use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerNavigation method a.
@Override
public PathEntity a(BlockPosition paramBlockPosition) {
BlockPosition localBlockPosition;
if (this.b.getType(paramBlockPosition).getMaterial() == Material.AIR) {
localBlockPosition = paramBlockPosition.down();
while ((localBlockPosition.getY() > 0) && (this.b.getType(localBlockPosition).getMaterial() == Material.AIR)) {
localBlockPosition = localBlockPosition.down();
}
if (localBlockPosition.getY() > 0) {
return supera(localBlockPosition.up());
}
while ((localBlockPosition.getY() < this.b.getHeight()) && (this.b.getType(localBlockPosition).getMaterial() == Material.AIR)) {
localBlockPosition = localBlockPosition.up();
}
paramBlockPosition = localBlockPosition;
}
if (this.b.getType(paramBlockPosition).getMaterial().isBuildable()) {
localBlockPosition = paramBlockPosition.up();
while ((localBlockPosition.getY() < this.b.getHeight()) && (this.b.getType(localBlockPosition).getMaterial().isBuildable())) {
localBlockPosition = localBlockPosition.up();
}
return a2(localBlockPosition);
}
return a2(paramBlockPosition);
}
use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerNavigation method supera.
public PathEntity supera(BlockPosition paramBlockPosition) {
if (!b()) {
return null;
}
if ((this.c != null) && (!this.c.b()) && (paramBlockPosition.equals(this.r))) {
return this.c;
}
this.r = paramBlockPosition;
float f1 = h();
BlockPosition localBlockPosition = new BlockPosition(this.a);
int i1 = (int) (f1 + 8.0F);
ChunkCache localChunkCache = new ChunkCache(this.b, localBlockPosition.a(-i1, -i1, -i1), localBlockPosition.a(i1, i1, i1), 0);
PathEntity localPathEntity = this.s.a(localChunkCache, this.a, this.r, f1);
return localPathEntity;
}
use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerNavigation method d.
@Override
protected void d() {
super.d();
PathPoint localPathPoint;
for (int i = 0; i < this.c.d(); i++) {
localPathPoint = this.c.a(i);
Object localObject = i + 1 < this.c.d() ? this.c.a(i + 1) : null;
IBlockData localIBlockData = this.b.getType(new BlockPosition(localPathPoint.a, localPathPoint.b, localPathPoint.c));
Block localBlock = localIBlockData.getBlock();
if (localBlock == Blocks.cauldron) {
this.c.a(i, localPathPoint.a(localPathPoint.a, localPathPoint.b + 1, localPathPoint.c));
if ((localObject != null) && (localPathPoint.b >= ((PathPoint) localObject).b)) {
this.c.a(i + 1, ((PathPoint) localObject).a(((PathPoint) localObject).a, localPathPoint.b + 1, ((PathPoint) localObject).c));
}
}
}
if (this.f2) {
if (this.b.h(new BlockPosition(MathHelper.floor(this.a.locX), (int) (this.a.getBoundingBox().b + 0.5D), MathHelper.floor(this.a.locZ)))) {
return;
}
for (i = 0; i < this.c.d(); i++) {
localPathPoint = this.c.a(i);
if (this.b.h(new BlockPosition(localPathPoint.a, localPathPoint.b, localPathPoint.c))) {
this.c.b(i - 1);
return;
}
}
}
}
use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
private PathPoint a(int paramInt1, int paramInt2, int paramInt3, int paramInt4, double paramDouble, EnumDirection paramEnumDirection) {
PathPoint localPathPoint = null;
BlockPosition localBlockPosition1 = new BlockPosition(paramInt1, paramInt2, paramInt3);
BlockPosition localBlockPosition2 = localBlockPosition1.down();
double d1 = paramInt2 - (1.0D - this.a.getType(localBlockPosition2).c(this.a, localBlockPosition2).e);
if (d1 - paramDouble > 1.0D) {
return null;
}
PathType localPathType = a(this.b, paramInt1, paramInt2, paramInt3);
float f = this.b.a(localPathType);
double d2 = this.b.width / 2.0D;
if (f >= 0.0F) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType;
localPathPoint.l = Math.max(localPathPoint.l, f);
}
if (localPathType == PathType.WALKABLE) {
return localPathPoint;
}
if ((localPathPoint == null) && (paramInt4 > 0) && (localPathType != PathType.FENCE) && (localPathType != PathType.TRAPDOOR)) {
localPathPoint = a(paramInt1, paramInt2 + 1, paramInt3, paramInt4 - 1, paramDouble, paramEnumDirection);
if ((localPathPoint != null) && ((localPathPoint.m == PathType.OPEN) || (localPathPoint.m == PathType.WALKABLE))) {
double d3 = paramInt1 - paramEnumDirection.getAdjacentX() + 0.5D;
double d4 = paramInt3 - paramEnumDirection.getAdjacentZ() + 0.5D;
AxisAlignedBB localAxisAlignedBB1 = new AxisAlignedBB(d3 - d2, paramInt2 + 0.001D, d4 - d2, d3 + d2, paramInt2 + this.b.length, d4 + d2);
AxisAlignedBB localAxisAlignedBB2 = this.a.getType(localBlockPosition1).c(this.a, localBlockPosition1);
AxisAlignedBB localAxisAlignedBB3 = localAxisAlignedBB1.a(0.0D, localAxisAlignedBB2.e - 0.002D, 0.0D);
if (this.b.world.b(localAxisAlignedBB3)) {
localPathPoint = null;
}
}
}
if (localPathType == PathType.OPEN) {
AxisAlignedBB localAxisAlignedBB4 = new AxisAlignedBB(paramInt1 - d2 + 0.5D, paramInt2 + 0.001D, paramInt3 - d2 + 0.5D, paramInt1 + d2 + 0.5D, paramInt2 + this.b.length, paramInt3 + d2 + 0.5D);
if (this.b.world.b(localAxisAlignedBB4)) {
return null;
}
int i = 0;
while ((paramInt2 > 0) && (localPathType == PathType.OPEN)) {
paramInt2--;
if (i++ >= this.b.aY()) {
return null;
}
localPathType = a(this.b, paramInt1, paramInt2, paramInt3);
f = this.b.a(localPathType);
if ((localPathType != PathType.OPEN) && (f >= 0.0F)) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType;
localPathPoint.l = Math.max(localPathPoint.l, f);
} else if (f < 0.0F) {
return null;
}
}
}
return localPathPoint;
}
use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3, EntityInsentient paramEntityInsentient, int paramInt4, int paramInt5, int paramInt6, boolean paramBoolean1, boolean paramBoolean2) {
EnumSet<PathType> localEnumSet = EnumSet.noneOf(PathType.class);
Object localObject1 = PathType.BLOCKED;
double d = paramEntityInsentient.width / 2.0D;
BlockPosition localBlockPosition = new BlockPosition(paramEntityInsentient);
for (int i = paramInt1; i < paramInt1 + paramInt4; i++) {
for (int k = paramInt2; k < paramInt2 + paramInt5; k++) {
for (int m = paramInt3; m < paramInt3 + paramInt6; m++) {
PathType localPathType2 = a(paramIBlockAccess, i, k, m);
if ((localPathType2 == PathType.DOOR_WOOD_CLOSED) && (paramBoolean1) && (paramBoolean2)) {
localPathType2 = PathType.WALKABLE;
}
if ((localPathType2 == PathType.DOOR_OPEN) && (!paramBoolean2)) {
localPathType2 = PathType.BLOCKED;
}
if ((localPathType2 == PathType.RAIL) && (!(paramIBlockAccess.getType(localBlockPosition).getBlock() instanceof BlockMinecartTrackAbstract)) && (!(paramIBlockAccess.getType(localBlockPosition.down()).getBlock() instanceof BlockMinecartTrackAbstract))) {
localPathType2 = PathType.FENCE;
}
if ((i == paramInt1) && (k == paramInt2) && (m == paramInt3)) {
localObject1 = localPathType2;
}
if ((k > paramInt2) && (localPathType2 != PathType.OPEN)) {
AxisAlignedBB localAxisAlignedBB = new AxisAlignedBB(i - d + 0.5D, paramInt2 + 0.001D, m - d + 0.5D, i + d + 0.5D, paramInt2 + paramEntityInsentient.length, m + d + 0.5D);
if (!paramEntityInsentient.world.b(localAxisAlignedBB)) {
localPathType2 = PathType.OPEN;
}
}
localEnumSet.add(localPathType2);
}
}
}
if (localEnumSet.contains(PathType.FENCE)) {
return PathType.FENCE;
}
Object localObject2 = PathType.BLOCKED;
for (PathType localPathType1 : localEnumSet) {
if (paramEntityInsentient.a(localPathType1) < 0.0F) {
return localPathType1;
}
if (paramEntityInsentient.a(localPathType1) >= paramEntityInsentient.a((PathType) localObject2)) {
localObject2 = localPathType1;
}
}
if ((localObject1 == PathType.OPEN) && (paramEntityInsentient.a((PathType) localObject2) == 0.0F)) {
return PathType.OPEN;
}
return (PathType) localObject2;
}
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