Search in sources :

Example 16 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerNavigation method b.

private boolean b(int paramInt1, int paramInt2, int paramInt3, int paramInt4, int paramInt5, int paramInt6, Vec3D paramVec3D, double paramDouble1, double paramDouble2) {
    for (BlockPosition localBlockPosition : BlockPosition.a(new BlockPosition(paramInt1, paramInt2, paramInt3), new BlockPosition(paramInt1 + paramInt4 - 1, paramInt2 + paramInt5 - 1, paramInt3 + paramInt6 - 1))) {
        double d1 = localBlockPosition.getX() + 0.5D - paramVec3D.a;
        double d2 = localBlockPosition.getZ() + 0.5D - paramVec3D.c;
        if (d1 * paramDouble1 + d2 * paramDouble2 >= 0.0D) {
            Block localBlock = this.c.getType(localBlockPosition).getBlock();
            if (!localBlock.b(this.c, localBlockPosition)) {
                return false;
            }
        }
    }
    return true;
}
Also used : BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) Block(net.minecraft.server.v1_8_R3.Block)

Example 17 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerNavigation method p.

private int p() {
    if ((!this.b.V()) || (!h())) {
        return (int) (this.b.getBoundingBox().b + 0.5D);
    }
    int i = (int) this.b.getBoundingBox().b;
    Block localBlock = this.c.getType(new BlockPosition(MathHelper.floor(this.b.locX), i, MathHelper.floor(this.b.locZ))).getBlock();
    int j = 0;
    while ((localBlock == Blocks.FLOWING_WATER) || (localBlock == Blocks.WATER)) {
        i++;
        localBlock = this.c.getType(new BlockPosition(MathHelper.floor(this.b.locX), i, MathHelper.floor(this.b.locZ))).getBlock();
        j++;
        if (j > 16) {
            return (int) this.b.getBoundingBox().b;
        }
    }
    return i;
}
Also used : BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) Block(net.minecraft.server.v1_8_R3.Block) PathPoint(net.minecraft.server.v1_8_R3.PathPoint)

Example 18 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerAnimationImpl method play.

public static void play(PlayerAnimation animation, Player bplayer, int radius) {
    // TODO: this is pretty gross
    final EntityPlayer player = (EntityPlayer) NMSImpl.getHandle(bplayer);
    if (DEFAULTS.containsKey(animation)) {
        playDefaultAnimation(player, radius, DEFAULTS.get(animation));
        return;
    }
    switch(animation) {
        case SIT:
            player.getBukkitEntity().setMetadata("citizens.sitting", new FixedMetadataValue(CitizensAPI.getPlugin(), true));
            final NPC holder = CitizensAPI.getNPCRegistry().createNPC(EntityType.ARMOR_STAND, "");
            holder.spawn(player.getBukkitEntity().getLocation());
            ArmorStandTrait trait = holder.getTrait(ArmorStandTrait.class);
            trait.setGravity(false);
            trait.setHasArms(false);
            trait.setHasBaseplate(false);
            trait.setSmall(true);
            trait.setMarker(true);
            trait.setVisible(false);
            holder.getTrait(ArmorStandTrait.class).setVisible(false);
            holder.data().set(NPC.NAMEPLATE_VISIBLE_METADATA, false);
            holder.data().set(NPC.DEFAULT_PROTECTED_METADATA, true);
            new BukkitRunnable() {

                @Override
                public void cancel() {
                    super.cancel();
                    holder.destroy();
                }

                @Override
                public void run() {
                    if (player.dead || !player.valid || !player.getBukkitEntity().getMetadata("citizens.sitting").get(0).asBoolean()) {
                        cancel();
                        return;
                    }
                    if (player instanceof NPCHolder && !((NPCHolder) player).getNPC().isSpawned()) {
                        cancel();
                        return;
                    }
                    if (!NMS.getPassengers(holder.getEntity()).contains(player.getBukkitEntity())) {
                        NMS.mount(holder.getEntity(), player.getBukkitEntity());
                    }
                }
            }.runTaskTimer(CitizensAPI.getPlugin(), 0, 1);
            break;
        case SLEEP:
            PacketPlayOutBed packet = new PacketPlayOutBed(player, new BlockPosition((int) player.locX, (int) player.locY, (int) player.locZ));
            sendPacketNearby(packet, player, radius);
            break;
        case SNEAK:
            player.getBukkitEntity().setSneaking(true);
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        case START_USE_MAINHAND_ITEM:
            player.c(EnumHand.MAIN_HAND);
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        case START_USE_OFFHAND_ITEM:
            player.c(EnumHand.OFF_HAND);
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        case STOP_SITTING:
            player.getBukkitEntity().setMetadata("citizens.sitting", new FixedMetadataValue(CitizensAPI.getPlugin(), false));
            NMS.mount(player.getBukkitEntity(), null);
            break;
        case STOP_SLEEPING:
            playDefaultAnimation(player, radius, 2);
            break;
        case STOP_SNEAKING:
            player.getBukkitEntity().setSneaking(false);
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        case STOP_USE_ITEM:
            player.clearActiveItem();
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        default:
            throw new UnsupportedOperationException();
    }
}
Also used : NPC(net.citizensnpcs.api.npc.NPC) BlockPosition(net.minecraft.server.v1_12_R1.BlockPosition) NPCHolder(net.citizensnpcs.npc.ai.NPCHolder) PacketPlayOutEntityMetadata(net.minecraft.server.v1_12_R1.PacketPlayOutEntityMetadata) EntityPlayer(net.minecraft.server.v1_12_R1.EntityPlayer) FixedMetadataValue(org.bukkit.metadata.FixedMetadataValue) BukkitRunnable(org.bukkit.scheduler.BukkitRunnable) ArmorStandTrait(net.citizensnpcs.trait.ArmorStandTrait) PacketPlayOutBed(net.minecraft.server.v1_12_R1.PacketPlayOutBed)

Example 19 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerNavigation method b2.

private PathEntity b2(BlockPosition paramBlockPosition) {
    if (!b()) {
        return null;
    }
    if ((this.c != null) && (!this.c.b()) && (paramBlockPosition.equals(this.q))) {
        return this.c;
    }
    this.q = paramBlockPosition;
    float f1 = i();
    this.b.methodProfiler.a("pathfind");
    BlockPosition localBlockPosition = new BlockPosition(this.a);
    int i1 = (int) (f1 + 8.0F);
    ChunkCache localChunkCache = new ChunkCache(this.b, localBlockPosition.a(-i1, -i1, -i1), localBlockPosition.a(i1, i1, i1), 0);
    PathEntity localPathEntity = this.r.a(localChunkCache, this.a, this.q, f1);
    this.b.methodProfiler.b();
    return localPathEntity;
}
Also used : ChunkCache(net.minecraft.server.v1_12_R1.ChunkCache) BlockPosition(net.minecraft.server.v1_12_R1.BlockPosition) PathEntity(net.minecraft.server.v1_12_R1.PathEntity) PathPoint(net.minecraft.server.v1_12_R1.PathPoint)

Example 20 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerNavigation method s.

private int s() {
    if ((!this.a.isInWater()) || (!h())) {
        return (int) (this.a.getBoundingBox().b + 0.5D);
    }
    int j = (int) this.a.getBoundingBox().b;
    Block localBlock = this.b.getType(new BlockPosition(MathHelper.floor(this.a.locX), j, MathHelper.floor(this.a.locZ))).getBlock();
    int k = 0;
    while ((localBlock == Blocks.FLOWING_WATER) || (localBlock == Blocks.WATER)) {
        j++;
        localBlock = this.b.getType(new BlockPosition(MathHelper.floor(this.a.locX), j, MathHelper.floor(this.a.locZ))).getBlock();
        k++;
        if (k > 16) {
            return (int) this.a.getBoundingBox().b;
        }
    }
    return j;
}
Also used : BlockPosition(net.minecraft.server.v1_12_R1.BlockPosition) Block(net.minecraft.server.v1_12_R1.Block) PathPoint(net.minecraft.server.v1_12_R1.PathPoint)

Aggregations

BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)23 BlockPosition (net.minecraft.server.v1_11_R1.BlockPosition)23 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)20 BlockPosition (net.minecraft.server.v1_8_R3.BlockPosition)17 Location (org.bukkit.Location)16 PathPoint (net.minecraft.server.v1_10_R1.PathPoint)10 PathPoint (net.minecraft.server.v1_11_R1.PathPoint)10 NPC (net.citizensnpcs.api.npc.NPC)8 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)8 MutableBlockPosition (net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition)7 PathType (net.minecraft.server.v1_10_R1.PathType)7 MutableBlockPosition (net.minecraft.server.v1_11_R1.BlockPosition.MutableBlockPosition)7 MutableBlockPosition (net.minecraft.server.v1_12_R1.BlockPosition.MutableBlockPosition)7 Block (net.minecraft.server.v1_10_R1.Block)6 Block (net.minecraft.server.v1_11_R1.Block)6 PathType (net.minecraft.server.v1_11_R1.PathType)6 PathType (net.minecraft.server.v1_12_R1.PathType)6 BlockPosition (net.minecraft.server.v1_9_R2.BlockPosition)6 AxisAlignedBB (net.minecraft.server.v1_10_R1.AxisAlignedBB)5 IBlockData (net.minecraft.server.v1_10_R1.IBlockData)5