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Example 1 with MinecraftServer

use of net.minecraft.server.v1_11_R1.MinecraftServer in project Denizen-For-Bukkit by DenizenScript.

the class PlayerHelper_v1_11_R1 method setTemporaryOp.

@Override
public void setTemporaryOp(Player player, boolean op) {
    MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
    GameProfile profile = ((CraftPlayer) player).getProfile();
    OpList opList = server.getPlayerList().getOPs();
    if (op) {
        int permLevel = server.q();
        opList.add(new OpListEntry(profile, permLevel, opList.b(profile)));
    } else {
        opList.remove(profile);
    }
    player.recalculatePermissions();
}
Also used : OpList(net.minecraft.server.v1_11_R1.OpList) GameProfile(com.mojang.authlib.GameProfile) CraftPlayer(org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer) CraftServer(org.bukkit.craftbukkit.v1_11_R1.CraftServer) OpListEntry(net.minecraft.server.v1_11_R1.OpListEntry) MinecraftServer(net.minecraft.server.v1_11_R1.MinecraftServer)

Example 2 with MinecraftServer

use of net.minecraft.server.v1_11_R1.MinecraftServer in project Denizen-For-Bukkit by DenizenScript.

the class Handler_v1_8_R3 method fillPlayerProfile.

@Override
public PlayerProfile fillPlayerProfile(PlayerProfile playerProfile) {
    try {
        if (playerProfile != null) {
            GameProfile gameProfile = new GameProfile(playerProfile.getUniqueId(), playerProfile.getName());
            gameProfile.getProperties().get("textures").clear();
            if (playerProfile.getTextureSignature() != null) {
                gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
            } else {
                gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
            }
            MinecraftServer minecraftServer = ((CraftServer) Bukkit.getServer()).getServer();
            GameProfile gameProfile1 = null;
            if (gameProfile.getId() != null) {
                gameProfile1 = minecraftServer.getUserCache().a(gameProfile.getId());
            }
            if (gameProfile1 == null && gameProfile.getName() != null) {
                gameProfile1 = minecraftServer.getUserCache().getProfile(gameProfile.getName());
            }
            if (gameProfile1 == null) {
                gameProfile1 = gameProfile;
            }
            if (playerProfile.hasTexture()) {
                gameProfile1.getProperties().get("textures").clear();
                if (playerProfile.getTextureSignature() != null) {
                    gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
                } else {
                    gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
                }
            }
            if (Iterables.getFirst(gameProfile1.getProperties().get("textures"), null) == null) {
                gameProfile1 = minecraftServer.aD().fillProfileProperties(gameProfile1, true);
            }
            Property property = Iterables.getFirst(gameProfile1.getProperties().get("textures"), null);
            return new PlayerProfile(gameProfile1.getName(), gameProfile1.getId(), property != null ? property.getValue() : null, property != null ? property.getSignature() : null);
        }
    } catch (Exception e) {
        if (dB.verbose) {
            dB.echoError(e);
        }
    }
    return null;
}
Also used : GameProfile(com.mojang.authlib.GameProfile) PlayerProfile(net.aufdemrand.denizen.nms.util.PlayerProfile) CraftServer(org.bukkit.craftbukkit.v1_8_R3.CraftServer) Property(com.mojang.authlib.properties.Property) MinecraftServer(net.minecraft.server.v1_8_R3.MinecraftServer)

Example 3 with MinecraftServer

use of net.minecraft.server.v1_11_R1.MinecraftServer in project Denizen-For-Bukkit by DenizenScript.

the class PlayerHelper_v1_10_R1 method setTemporaryOp.

@Override
public void setTemporaryOp(Player player, boolean op) {
    MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
    GameProfile profile = ((CraftPlayer) player).getProfile();
    OpList opList = server.getPlayerList().getOPs();
    if (op) {
        int permLevel = server.q();
        opList.add(new OpListEntry(profile, permLevel, opList.b(profile)));
    } else {
        opList.remove(profile);
    }
    player.recalculatePermissions();
}
Also used : OpList(net.minecraft.server.v1_10_R1.OpList) GameProfile(com.mojang.authlib.GameProfile) CraftPlayer(org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer) CraftServer(org.bukkit.craftbukkit.v1_10_R1.CraftServer) OpListEntry(net.minecraft.server.v1_10_R1.OpListEntry) MinecraftServer(net.minecraft.server.v1_10_R1.MinecraftServer)

Example 4 with MinecraftServer

use of net.minecraft.server.v1_11_R1.MinecraftServer in project Denizen-For-Bukkit by DenizenScript.

the class Handler_v1_10_R1 method fillPlayerProfile.

@Override
public PlayerProfile fillPlayerProfile(PlayerProfile playerProfile) {
    try {
        if (playerProfile != null) {
            GameProfile gameProfile = new GameProfile(playerProfile.getUniqueId(), playerProfile.getName());
            gameProfile.getProperties().get("textures").clear();
            if (playerProfile.getTextureSignature() != null) {
                gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
            } else {
                gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
            }
            MinecraftServer minecraftServer = ((CraftServer) Bukkit.getServer()).getServer();
            GameProfile gameProfile1 = null;
            if (gameProfile.getId() != null) {
                gameProfile1 = minecraftServer.getUserCache().a(gameProfile.getId());
            }
            if (gameProfile1 == null && gameProfile.getName() != null) {
                gameProfile1 = minecraftServer.getUserCache().getProfile(gameProfile.getName());
            }
            if (gameProfile1 == null) {
                gameProfile1 = gameProfile;
            }
            if (playerProfile.hasTexture()) {
                gameProfile1.getProperties().get("textures").clear();
                if (playerProfile.getTextureSignature() != null) {
                    gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
                } else {
                    gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
                }
            }
            if (Iterables.getFirst(gameProfile1.getProperties().get("textures"), null) == null) {
                gameProfile1 = minecraftServer.ay().fillProfileProperties(gameProfile1, true);
            }
            Property property = Iterables.getFirst(gameProfile1.getProperties().get("textures"), null);
            return new PlayerProfile(gameProfile1.getName(), gameProfile1.getId(), property != null ? property.getValue() : null, property != null ? property.getSignature() : null);
        }
    } catch (Exception e) {
        if (dB.verbose) {
            dB.echoError(e);
        }
    }
    return null;
}
Also used : GameProfile(com.mojang.authlib.GameProfile) PlayerProfile(net.aufdemrand.denizen.nms.util.PlayerProfile) CraftServer(org.bukkit.craftbukkit.v1_10_R1.CraftServer) Property(com.mojang.authlib.properties.Property) MinecraftServer(net.minecraft.server.v1_10_R1.MinecraftServer)

Example 5 with MinecraftServer

use of net.minecraft.server.v1_11_R1.MinecraftServer in project Denizen-For-Bukkit by DenizenScript.

the class Handler_v1_9_R2 method fillPlayerProfile.

@Override
public PlayerProfile fillPlayerProfile(PlayerProfile playerProfile) {
    try {
        if (playerProfile != null) {
            GameProfile gameProfile = new GameProfile(playerProfile.getUniqueId(), playerProfile.getName());
            gameProfile.getProperties().get("textures").clear();
            if (playerProfile.getTextureSignature() != null) {
                gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
            } else {
                gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
            }
            MinecraftServer minecraftServer = ((CraftServer) Bukkit.getServer()).getServer();
            GameProfile gameProfile1 = null;
            if (gameProfile.getId() != null) {
                gameProfile1 = minecraftServer.getUserCache().a(gameProfile.getId());
            }
            if (gameProfile1 == null && gameProfile.getName() != null) {
                gameProfile1 = minecraftServer.getUserCache().getProfile(gameProfile.getName());
            }
            if (gameProfile1 == null) {
                gameProfile1 = gameProfile;
            }
            if (playerProfile.hasTexture()) {
                gameProfile1.getProperties().get("textures").clear();
                if (playerProfile.getTextureSignature() != null) {
                    gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
                } else {
                    gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
                }
            }
            if (Iterables.getFirst(gameProfile1.getProperties().get("textures"), null) == null) {
                gameProfile1 = minecraftServer.ay().fillProfileProperties(gameProfile1, true);
            }
            Property property = Iterables.getFirst(gameProfile1.getProperties().get("textures"), null);
            return new PlayerProfile(gameProfile1.getName(), gameProfile1.getId(), property != null ? property.getValue() : null, property != null ? property.getSignature() : null);
        }
    } catch (Exception e) {
        if (dB.verbose) {
            dB.echoError(e);
        }
    }
    return null;
}
Also used : GameProfile(com.mojang.authlib.GameProfile) PlayerProfile(net.aufdemrand.denizen.nms.util.PlayerProfile) CraftServer(org.bukkit.craftbukkit.v1_9_R2.CraftServer) Property(com.mojang.authlib.properties.Property) MinecraftServer(net.minecraft.server.v1_9_R2.MinecraftServer)

Aggregations

GameProfile (com.mojang.authlib.GameProfile)8 Property (com.mojang.authlib.properties.Property)4 PlayerProfile (net.aufdemrand.denizen.nms.util.PlayerProfile)4 MinecraftServer (net.minecraft.server.v1_10_R1.MinecraftServer)2 MinecraftServer (net.minecraft.server.v1_11_R1.MinecraftServer)2 MinecraftServer (net.minecraft.server.v1_8_R3.MinecraftServer)2 MinecraftServer (net.minecraft.server.v1_9_R2.MinecraftServer)2 CraftServer (org.bukkit.craftbukkit.v1_10_R1.CraftServer)2 CraftServer (org.bukkit.craftbukkit.v1_11_R1.CraftServer)2 CraftServer (org.bukkit.craftbukkit.v1_8_R3.CraftServer)2 CraftServer (org.bukkit.craftbukkit.v1_9_R2.CraftServer)2 OpList (net.minecraft.server.v1_10_R1.OpList)1 OpListEntry (net.minecraft.server.v1_10_R1.OpListEntry)1 OpList (net.minecraft.server.v1_11_R1.OpList)1 OpListEntry (net.minecraft.server.v1_11_R1.OpListEntry)1 OpList (net.minecraft.server.v1_8_R3.OpList)1 OpListEntry (net.minecraft.server.v1_8_R3.OpListEntry)1 OpList (net.minecraft.server.v1_9_R2.OpList)1 OpListEntry (net.minecraft.server.v1_9_R2.OpListEntry)1 CraftPlayer (org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer)1