use of net.minecraft.server.v1_8_R3.IWorldAccess in project Denizen-For-Bukkit by DenizenScript.
the class WorldHelper_v1_8_R3 method setWorldAccess.
@Override
public void setWorldAccess(World world, final WorldAccess worldAccess) {
if (worldAccessMap.containsKey(world)) {
removeWorldAccess(world);
}
IWorldAccess nmsWorldAccess = new IWorldAccess() {
@Override
public void a(BlockPosition blockPosition) {
}
@Override
public void b(BlockPosition blockPosition) {
}
@Override
public void a(int i, int i1, int i2, int i3, int i4, int i5) {
}
@Override
public void a(String s, double v, double v1, double v2, float v3, float v4) {
}
@Override
public void a(EntityHuman entityHuman, String s, double v, double v1, double v2, float v3, float v4) {
}
@Override
public void a(int i, boolean b, double v, double v1, double v2, double v3, double v4, double v5, int... ints) {
}
@Override
public void a(Entity entity) {
}
@Override
public void b(Entity entity) {
worldAccess.despawn(entity.getBukkitEntity());
}
@Override
public void a(String s, BlockPosition blockPosition) {
}
@Override
public void a(int i, BlockPosition blockPosition, int i1) {
}
@Override
public void a(EntityHuman entityHuman, int i, BlockPosition blockPosition, int i1) {
}
@Override
public void b(int i, BlockPosition blockPosition, int i1) {
}
};
worldAccessMap.put(world, nmsWorldAccess);
((CraftWorld) world).getHandle().addIWorldAccess(nmsWorldAccess);
}
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