use of net.minecraft.server.v1_10_R1.PacketPlayOutAnimation in project Citizens2 by CitizensDev.
the class PlayerAnimationImpl method playDefaultAnimation.
protected static void playDefaultAnimation(EntityPlayer player, int radius, int code) {
PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, code);
sendPacketNearby(packet, player, radius);
}
use of net.minecraft.server.v1_10_R1.PacketPlayOutAnimation in project Citizens2 by CitizensDev.
the class PlayerAnimationImpl method playDefaultAnimation.
protected static void playDefaultAnimation(EntityPlayer player, int radius, int code) {
PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, code);
sendPacketNearby(packet, player, radius);
}
use of net.minecraft.server.v1_10_R1.PacketPlayOutAnimation in project Citizens2 by CitizensDev.
the class PlayerAnimationImpl method playDefaultAnimation.
protected static void playDefaultAnimation(EntityPlayer player, int radius, int code) {
PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, code);
sendPacketNearby(packet, player, radius);
}
use of net.minecraft.server.v1_10_R1.PacketPlayOutAnimation in project Citizens2 by CitizensDev.
the class PlayerAnimationImpl method playDefaultAnimation.
protected static void playDefaultAnimation(EntityPlayer player, int radius, int code) {
PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, code);
sendPacketNearby(packet, player, radius);
}
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