use of net.minecraft.server.v1_10_R1.PathEntity in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(IBlockAccess paramIBlockAccess, Entity paramEntity, double paramDouble1, double paramDouble2, double paramDouble3, float paramFloat) {
this.a.a();
this.c.a(paramIBlockAccess, paramEntity);
PathPoint localPathPoint1 = this.c.a(paramEntity);
PathPoint localPathPoint2 = this.c.a(paramEntity, paramDouble1, paramDouble2, paramDouble3);
PathEntity localPathEntity = a(paramEntity, localPathPoint1, localPathPoint2, paramFloat);
this.c.a();
return localPathEntity;
}
use of net.minecraft.server.v1_10_R1.PathEntity in project Citizens2 by CitizensDev.
the class PlayerNavigation method a2.
public PathEntity a2(Entity paramEntity) {
if (!b()) {
return null;
}
BlockPosition localBlockPosition1 = new BlockPosition(paramEntity);
if ((this.c != null) && (!this.c.b()) && (localBlockPosition1.equals(this.q))) {
return this.c;
}
this.q = localBlockPosition1;
float f1 = h();
this.b.methodProfiler.a("pathfind");
BlockPosition localBlockPosition2 = new BlockPosition(this.a).up();
int i1 = (int) (f1 + 16.0F);
ChunkCache localChunkCache = new ChunkCache(this.b, localBlockPosition2.a(-i1, -i1, -i1), localBlockPosition2.a(i1, i1, i1), 0);
PathEntity localPathEntity = this.r.a(localChunkCache, this.a, paramEntity, f1);
this.b.methodProfiler.b();
return localPathEntity;
}
use of net.minecraft.server.v1_10_R1.PathEntity in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(PathPoint paramPathPoint1, PathPoint paramPathPoint2, float paramFloat) {
paramPathPoint1.e = 0.0F;
paramPathPoint1.f = paramPathPoint1.c(paramPathPoint2);
paramPathPoint1.g = paramPathPoint1.f;
this.a.a();
this.b.clear();
this.a.a(paramPathPoint1);
Object localObject1 = paramPathPoint1;
int i = 0;
while (!this.a.e()) {
i++;
if (i >= 2000) {
break;
}
PathPoint localObject2 = this.a.c();
if (localObject2.equals(paramPathPoint2)) {
localObject1 = paramPathPoint2;
break;
}
if (localObject2.c(paramPathPoint2) < ((PathPoint) localObject1).c(paramPathPoint2)) {
localObject1 = localObject2;
}
localObject2.i = true;
int j = this.d.a(this.c, localObject2, paramPathPoint2, paramFloat);
for (int k = 0; k < j; k++) {
PathPoint localPathPoint = this.c[k];
float f1 = localObject2.c(localPathPoint);
localPathPoint.j = (localObject2.j + f1);
localPathPoint.k = (f1 + localPathPoint.l);
float f2 = localObject2.e + localPathPoint.k;
if ((localPathPoint.j < paramFloat) && ((!localPathPoint.a()) || (f2 < localPathPoint.e))) {
localPathPoint.h = (localObject2);
localPathPoint.e = f2;
localPathPoint.f = (localPathPoint.c(paramPathPoint2) + localPathPoint.l);
if (localPathPoint.a()) {
this.a.a(localPathPoint, localPathPoint.e + localPathPoint.f);
} else {
localPathPoint.g = (localPathPoint.e + localPathPoint.f);
this.a.a(localPathPoint);
}
}
}
}
if (localObject1 == paramPathPoint1) {
return null;
}
Object localObject2 = a(paramPathPoint1, (PathPoint) localObject1);
return (PathEntity) localObject2;
}
use of net.minecraft.server.v1_10_R1.PathEntity in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(IBlockAccess paramIBlockAccess, EntityHumanNPC paramEntityInsentient, double paramDouble1, double paramDouble2, double paramDouble3, float paramFloat) {
this.a.a();
this.d.a(paramIBlockAccess, paramEntityInsentient);
PathPoint localPathPoint1 = this.d.b();
PathPoint localPathPoint2 = this.d.a(paramDouble1, paramDouble2, paramDouble3);
PathEntity localPathEntity = a(localPathPoint1, localPathPoint2, paramFloat);
this.d.a();
return localPathEntity;
}
use of net.minecraft.server.v1_10_R1.PathEntity in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(PathPoint paramPathPoint1, PathPoint paramPathPoint2) {
int i = 1;
PathPoint localPathPoint = paramPathPoint2;
while (localPathPoint.h != null) {
i++;
localPathPoint = localPathPoint.h;
}
PathPoint[] arrayOfPathPoint = new PathPoint[i];
localPathPoint = paramPathPoint2;
arrayOfPathPoint[(--i)] = localPathPoint;
while (localPathPoint.h != null) {
localPathPoint = localPathPoint.h;
arrayOfPathPoint[(--i)] = localPathPoint;
}
return new PathEntity(arrayOfPathPoint);
}
Aggregations