockUpdateS2CPacket) ExplosionS2CPacket(net.minecraft.network.packet.s2c.play.ExplosionS2CPacket) PlayerRespawnS2CPacket(net.minecraft.network.packet.s2c.play.PlayerRespawnS2CPacket) GameJoinS2CPacket(net.minecraft.network.packet.s2c.play.GameJoinS2CPacket) ChunkDataS2CPacket(net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket) BlockPos(net.minecraft.util.math.BlockPos) ChunkPos(net.minecraft.util.math.ChunkPos) UnloadChunkS2CPacket(net.minecraft.network.packet.s2c.play.UnloadChunkS2CPacket) ChunkDeltaUpdateS2CPacket(net.minecraft.network.packet.s2c.play.ChunkDeltaUpdateS2CPacket) DisconnectS2CPacket(net.minecraft.network.packet.s2c.play.DisconnectS2CPacket) EventTarget(dev.hypnotic.event.EventTarget)

Aggregations

DisconnectS2CPacket (net.minecraft.network.packet.s2c.play.DisconnectS2CPacket)7 LiteralText (net.minecraft.text.LiteralText)5 Entity (net.minecraft.entity.Entity)2 EndCrystalEntity (net.minecraft.entity.decoration.EndCrystalEntity)2 PlayerEntity (net.minecraft.entity.player.PlayerEntity)2 SINGLE_SUCCESS (com.mojang.brigadier.Command.SINGLE_SUCCESS)1 LiteralArgumentBuilder (com.mojang.brigadier.builder.LiteralArgumentBuilder)1 EventTarget (dev.hypnotic.event.EventTarget)1 EventReceivePacket (dev.hypnotic.event.events.EventReceivePacket)1 EventRender3D (dev.hypnotic.event.events.EventRender3D)1 Category (dev.hypnotic.module.Category)1 Mod (dev.hypnotic.module.Mod)1 RenderUtils (dev.hypnotic.utils.render.RenderUtils)1 WorldUtils (dev.hypnotic.utils.world.WorldUtils)1 Color (java.awt.Color)1 ArrayDeque (java.util.ArrayDeque)1 HashMap (java.util.HashMap)1 HashSet (java.util.HashSet)1 Map (java.util.Map)1 Entry (java.util.Map.Entry)1