use of net.minecraft.server.v1_11_R1.NavigationAbstract in project Citizens2 by CitizensDev.
the class NMSImpl method updatePathfindingRange.
@Override
public void updatePathfindingRange(NPC npc, float pathfindingRange) {
if (!npc.isSpawned() || !npc.getEntity().getType().isAlive())
return;
EntityLiving en = NMSImpl.getHandle((LivingEntity) npc.getEntity());
if (!(en instanceof EntityInsentient)) {
if (en instanceof EntityHumanNPC) {
((EntityHumanNPC) en).updatePathfindingRange(pathfindingRange);
}
return;
}
if (PATHFINDING_RANGE == null)
return;
EntityInsentient handle = (EntityInsentient) en;
NavigationAbstract navigation = handle.getNavigation();
try {
AttributeInstance inst = (AttributeInstance) PATHFINDING_RANGE.get(navigation);
inst.setValue(pathfindingRange);
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
use of net.minecraft.server.v1_11_R1.NavigationAbstract in project Denizen-For-Bukkit by DenizenScript.
the class EntityHelper_v1_11_R1 method follow.
@Override
public void follow(final Entity target, final Entity follower, final double speed, final double lead, final double maxRange, final boolean allowWander) {
if (target == null || follower == null) {
return;
}
final net.minecraft.server.v1_11_R1.Entity nmsEntityFollower = ((CraftEntity) follower).getHandle();
if (!(nmsEntityFollower instanceof EntityInsentient)) {
return;
}
final EntityInsentient nmsFollower = (EntityInsentient) nmsEntityFollower;
final NavigationAbstract followerNavigation = nmsFollower.getNavigation();
UUID uuid = follower.getUniqueId();
if (followTasks.containsKey(uuid)) {
followTasks.get(uuid).cancel();
}
final int locationNearInt = (int) Math.floor(lead);
final boolean hasMax = maxRange > lead;
followTasks.put(follower.getUniqueId(), new BukkitRunnable() {
private boolean inRadius = false;
public void run() {
if (!target.isValid() || !follower.isValid()) {
this.cancel();
}
followerNavigation.a(2F);
Location targetLocation = target.getLocation();
PathEntity path;
if (hasMax && !Utilities.checkLocation(targetLocation, follower.getLocation(), maxRange) && !target.isDead() && target.isOnGround()) {
if (!inRadius) {
follower.teleport(Utilities.getWalkableLocationNear(targetLocation, locationNearInt));
} else {
inRadius = false;
path = followerNavigation.a(targetLocation.getX(), targetLocation.getY(), targetLocation.getZ());
if (path != null) {
followerNavigation.a(path, 1D);
followerNavigation.a(2D);
}
}
} else if (!inRadius && !Utilities.checkLocation(targetLocation, follower.getLocation(), lead)) {
path = followerNavigation.a(targetLocation.getX(), targetLocation.getY(), targetLocation.getZ());
if (path != null) {
followerNavigation.a(path, 1D);
followerNavigation.a(2D);
}
} else {
inRadius = true;
}
if (inRadius && !allowWander) {
followerNavigation.o();
}
nmsFollower.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).setValue(speed);
}
}.runTaskTimer(NMSHandler.getJavaPlugin(), 0, 10));
}
use of net.minecraft.server.v1_11_R1.NavigationAbstract in project Citizens2 by CitizensDev.
the class NMSImpl method getTargetNavigator.
private MCNavigator getTargetNavigator(final org.bukkit.entity.Entity entity, final NavigatorParameters params, final Function<NavigationAbstract, Boolean> function) {
net.minecraft.server.v1_10_R1.Entity raw = getHandle(entity);
raw.onGround = true;
// not sure of a better way around this - if onGround is false, then
// navigation won't execute, and calling entity.move doesn't
// entirely fix the problem.
final NavigationAbstract navigation = NMSImpl.getNavigation(entity);
return new MCNavigator() {
float lastSpeed;
CancelReason reason;
@Override
public CancelReason getCancelReason() {
return reason;
}
@Override
public Iterable<Vector> getPath() {
return new NavigationIterable(navigation);
}
@Override
public void stop() {
stopNavigation(navigation);
}
@Override
public boolean update() {
if (params.speed() != lastSpeed) {
if (Messaging.isDebugging()) {
Messaging.debug("Repathfinding " + ((NPCHolder) entity).getNPC().getId() + " due to speed change");
}
Entity handle = getHandle(entity);
float oldWidth = handle.width;
if (handle instanceof EntityHorse) {
handle.width = Math.min(0.99f, oldWidth);
}
if (!function.apply(navigation)) {
reason = CancelReason.STUCK;
}
// minecraft requires that an entity fit onto both blocks if width >= 1f,
handle.width = oldWidth;
// but we'd prefer to make it just fit on 1 so hack around it a bit.
lastSpeed = params.speed();
}
navigation.a(params.speed());
return NMSImpl.isNavigationFinished(navigation);
}
};
}
use of net.minecraft.server.v1_11_R1.NavigationAbstract in project Citizens2 by CitizensDev.
the class NMSImpl method getTargetNavigator.
private MCNavigator getTargetNavigator(final org.bukkit.entity.Entity entity, final NavigatorParameters params, final Function<NavigationAbstract, Boolean> function) {
net.minecraft.server.v1_11_R1.Entity raw = getHandle(entity);
raw.onGround = true;
// not sure of a better way around this - if onGround is false, then
// navigation won't execute, and calling entity.move doesn't
// entirely fix the problem.
final NavigationAbstract navigation = NMSImpl.getNavigation(entity);
return new MCNavigator() {
float lastSpeed;
CancelReason reason;
@Override
public CancelReason getCancelReason() {
return reason;
}
@Override
public Iterable<Vector> getPath() {
return new NavigationIterable(navigation);
}
@Override
public void stop() {
if (navigation.k() != null) {
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.k().d(); i++) {
PathPoint pp = navigation.k().a(i);
org.bukkit.block.Block block = new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()).getBlock();
player.sendBlockChange(block.getLocation(), block.getType(), block.getData());
}
}
}
stopNavigation(navigation);
}
@Override
public boolean update() {
if (params.speed() != lastSpeed) {
if (Messaging.isDebugging()) {
Messaging.debug("Repathfinding " + ((NPCHolder) entity).getNPC().getId() + " due to speed change");
}
Entity handle = getHandle(entity);
float oldWidth = handle.width;
if (handle instanceof EntityHorse) {
handle.width = Math.min(0.99f, oldWidth);
}
if (!function.apply(navigation)) {
reason = CancelReason.STUCK;
}
// minecraft requires that an entity fit onto both blocks if width >= 1f,
handle.width = oldWidth;
// but we'd prefer to make it just fit on 1 so hack around it a bit.
lastSpeed = params.speed();
}
if (params.debug() && !NMSImpl.isNavigationFinished(navigation)) {
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.k().d(); i++) {
PathPoint pp = navigation.k().a(i);
player.sendBlockChange(new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()), Material.YELLOW_FLOWER, (byte) 0);
}
}
}
navigation.a(params.speed());
return NMSImpl.isNavigationFinished(navigation);
}
};
}
use of net.minecraft.server.v1_11_R1.NavigationAbstract in project Citizens2 by CitizensDev.
the class NMSImpl method getTargetNavigator.
private MCNavigator getTargetNavigator(final org.bukkit.entity.Entity entity, final NavigatorParameters params, final Function<NavigationAbstract, Boolean> function) {
net.minecraft.server.v1_12_R1.Entity raw = getHandle(entity);
raw.onGround = true;
// not sure of a better way around this - if onGround is false, then
// navigation won't execute, and calling entity.move doesn't
// entirely fix the problem.
final NavigationAbstract navigation = NMSImpl.getNavigation(entity);
return new MCNavigator() {
float lastSpeed;
CancelReason reason;
@Override
public CancelReason getCancelReason() {
return reason;
}
@Override
public Iterable<Vector> getPath() {
return new NavigationIterable(navigation);
}
@Override
public void stop() {
if (navigation.l() != null) {
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.l().d(); i++) {
PathPoint pp = navigation.l().a(i);
org.bukkit.block.Block block = new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()).getBlock();
player.sendBlockChange(block.getLocation(), block.getType(), block.getData());
}
}
}
stopNavigation(navigation);
}
@Override
public boolean update() {
if (params.speed() != lastSpeed) {
if (Messaging.isDebugging()) {
Messaging.debug("Repathfinding " + ((NPCHolder) entity).getNPC().getId() + " due to speed change");
}
Entity handle = getHandle(entity);
float oldWidth = handle.width;
if (handle instanceof EntityHorse) {
handle.width = Math.min(0.99f, oldWidth);
}
if (!function.apply(navigation)) {
reason = CancelReason.STUCK;
}
// minecraft requires that an entity fit onto both blocks if width >= 1f,
handle.width = oldWidth;
// but we'd prefer to make it just fit on 1 so hack around it a bit.
lastSpeed = params.speed();
}
if (params.debug() && !NMSImpl.isNavigationFinished(navigation)) {
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.l().d(); i++) {
PathPoint pp = navigation.l().a(i);
player.sendBlockChange(new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()), Material.YELLOW_FLOWER, (byte) 0);
}
}
}
navigation.a(params.speed());
return NMSImpl.isNavigationFinished(navigation);
}
};
}
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