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Example 1 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Denizen-For-Bukkit by DenizenScript.

the class BlockData_v1_11_R1 method setBlock.

public void setBlock(Block block) {
    block.setTypeIdAndData(material.getId(), (byte) data, false);
    if (ctag != null) {
        CompoundTagBuilder builder = ctag.createBuilder();
        builder.putInt("x", block.getX());
        builder.putInt("y", block.getY());
        builder.putInt("z", block.getZ());
        ctag = (CompoundTag_v1_11_R1) builder.build();
        // TODO: make this work!
        BlockPosition blockPos = new BlockPosition(block.getX(), block.getY(), block.getZ());
        TileEntity te = ((CraftWorld) block.getWorld()).getHandle().getTileEntity(blockPos);
        te.a(ctag.toNMSTag());
    }
}
Also used : TileEntity(net.minecraft.server.v1_11_R1.TileEntity) BlockPosition(net.minecraft.server.v1_11_R1.BlockPosition) CompoundTagBuilder(net.aufdemrand.denizen.nms.util.jnbt.CompoundTagBuilder)

Example 2 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Denizen-For-Bukkit by DenizenScript.

the class WorldHelper_v1_8_R3 method setWorldAccess.

@Override
public void setWorldAccess(World world, final WorldAccess worldAccess) {
    if (worldAccessMap.containsKey(world)) {
        removeWorldAccess(world);
    }
    IWorldAccess nmsWorldAccess = new IWorldAccess() {

        @Override
        public void a(BlockPosition blockPosition) {
        }

        @Override
        public void b(BlockPosition blockPosition) {
        }

        @Override
        public void a(int i, int i1, int i2, int i3, int i4, int i5) {
        }

        @Override
        public void a(String s, double v, double v1, double v2, float v3, float v4) {
        }

        @Override
        public void a(EntityHuman entityHuman, String s, double v, double v1, double v2, float v3, float v4) {
        }

        @Override
        public void a(int i, boolean b, double v, double v1, double v2, double v3, double v4, double v5, int... ints) {
        }

        @Override
        public void a(Entity entity) {
        }

        @Override
        public void b(Entity entity) {
            worldAccess.despawn(entity.getBukkitEntity());
        }

        @Override
        public void a(String s, BlockPosition blockPosition) {
        }

        @Override
        public void a(int i, BlockPosition blockPosition, int i1) {
        }

        @Override
        public void a(EntityHuman entityHuman, int i, BlockPosition blockPosition, int i1) {
        }

        @Override
        public void b(int i, BlockPosition blockPosition, int i1) {
        }
    };
    worldAccessMap.put(world, nmsWorldAccess);
    ((CraftWorld) world).getHandle().addIWorldAccess(nmsWorldAccess);
}
Also used : IWorldAccess(net.minecraft.server.v1_8_R3.IWorldAccess) EntityHuman(net.minecraft.server.v1_8_R3.EntityHuman) Entity(net.minecraft.server.v1_8_R3.Entity) BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition)

Example 3 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Denizen-For-Bukkit by DenizenScript.

the class BlockData_v1_8_R3 method setBlock.

public void setBlock(Block block) {
    block.setTypeIdAndData(material.getId(), (byte) data, false);
    if (ctag != null) {
        CompoundTagBuilder builder = ctag.createBuilder();
        builder.putInt("x", block.getX());
        builder.putInt("y", block.getY());
        builder.putInt("z", block.getZ());
        ctag = (CompoundTag_v1_8_R3) builder.build();
        // TODO: make this work!
        BlockPosition blockPos = new BlockPosition(block.getX(), block.getY(), block.getZ());
        TileEntity te = ((CraftWorld) block.getWorld()).getHandle().getTileEntity(blockPos);
        te.a(ctag.toNMSTag());
    }
}
Also used : TileEntity(net.minecraft.server.v1_8_R3.TileEntity) BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) CompoundTagBuilder(net.aufdemrand.denizen.nms.util.jnbt.CompoundTagBuilder)

Example 4 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class CitizensBlockBreaker method run.

@Override
public BehaviorStatus run() {
    if (entity.dead) {
        return BehaviorStatus.FAILURE;
    }
    if (!isDigging) {
        return BehaviorStatus.SUCCESS;
    }
    // CraftBukkit
    currentTick = (int) (System.currentTimeMillis() / 50);
    if (configuration.radiusSquared() > 0 && distanceSquared() >= configuration.radiusSquared()) {
        startDigTick = currentTick;
        if (entity instanceof NPCHolder) {
            NPC npc = ((NPCHolder) entity).getNPC();
            if (npc != null && !npc.getNavigator().isNavigating()) {
                npc.getNavigator().setTarget(entity.world.getWorld().getBlockAt(x, y, z).getLocation().add(0, 1, 0));
            }
        }
        return BehaviorStatus.RUNNING;
    }
    Util.faceLocation(entity.getBukkitEntity(), location);
    if (entity instanceof EntityPlayer) {
        PlayerAnimation.ARM_SWING.play((Player) entity.getBukkitEntity());
    }
    IBlockData block = entity.world.getType(new BlockPosition(x, y, z));
    if (block == null || block == Blocks.AIR) {
        return BehaviorStatus.SUCCESS;
    } else {
        int tickDifference = currentTick - startDigTick;
        float damage = getStrength(block) * (tickDifference + 1) * configuration.blockStrengthModifier();
        if (damage >= 1F) {
            entity.world.getWorld().getBlockAt(x, y, z).breakNaturally(CraftItemStack.asCraftMirror(getCurrentItem()));
            return BehaviorStatus.SUCCESS;
        }
        int modifiedDamage = (int) (damage * 10.0F);
        if (modifiedDamage != currentDamage) {
            setBlockDamage(modifiedDamage);
            currentDamage = modifiedDamage;
        }
    }
    return BehaviorStatus.RUNNING;
}
Also used : NPC(net.citizensnpcs.api.npc.NPC) IBlockData(net.minecraft.server.v1_10_R1.IBlockData) BlockPosition(net.minecraft.server.v1_10_R1.BlockPosition) NPCHolder(net.citizensnpcs.npc.ai.NPCHolder) EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer)

Example 5 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerNavigation method b.

private boolean b(int paramInt1, int paramInt2, int paramInt3, int paramInt4, int paramInt5, int paramInt6, Vec3D paramVec3D, double paramDouble1, double paramDouble2) {
    for (BlockPosition localBlockPosition : BlockPosition.a(new BlockPosition(paramInt1, paramInt2, paramInt3), new BlockPosition(paramInt1 + paramInt4 - 1, paramInt2 + paramInt5 - 1, paramInt3 + paramInt6 - 1))) {
        double d1 = localBlockPosition.getX() + 0.5D - paramVec3D.x;
        double d2 = localBlockPosition.getZ() + 0.5D - paramVec3D.z;
        if (d1 * paramDouble1 + d2 * paramDouble2 >= 0.0D) {
            Block localBlock = this.b.getType(localBlockPosition).getBlock();
            if (!localBlock.b(this.b, localBlockPosition)) {
                return false;
            }
        }
    }
    return true;
}
Also used : BlockPosition(net.minecraft.server.v1_10_R1.BlockPosition) Block(net.minecraft.server.v1_10_R1.Block)

Aggregations

BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)23 BlockPosition (net.minecraft.server.v1_11_R1.BlockPosition)23 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)20 BlockPosition (net.minecraft.server.v1_8_R3.BlockPosition)17 Location (org.bukkit.Location)16 PathPoint (net.minecraft.server.v1_10_R1.PathPoint)10 PathPoint (net.minecraft.server.v1_11_R1.PathPoint)10 NPC (net.citizensnpcs.api.npc.NPC)8 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)8 MutableBlockPosition (net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition)7 PathType (net.minecraft.server.v1_10_R1.PathType)7 MutableBlockPosition (net.minecraft.server.v1_11_R1.BlockPosition.MutableBlockPosition)7 MutableBlockPosition (net.minecraft.server.v1_12_R1.BlockPosition.MutableBlockPosition)7 Block (net.minecraft.server.v1_10_R1.Block)6 Block (net.minecraft.server.v1_11_R1.Block)6 PathType (net.minecraft.server.v1_11_R1.PathType)6 PathType (net.minecraft.server.v1_12_R1.PathType)6 BlockPosition (net.minecraft.server.v1_9_R2.BlockPosition)6 AxisAlignedBB (net.minecraft.server.v1_10_R1.AxisAlignedBB)5 IBlockData (net.minecraft.server.v1_10_R1.IBlockData)5