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Example 1 with AttributeInstance

use of net.minecraft.server.v1_10_R1.AttributeInstance in project Citizens2 by CitizensDev.

the class NMSImpl method updatePathfindingRange.

@Override
public void updatePathfindingRange(NPC npc, float pathfindingRange) {
    if (!npc.isSpawned() || !npc.getEntity().getType().isAlive())
        return;
    EntityLiving en = NMSImpl.getHandle((LivingEntity) npc.getEntity());
    if (!(en instanceof EntityInsentient)) {
        if (en instanceof EntityHumanNPC) {
            ((EntityHumanNPC) en).updatePathfindingRange(pathfindingRange);
        }
        return;
    }
    if (PATHFINDING_RANGE == null)
        return;
    EntityInsentient handle = (EntityInsentient) en;
    NavigationAbstract navigation = handle.getNavigation();
    try {
        AttributeInstance inst = (AttributeInstance) PATHFINDING_RANGE.get(navigation);
        inst.setValue(pathfindingRange);
    } catch (IllegalArgumentException e) {
        e.printStackTrace();
    } catch (IllegalAccessException e) {
        e.printStackTrace();
    }
}
Also used : EntityLiving(net.minecraft.server.v1_10_R1.EntityLiving) AttributeInstance(net.minecraft.server.v1_10_R1.AttributeInstance) EntityInsentient(net.minecraft.server.v1_10_R1.EntityInsentient) NavigationAbstract(net.minecraft.server.v1_10_R1.NavigationAbstract) EntityHumanNPC(net.citizensnpcs.nms.v1_10_R1.entity.EntityHumanNPC)

Example 2 with AttributeInstance

use of net.minecraft.server.v1_10_R1.AttributeInstance in project Citizens2 by CitizensDev.

the class NMSImpl method attack.

@Override
public void attack(LivingEntity attacker, LivingEntity btarget) {
    EntityLiving handle = getHandle(attacker);
    EntityLiving target = getHandle(btarget);
    if (handle instanceof EntityPlayer) {
        EntityPlayer humanHandle = (EntityPlayer) handle;
        humanHandle.attack(target);
        PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
        return;
    }
    AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE);
    float f = (float) (attackDamage == null ? 1 : attackDamage.getValue());
    int i = 0;
    if (target instanceof EntityLiving) {
        f += EnchantmentManager.a(handle.getItemInMainHand(), target.getMonsterType());
        i += EnchantmentManager.a(handle);
    }
    boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f);
    if (!flag)
        return;
    if (i > 0) {
        target.g(-Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F);
        handle.motX *= 0.6D;
        handle.motZ *= 0.6D;
    }
    int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
    if (fireAspectLevel > 0) {
        target.setOnFire(fireAspectLevel * 4);
    }
}
Also used : EntityLiving(net.minecraft.server.v1_10_R1.EntityLiving) AttributeInstance(net.minecraft.server.v1_10_R1.AttributeInstance) EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) PathPoint(net.minecraft.server.v1_10_R1.PathPoint)

Example 3 with AttributeInstance

use of net.minecraft.server.v1_10_R1.AttributeInstance in project Citizens2 by CitizensDev.

the class PlayerControllerMove method c.

@Override
public void c() {
    this.a.bf = 0F;
    if (this.f) {
        this.f = false;
        int i = MathHelper.floor(this.a.getBoundingBox().b + 0.5D);
        double d0 = this.b - this.a.locX;
        double d1 = this.d - this.a.locZ;
        double d2 = this.c - i;
        double d3 = d0 * d0 + d2 * d2 + d1 * d1;
        if (d3 < 2.500000277905201E-007D)
            return;
        float f = (float) Math.toDegrees(Math.atan2(d1, d0)) - 90.0F;
        this.a.yaw = a(this.a.yaw, f, 90.0F);
        NMS.setHeadYaw(a.getBukkitEntity(), this.a.yaw);
        AttributeInstance speed = this.a.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
        speed.setValue(0.1D * this.e);
        float movement = (float) (this.e * speed.getValue()) * 10;
        this.a.bg = movement;
        if (shouldSlimeJump() || ((d2 > 0.0D) && (d0 * d0 + d1 * d1 < 1.0D))) {
            this.h = cg();
            this.h /= 3;
            if (this.a instanceof EntityHumanNPC) {
                ((EntityHumanNPC) this.a).getControllerJump().a();
            } else {
                ((EntityInsentient) this.a).getControllerJump().a();
            }
        }
    }
}
Also used : AttributeInstance(net.minecraft.server.v1_10_R1.AttributeInstance) EntityHumanNPC(net.citizensnpcs.nms.v1_10_R1.entity.EntityHumanNPC)

Example 4 with AttributeInstance

use of net.minecraft.server.v1_10_R1.AttributeInstance in project Citizens2 by CitizensDev.

the class EntityHumanNPC method initialise.

private void initialise(MinecraftServer minecraftServer) {
    Socket socket = new EmptySocket();
    NetworkManager conn = null;
    try {
        conn = new EmptyNetworkManager(EnumProtocolDirection.CLIENTBOUND);
        playerConnection = new EmptyNetHandler(minecraftServer, conn, this);
        conn.setPacketListener(playerConnection);
        socket.close();
    } catch (IOException e) {
    // swallow
    }
    AttributeInstance range = getAttributeInstance(GenericAttributes.FOLLOW_RANGE);
    if (range == null) {
        range = getAttributeMap().b(GenericAttributes.FOLLOW_RANGE);
    }
    range.setValue(Setting.DEFAULT_PATHFINDING_RANGE.asDouble());
    controllerJump = new PlayerControllerJump(this);
    controllerLook = new PlayerControllerLook(this);
    controllerMove = new PlayerControllerMove(this);
    navigation = new PlayerNavigation(this, world);
    // the default (0) breaks step climbing
    NMS.setStepHeight(getBukkitEntity(), 1);
    setSkinFlags((byte) 0xFF);
}
Also used : EmptyNetworkManager(net.citizensnpcs.nms.v1_10_R1.network.EmptyNetworkManager) PlayerControllerLook(net.citizensnpcs.nms.v1_10_R1.util.PlayerControllerLook) EmptySocket(net.citizensnpcs.nms.v1_10_R1.network.EmptySocket) EmptyNetHandler(net.citizensnpcs.nms.v1_10_R1.network.EmptyNetHandler) PlayerControllerMove(net.citizensnpcs.nms.v1_10_R1.util.PlayerControllerMove) PlayerNavigation(net.citizensnpcs.nms.v1_10_R1.util.PlayerNavigation) AttributeInstance(net.minecraft.server.v1_10_R1.AttributeInstance) PlayerControllerJump(net.citizensnpcs.nms.v1_10_R1.util.PlayerControllerJump) IOException(java.io.IOException) NetworkManager(net.minecraft.server.v1_10_R1.NetworkManager) EmptyNetworkManager(net.citizensnpcs.nms.v1_10_R1.network.EmptyNetworkManager) Socket(java.net.Socket) EmptySocket(net.citizensnpcs.nms.v1_10_R1.network.EmptySocket)

Example 5 with AttributeInstance

use of net.minecraft.server.v1_10_R1.AttributeInstance in project Citizens2 by CitizensDev.

the class EntityHumanNPC method initialise.

private void initialise(MinecraftServer minecraftServer) {
    Socket socket = new EmptySocket();
    NetworkManager conn = null;
    try {
        conn = new EmptyNetworkManager(EnumProtocolDirection.CLIENTBOUND);
        playerConnection = new EmptyNetHandler(minecraftServer, conn, this);
        conn.setPacketListener(playerConnection);
        socket.close();
    } catch (IOException e) {
    // swallow
    }
    AttributeInstance range = getAttributeInstance(GenericAttributes.FOLLOW_RANGE);
    if (range == null) {
        range = getAttributeMap().b(GenericAttributes.FOLLOW_RANGE);
    }
    range.setValue(Setting.DEFAULT_PATHFINDING_RANGE.asDouble());
    controllerJump = new PlayerControllerJump(this);
    controllerLook = new PlayerControllerLook(this);
    controllerMove = new PlayerControllerMove(this);
    navigation = new PlayerNavigation(this, world);
    // the default (0) breaks step climbing
    NMS.setStepHeight(getBukkitEntity(), 1);
    setSkinFlags((byte) 0xFF);
}
Also used : EmptyNetworkManager(net.citizensnpcs.nms.v1_11_R1.network.EmptyNetworkManager) PlayerControllerLook(net.citizensnpcs.nms.v1_11_R1.util.PlayerControllerLook) EmptySocket(net.citizensnpcs.nms.v1_11_R1.network.EmptySocket) EmptyNetHandler(net.citizensnpcs.nms.v1_11_R1.network.EmptyNetHandler) PlayerControllerMove(net.citizensnpcs.nms.v1_11_R1.util.PlayerControllerMove) PlayerNavigation(net.citizensnpcs.nms.v1_11_R1.util.PlayerNavigation) AttributeInstance(net.minecraft.server.v1_11_R1.AttributeInstance) PlayerControllerJump(net.citizensnpcs.nms.v1_11_R1.util.PlayerControllerJump) IOException(java.io.IOException) EmptyNetworkManager(net.citizensnpcs.nms.v1_11_R1.network.EmptyNetworkManager) NetworkManager(net.minecraft.server.v1_11_R1.NetworkManager) Socket(java.net.Socket) EmptySocket(net.citizensnpcs.nms.v1_11_R1.network.EmptySocket)

Aggregations

AttributeInstance (net.minecraft.server.v1_10_R1.AttributeInstance)5 AttributeInstance (net.minecraft.server.v1_11_R1.AttributeInstance)5 AttributeInstance (net.minecraft.server.v1_12_R1.AttributeInstance)5 AttributeInstance (net.minecraft.server.v1_8_R3.AttributeInstance)5 IOException (java.io.IOException)4 Socket (java.net.Socket)4 EntityHumanNPC (net.citizensnpcs.nms.v1_10_R1.entity.EntityHumanNPC)2 EntityHumanNPC (net.citizensnpcs.nms.v1_11_R1.entity.EntityHumanNPC)2 EntityHumanNPC (net.citizensnpcs.nms.v1_12_R1.entity.EntityHumanNPC)2 EntityHumanNPC (net.citizensnpcs.nms.v1_8_R3.entity.EntityHumanNPC)2 EntityLiving (net.minecraft.server.v1_10_R1.EntityLiving)2 EntityLiving (net.minecraft.server.v1_11_R1.EntityLiving)2 EntityLiving (net.minecraft.server.v1_12_R1.EntityLiving)2 EmptyNetHandler (net.citizensnpcs.nms.v1_10_R1.network.EmptyNetHandler)1 EmptyNetworkManager (net.citizensnpcs.nms.v1_10_R1.network.EmptyNetworkManager)1 EmptySocket (net.citizensnpcs.nms.v1_10_R1.network.EmptySocket)1 PlayerControllerJump (net.citizensnpcs.nms.v1_10_R1.util.PlayerControllerJump)1 PlayerControllerLook (net.citizensnpcs.nms.v1_10_R1.util.PlayerControllerLook)1 PlayerControllerMove (net.citizensnpcs.nms.v1_10_R1.util.PlayerControllerMove)1 PlayerNavigation (net.citizensnpcs.nms.v1_10_R1.util.PlayerNavigation)1