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Example 1 with Vec3D

use of net.minecraft.server.v1_8_R3.Vec3D in project Citizens2 by CitizensDev.

the class PlayerNavigation method a.

@Override
protected void a(Vec3D paramVec3D) {
    if (this.h - this.i > 100) {
        if (paramVec3D.distanceSquared(this.j) < 2.25D) {
            o();
        }
        this.i = this.h;
        this.j = paramVec3D;
    }
    if ((this.c != null) && (!this.c.b())) {
        Vec3D localVec3D = this.c.f();
        if (!localVec3D.equals(this.k)) {
            this.k = localVec3D;
            double d1 = paramVec3D.f(this.k);
            this.n = (this.a.cp() > 0.0F ? d1 / this.a.cp() * 1000.0D : 0.0D);
        } else {
            this.l += System.currentTimeMillis() - this.m;
        }
        if ((this.n > 0.0D) && (this.l > this.n * 3.0D)) {
            this.k = Vec3D.a;
            this.l = 0L;
            this.n = 0.0D;
            o();
        }
        this.m = System.currentTimeMillis();
    }
}
Also used : Vec3D(net.minecraft.server.v1_10_R1.Vec3D)

Example 2 with Vec3D

use of net.minecraft.server.v1_8_R3.Vec3D in project Citizens2 by CitizensDev.

the class PlayerNavigation method a.

@Override
public boolean a(PathEntity paramPathEntity, double paramDouble) {
    if (paramPathEntity == null) {
        this.d = null;
        return false;
    }
    if (!paramPathEntity.a(this.d)) {
        this.d = paramPathEntity;
    }
    d();
    if (this.d.d() == 0) {
        return false;
    }
    this.e = paramDouble;
    Vec3D localVec3D = c();
    this.g = this.f;
    this.h = localVec3D;
    return true;
}
Also used : Vec3D(net.minecraft.server.v1_8_R3.Vec3D)

Example 3 with Vec3D

use of net.minecraft.server.v1_8_R3.Vec3D in project Citizens2 by CitizensDev.

the class PlayerNavigation method l.

@Override
protected void l() {
    Vec3D localVec3D1 = c();
    int k = this.d.d();
    for (int m = this.d.e(); m < this.d.d(); m++) {
        if (this.d.a(m).b != (int) localVec3D1.b) {
            k = m;
            break;
        }
    }
    float f1 = this.b.width * this.b.width * this.i;
    for (int n = this.d.e(); n < k; n++) {
        Vec3D localVec3D2 = this.d.a(this.b, n);
        if (localVec3D1.distanceSquared(localVec3D2) < f1) {
            this.d.c(n + 1);
        }
    }
    int n = MathHelper.f(this.b.width);
    int i1 = (int) this.b.length + 1;
    int i2 = n;
    for (int i3 = k - 1; i3 >= this.d.e(); i3--) {
        if (a(localVec3D1, this.d.a(this.b, i3), n, i1, i2)) {
            this.d.c(i3);
            break;
        }
    }
    a(localVec3D1);
}
Also used : Vec3D(net.minecraft.server.v1_8_R3.Vec3D) PathPoint(net.minecraft.server.v1_8_R3.PathPoint)

Example 4 with Vec3D

use of net.minecraft.server.v1_8_R3.Vec3D in project Citizens2 by CitizensDev.

the class PlayerNavigation method b.

private boolean b(int paramInt1, int paramInt2, int paramInt3, int paramInt4, int paramInt5, int paramInt6, Vec3D paramVec3D, double paramDouble1, double paramDouble2) {
    for (BlockPosition localBlockPosition : BlockPosition.a(new BlockPosition(paramInt1, paramInt2, paramInt3), new BlockPosition(paramInt1 + paramInt4 - 1, paramInt2 + paramInt5 - 1, paramInt3 + paramInt6 - 1))) {
        double d1 = localBlockPosition.getX() + 0.5D - paramVec3D.a;
        double d2 = localBlockPosition.getZ() + 0.5D - paramVec3D.c;
        if (d1 * paramDouble1 + d2 * paramDouble2 >= 0.0D) {
            Block localBlock = this.c.getType(localBlockPosition).getBlock();
            if (!localBlock.b(this.c, localBlockPosition)) {
                return false;
            }
        }
    }
    return true;
}
Also used : BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) Block(net.minecraft.server.v1_8_R3.Block)

Example 5 with Vec3D

use of net.minecraft.server.v1_8_R3.Vec3D in project Citizens2 by CitizensDev.

the class NMSImpl method flyingMoveLogic.

public static void flyingMoveLogic(EntityLiving entity, float f, float f1, float f2) {
    if ((entity.cC()) || (entity.bI())) {
        if ((entity.isInWater())) {
            double d2 = entity.locY;
            float f4 = entity instanceof EntityPolarBear ? 0.98F : 0.8F;
            float f3 = 0.02F;
            float f5 = EnchantmentManager.e(entity);
            if (f5 > 3.0F) {
                f5 = 3.0F;
            }
            if (!entity.onGround) {
                f5 *= 0.5F;
            }
            if (f5 > 0.0F) {
                f4 += (0.54600006F - f4) * f5 / 3.0F;
                f3 += (entity.cy() - f3) * f5 / 3.0F;
            }
            entity.b(f, f1, f2, f3);
            entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
            entity.motX *= f4;
            entity.motY *= 0.800000011920929D;
            entity.motZ *= f4;
            if (!entity.isNoGravity()) {
                entity.motY -= 0.02D;
            }
            if ((entity.positionChanged) && (entity.c(entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d2, entity.motZ))) {
                entity.motY = 0.30000001192092896D;
            }
        } else if (entity.au()) {
            double d2 = entity.locY;
            entity.b(f, f1, f2, 0.02F);
            entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
            entity.motX *= 0.5D;
            entity.motY *= 0.5D;
            entity.motZ *= 0.5D;
            if (!entity.isNoGravity()) {
                entity.motY -= 0.02D;
            }
            if ((entity.positionChanged) && (entity.c(entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d2, entity.motZ))) {
                entity.motY = 0.30000001192092896D;
            }
        } else if (entity.cP()) {
            if (entity.motY > -0.5D) {
                entity.fallDistance = 1.0F;
            }
            Vec3D vec3d = entity.aJ();
            float f6 = entity.pitch * 0.017453292F;
            double d0 = Math.sqrt(vec3d.x * vec3d.x + vec3d.z * vec3d.z);
            double d1 = Math.sqrt(entity.motX * entity.motX + entity.motZ * entity.motZ);
            double d3 = vec3d.b();
            float f7 = MathHelper.cos(f6);
            f7 = (float) (f7 * f7 * Math.min(1.0D, d3 / 0.4D));
            entity.motY += -0.08D + f7 * 0.06D;
            if ((entity.motY < 0.0D) && (d0 > 0.0D)) {
                double d4 = entity.motY * -0.1D * f7;
                entity.motY += d4;
                entity.motX += vec3d.x * d4 / d0;
                entity.motZ += vec3d.z * d4 / d0;
            }
            if (f6 < 0.0F) {
                double d4 = d1 * -MathHelper.sin(f6) * 0.04D;
                entity.motY += d4 * 3.2D;
                entity.motX -= vec3d.x * d4 / d0;
                entity.motZ -= vec3d.z * d4 / d0;
            }
            if (d0 > 0.0D) {
                entity.motX += (vec3d.x / d0 * d1 - entity.motX) * 0.1D;
                entity.motZ += (vec3d.z / d0 * d1 - entity.motZ) * 0.1D;
            }
            entity.motX *= 0.9900000095367432D;
            entity.motY *= 0.9800000190734863D;
            entity.motZ *= 0.9900000095367432D;
            entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
            if ((entity.positionChanged) && (!entity.world.isClientSide)) {
                double d4 = Math.sqrt(entity.motX * entity.motX + entity.motZ * entity.motZ);
                double d5 = d1 - d4;
                float f8 = (float) (d5 * 10.0D - 3.0D);
                if (f8 > 0.0F) {
                    entity.a(f8 > 4 ? SoundEffects.bQ : SoundEffects.bY, 1.0F, 1.0F);
                    entity.damageEntity(DamageSource.FLY_INTO_WALL, f8);
                }
            }
            if ((entity.onGround) && (!entity.world.isClientSide) && (entity.getFlag(7)) && (!CraftEventFactory.callToggleGlideEvent(entity, false).isCancelled())) {
                entity.setFlag(7, false);
            }
        } else {
            float f9 = 0.91F;
            BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.d(entity.locX, entity.getBoundingBox().b - 1.0D, entity.locZ);
            if (entity.onGround) {
                f9 = entity.world.getType(blockposition_pooledblockposition).getBlock().frictionFactor * 0.91F;
            }
            float f4 = 0.16277136F / (f9 * f9 * f9);
            float f3;
            if (entity.onGround) {
                f3 = entity.cy() * f4;
            } else {
                f3 = entity.aR;
            }
            entity.b(f, f1, f2, f3);
            f9 = 0.91F;
            if (entity.onGround) {
                f9 = entity.world.getType(blockposition_pooledblockposition.e(entity.locX, entity.getBoundingBox().b - 1.0D, entity.locZ)).getBlock().frictionFactor * 0.91F;
            }
            if (entity.m_()) {
                entity.motX = MathHelper.a(entity.motX, -0.15000000596046448D, 0.15000000596046448D);
                entity.motZ = MathHelper.a(entity.motZ, -0.15000000596046448D, 0.15000000596046448D);
                entity.fallDistance = 0.0F;
                if (entity.motY < -0.15D) {
                    entity.motY = -0.15D;
                }
                boolean flag = (entity.isSneaking());
                if ((flag) && (entity.motY < 0.0D)) {
                    entity.motY = 0.0D;
                }
            }
            entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
            if ((entity.positionChanged) && (entity.m_())) {
                entity.motY = 0.2D;
            }
            if (entity.hasEffect(MobEffects.LEVITATION)) {
                entity.motY += (0.05D * (entity.getEffect(MobEffects.LEVITATION).getAmplifier() + 1) - entity.motY) * 0.2D;
            } else {
                blockposition_pooledblockposition.e(entity.locX, 0.0D, entity.locZ);
                if ((entity.world.isClientSide) && ((!entity.world.isLoaded(blockposition_pooledblockposition)) || (!entity.world.getChunkAtWorldCoords(blockposition_pooledblockposition).p()))) {
                    if (entity.locY > 0.0D) {
                        entity.motY = -0.1D;
                    } else {
                        entity.motY = 0.0D;
                    }
                } else if (!entity.isNoGravity()) {
                    entity.motY -= 0.08D;
                }
            }
            entity.motY *= 0.9800000190734863D;
            entity.motX *= f9;
            entity.motZ *= f9;
            blockposition_pooledblockposition.t();
        }
    }
    entity.aF = entity.aG;
    double d2 = entity.locX - entity.lastX;
    double d0 = entity.locZ - entity.lastZ;
    double d1 = (entity instanceof EntityBird) ? entity.locY - entity.lastY : 0.0D;
    float f10 = MathHelper.sqrt(d2 * d2 + d1 * d1 + d0 * d0) * 4.0F;
    if (f10 > 1.0F) {
        f10 = 1.0F;
    }
    entity.aG += (f10 - entity.aG) * 0.4F;
    entity.aH += entity.aG;
}
Also used : BlockPosition(net.minecraft.server.v1_12_R1.BlockPosition) EntityBird(net.minecraft.server.v1_12_R1.EntityBird) EntityPolarBear(net.minecraft.server.v1_12_R1.EntityPolarBear) Vec3D(net.minecraft.server.v1_12_R1.Vec3D)

Aggregations

Vec3D (net.minecraft.server.v1_10_R1.Vec3D)5 Vec3D (net.minecraft.server.v1_11_R1.Vec3D)5 Vec3D (net.minecraft.server.v1_12_R1.Vec3D)5 PathPoint (net.minecraft.server.v1_8_R3.PathPoint)3 Vec3D (net.minecraft.server.v1_8_R3.Vec3D)3 BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)2 BlockPosition (net.minecraft.server.v1_11_R1.BlockPosition)2 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)2 Block (net.minecraft.server.v1_8_R3.Block)2 BlockPosition (net.minecraft.server.v1_8_R3.BlockPosition)2 AxisAlignedBB (net.minecraft.server.v1_10_R1.AxisAlignedBB)1 EntityHuman (net.minecraft.server.v1_10_R1.EntityHuman)1 EntityPolarBear (net.minecraft.server.v1_10_R1.EntityPolarBear)1 PathPoint (net.minecraft.server.v1_10_R1.PathPoint)1 AxisAlignedBB (net.minecraft.server.v1_11_R1.AxisAlignedBB)1 EntityHuman (net.minecraft.server.v1_11_R1.EntityHuman)1 EntityPolarBear (net.minecraft.server.v1_11_R1.EntityPolarBear)1 PathPoint (net.minecraft.server.v1_11_R1.PathPoint)1 AxisAlignedBB (net.minecraft.server.v1_12_R1.AxisAlignedBB)1 EntityBird (net.minecraft.server.v1_12_R1.EntityBird)1