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Example 51 with ServerPlayer

use of net.minecraft.server.level.ServerPlayer in project SpongeCommon by SpongePowered.

the class EntityMixin method bridge$changeDimension.

/**
 * This is effectively an overwrite of changeDimension: required due to
 * Forge changing the signature.
 *
 * @author dualspiral - 18th December 2020 - 1.16.4
 * @author dualspiral - 8th August 2021 - 1.16.5 (adjusted for SpongeForge)
 *
 * @param originalDestinationWorld The original target world
 * @param originalPortalLogic performs additional teleportation logic, as required.
 * @return The {@link Entity} that is either this one, or replaces this one
 */
@SuppressWarnings("ConstantConditions")
@org.checkerframework.checker.nullness.qual.Nullable
public Entity bridge$changeDimension(final net.minecraft.server.level.ServerLevel originalDestinationWorld, final PortalLogic originalPortalLogic) {
    // Sponge Start
    if (this.shadow$getCommandSenderWorld().isClientSide || this.removed) {
        return null;
    }
    final boolean isPlayer = ((Object) this) instanceof ServerPlayer;
    final TeleportContext contextToSwitchTo = EntityPhase.State.PORTAL_DIMENSION_CHANGE.createPhaseContext(PhaseTracker.getInstance()).worldChange();
    if (isPlayer) {
        contextToSwitchTo.player();
    }
    try (final TeleportContext context = contextToSwitchTo.buildAndSwitch();
        final CauseStackManager.StackFrame frame = PhaseTracker.getCauseStackManager().pushCauseFrame()) {
        frame.pushCause(this);
        frame.pushCause(originalPortalLogic.getPortalType());
        frame.addContext(EventContextKeys.MOVEMENT_TYPE, originalPortalLogic.getMovementType());
        this.impl$originalDestinationWorld = new WeakReference<>((ServerWorld) originalDestinationWorld);
        final ChangeEntityWorldEvent.Pre preChangeEvent = PlatformHooks.INSTANCE.getEventHooks().callChangeEntityWorldEventPre((Entity) (Object) this, originalDestinationWorld);
        if (preChangeEvent.isCancelled()) {
            this.impl$onPreWorldChangeCanceled();
            return null;
        }
        this.impl$customPortal = preChangeEvent.originalDestinationWorld() != preChangeEvent.destinationWorld();
        final PortalLogic finalPortalLogic;
        if (this.impl$customPortal && originalPortalLogic == originalDestinationWorld.getPortalForcer()) {
            finalPortalLogic = (PortalLogic) ((ServerLevel) preChangeEvent.destinationWorld()).getPortalForcer();
        } else {
            finalPortalLogic = originalPortalLogic;
        }
        final net.minecraft.server.level.ServerLevel targetWorld = (net.minecraft.server.level.ServerLevel) preChangeEvent.destinationWorld();
        final Vector3d currentPosition = VecHelper.toVector3d(this.shadow$position());
        // If a player, set the fact they are changing dimensions
        this.impl$onChangingDimension(targetWorld);
        final net.minecraft.server.level.ServerLevel serverworld = (net.minecraft.server.level.ServerLevel) this.level;
        final ResourceKey<Level> registrykey = serverworld.dimension();
        if (isPlayer && registrykey == Level.END && targetWorld.dimension() == Level.OVERWORLD && finalPortalLogic.isVanilla()) {
            // avoids modded dimensions
            return this.impl$postProcessChangeDimension(this.impl$performGameWinLogic());
        } else {
            // Sponge Start: Redirect the find portal call to the teleporter.
            // If this is vanilla, this will house our Reposition Event and return an appropriate
            // portal info
            final PortalInfo portalinfo = originalPortalLogic.getPortalInfo((Entity) (Object) this, targetWorld, // don't make this a method reference, it'll crash vanilla.
            x -> this.shadow$findDimensionEntryPoint(x));
            // Sponge End
            if (portalinfo != null) {
                if (portalinfo instanceof SpongePortalInfo) {
                    frame.addContext(EventContextKeys.PORTAL, ((SpongePortalInfo) portalinfo).portal());
                }
                // Only start teleporting if we have somewhere to go.
                this.impl$prepareForPortalTeleport(serverworld, targetWorld);
                try {
                    // Sponge Start: wrap the teleportation logic within a function to allow for modification
                    // of the teleporter
                    final Vector3d originalDestination = new Vector3d(portalinfo.pos.x, portalinfo.pos.y, portalinfo.pos.z);
                    // Note that impl$portalRepositioning is the lambda. As this will be different in ServerPlayer,
                    // we transfer it to a method instead so we can override it.
                    final Entity transportedEntity = originalPortalLogic.placeEntity((Entity) (Object) this, serverworld, targetWorld, this.yRot, createEndPlatform -> this.impl$portalRepositioning(createEndPlatform, serverworld, targetWorld, portalinfo));
                    // Make sure the right object was returned
                    this.impl$validateEntityAfterTeleport(transportedEntity, originalPortalLogic);
                    // If we need to reposition: well... reposition.
                    // Downside: portals won't come with us, but with how it's implemented in Forge,
                    // not sure how we'd do this.
                    // 
                    // If this is vanilla, we've already fired and dealt with the event
                    final Cause cause = PhaseTracker.getCauseStackManager().currentCause();
                    if (transportedEntity != null && this.impl$shouldFireRepositionEvent) {
                        final Vector3d destination = VecHelper.toVector3d(this.shadow$position());
                        final ChangeEntityWorldEvent.Reposition reposition = SpongeEventFactory.createChangeEntityWorldEventReposition(cause, (org.spongepowered.api.entity.Entity) transportedEntity, (org.spongepowered.api.world.server.ServerWorld) serverworld, currentPosition, destination, (org.spongepowered.api.world.server.ServerWorld) originalDestinationWorld, originalDestination, (org.spongepowered.api.world.server.ServerWorld) targetWorld);
                        final Vector3d finalPosition;
                        if (reposition.isCancelled()) {
                            // send them back to the original destination
                            finalPosition = originalDestination;
                        } else if (reposition.destinationPosition() != destination) {
                            finalPosition = reposition.destinationPosition();
                        } else {
                            finalPosition = null;
                        }
                        if (finalPosition != null) {
                            // TODO: Rollback captures during phase - anything generated needs to vanish here
                            // Issue chunk ticket of type Portal, even if a portal isn't being created here.
                            final BlockPos ticketPos = VecHelper.toBlockPos(finalPosition);
                            targetWorld.getChunkSource().addRegionTicket(TicketType.PORTAL, new ChunkPos(ticketPos), 3, ticketPos);
                            this.shadow$absMoveTo(finalPosition.x(), finalPosition.y(), finalPosition.z());
                        }
                    }
                    // Used to perform player specific tasks.
                    this.impl$postPortalForceChangeTasks(transportedEntity, targetWorld, originalPortalLogic.getPortalType() instanceof NetherPortalType);
                    // Call post event
                    Sponge.eventManager().post(SpongeEventFactory.createChangeEntityWorldEventPost(cause, (org.spongepowered.api.entity.Entity) this, (ServerWorld) serverworld, (ServerWorld) originalDestinationWorld, (ServerWorld) targetWorld));
                } catch (final RuntimeException e) {
                    // just in case a mod does something less than clever.
                    if ((Object) this instanceof ServerPlayer) {
                        this.impl$postPortalForceChangeTasks((Entity) (Object) this, (net.minecraft.server.level.ServerLevel) this.level, false);
                    }
                    throw e;
                }
            // Sponge End
            } else {
                // Didn't work out.
                return null;
            }
        }
        return this.impl$postProcessChangeDimension((Entity) (Object) this);
    } finally {
        // Reset for the next attempt.
        this.impl$shouldFireRepositionEvent = true;
        this.impl$originalDestinationWorld = null;
        this.impl$customPortal = false;
    }
}
Also used : ServerLevel(net.minecraft.server.level.ServerLevel) LivingEntity(net.minecraft.world.entity.LivingEntity) ItemEntity(net.minecraft.world.entity.item.ItemEntity) Entity(net.minecraft.world.entity.Entity) SpongePortalInfo(org.spongepowered.common.world.portal.SpongePortalInfo) PortalInfo(net.minecraft.world.level.portal.PortalInfo) ServerLevel(net.minecraft.server.level.ServerLevel) PortalLogic(org.spongepowered.common.world.portal.PortalLogic) TeleportContext(org.spongepowered.common.event.tracking.phase.entity.TeleportContext) ServerWorld(org.spongepowered.api.world.server.ServerWorld) SpongePortalInfo(org.spongepowered.common.world.portal.SpongePortalInfo) CauseStackManager(org.spongepowered.api.event.CauseStackManager) Cause(org.spongepowered.api.event.Cause) BlockPos(net.minecraft.core.BlockPos) ChunkPos(net.minecraft.world.level.ChunkPos) NetherPortalType(org.spongepowered.common.world.portal.NetherPortalType) ChangeEntityWorldEvent(org.spongepowered.api.event.entity.ChangeEntityWorldEvent) Vector3d(org.spongepowered.math.vector.Vector3d) ServerPlayer(net.minecraft.server.level.ServerPlayer) Level(net.minecraft.world.level.Level) ServerLevel(net.minecraft.server.level.ServerLevel)

Example 52 with ServerPlayer

use of net.minecraft.server.level.ServerPlayer in project SpongeCommon by SpongePowered.

the class AnimalMixin_Tracker method tracker$populateFrameInTickContext.

// @formatter:on
@Override
public void tracker$populateFrameInTickContext(final CauseStackManager.StackFrame frame, final EntityTickContext context) {
    final ServerPlayer serverPlayer = this.shadow$getLoveCause();
    if (serverPlayer != null) {
        frame.addContext(EventContextKeys.PLAYER, (Player) serverPlayer);
    }
    super.tracker$populateFrameInTickContext(frame, context);
}
Also used : ServerPlayer(net.minecraft.server.level.ServerPlayer)

Example 53 with ServerPlayer

use of net.minecraft.server.level.ServerPlayer in project SpongeCommon by SpongePowered.

the class AttackEntityPacketState method unwind.

@Override
public void unwind(final BasicPacketContext context) {
    if (!TrackingUtil.processBlockCaptures(context)) {
        final ServerboundInteractPacket useEntityPacket = context.getPacket();
        final ServerPlayer player = context.getPacketPlayer();
        final net.minecraft.world.entity.@Nullable Entity entity = useEntityPacket.getTarget(player.level);
        if (entity instanceof Entity) {
            ((Entity) entity).offer(Keys.NOTIFIER, player.getUUID());
        }
    }
    ;
}
Also used : LivingEntity(net.minecraft.world.entity.LivingEntity) Entity(org.spongepowered.api.entity.Entity) ItemEntity(net.minecraft.world.entity.item.ItemEntity) ServerPlayer(net.minecraft.server.level.ServerPlayer) ServerboundInteractPacket(net.minecraft.network.protocol.game.ServerboundInteractPacket) Nullable(org.checkerframework.checker.nullness.qual.Nullable)

Example 54 with ServerPlayer

use of net.minecraft.server.level.ServerPlayer in project SpongeCommon by SpongePowered.

the class AttackEntityPacketState method getSpawnTypeForTransaction.

@Override
public Supplier<SpawnType> getSpawnTypeForTransaction(final BasicPacketContext context, final net.minecraft.world.entity.Entity entityToSpawn) {
    final ServerboundInteractPacket useEntityPacket = context.getPacket();
    final ServerPlayer player = context.getPacketPlayer();
    final net.minecraft.world.entity.@Nullable Entity entity = useEntityPacket.getTarget(player.level);
    if (entity != null && (entity.removed || entity instanceof LivingEntity && ((LivingEntity) entity).isDeadOrDying())) {
        return entityToSpawn instanceof ExperienceOrb ? SpawnTypes.EXPERIENCE : SpawnTypes.DROPPED_ITEM;
    }
    if (entityToSpawn instanceof ItemEntity) {
        return SpawnTypes.DROPPED_ITEM;
    }
    return super.getSpawnTypeForTransaction(context, entityToSpawn);
}
Also used : LivingEntity(net.minecraft.world.entity.LivingEntity) ItemEntity(net.minecraft.world.entity.item.ItemEntity) ServerPlayer(net.minecraft.server.level.ServerPlayer) ExperienceOrb(net.minecraft.world.entity.ExperienceOrb) ServerboundInteractPacket(net.minecraft.network.protocol.game.ServerboundInteractPacket) Nullable(org.checkerframework.checker.nullness.qual.Nullable)

Example 55 with ServerPlayer

use of net.minecraft.server.level.ServerPlayer in project SpongeCommon by SpongePowered.

the class BasicPacketState method foldContextForThread.

@Override
public void foldContextForThread(final BasicPacketContext context, final TickTaskBridge returnValue) {
    @Nullable final ServerPlayer source = context.getPacketPlayer();
    returnValue.bridge$contextShift((c, f) -> {
        if (source != null) {
            f.pushCause(source);
        }
    });
}
Also used : ServerPlayer(net.minecraft.server.level.ServerPlayer) Nullable(org.checkerframework.checker.nullness.qual.Nullable)

Aggregations

ServerPlayer (net.minecraft.server.level.ServerPlayer)71 TamableAnimal (net.minecraft.world.entity.TamableAnimal)12 Behavior (de.Keyle.MyPet.api.skill.skills.Behavior)11 ServerLevel (net.minecraft.server.level.ServerLevel)11 ArmorStand (net.minecraft.world.entity.decoration.ArmorStand)11 ItemStack (net.minecraft.world.item.ItemStack)10 CraftPlayer (org.bukkit.craftbukkit.v1_17_R1.entity.CraftPlayer)10 Player (org.bukkit.entity.Player)10 MyPet (de.Keyle.MyPet.api.entity.MyPet)8 EntityMyPet (de.Keyle.MyPet.compat.v1_17_R1.entity.EntityMyPet)8 CraftPlayer (org.bukkit.craftbukkit.v1_18_R1.entity.CraftPlayer)8 Player (net.minecraft.world.entity.player.Player)7 EntityMyPet (de.Keyle.MyPet.compat.v1_18_R1.entity.EntityMyPet)6 ArrayList (java.util.ArrayList)6 ClientboundRemoveEntitiesPacket (net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket)6 ChunkMap (net.minecraft.server.level.ChunkMap)6 ServerGamePacketListenerImpl (net.minecraft.server.network.ServerGamePacketListenerImpl)6 LivingEntity (net.minecraft.world.entity.LivingEntity)6 ItemEntity (net.minecraft.world.entity.item.ItemEntity)6 PlayerEntityTagMessage (com.wuest.prefab.proxy.messages.PlayerEntityTagMessage)5