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Example 11 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method getPathTypeBase.

public PathType getPathTypeBase(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3) {
    BlockPosition localBlockPosition = new BlockPosition(paramInt1, paramInt2, paramInt3);
    IBlockData localIBlockData = paramIBlockAccess.getType(localBlockPosition);
    Block localBlock1 = localIBlockData.getBlock();
    Material localMaterial = localIBlockData.getMaterial();
    PathType localPathType1 = PathType.BLOCKED;
    if ((localBlock1 == Blocks.TRAPDOOR) || (localBlock1 == Blocks.IRON_TRAPDOOR) || (localBlock1 == Blocks.WATERLILY)) {
        return PathType.TRAPDOOR;
    }
    if (localBlock1 == Blocks.FIRE) {
        return PathType.DAMAGE_FIRE;
    }
    if (localBlock1 == Blocks.CACTUS) {
        return PathType.DAMAGE_CACTUS;
    }
    if (((localBlock1 instanceof BlockDoor)) && (localMaterial == Material.WOOD) && (!localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
        return PathType.DOOR_WOOD_CLOSED;
    }
    if (((localBlock1 instanceof BlockDoor)) && (localMaterial == Material.ORE) && (!localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
        return PathType.DOOR_IRON_CLOSED;
    }
    if (((localBlock1 instanceof BlockDoor)) && (localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
        return PathType.DOOR_OPEN;
    }
    if ((localBlock1 instanceof BlockMinecartTrackAbstract)) {
        return PathType.RAIL;
    }
    if (((localBlock1 instanceof BlockFence)) || ((localBlock1 instanceof BlockCobbleWall)) || (((localBlock1 instanceof BlockFenceGate)) && (!localIBlockData.get(BlockFenceGate.OPEN).booleanValue()))) {
        return PathType.FENCE;
    }
    if (localMaterial == Material.AIR) {
        localPathType1 = PathType.OPEN;
    } else {
        if (localMaterial == Material.WATER) {
            return PathType.WATER;
        }
        if (localMaterial == Material.LAVA) {
            return PathType.LAVA;
        }
    }
    if ((localBlock1.b(paramIBlockAccess, localBlockPosition)) && (localPathType1 == PathType.BLOCKED)) {
        localPathType1 = PathType.OPEN;
    }
    return localPathType1;
}
Also used : BlockDoor(net.minecraft.server.v1_10_R1.BlockDoor) PathType(net.minecraft.server.v1_10_R1.PathType) IBlockData(net.minecraft.server.v1_10_R1.IBlockData) BlockFenceGate(net.minecraft.server.v1_10_R1.BlockFenceGate) BlockCobbleWall(net.minecraft.server.v1_10_R1.BlockCobbleWall) MutableBlockPosition(net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition) BlockPosition(net.minecraft.server.v1_10_R1.BlockPosition) Block(net.minecraft.server.v1_10_R1.Block) Material(net.minecraft.server.v1_10_R1.Material) BlockMinecartTrackAbstract(net.minecraft.server.v1_10_R1.BlockMinecartTrackAbstract) BlockFence(net.minecraft.server.v1_10_R1.BlockFence)

Example 12 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method a.

@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3, EntityHumanNPC paramEntityInsentient, int paramInt4, int paramInt5, int paramInt6, boolean paramBoolean1, boolean paramBoolean2) {
    EnumSet<PathType> localEnumSet = EnumSet.noneOf(PathType.class);
    Object localObject1 = PathType.BLOCKED;
    double d = paramEntityInsentient.width / 2.0D;
    BlockPosition localBlockPosition = new BlockPosition(paramEntityInsentient);
    for (int i = paramInt1; i < paramInt1 + paramInt4; i++) {
        for (int k = paramInt2; k < paramInt2 + paramInt5; k++) {
            for (int m = paramInt3; m < paramInt3 + paramInt6; m++) {
                PathType localPathType2 = a(paramIBlockAccess, i, k, m);
                if ((localPathType2 == PathType.DOOR_WOOD_CLOSED) && (paramBoolean1) && (paramBoolean2)) {
                    localPathType2 = PathType.WALKABLE;
                }
                if ((localPathType2 == PathType.DOOR_OPEN) && (!paramBoolean2)) {
                    localPathType2 = PathType.BLOCKED;
                }
                if ((localPathType2 == PathType.RAIL) && (!(paramIBlockAccess.getType(localBlockPosition).getBlock() instanceof BlockMinecartTrackAbstract)) && (!(paramIBlockAccess.getType(localBlockPosition.down()).getBlock() instanceof BlockMinecartTrackAbstract))) {
                    localPathType2 = PathType.FENCE;
                }
                if ((i == paramInt1) && (k == paramInt2) && (m == paramInt3)) {
                    localObject1 = localPathType2;
                }
                if ((k > paramInt2) && (localPathType2 != PathType.OPEN)) {
                    AxisAlignedBB localAxisAlignedBB = new AxisAlignedBB(i - d + 0.5D, paramInt2 + 0.001D, m - d + 0.5D, i + d + 0.5D, paramInt2 + paramEntityInsentient.length, m + d + 0.5D);
                    if (!paramEntityInsentient.world.b(localAxisAlignedBB)) {
                        localPathType2 = PathType.OPEN;
                    }
                }
                localEnumSet.add(localPathType2);
            }
        }
    }
    if (localEnumSet.contains(PathType.FENCE)) {
        return PathType.FENCE;
    }
    Object localObject2 = PathType.BLOCKED;
    for (PathType localPathType1 : localEnumSet) {
        if (paramEntityInsentient.a(localPathType1) < 0.0F) {
            return localPathType1;
        }
        if (paramEntityInsentient.a(localPathType1) >= paramEntityInsentient.a((PathType) localObject2)) {
            localObject2 = localPathType1;
        }
    }
    if ((localObject1 == PathType.OPEN) && (paramEntityInsentient.a((PathType) localObject2) == 0.0F)) {
        return PathType.OPEN;
    }
    return (PathType) localObject2;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_10_R1.AxisAlignedBB) PathType(net.minecraft.server.v1_10_R1.PathType) MutableBlockPosition(net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition) BlockPosition(net.minecraft.server.v1_10_R1.BlockPosition) BlockMinecartTrackAbstract(net.minecraft.server.v1_10_R1.BlockMinecartTrackAbstract) PathPoint(net.minecraft.server.v1_10_R1.PathPoint)

Example 13 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method a.

@Override
public int a(PathPoint[] paramArrayOfPathPoint, PathPoint paramPathPoint1, PathPoint paramPathPoint2, float paramFloat) {
    int i = 0;
    int k = 0;
    PathType localPathType = a(this.b, paramPathPoint1.a, paramPathPoint1.b + 1, paramPathPoint1.c);
    if (this.b.a(localPathType) >= 0.0F) {
        k = 1;
    }
    BlockPosition localBlockPosition = new BlockPosition(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c).down();
    double d = paramPathPoint1.b - (1.0D - this.a.getType(localBlockPosition).c(this.a, localBlockPosition).e);
    PathPoint localPathPoint1 = a(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
    PathPoint localPathPoint2 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c, k, d, EnumDirection.WEST);
    PathPoint localPathPoint3 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c, k, d, EnumDirection.EAST);
    PathPoint localPathPoint4 = a(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
    if ((localPathPoint1 != null) && (!localPathPoint1.i) && (localPathPoint1.a(paramPathPoint2) < paramFloat)) {
        paramArrayOfPathPoint[(i++)] = localPathPoint1;
    }
    if ((localPathPoint2 != null) && (!localPathPoint2.i) && (localPathPoint2.a(paramPathPoint2) < paramFloat)) {
        paramArrayOfPathPoint[(i++)] = localPathPoint2;
    }
    if ((localPathPoint3 != null) && (!localPathPoint3.i) && (localPathPoint3.a(paramPathPoint2) < paramFloat)) {
        paramArrayOfPathPoint[(i++)] = localPathPoint3;
    }
    if ((localPathPoint4 != null) && (!localPathPoint4.i) && (localPathPoint4.a(paramPathPoint2) < paramFloat)) {
        paramArrayOfPathPoint[(i++)] = localPathPoint4;
    }
    int m = (localPathPoint4 == null) || (localPathPoint4.m == PathType.OPEN) || (localPathPoint4.l != 0.0F) ? 1 : 0;
    int n = (localPathPoint1 == null) || (localPathPoint1.m == PathType.OPEN) || (localPathPoint1.l != 0.0F) ? 1 : 0;
    int i1 = (localPathPoint3 == null) || (localPathPoint3.m == PathType.OPEN) || (localPathPoint3.l != 0.0F) ? 1 : 0;
    int i2 = (localPathPoint2 == null) || (localPathPoint2.m == PathType.OPEN) || (localPathPoint2.l != 0.0F) ? 1 : 0;
    PathPoint localPathPoint5;
    if ((m != 0) && (i2 != 0)) {
        localPathPoint5 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
        if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
            paramArrayOfPathPoint[(i++)] = localPathPoint5;
        }
    }
    if ((m != 0) && (i1 != 0)) {
        localPathPoint5 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
        if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
            paramArrayOfPathPoint[(i++)] = localPathPoint5;
        }
    }
    if ((n != 0) && (i2 != 0)) {
        localPathPoint5 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
        if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
            paramArrayOfPathPoint[(i++)] = localPathPoint5;
        }
    }
    if ((n != 0) && (i1 != 0)) {
        localPathPoint5 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
        if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
            paramArrayOfPathPoint[(i++)] = localPathPoint5;
        }
    }
    return i;
}
Also used : PathType(net.minecraft.server.v1_10_R1.PathType) PathPoint(net.minecraft.server.v1_10_R1.PathPoint) MutableBlockPosition(net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition) BlockPosition(net.minecraft.server.v1_10_R1.BlockPosition) PathPoint(net.minecraft.server.v1_10_R1.PathPoint)

Example 14 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerAnimationImpl method play.

public static void play(PlayerAnimation animation, Player bplayer, int radius) {
    // TODO: this is pretty gross
    final EntityPlayer player = (EntityPlayer) NMSImpl.getHandle(bplayer);
    if (DEFAULTS.containsKey(animation)) {
        playDefaultAnimation(player, radius, DEFAULTS.get(animation));
        return;
    }
    switch(animation) {
        case SIT:
            player.getBukkitEntity().setMetadata("citizens.sitting", new FixedMetadataValue(CitizensAPI.getPlugin(), true));
            final NPC holder = CitizensAPI.getNPCRegistry().createNPC(EntityType.ARMOR_STAND, "");
            holder.spawn(player.getBukkitEntity().getLocation());
            ArmorStandTrait trait = holder.getTrait(ArmorStandTrait.class);
            trait.setGravity(false);
            trait.setHasArms(false);
            trait.setHasBaseplate(false);
            trait.setSmall(true);
            trait.setMarker(true);
            trait.setVisible(false);
            holder.getTrait(ArmorStandTrait.class).setVisible(false);
            holder.data().set(NPC.NAMEPLATE_VISIBLE_METADATA, false);
            holder.data().set(NPC.DEFAULT_PROTECTED_METADATA, true);
            new BukkitRunnable() {

                @Override
                public void cancel() {
                    super.cancel();
                    holder.destroy();
                }

                @Override
                public void run() {
                    if (player.dead || !player.valid || !player.getBukkitEntity().getMetadata("citizens.sitting").get(0).asBoolean()) {
                        cancel();
                        return;
                    }
                    if (player instanceof NPCHolder && !((NPCHolder) player).getNPC().isSpawned()) {
                        cancel();
                        return;
                    }
                    if (!NMS.getPassengers(holder.getEntity()).contains(player.getBukkitEntity())) {
                        NMS.mount(holder.getEntity(), player.getBukkitEntity());
                    }
                }
            }.runTaskTimer(CitizensAPI.getPlugin(), 0, 1);
            break;
        case SLEEP:
            PacketPlayOutBed packet = new PacketPlayOutBed(player, new BlockPosition((int) player.locX, (int) player.locY, (int) player.locZ));
            sendPacketNearby(packet, player, radius);
            break;
        case SNEAK:
            player.getBukkitEntity().setSneaking(true);
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        case STOP_SITTING:
            player.getBukkitEntity().setMetadata("citizens.sitting", new FixedMetadataValue(CitizensAPI.getPlugin(), false));
            NMS.mount(player.getBukkitEntity(), null);
            break;
        case STOP_SLEEPING:
            playDefaultAnimation(player, radius, 2);
            break;
        case STOP_SNEAKING:
            player.getBukkitEntity().setSneaking(false);
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        default:
            throw new UnsupportedOperationException();
    }
}
Also used : NPC(net.citizensnpcs.api.npc.NPC) BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) NPCHolder(net.citizensnpcs.npc.ai.NPCHolder) PacketPlayOutEntityMetadata(net.minecraft.server.v1_8_R3.PacketPlayOutEntityMetadata) EntityPlayer(net.minecraft.server.v1_8_R3.EntityPlayer) FixedMetadataValue(org.bukkit.metadata.FixedMetadataValue) BukkitRunnable(org.bukkit.scheduler.BukkitRunnable) ArmorStandTrait(net.citizensnpcs.trait.ArmorStandTrait) PacketPlayOutBed(net.minecraft.server.v1_8_R3.PacketPlayOutBed)

Example 15 with BlockPosition

use of net.minecraft.server.v1_10_R1.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerNavigation method a.

@Override
public PathEntity a(Entity paramEntity) {
    if (!b()) {
        return null;
    }
    float f1 = i();
    this.c.methodProfiler.a("pathfind");
    BlockPosition localBlockPosition = new BlockPosition(this.b).up();
    int k = (int) (f1 + 16.0F);
    ChunkCache localChunkCache = new ChunkCache(this.c, localBlockPosition.a(-k, -k, -k), localBlockPosition.a(k, k, k), 0);
    PathEntity localPathEntity = this.j.a(localChunkCache, this.b, paramEntity, f1);
    this.c.methodProfiler.b();
    return localPathEntity;
}
Also used : ChunkCache(net.minecraft.server.v1_8_R3.ChunkCache) BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) PathEntity(net.minecraft.server.v1_8_R3.PathEntity) PathPoint(net.minecraft.server.v1_8_R3.PathPoint)

Aggregations

BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)23 BlockPosition (net.minecraft.server.v1_11_R1.BlockPosition)23 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)20 BlockPosition (net.minecraft.server.v1_8_R3.BlockPosition)17 Location (org.bukkit.Location)16 PathPoint (net.minecraft.server.v1_10_R1.PathPoint)10 PathPoint (net.minecraft.server.v1_11_R1.PathPoint)10 NPC (net.citizensnpcs.api.npc.NPC)8 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)8 MutableBlockPosition (net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition)7 PathType (net.minecraft.server.v1_10_R1.PathType)7 MutableBlockPosition (net.minecraft.server.v1_11_R1.BlockPosition.MutableBlockPosition)7 MutableBlockPosition (net.minecraft.server.v1_12_R1.BlockPosition.MutableBlockPosition)7 Block (net.minecraft.server.v1_10_R1.Block)6 Block (net.minecraft.server.v1_11_R1.Block)6 PathType (net.minecraft.server.v1_11_R1.PathType)6 PathType (net.minecraft.server.v1_12_R1.PathType)6 BlockPosition (net.minecraft.server.v1_9_R2.BlockPosition)6 AxisAlignedBB (net.minecraft.server.v1_10_R1.AxisAlignedBB)5 IBlockData (net.minecraft.server.v1_10_R1.IBlockData)5