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Example 1 with Vec3D

use of net.minecraft.server.v1_12_R1.Vec3D in project Citizens2 by CitizensDev.

the class PlayerNavigation method a.

@Override
protected void a(Vec3D paramVec3D) {
    if (this.h - this.i > 100) {
        if (paramVec3D.distanceSquared(this.j) < 2.25D) {
            o();
        }
        this.i = this.h;
        this.j = paramVec3D;
    }
    if ((this.c != null) && (!this.c.b())) {
        Vec3D localVec3D = this.c.f();
        if (!localVec3D.equals(this.k)) {
            this.k = localVec3D;
            double d1 = paramVec3D.f(this.k);
            this.n = (this.a.cp() > 0.0F ? d1 / this.a.cp() * 1000.0D : 0.0D);
        } else {
            this.l += System.currentTimeMillis() - this.m;
        }
        if ((this.n > 0.0D) && (this.l > this.n * 3.0D)) {
            this.k = Vec3D.a;
            this.l = 0L;
            this.n = 0.0D;
            o();
        }
        this.m = System.currentTimeMillis();
    }
}
Also used : Vec3D(net.minecraft.server.v1_10_R1.Vec3D)

Example 2 with Vec3D

use of net.minecraft.server.v1_12_R1.Vec3D in project Citizens2 by CitizensDev.

the class PlayerNavigation method a.

@Override
public boolean a(PathEntity paramPathEntity, double paramDouble) {
    if (paramPathEntity == null) {
        this.d = null;
        return false;
    }
    if (!paramPathEntity.a(this.d)) {
        this.d = paramPathEntity;
    }
    d();
    if (this.d.d() == 0) {
        return false;
    }
    this.e = paramDouble;
    Vec3D localVec3D = c();
    this.g = this.f;
    this.h = localVec3D;
    return true;
}
Also used : Vec3D(net.minecraft.server.v1_8_R3.Vec3D)

Example 3 with Vec3D

use of net.minecraft.server.v1_12_R1.Vec3D in project Citizens2 by CitizensDev.

the class PlayerNavigation method l.

@Override
protected void l() {
    Vec3D localVec3D1 = c();
    int k = this.d.d();
    for (int m = this.d.e(); m < this.d.d(); m++) {
        if (this.d.a(m).b != (int) localVec3D1.b) {
            k = m;
            break;
        }
    }
    float f1 = this.b.width * this.b.width * this.i;
    for (int n = this.d.e(); n < k; n++) {
        Vec3D localVec3D2 = this.d.a(this.b, n);
        if (localVec3D1.distanceSquared(localVec3D2) < f1) {
            this.d.c(n + 1);
        }
    }
    int n = MathHelper.f(this.b.width);
    int i1 = (int) this.b.length + 1;
    int i2 = n;
    for (int i3 = k - 1; i3 >= this.d.e(); i3--) {
        if (a(localVec3D1, this.d.a(this.b, i3), n, i1, i2)) {
            this.d.c(i3);
            break;
        }
    }
    a(localVec3D1);
}
Also used : Vec3D(net.minecraft.server.v1_8_R3.Vec3D) PathPoint(net.minecraft.server.v1_8_R3.PathPoint)

Example 4 with Vec3D

use of net.minecraft.server.v1_12_R1.Vec3D in project Citizens2 by CitizensDev.

the class NMSImpl method flyingMoveLogic.

public static void flyingMoveLogic(EntityLiving entity, float f, float f1, float f2) {
    if ((entity.cC()) || (entity.bI())) {
        if ((entity.isInWater())) {
            double d2 = entity.locY;
            float f4 = entity instanceof EntityPolarBear ? 0.98F : 0.8F;
            float f3 = 0.02F;
            float f5 = EnchantmentManager.e(entity);
            if (f5 > 3.0F) {
                f5 = 3.0F;
            }
            if (!entity.onGround) {
                f5 *= 0.5F;
            }
            if (f5 > 0.0F) {
                f4 += (0.54600006F - f4) * f5 / 3.0F;
                f3 += (entity.cy() - f3) * f5 / 3.0F;
            }
            entity.b(f, f1, f2, f3);
            entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
            entity.motX *= f4;
            entity.motY *= 0.800000011920929D;
            entity.motZ *= f4;
            if (!entity.isNoGravity()) {
                entity.motY -= 0.02D;
            }
            if ((entity.positionChanged) && (entity.c(entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d2, entity.motZ))) {
                entity.motY = 0.30000001192092896D;
            }
        } else if (entity.au()) {
            double d2 = entity.locY;
            entity.b(f, f1, f2, 0.02F);
            entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
            entity.motX *= 0.5D;
            entity.motY *= 0.5D;
            entity.motZ *= 0.5D;
            if (!entity.isNoGravity()) {
                entity.motY -= 0.02D;
            }
            if ((entity.positionChanged) && (entity.c(entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d2, entity.motZ))) {
                entity.motY = 0.30000001192092896D;
            }
        } else if (entity.cP()) {
            if (entity.motY > -0.5D) {
                entity.fallDistance = 1.0F;
            }
            Vec3D vec3d = entity.aJ();
            float f6 = entity.pitch * 0.017453292F;
            double d0 = Math.sqrt(vec3d.x * vec3d.x + vec3d.z * vec3d.z);
            double d1 = Math.sqrt(entity.motX * entity.motX + entity.motZ * entity.motZ);
            double d3 = vec3d.b();
            float f7 = MathHelper.cos(f6);
            f7 = (float) (f7 * f7 * Math.min(1.0D, d3 / 0.4D));
            entity.motY += -0.08D + f7 * 0.06D;
            if ((entity.motY < 0.0D) && (d0 > 0.0D)) {
                double d4 = entity.motY * -0.1D * f7;
                entity.motY += d4;
                entity.motX += vec3d.x * d4 / d0;
                entity.motZ += vec3d.z * d4 / d0;
            }
            if (f6 < 0.0F) {
                double d4 = d1 * -MathHelper.sin(f6) * 0.04D;
                entity.motY += d4 * 3.2D;
                entity.motX -= vec3d.x * d4 / d0;
                entity.motZ -= vec3d.z * d4 / d0;
            }
            if (d0 > 0.0D) {
                entity.motX += (vec3d.x / d0 * d1 - entity.motX) * 0.1D;
                entity.motZ += (vec3d.z / d0 * d1 - entity.motZ) * 0.1D;
            }
            entity.motX *= 0.9900000095367432D;
            entity.motY *= 0.9800000190734863D;
            entity.motZ *= 0.9900000095367432D;
            entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
            if ((entity.positionChanged) && (!entity.world.isClientSide)) {
                double d4 = Math.sqrt(entity.motX * entity.motX + entity.motZ * entity.motZ);
                double d5 = d1 - d4;
                float f8 = (float) (d5 * 10.0D - 3.0D);
                if (f8 > 0.0F) {
                    entity.a(f8 > 4 ? SoundEffects.bQ : SoundEffects.bY, 1.0F, 1.0F);
                    entity.damageEntity(DamageSource.FLY_INTO_WALL, f8);
                }
            }
            if ((entity.onGround) && (!entity.world.isClientSide) && (entity.getFlag(7)) && (!CraftEventFactory.callToggleGlideEvent(entity, false).isCancelled())) {
                entity.setFlag(7, false);
            }
        } else {
            float f9 = 0.91F;
            BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.d(entity.locX, entity.getBoundingBox().b - 1.0D, entity.locZ);
            if (entity.onGround) {
                f9 = entity.world.getType(blockposition_pooledblockposition).getBlock().frictionFactor * 0.91F;
            }
            float f4 = 0.16277136F / (f9 * f9 * f9);
            float f3;
            if (entity.onGround) {
                f3 = entity.cy() * f4;
            } else {
                f3 = entity.aR;
            }
            entity.b(f, f1, f2, f3);
            f9 = 0.91F;
            if (entity.onGround) {
                f9 = entity.world.getType(blockposition_pooledblockposition.e(entity.locX, entity.getBoundingBox().b - 1.0D, entity.locZ)).getBlock().frictionFactor * 0.91F;
            }
            if (entity.m_()) {
                entity.motX = MathHelper.a(entity.motX, -0.15000000596046448D, 0.15000000596046448D);
                entity.motZ = MathHelper.a(entity.motZ, -0.15000000596046448D, 0.15000000596046448D);
                entity.fallDistance = 0.0F;
                if (entity.motY < -0.15D) {
                    entity.motY = -0.15D;
                }
                boolean flag = (entity.isSneaking());
                if ((flag) && (entity.motY < 0.0D)) {
                    entity.motY = 0.0D;
                }
            }
            entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
            if ((entity.positionChanged) && (entity.m_())) {
                entity.motY = 0.2D;
            }
            if (entity.hasEffect(MobEffects.LEVITATION)) {
                entity.motY += (0.05D * (entity.getEffect(MobEffects.LEVITATION).getAmplifier() + 1) - entity.motY) * 0.2D;
            } else {
                blockposition_pooledblockposition.e(entity.locX, 0.0D, entity.locZ);
                if ((entity.world.isClientSide) && ((!entity.world.isLoaded(blockposition_pooledblockposition)) || (!entity.world.getChunkAtWorldCoords(blockposition_pooledblockposition).p()))) {
                    if (entity.locY > 0.0D) {
                        entity.motY = -0.1D;
                    } else {
                        entity.motY = 0.0D;
                    }
                } else if (!entity.isNoGravity()) {
                    entity.motY -= 0.08D;
                }
            }
            entity.motY *= 0.9800000190734863D;
            entity.motX *= f9;
            entity.motZ *= f9;
            blockposition_pooledblockposition.t();
        }
    }
    entity.aF = entity.aG;
    double d2 = entity.locX - entity.lastX;
    double d0 = entity.locZ - entity.lastZ;
    double d1 = (entity instanceof EntityBird) ? entity.locY - entity.lastY : 0.0D;
    float f10 = MathHelper.sqrt(d2 * d2 + d1 * d1 + d0 * d0) * 4.0F;
    if (f10 > 1.0F) {
        f10 = 1.0F;
    }
    entity.aG += (f10 - entity.aG) * 0.4F;
    entity.aH += entity.aG;
}
Also used : BlockPosition(net.minecraft.server.v1_12_R1.BlockPosition) EntityBird(net.minecraft.server.v1_12_R1.EntityBird) EntityPolarBear(net.minecraft.server.v1_12_R1.EntityPolarBear) Vec3D(net.minecraft.server.v1_12_R1.Vec3D)

Example 5 with Vec3D

use of net.minecraft.server.v1_12_R1.Vec3D in project Citizens2 by CitizensDev.

the class PlayerNavigation method n.

@Override
protected void n() {
    Vec3D localVec3D1 = c();
    int i1 = this.c.d();
    for (int i2 = this.c.e(); i2 < this.c.d(); i2++) {
        if (this.c.a(i2).b != Math.floor(localVec3D1.y)) {
            i1 = i2;
            break;
        }
    }
    this.f = (this.a.width > 0.75F ? this.a.width / 2.0F : 0.75F - this.a.width / 2.0F);
    Vec3D localVec3D2 = this.c.f();
    if ((MathHelper.e((float) (this.a.locX - (localVec3D2.x + 0.5D))) < this.f) && (MathHelper.e((float) (this.a.locZ - (localVec3D2.z + 0.5D))) < this.f) && (Math.abs(this.a.locY - localVec3D2.y) < 1.0D)) {
        this.c.c(this.c.e() + 1);
    }
    int i3 = MathHelper.f(this.a.width);
    int i4 = MathHelper.f(this.a.length);
    int i5 = i3;
    for (int i6 = i1 - 1; i6 >= this.c.e(); i6--) {
        if (a(localVec3D1, this.c.a(this.a, i6), i3, i4, i5)) {
            this.c.c(i6);
            break;
        }
    }
    a(localVec3D1);
}
Also used : Vec3D(net.minecraft.server.v1_12_R1.Vec3D) PathPoint(net.minecraft.server.v1_12_R1.PathPoint)

Aggregations

Vec3D (net.minecraft.server.v1_10_R1.Vec3D)5 Vec3D (net.minecraft.server.v1_11_R1.Vec3D)5 Vec3D (net.minecraft.server.v1_12_R1.Vec3D)5 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)3 PathPoint (net.minecraft.server.v1_12_R1.PathPoint)3 Vec3D (net.minecraft.server.v1_8_R3.Vec3D)3 BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)2 BlockPosition (net.minecraft.server.v1_11_R1.BlockPosition)2 AxisAlignedBB (net.minecraft.server.v1_10_R1.AxisAlignedBB)1 EntityHuman (net.minecraft.server.v1_10_R1.EntityHuman)1 EntityPolarBear (net.minecraft.server.v1_10_R1.EntityPolarBear)1 PathPoint (net.minecraft.server.v1_10_R1.PathPoint)1 AxisAlignedBB (net.minecraft.server.v1_11_R1.AxisAlignedBB)1 EntityHuman (net.minecraft.server.v1_11_R1.EntityHuman)1 EntityPolarBear (net.minecraft.server.v1_11_R1.EntityPolarBear)1 PathPoint (net.minecraft.server.v1_11_R1.PathPoint)1 AxisAlignedBB (net.minecraft.server.v1_12_R1.AxisAlignedBB)1 Block (net.minecraft.server.v1_12_R1.Block)1 EntityBird (net.minecraft.server.v1_12_R1.EntityBird)1 EntityPolarBear (net.minecraft.server.v1_12_R1.EntityPolarBear)1