use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method getPathTypeBase.
public PathType getPathTypeBase(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3) {
BlockPosition localBlockPosition = new BlockPosition(paramInt1, paramInt2, paramInt3);
IBlockData localIBlockData = paramIBlockAccess.getType(localBlockPosition);
Block localBlock1 = localIBlockData.getBlock();
Material localMaterial = localIBlockData.getMaterial();
PathType localPathType1 = PathType.BLOCKED;
if ((localBlock1 == Blocks.TRAPDOOR) || (localBlock1 == Blocks.IRON_TRAPDOOR) || (localBlock1 == Blocks.WATERLILY)) {
return PathType.TRAPDOOR;
}
if (localBlock1 == Blocks.FIRE) {
return PathType.DAMAGE_FIRE;
}
if (localBlock1 == Blocks.CACTUS) {
return PathType.DAMAGE_CACTUS;
}
if (((localBlock1 instanceof BlockDoor)) && (localMaterial == Material.WOOD) && (!localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
return PathType.DOOR_WOOD_CLOSED;
}
if (((localBlock1 instanceof BlockDoor)) && (localMaterial == Material.ORE) && (!localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
return PathType.DOOR_IRON_CLOSED;
}
if (((localBlock1 instanceof BlockDoor)) && (localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
return PathType.DOOR_OPEN;
}
if ((localBlock1 instanceof BlockMinecartTrackAbstract)) {
return PathType.RAIL;
}
if (((localBlock1 instanceof BlockFence)) || ((localBlock1 instanceof BlockCobbleWall)) || (((localBlock1 instanceof BlockFenceGate)) && (!localIBlockData.get(BlockFenceGate.OPEN).booleanValue()))) {
return PathType.FENCE;
}
if (localMaterial == Material.AIR) {
localPathType1 = PathType.OPEN;
} else {
if (localMaterial == Material.WATER) {
return PathType.WATER;
}
if (localMaterial == Material.LAVA) {
return PathType.LAVA;
}
}
if ((localBlock1.b(paramIBlockAccess, localBlockPosition)) && (localPathType1 == PathType.BLOCKED)) {
localPathType1 = PathType.OPEN;
}
return localPathType1;
}
use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3, EntityHumanNPC paramEntityInsentient, int paramInt4, int paramInt5, int paramInt6, boolean paramBoolean1, boolean paramBoolean2) {
EnumSet<PathType> localEnumSet = EnumSet.noneOf(PathType.class);
Object localObject1 = PathType.BLOCKED;
double d = paramEntityInsentient.width / 2.0D;
BlockPosition localBlockPosition = new BlockPosition(paramEntityInsentient);
for (int i = paramInt1; i < paramInt1 + paramInt4; i++) {
for (int k = paramInt2; k < paramInt2 + paramInt5; k++) {
for (int m = paramInt3; m < paramInt3 + paramInt6; m++) {
PathType localPathType2 = a(paramIBlockAccess, i, k, m);
if ((localPathType2 == PathType.DOOR_WOOD_CLOSED) && (paramBoolean1) && (paramBoolean2)) {
localPathType2 = PathType.WALKABLE;
}
if ((localPathType2 == PathType.DOOR_OPEN) && (!paramBoolean2)) {
localPathType2 = PathType.BLOCKED;
}
if ((localPathType2 == PathType.RAIL) && (!(paramIBlockAccess.getType(localBlockPosition).getBlock() instanceof BlockMinecartTrackAbstract)) && (!(paramIBlockAccess.getType(localBlockPosition.down()).getBlock() instanceof BlockMinecartTrackAbstract))) {
localPathType2 = PathType.FENCE;
}
if ((i == paramInt1) && (k == paramInt2) && (m == paramInt3)) {
localObject1 = localPathType2;
}
if ((k > paramInt2) && (localPathType2 != PathType.OPEN)) {
AxisAlignedBB localAxisAlignedBB = new AxisAlignedBB(i - d + 0.5D, paramInt2 + 0.001D, m - d + 0.5D, i + d + 0.5D, paramInt2 + paramEntityInsentient.length, m + d + 0.5D);
if (!paramEntityInsentient.world.b(localAxisAlignedBB)) {
localPathType2 = PathType.OPEN;
}
}
localEnumSet.add(localPathType2);
}
}
}
if (localEnumSet.contains(PathType.FENCE)) {
return PathType.FENCE;
}
Object localObject2 = PathType.BLOCKED;
for (PathType localPathType1 : localEnumSet) {
if (paramEntityInsentient.a(localPathType1) < 0.0F) {
return localPathType1;
}
if (paramEntityInsentient.a(localPathType1) >= paramEntityInsentient.a((PathType) localObject2)) {
localObject2 = localPathType1;
}
}
if ((localObject1 == PathType.OPEN) && (paramEntityInsentient.a((PathType) localObject2) == 0.0F)) {
return PathType.OPEN;
}
return (PathType) localObject2;
}
use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public int a(PathPoint[] paramArrayOfPathPoint, PathPoint paramPathPoint1, PathPoint paramPathPoint2, float paramFloat) {
int i = 0;
int k = 0;
PathType localPathType = a(this.b, paramPathPoint1.a, paramPathPoint1.b + 1, paramPathPoint1.c);
if (this.b.a(localPathType) >= 0.0F) {
k = 1;
}
BlockPosition localBlockPosition = new BlockPosition(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c).down();
double d = paramPathPoint1.b - (1.0D - this.a.getType(localBlockPosition).c(this.a, localBlockPosition).e);
PathPoint localPathPoint1 = a(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
PathPoint localPathPoint2 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c, k, d, EnumDirection.WEST);
PathPoint localPathPoint3 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c, k, d, EnumDirection.EAST);
PathPoint localPathPoint4 = a(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
if ((localPathPoint1 != null) && (!localPathPoint1.i) && (localPathPoint1.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint1;
}
if ((localPathPoint2 != null) && (!localPathPoint2.i) && (localPathPoint2.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint2;
}
if ((localPathPoint3 != null) && (!localPathPoint3.i) && (localPathPoint3.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint3;
}
if ((localPathPoint4 != null) && (!localPathPoint4.i) && (localPathPoint4.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint4;
}
int m = (localPathPoint4 == null) || (localPathPoint4.m == PathType.OPEN) || (localPathPoint4.l != 0.0F) ? 1 : 0;
int n = (localPathPoint1 == null) || (localPathPoint1.m == PathType.OPEN) || (localPathPoint1.l != 0.0F) ? 1 : 0;
int i1 = (localPathPoint3 == null) || (localPathPoint3.m == PathType.OPEN) || (localPathPoint3.l != 0.0F) ? 1 : 0;
int i2 = (localPathPoint2 == null) || (localPathPoint2.m == PathType.OPEN) || (localPathPoint2.l != 0.0F) ? 1 : 0;
PathPoint localPathPoint5;
if ((m != 0) && (i2 != 0)) {
localPathPoint5 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
if ((m != 0) && (i1 != 0)) {
localPathPoint5 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
if ((n != 0) && (i2 != 0)) {
localPathPoint5 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
if ((n != 0) && (i1 != 0)) {
localPathPoint5 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
return i;
}
use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerAnimationImpl method play.
public static void play(PlayerAnimation animation, Player bplayer, int radius) {
// TODO: this is pretty gross
final EntityPlayer player = (EntityPlayer) NMSImpl.getHandle(bplayer);
if (DEFAULTS.containsKey(animation)) {
playDefaultAnimation(player, radius, DEFAULTS.get(animation));
return;
}
switch(animation) {
case SIT:
player.getBukkitEntity().setMetadata("citizens.sitting", new FixedMetadataValue(CitizensAPI.getPlugin(), true));
final NPC holder = CitizensAPI.getNPCRegistry().createNPC(EntityType.ARMOR_STAND, "");
holder.spawn(player.getBukkitEntity().getLocation());
ArmorStandTrait trait = holder.getTrait(ArmorStandTrait.class);
trait.setGravity(false);
trait.setHasArms(false);
trait.setHasBaseplate(false);
trait.setSmall(true);
trait.setMarker(true);
trait.setVisible(false);
holder.getTrait(ArmorStandTrait.class).setVisible(false);
holder.data().set(NPC.NAMEPLATE_VISIBLE_METADATA, false);
holder.data().set(NPC.DEFAULT_PROTECTED_METADATA, true);
new BukkitRunnable() {
@Override
public void cancel() {
super.cancel();
holder.destroy();
}
@Override
public void run() {
if (player.dead || !player.valid || !player.getBukkitEntity().getMetadata("citizens.sitting").get(0).asBoolean()) {
cancel();
return;
}
if (player instanceof NPCHolder && !((NPCHolder) player).getNPC().isSpawned()) {
cancel();
return;
}
if (!NMS.getPassengers(holder.getEntity()).contains(player.getBukkitEntity())) {
NMS.mount(holder.getEntity(), player.getBukkitEntity());
}
}
}.runTaskTimer(CitizensAPI.getPlugin(), 0, 1);
break;
case SLEEP:
PacketPlayOutBed packet = new PacketPlayOutBed(player, new BlockPosition((int) player.locX, (int) player.locY, (int) player.locZ));
sendPacketNearby(packet, player, radius);
break;
case SNEAK:
player.getBukkitEntity().setSneaking(true);
sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
break;
case STOP_SITTING:
player.getBukkitEntity().setMetadata("citizens.sitting", new FixedMetadataValue(CitizensAPI.getPlugin(), false));
NMS.mount(player.getBukkitEntity(), null);
break;
case STOP_SLEEPING:
playDefaultAnimation(player, radius, 2);
break;
case STOP_SNEAKING:
player.getBukkitEntity().setSneaking(false);
sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
break;
default:
throw new UnsupportedOperationException();
}
}
use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerNavigation method a.
@Override
public PathEntity a(Entity paramEntity) {
if (!b()) {
return null;
}
float f1 = i();
this.c.methodProfiler.a("pathfind");
BlockPosition localBlockPosition = new BlockPosition(this.b).up();
int k = (int) (f1 + 16.0F);
ChunkCache localChunkCache = new ChunkCache(this.c, localBlockPosition.a(-k, -k, -k), localBlockPosition.a(k, k, k), 0);
PathEntity localPathEntity = this.j.a(localChunkCache, this.b, paramEntity, f1);
this.c.methodProfiler.b();
return localPathEntity;
}
Aggregations