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Example 21 with Item

use of net.minecraft.server.v1_12_R1.DataWatcher.Item in project custom-items-gradle by knokko.

the class CustomItemNBT method getDurability.

/**
 * Gets the remaining custom durability of this item stack. If no custom
 * durability was stored in the custom item nbt, this method returns null.
 *
 * @throws UnsupportedOperationException If this item doesn't have custom item nbt
 */
public Long getDurability() throws UnsupportedOperationException {
    assertOurNBT();
    NBTTagCompound ourTag = getOurTag();
    if (!ourTag.hasKey(DURABILITY))
        return null;
    return getOurTag().getLong(DURABILITY);
}
Also used : NBTTagCompound(net.minecraft.server.v1_12_R1.NBTTagCompound)

Example 22 with Item

use of net.minecraft.server.v1_12_R1.DataWatcher.Item in project custom-items-gradle by knokko.

the class Raytracer method raytrace.

/**
 * <p>Performs a raytrace from {@code startLocation} towards {@code startLocation + vector}.
 * The {@code vector} determines both the direction and the maximum distance of the raytrace!</p>
 *
 * <p>If an intersection with any block or entity was found, a RaytraceResult representing the intersection
 * that is closest to {@code startLocation} will be returned. If no such intersection was found, this
 * method will return null.</p>
 *
 * <p>Entities included in {@code entitiesToExclude} and dropped item entities will be ignored by
 * the raytrace.</p>
 *
 * @param startLocation The location from which the raytrace will start
 * @param vector The direction and maximum distance of the raytrace
 * @param entitiesToExclude An array of entities that will be ignored by this raytrace, may contain null
 * @return A RaytraceResult for the nearest intersection, or null if no intersection was found
 */
public static RaytraceResult raytrace(Location startLocation, Vector vector, Entity... entitiesToExclude) {
    // Important variables
    World world = startLocation.getWorld();
    Vec3D rayStart = new Vec3D(startLocation.getX(), startLocation.getY(), startLocation.getZ());
    Vec3D velocityVec = new Vec3D(vector.getX(), vector.getY(), vector.getZ());
    Vec3D rayEnd = new Vec3D(rayStart.x + velocityVec.x, rayStart.y + velocityVec.y, rayStart.z + velocityVec.z);
    CraftWorld craftWorld = (CraftWorld) world;
    WorldServer nmsWorld = craftWorld.getHandle();
    // Start with infinity to make sure that any other distance will be shorter
    double nearestDistanceSq = Double.POSITIVE_INFINITY;
    Vec3D intersectionPos = null;
    // The block raytrace
    MovingObjectPosition rayResult = nmsWorld.rayTrace(rayStart, rayEnd, true, true, false);
    if (rayResult != null && rayResult.type == EnumMovingObjectType.BLOCK) {
        double blockDistanceSq = rayResult.pos.distanceSquared(rayStart);
        if (blockDistanceSq < vector.lengthSquared()) {
            intersectionPos = rayResult.pos;
            nearestDistanceSq = blockDistanceSq;
        }
    }
    // The entity raytrace
    AxisAlignedBB movementBB = new AxisAlignedBB(rayStart.x, rayStart.y, rayStart.z, rayEnd.x, rayEnd.y, rayEnd.z);
    List<net.minecraft.server.v1_12_R1.Entity> nmsEntityList = nmsWorld.getEntities(null, movementBB);
    net.minecraft.server.v1_12_R1.Entity intersectedEntity = null;
    entityListLoop: for (net.minecraft.server.v1_12_R1.Entity nmsEntity : nmsEntityList) {
        // It's currently convenient to ignore dropped items
        if (nmsEntity instanceof EntityItem)
            continue entityListLoop;
        // Since the entities in entitiesToExclude could be null, it's important to call equals() on craftEntity
        CraftEntity craftEntity = nmsEntity.getBukkitEntity();
        for (Entity exclude : entitiesToExclude) if (craftEntity.equals(exclude))
            continue entityListLoop;
        // Check if we intersect this entity and check if the distance to it is smaller than the nearest distance so far
        MovingObjectPosition entityIntersection = nmsEntity.getBoundingBox().b(rayStart, rayEnd);
        if (entityIntersection != null) {
            double distanceSq = rayStart.distanceSquared(entityIntersection.pos);
            if (distanceSq < nearestDistanceSq) {
                nearestDistanceSq = distanceSq;
                intersectedEntity = nmsEntity;
                intersectionPos = entityIntersection.pos;
            }
        }
    }
    // Determining the final result
    if (nearestDistanceSq < Double.POSITIVE_INFINITY) {
        Location hitLocation = new Location(world, intersectionPos.x, intersectionPos.y, intersectionPos.z);
        if (intersectedEntity != null) {
            return RaytraceResult.hitEntity(intersectedEntity.getBukkitEntity(), hitLocation);
        } else {
            return RaytraceResult.hitBlock(hitLocation);
        }
    } else {
        return null;
    }
}
Also used : AxisAlignedBB(net.minecraft.server.v1_12_R1.AxisAlignedBB) Entity(org.bukkit.entity.Entity) CraftEntity(org.bukkit.craftbukkit.v1_12_R1.entity.CraftEntity) CraftEntity(org.bukkit.craftbukkit.v1_12_R1.entity.CraftEntity) WorldServer(net.minecraft.server.v1_12_R1.WorldServer) CraftWorld(org.bukkit.craftbukkit.v1_12_R1.CraftWorld) World(org.bukkit.World) Vec3D(net.minecraft.server.v1_12_R1.Vec3D) MovingObjectPosition(net.minecraft.server.v1_12_R1.MovingObjectPosition) CraftWorld(org.bukkit.craftbukkit.v1_12_R1.CraftWorld) EntityItem(net.minecraft.server.v1_12_R1.EntityItem) Location(org.bukkit.Location)

Example 23 with Item

use of net.minecraft.server.v1_12_R1.DataWatcher.Item in project TheAPI by TheDevTec.

the class v1_12_R1 method processInvClickPacket.

@Override
public boolean processInvClickPacket(Player player, HolderGUI gui, Object provPacket) {
    PacketPlayInWindowClick packet = (PacketPlayInWindowClick) provPacket;
    int slot = packet.b();
    if (slot == -999)
        return false;
    int id = packet.a();
    int mouseClick = packet.c();
    net.minecraft.server.v1_12_R1.InventoryClickType nmsType = packet.f();
    InventoryClickType type = InventoryClickType.valueOf(nmsType.name());
    Object container = gui.getContainer(player);
    ItemStack item = asBukkitItem(packet.e());
    if ((type == InventoryClickType.QUICK_MOVE || type == InventoryClickType.CLONE || type == InventoryClickType.THROW || item.getType() == Material.AIR) && item.getType() == Material.AIR)
        item = asBukkitItem(getSlotItem(container, slot));
    boolean cancel = false;
    if (InventoryClickType.SWAP == type) {
        item = player.getInventory().getItem(mouseClick);
        mouseClick = 0;
        cancel = true;
    }
    if (item == null)
        item = new ItemStack(Material.AIR);
    ItemStack before = player.getItemOnCursor();
    ClickType clickType = BukkitLoader.buildClick(item, type, slot, mouseClick);
    if (!cancel)
        cancel = BukkitLoader.useItem(player, item, gui, slot, clickType);
    if (!gui.isInsertable())
        cancel = true;
    int gameSlot = slot > gui.size() - 1 ? InventoryUtils.convertToPlayerInvSlot(slot - gui.size()) : slot;
    if (!cancel)
        cancel = gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
    else
        gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
    int position = 0;
    if (!cancel && type == InventoryClickType.QUICK_MOVE) {
        ItemStack[] contents = slot < gui.size() ? player.getInventory().getStorageContents() : gui.getInventory().getStorageContents();
        List<Integer> modified = slot < gui.size() ? InventoryUtils.shift(slot, player, gui, clickType, gui instanceof AnvilGUI ? DestinationType.PLAYER_INV_ANVIL : DestinationType.PLAYER_INV_CUSTOM_INV, null, contents, item) : InventoryUtils.shift(slot, player, gui, clickType, DestinationType.CUSTOM_INV, gui.getNotInterableSlots(player), contents, item);
        if (!modified.isEmpty()) {
            if (slot < gui.size()) {
                boolean canRemove = !modified.contains(-1);
                player.getInventory().setStorageContents(contents);
                if (canRemove) {
                    gui.remove(gameSlot);
                } else {
                    gui.getInventory().setItem(gameSlot, item);
                }
            } else {
                boolean canRemove = !modified.contains(-1);
                gui.getInventory().setStorageContents(contents);
                if (canRemove) {
                    player.getInventory().setItem(gameSlot, null);
                } else {
                    player.getInventory().setItem(gameSlot, item);
                }
            }
        }
        return true;
    }
    if (cancel) {
        // MOUSE
        BukkitLoader.getPacketHandler().send(player, packetSetSlot(-1, -1, asNMSItem(before)));
        switch(type) {
            case CLONE:
                return true;
            case SWAP:
            case QUICK_MOVE:
            case PICKUP_ALL:
                // TOP
                for (ItemStack cItem : gui.getInventory().getContents()) {
                    BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
                }
                // BUTTON
                player.updateInventory();
                return true;
            default:
                BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, slot, getSlotItem(container, slot)));
                if (gui instanceof AnvilGUI) {
                    // TOP
                    for (ItemStack cItem : gui.getInventory().getContents()) {
                        if (position != slot)
                            BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
                    }
                    // BUTTON
                    player.updateInventory();
                }
                return true;
        }
    } else {
        if (gui instanceof AnvilGUI && slot == 2)
            postToMainThread(() -> ((ContainerAnvil) container).shiftClick((EntityPlayer) getPlayer(player), slot));
    }
    return false;
}
Also used : AnvilGUI(me.devtec.theapi.bukkit.gui.AnvilGUI) InventoryClickType(me.devtec.theapi.bukkit.BukkitLoader.InventoryClickType) InventoryClickType(me.devtec.theapi.bukkit.BukkitLoader.InventoryClickType) ClickType(me.devtec.theapi.bukkit.gui.GUI.ClickType) ContainerAnvil(net.minecraft.server.v1_12_R1.ContainerAnvil) PacketPlayInWindowClick(net.minecraft.server.v1_12_R1.PacketPlayInWindowClick) CraftItemStack(org.bukkit.craftbukkit.v1_12_R1.inventory.CraftItemStack) ItemStack(org.bukkit.inventory.ItemStack)

Example 24 with Item

use of net.minecraft.server.v1_12_R1.DataWatcher.Item in project Autumn by joeengo.

the class ServerUtil method isIllegal.

public static boolean isIllegal(ItemStack item, boolean isInsideShulker) {
    if (item == null)
        return false;
    net.minecraft.server.v1_12_R1.ItemStack nmscopy = CraftItemStack.asNMSCopy(item);
    if (nmscopy.hasTag()) {
        NBTTagCompound tag = nmscopy.getTag();
        assert tag != null;
        if (tag.get("AttributeModifiers") != null) {
            return true;
        }
        if (tag.get("Unbreakable") != null) {
            return true;
        }
    }
    if (item.getDurability() > item.getType().getMaxDurability() && item.getType().getMaxDurability() > 0) {
        return true;
    }
    ;
    try {
        if (item.getEnchantments() != null) {
            Map<Enchantment, Integer> ench = item.getEnchantments();
            for (Map.Entry<Enchantment, Integer> entry : ench.entrySet()) {
                Enchantment enchant = entry.getKey();
                int enchantLvl = entry.getValue();
                if (enchantLvl > enchant.getMaxLevel()) {
                    return true;
                }
            }
        }
    } catch (Exception e) {
    }
    if (MaterialHandler.isIllegalMaterial(item.getType()))
        return true;
    if ((isShulker(item) && Plugin.Instance.getConfig().getBoolean("Illegals.RevertShulkers"))) {
        if (isInsideShulker)
            return true;
        for (ItemStack i : getShulkerInventory(item).getContents()) {
            if (isIllegal(i, true)) {
                return true;
            }
        }
    }
    if ((item.getAmount() > item.getMaxStackSize()) && Plugin.Instance.getConfig().getBoolean("Illegals.RevertOverstacks"))
        return true;
    return false;
}
Also used : NBTTagCompound(net.minecraft.server.v1_12_R1.NBTTagCompound) Enchantment(org.bukkit.enchantments.Enchantment) CraftItemStack(org.bukkit.craftbukkit.v1_12_R1.inventory.CraftItemStack) ItemStack(org.bukkit.inventory.ItemStack) Map(java.util.Map)

Example 25 with Item

use of net.minecraft.server.v1_12_R1.DataWatcher.Item in project PaperDev by Kamillaova.

the class CraftItemStack method setItemMeta.

public static boolean setItemMeta(net.minecraft.server.v1_12_R1.ItemStack item, ItemMeta itemMeta) {
    if (item == null) {
        return false;
    }
    if (CraftItemFactory.instance().equals(itemMeta, null)) {
        item.setTag(null);
        return true;
    }
    if (!CraftItemFactory.instance().isApplicable(itemMeta, getType(item))) {
        return false;
    }
    itemMeta = CraftItemFactory.instance().asMetaFor(itemMeta, getType(item));
    if (itemMeta == null)
        return true;
    NBTTagCompound tag = new NBTTagCompound();
    item.setTag(tag);
    ((CraftMetaItem) itemMeta).applyToItem(tag);
    item.convertStack();
    return true;
}
Also used : NBTTagCompound(net.minecraft.server.v1_12_R1.NBTTagCompound)

Aggregations

CraftItemStack (org.bukkit.craftbukkit.v1_12_R1.inventory.CraftItemStack)30 NBTTagCompound (net.minecraft.server.v1_12_R1.NBTTagCompound)27 ItemStack (org.bukkit.inventory.ItemStack)22 ItemMeta (org.bukkit.inventory.meta.ItemMeta)12 ArrayList (java.util.ArrayList)10 Player (org.bukkit.entity.Player)9 ChannelHandlerContext (io.netty.channel.ChannelHandlerContext)8 ChannelOutboundHandlerAdapter (io.netty.channel.ChannelOutboundHandlerAdapter)8 ChannelPromise (io.netty.channel.ChannelPromise)8 PreparedStatement (java.sql.PreparedStatement)7 ItemStack (net.minecraft.server.v1_12_R1.ItemStack)7 ResultSet (java.sql.ResultSet)6 SQLException (java.sql.SQLException)5 SimpleDateFormat (java.text.SimpleDateFormat)5 Date (java.util.Date)5 Item (net.minecraft.server.v1_12_R1.Item)5 NBTTagList (net.minecraft.server.v1_12_R1.NBTTagList)5 Location (org.bukkit.Location)5 OfflinePlayer (org.bukkit.OfflinePlayer)5 PlayerInventory (org.bukkit.inventory.PlayerInventory)5