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Example 1 with EntityHuman

use of net.minecraft.server.v1_10_R1.EntityHuman in project Denizen-For-Bukkit by DenizenScript.

the class WorldHelper_v1_8_R3 method setWorldAccess.

@Override
public void setWorldAccess(World world, final WorldAccess worldAccess) {
    if (worldAccessMap.containsKey(world)) {
        removeWorldAccess(world);
    }
    IWorldAccess nmsWorldAccess = new IWorldAccess() {

        @Override
        public void a(BlockPosition blockPosition) {
        }

        @Override
        public void b(BlockPosition blockPosition) {
        }

        @Override
        public void a(int i, int i1, int i2, int i3, int i4, int i5) {
        }

        @Override
        public void a(String s, double v, double v1, double v2, float v3, float v4) {
        }

        @Override
        public void a(EntityHuman entityHuman, String s, double v, double v1, double v2, float v3, float v4) {
        }

        @Override
        public void a(int i, boolean b, double v, double v1, double v2, double v3, double v4, double v5, int... ints) {
        }

        @Override
        public void a(Entity entity) {
        }

        @Override
        public void b(Entity entity) {
            worldAccess.despawn(entity.getBukkitEntity());
        }

        @Override
        public void a(String s, BlockPosition blockPosition) {
        }

        @Override
        public void a(int i, BlockPosition blockPosition, int i1) {
        }

        @Override
        public void a(EntityHuman entityHuman, int i, BlockPosition blockPosition, int i1) {
        }

        @Override
        public void b(int i, BlockPosition blockPosition, int i1) {
        }
    };
    worldAccessMap.put(world, nmsWorldAccess);
    ((CraftWorld) world).getHandle().addIWorldAccess(nmsWorldAccess);
}
Also used : IWorldAccess(net.minecraft.server.v1_8_R3.IWorldAccess) EntityHuman(net.minecraft.server.v1_8_R3.EntityHuman) Entity(net.minecraft.server.v1_8_R3.Entity) BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition)

Example 2 with EntityHuman

use of net.minecraft.server.v1_10_R1.EntityHuman in project Village_Defense by Plajer.

the class RidableIronGolem method g.

@Override
public void g(float f, float f1) {
    EntityLiving entityliving = (EntityLiving) bw();
    if (entityliving == null) {
        // search first human passenger
        for (final Entity e : passengers) {
            if (e instanceof EntityHuman) {
                entityliving = (EntityLiving) e;
                break;
            }
        }
        if (entityliving == null) {
            this.l((float) 0.12);
            super.g(f, f1);
            return;
        }
    }
    this.lastYaw = this.yaw = entityliving.yaw;
    this.pitch = entityliving.pitch * 0.5F;
    this.setYawPitch(this.yaw, this.pitch);
    this.aQ = this.aO = this.yaw;
    f = entityliving.be * 0.75F;
    f1 = entityliving.bf;
    if (f1 <= 0.0f) {
        f1 *= 0.25F;
    }
    this.l((float) 0.12);
    super.g(f, f1);
    P = (float) 1.0;
}
Also used : Entity(net.minecraft.server.v1_11_R1.Entity) EntityHuman(net.minecraft.server.v1_11_R1.EntityHuman) EntityLiving(net.minecraft.server.v1_11_R1.EntityLiving)

Example 3 with EntityHuman

use of net.minecraft.server.v1_10_R1.EntityHuman in project Village_Defense by Plajer.

the class RidableIronGolem method a.

public void a(float f, float f1, float f2) {
    EntityLiving entityliving = null;
    for (final Entity e : passengers) {
        if (e instanceof EntityHuman) {
            entityliving = (EntityLiving) e;
            break;
        }
    }
    if (entityliving == null) {
        this.P = 0.5F;
        this.aR = 0.02F;
        this.k((float) 0.12);
        super.a(f, f1, f2);
        return;
    }
    this.lastYaw = this.yaw = entityliving.yaw;
    this.pitch = entityliving.pitch * 0.5F;
    this.setYawPitch(this.yaw, this.pitch);
    this.aO = this.aM = this.yaw;
    f = entityliving.be * 0.5F * 0.75F;
    f2 = entityliving.bg;
    if (f2 <= 0.0f) {
        f2 *= 0.25F;
    }
    k(0.12f);
    super.a(f, f1, f2);
    P = (float) 1.0;
}
Also used : Entity(net.minecraft.server.v1_12_R1.Entity) EntityHuman(net.minecraft.server.v1_12_R1.EntityHuman) EntityLiving(net.minecraft.server.v1_12_R1.EntityLiving)

Example 4 with EntityHuman

use of net.minecraft.server.v1_10_R1.EntityHuman in project Citizens2 by CitizensDev.

the class NMSImpl method setHeadYaw.

@Override
public void setHeadYaw(org.bukkit.entity.Entity entity, float yaw) {
    if (!(entity instanceof LivingEntity))
        return;
    EntityLiving handle = (EntityLiving) getHandle(entity);
    yaw = Util.clampYaw(yaw);
    handle.aP = yaw;
    if (!(handle instanceof EntityHuman))
        handle.aO = yaw;
    handle.aQ = yaw;
}
Also used : LivingEntity(org.bukkit.entity.LivingEntity) EntityHuman(net.minecraft.server.v1_10_R1.EntityHuman) EntityLiving(net.minecraft.server.v1_10_R1.EntityLiving)

Example 5 with EntityHuman

use of net.minecraft.server.v1_10_R1.EntityHuman in project Citizens2 by CitizensDev.

the class NMSImpl method addOrRemoveFromPlayerList.

@Override
public void addOrRemoveFromPlayerList(org.bukkit.entity.Entity entity, boolean remove) {
    if (entity == null)
        return;
    EntityHuman handle = (EntityHuman) getHandle(entity);
    if (handle.world == null)
        return;
    if (remove) {
        handle.world.players.remove(handle);
    } else if (!handle.world.players.contains(handle)) {
        handle.world.players.add(handle);
    }
    PlayerUpdateTask.addOrRemove(entity, remove);
}
Also used : EntityHuman(net.minecraft.server.v1_10_R1.EntityHuman)

Aggregations

LivingEntity (org.bukkit.entity.LivingEntity)8 EntityHuman (net.minecraft.server.v1_11_R1.EntityHuman)6 EntityHuman (net.minecraft.server.v1_12_R1.EntityHuman)5 EntityHuman (net.minecraft.server.v1_8_R3.EntityHuman)5 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)4 SkinnableEntity (net.citizensnpcs.npc.skin.SkinnableEntity)4 EntityHuman (net.minecraft.server.v1_10_R1.EntityHuman)4 Entity (net.minecraft.server.v1_11_R1.Entity)3 EntityLiving (net.minecraft.server.v1_11_R1.EntityLiving)3 Entity (net.minecraft.server.v1_12_R1.Entity)3 EntityLiving (net.minecraft.server.v1_12_R1.EntityLiving)3 EntityLiving (net.minecraft.server.v1_10_R1.EntityLiving)2 BlockPosition (net.minecraft.server.v1_8_R3.BlockPosition)2 Entity (net.minecraft.server.v1_8_R3.Entity)2 Entity (net.minecraft.server.v1_9_R1.Entity)2 EntityHuman (net.minecraft.server.v1_9_R1.EntityHuman)2 EntityLiving (net.minecraft.server.v1_9_R1.EntityLiving)2 BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)1 CrashReport (net.minecraft.server.v1_10_R1.CrashReport)1 CrashReportSystemDetails (net.minecraft.server.v1_10_R1.CrashReportSystemDetails)1